EX4_027.cs 9.2 KB

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  1. using System;
  2. using System.Collections;
  3. using System.Collections.Generic;
  4. namespace DCGO.CardEffects.EX4
  5. {
  6. public class EX4_027 : CEntity_Effect
  7. {
  8. public override List<ICardEffect> CardEffects(EffectTiming timing, CardSource card)
  9. {
  10. List<ICardEffect> cardEffects = new List<ICardEffect>();
  11. if (timing == EffectTiming.None)
  12. {
  13. bool PermanentCondition(Permanent targetPermanent)
  14. {
  15. return targetPermanent.TopCard.CardNames.Contains("Veemon");
  16. }
  17. cardEffects.Add(CardEffectFactory.AddSelfDigivolutionRequirementStaticEffect(permanentCondition: PermanentCondition, digivolutionCost: 2, ignoreDigivolutionRequirement: false, card: card, condition: null));
  18. }
  19. if (timing == EffectTiming.WhenPermanentWouldBeDeleted)
  20. {
  21. cardEffects.Add(CardEffectFactory.ArmorPurgeEffect(card: card));
  22. }
  23. if (timing == EffectTiming.OnEnterFieldAnyone)
  24. {
  25. ActivateClass activateClass = new ActivateClass();
  26. activateClass.SetUpICardEffect("Opponent's 1 Digimon gets DP -2000 and opponent's 1 Digimon with 6000 DP or less can't attack and block", CanUseCondition, card);
  27. activateClass.SetUpActivateClass(CanActivateCondition, ActivateCoroutine, -1, false, EffectDiscription());
  28. cardEffects.Add(activateClass);
  29. string EffectDiscription()
  30. {
  31. return "[When Digivolving] 1 of your opponent's Digimon gets -2000 DP for the turn. If you have a blue or yellow Tamer in play, or if you have a card with the [Armor Form] trait in your trash, 1 of your opponent's Digimon with 6000 DP or less can't attack or block until the end of your opponent's turn.";
  32. }
  33. bool CanSelectPermanentCondition(Permanent permanent)
  34. {
  35. return CardEffectCommons.IsPermanentExistsOnOpponentBattleAreaDigimon(permanent, card);
  36. }
  37. bool CanSelectPermanentCondition1(Permanent permanent)
  38. {
  39. if (CardEffectCommons.IsPermanentExistsOnOpponentBattleAreaDigimon(permanent, card))
  40. {
  41. if (permanent.DP <= 6000)
  42. {
  43. return true;
  44. }
  45. }
  46. return false;
  47. }
  48. bool CanUseCondition(Hashtable hashtable)
  49. {
  50. return CardEffectCommons.CanTriggerWhenDigivolving(hashtable, card);
  51. }
  52. bool CanActivateCondition(Hashtable hashtable)
  53. {
  54. if (isExistOnField(card))
  55. {
  56. if (card.Owner.GetBattleAreaDigimons().Contains(card.PermanentOfThisCard()))
  57. {
  58. if (CardEffectCommons.HasMatchConditionPermanent(CanSelectPermanentCondition))
  59. {
  60. return true;
  61. }
  62. if (CardEffectCommons.HasMatchConditionOwnersPermanent(card, (permanent) => (permanent.TopCard.CardColors.Contains(CardColor.Blue) || permanent.TopCard.CardColors.Contains(CardColor.Yellow)) && permanent.IsTamer) || CardEffectCommons.HasMatchConditionOwnersCardInTrash(card, (cardSource) => cardSource.CardTraits.Contains("Armor Form") || cardSource.CardTraits.Contains("ArmorForm")))
  63. {
  64. if (CardEffectCommons.HasMatchConditionPermanent(CanSelectPermanentCondition1))
  65. {
  66. return true;
  67. }
  68. }
  69. }
  70. }
  71. return false;
  72. }
  73. IEnumerator ActivateCoroutine(Hashtable _hashtable)
  74. {
  75. if (isExistOnField(card))
  76. {
  77. if (card.Owner.GetBattleAreaDigimons().Contains(card.PermanentOfThisCard()))
  78. {
  79. if (CardEffectCommons.HasMatchConditionPermanent(CanSelectPermanentCondition))
  80. {
  81. int maxCount = Math.Min(1, CardEffectCommons.MatchConditionPermanentCount(CanSelectPermanentCondition));
  82. SelectPermanentEffect selectPermanentEffect = GManager.instance.GetComponent<SelectPermanentEffect>();
  83. selectPermanentEffect.SetUp(
  84. selectPlayer: card.Owner,
  85. canTargetCondition: CanSelectPermanentCondition,
  86. canTargetCondition_ByPreSelecetedList: null,
  87. canEndSelectCondition: null,
  88. maxCount: maxCount,
  89. canNoSelect: false,
  90. canEndNotMax: false,
  91. selectPermanentCoroutine: SelectPermanentCoroutine,
  92. afterSelectPermanentCoroutine: null,
  93. mode: SelectPermanentEffect.Mode.Custom,
  94. cardEffect: activateClass);
  95. selectPermanentEffect.SetUpCustomMessage("Select 1 Digimon that will get DP -2000.", "The opponent is selecting 1 Digimon that will get DP -2000.");
  96. yield return ContinuousController.instance.StartCoroutine(selectPermanentEffect.Activate());
  97. IEnumerator SelectPermanentCoroutine(Permanent permanent)
  98. {
  99. yield return ContinuousController.instance.StartCoroutine(CardEffectCommons.ChangeDigimonDP(targetPermanent: permanent, changeValue: -2000, effectDuration: EffectDuration.UntilEachTurnEnd, activateClass: activateClass));
  100. }
  101. }
  102. if (CardEffectCommons.HasMatchConditionOwnersPermanent(card, (permanent) => (permanent.TopCard.CardColors.Contains(CardColor.Blue) || permanent.TopCard.CardColors.Contains(CardColor.Yellow)) && permanent.IsTamer) || CardEffectCommons.HasMatchConditionOwnersCardInTrash(card, (cardSource) => cardSource.CardTraits.Contains("Armor Form") || cardSource.CardTraits.Contains("ArmorForm")))
  103. {
  104. if (CardEffectCommons.HasMatchConditionPermanent(CanSelectPermanentCondition1))
  105. {
  106. int maxCount = Math.Min(1, CardEffectCommons.MatchConditionPermanentCount(CanSelectPermanentCondition1));
  107. SelectPermanentEffect selectPermanentEffect = GManager.instance.GetComponent<SelectPermanentEffect>();
  108. selectPermanentEffect.SetUp(
  109. selectPlayer: card.Owner,
  110. canTargetCondition: CanSelectPermanentCondition1,
  111. canTargetCondition_ByPreSelecetedList: null,
  112. canEndSelectCondition: null,
  113. maxCount: maxCount,
  114. canNoSelect: false,
  115. canEndNotMax: false,
  116. selectPermanentCoroutine: SelectPermanentCoroutine,
  117. afterSelectPermanentCoroutine: null,
  118. mode: SelectPermanentEffect.Mode.Custom,
  119. cardEffect: activateClass);
  120. selectPermanentEffect.SetUpCustomMessage("Select 1 Digimon that will get effects.", "The opponent is selecting 1 Digimon that will get effects.");
  121. yield return ContinuousController.instance.StartCoroutine(selectPermanentEffect.Activate());
  122. IEnumerator SelectPermanentCoroutine(Permanent permanent)
  123. {
  124. Permanent selectedPermanent = permanent;
  125. yield return ContinuousController.instance.StartCoroutine(CardEffectCommons.GainCanNotAttack(targetPermanent: selectedPermanent, defenderCondition: null, effectDuration: EffectDuration.UntilOpponentTurnEnd, activateClass: activateClass, effectName: "Can't Attack"));
  126. yield return ContinuousController.instance.StartCoroutine(CardEffectCommons.GainCanNotBlock(targetPermanent: selectedPermanent, attackerCondition: null, effectDuration: EffectDuration.UntilOpponentTurnEnd, activateClass: activateClass, effectName: "Can't Block"));
  127. }
  128. }
  129. }
  130. }
  131. }
  132. }
  133. }
  134. return cardEffects;
  135. }
  136. }
  137. }