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- using System;
- using System.Collections;
- using System.Collections.Generic;
- using System.Linq;
- namespace DCGO.CardEffects.EX5
- {
- public class EX5_054 : CEntity_Effect
- {
- public override List<ICardEffect> CardEffects(EffectTiming timing, CardSource card)
- {
- List<ICardEffect> cardEffects = new List<ICardEffect>();
- if (timing == EffectTiming.None)
- {
- static bool PermanentCondition(Permanent targetPermanent)
- {
- return (targetPermanent.TopCard.ContainsCardName("Etemon") || targetPermanent.TopCard.ContainsCardName("Sukamon"))
- && targetPermanent.TopCard.HasLevel && targetPermanent.TopCard.Level == 5;
- }
- cardEffects.Add(CardEffectFactory.AddSelfDigivolutionRequirementStaticEffect(permanentCondition: PermanentCondition, digivolutionCost: 3, ignoreDigivolutionRequirement: false, card: card, condition: null));
- }
- if (timing == EffectTiming.OnEnterFieldAnyone)
- {
- ActivateClass activateClass = new ActivateClass();
- activateClass.SetUpICardEffect("Delete 1 Digimon or Tamer", canUseCondition, card);
- activateClass.SetUpActivateClass(CanActivateCondition, ActivateCoroutine, -1, false, EffectDiscription());
- cardEffects.Add(activateClass);
- string EffectDiscription()
- {
- return "[On Play] Delete 1 of your opponent's play cost 3 or lower Digimon or Tamers. For each card with [Etemon]/[Sukamon] in its name in your trash, add 1 to the maximum play cost this effect can choose.";
- }
- int maxCost()
- {
- int maxCost = 3;
- maxCost += card.Owner.TrashCards.Count(cardSource => cardSource.ContainsCardName("Etemon") || cardSource.ContainsCardName("Sukamon"));
- return maxCost;
- }
- bool CanSelectPermanentCondition(Permanent permanent)
- {
- if (CardEffectCommons.IsPermanentExistsOnOpponentBattleArea(permanent, card))
- {
- if (permanent.IsDigimon || permanent.IsTamer)
- {
- if (permanent.TopCard.GetCostItself <= maxCost())
- {
- if (permanent.TopCard.HasPlayCost)
- {
- return true;
- }
- }
- }
- }
- return false;
- }
- bool canUseCondition(Hashtable hashtable)
- {
- return CardEffectCommons.CanTriggerOnPlay(hashtable, card);
- }
- bool CanActivateCondition(Hashtable hashtable)
- {
- if (CardEffectCommons.IsExistOnBattleArea(card))
- {
- if (CardEffectCommons.HasMatchConditionPermanent(CanSelectPermanentCondition))
- {
- return true;
- }
- }
- return false;
- }
- IEnumerator ActivateCoroutine(Hashtable _hashtable)
- {
- if (CardEffectCommons.HasMatchConditionPermanent(CanSelectPermanentCondition))
- {
- int maxCount = Math.Min(1, CardEffectCommons.MatchConditionPermanentCount(CanSelectPermanentCondition));
- SelectPermanentEffect selectPermanentEffect = GManager.instance.GetComponent<SelectPermanentEffect>();
- selectPermanentEffect.SetUp(
- selectPlayer: card.Owner,
- canTargetCondition: CanSelectPermanentCondition,
- canTargetCondition_ByPreSelecetedList: null,
- canEndSelectCondition: null,
- maxCount: maxCount,
- canNoSelect: false,
- canEndNotMax: false,
- selectPermanentCoroutine: null,
- afterSelectPermanentCoroutine: null,
- mode: SelectPermanentEffect.Mode.Destroy,
- cardEffect: activateClass);
- yield return ContinuousController.instance.StartCoroutine(selectPermanentEffect.Activate());
- }
- }
- }
- if (timing == EffectTiming.OnEnterFieldAnyone)
- {
- ActivateClass activateClass = new ActivateClass();
- activateClass.SetUpICardEffect("Delete 1 Digimon or Tamer", canUseCondition, card);
- activateClass.SetUpActivateClass(CanActivateCondition, ActivateCoroutine, -1, false, EffectDiscription());
- cardEffects.Add(activateClass);
- string EffectDiscription()
- {
- return "[When Digivolving] Delete 1 of your opponent's play cost 3 or lower Digimon or Tamers. For each card with [Etemon]/[Sukamon] in its name in your trash, add 1 to the maximum play cost this effect can choose.";
- }
- int maxCost()
- {
- int maxCost = 3;
- maxCost += card.Owner.TrashCards.Count(cardSource => cardSource.ContainsCardName("Etemon") || cardSource.ContainsCardName("Sukamon"));
- return maxCost;
- }
- bool CanSelectPermanentCondition(Permanent permanent)
- {
- if (CardEffectCommons.IsPermanentExistsOnOpponentBattleArea(permanent, card))
- {
- if (permanent.IsDigimon || permanent.IsTamer)
- {
- if (permanent.TopCard.GetCostItself <= maxCost())
- {
- if (permanent.TopCard.HasPlayCost)
- {
- return true;
- }
- }
- }
- }
- return false;
- }
- bool canUseCondition(Hashtable hashtable)
- {
- return CardEffectCommons.CanTriggerWhenDigivolving(hashtable, card);
- }
- bool CanActivateCondition(Hashtable hashtable)
- {
- if (CardEffectCommons.IsExistOnBattleArea(card))
- {
- if (CardEffectCommons.HasMatchConditionPermanent(CanSelectPermanentCondition))
- {
- return true;
- }
- }
- return false;
- }
- IEnumerator ActivateCoroutine(Hashtable _hashtable)
- {
- if (CardEffectCommons.HasMatchConditionPermanent(CanSelectPermanentCondition))
- {
- int maxCount = Math.Min(1, CardEffectCommons.MatchConditionPermanentCount(CanSelectPermanentCondition));
- SelectPermanentEffect selectPermanentEffect = GManager.instance.GetComponent<SelectPermanentEffect>();
- selectPermanentEffect.SetUp(
- selectPlayer: card.Owner,
- canTargetCondition: CanSelectPermanentCondition,
- canTargetCondition_ByPreSelecetedList: null,
- canEndSelectCondition: null,
- maxCount: maxCount,
- canNoSelect: false,
- canEndNotMax: false,
- selectPermanentCoroutine: null,
- afterSelectPermanentCoroutine: null,
- mode: SelectPermanentEffect.Mode.Destroy,
- cardEffect: activateClass);
- yield return ContinuousController.instance.StartCoroutine(selectPermanentEffect.Activate());
- }
- }
- }
- if (timing == EffectTiming.OnAllyAttack)
- {
- ActivateClass activateClass = new ActivateClass();
- activateClass.SetUpICardEffect("Place 1 card from hand at the top of security to switch attack target", CanUseCondition, card);
- activateClass.SetUpActivateClass(CanActivateCondition, ActivateCoroutine, 1, true, EffectDiscription());
- activateClass.SetHashString("AttackChange_EX5_054");
- cardEffects.Add(activateClass);
- string EffectDiscription()
- {
- return "[Opponent's Turn] [Once Per Turn] When an opponent's Digimon attacks, by placing 1 card with [Etemon]/[Sukamon] in its name from your hand on top of your security stack, you may switch the target of attack to this Digimon or the player.";
- }
- bool CanSelectCardCondition(CardSource cardSource)
- {
- return cardSource.ContainsCardName("Etemon") || cardSource.ContainsCardName("Sukamon");
- }
- bool PermanentCondition(Permanent permanent)
- {
- return CardEffectCommons.IsOpponentPermanent(permanent, card);
- }
- bool CanUseCondition(Hashtable hashtable)
- {
- if (CardEffectCommons.IsExistOnBattleArea(card))
- {
- if (CardEffectCommons.IsOpponentTurn(card))
- {
- if (CardEffectCommons.CanTriggerOnPermanentAttack(hashtable, PermanentCondition))
- {
- return true;
- }
- }
- }
- return false;
- }
- bool CanActivateCondition(Hashtable hashtable)
- {
- if (CardEffectCommons.IsExistOnBattleArea(card))
- {
- if (card.Owner.HandCards.Count >= 1)
- {
- if (card.Owner.CanAddSecurity(activateClass))
- {
- return true;
- }
- }
- }
- return false;
- }
- IEnumerator ActivateCoroutine(Hashtable _hashtable)
- {
- bool added = false;
- if (card.Owner.CanAddSecurity(activateClass))
- {
- if (card.Owner.HandCards.Count(CanSelectCardCondition) >= 1)
- {
- List<CardSource> selectedCards = new List<CardSource>();
- int maxCount = 1;
- SelectHandEffect selectHandEffect = GManager.instance.GetComponent<SelectHandEffect>();
- selectHandEffect.SetUp(
- selectPlayer: card.Owner,
- canTargetCondition: CanSelectCardCondition,
- canTargetCondition_ByPreSelecetedList: null,
- canEndSelectCondition: null,
- maxCount: maxCount,
- canNoSelect: true,
- canEndNotMax: false,
- isShowOpponent: true,
- selectCardCoroutine: SelectCardCoroutine1,
- afterSelectCardCoroutine: null,
- mode: SelectHandEffect.Mode.Custom,
- cardEffect: activateClass);
- selectHandEffect.SetUpCustomMessage("Select 1 card to place at the top of security.", "The opponent is selecting 1 card to place at the top of security.");
- selectHandEffect.SetUpCustomMessage_ShowCard("Security Top Card");
- yield return StartCoroutine(selectHandEffect.Activate());
- IEnumerator SelectCardCoroutine1(CardSource cardSource)
- {
- selectedCards.Add(cardSource);
- yield return null;
- }
- foreach (CardSource cardSource in selectedCards)
- {
- yield return ContinuousController.instance.StartCoroutine(CardObjectController.AddSecurityCard(cardSource, toTop: true));
- added = true;
- }
- }
- }
- if (added)
- {
- List<SelectionElement<int>> selectionElements = new List<SelectionElement<int>>()
- {
- new SelectionElement<int>(message: $"This Digimon", value : 0, spriteIndex: 0),
- new SelectionElement<int>(message: $"You", value : 1, spriteIndex: 0),
- new SelectionElement<int>(message: $"Not Switch", value : 2, spriteIndex: 1),
- };
- string selectPlayerMessage = "To which will you switch the attack target?";
- string notSelectPlayerMessage = "The opponent is choosing to which target to switch the attack target.";
- GManager.instance.userSelectionManager.SetIntSelection(selectionElements: selectionElements, selectPlayer: card.Owner, selectPlayerMessage: selectPlayerMessage, notSelectPlayerMessage: notSelectPlayerMessage);
- yield return ContinuousController.instance.StartCoroutine(GManager.instance.userSelectionManager.WaitForEndSelect());
- int actionID = GManager.instance.userSelectionManager.SelectedIntValue;
- switch (actionID)
- {
- case 0:
- if (CardEffectCommons.IsExistOnBattleArea(card))
- {
- yield return ContinuousController.instance.StartCoroutine(GManager.instance.attackProcess.SwitchDefender(
- activateClass,
- false,
- card.PermanentOfThisCard()));
- }
- break;
- case 1:
- yield return ContinuousController.instance.StartCoroutine(GManager.instance.attackProcess.SwitchDefender(
- activateClass,
- false,
- null));
- break;
- }
- }
- }
- }
- return cardEffects;
- }
- }
- }
|