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- using System.Collections;
- using System.Collections.Generic;
- using UnityEngine;
- using System.Linq;
- using Photon;
- using System;
- using Photon.Pun;
- public class EX5_030 : CEntity_Effect
- {
- public override List<ICardEffect> CardEffects(EffectTiming timing, CardSource card)
- {
- List<ICardEffect> cardEffects = new List<ICardEffect>();
- if (timing == EffectTiming.None)
- {
- bool PermanentCondition(Permanent targetPermanent)
- {
- return targetPermanent.TopCard.CardNames.Contains("Liollmon") || targetPermanent.TopCard.CardNames.Contains("Elecmon");
- }
- cardEffects.Add(CardEffectFactory.AddSelfDigivolutionRequirementStaticEffect(permanentCondition: PermanentCondition, digivolutionCost: 2, ignoreDigivolutionRequirement: false, card: card, condition: null));
- }
- if (timing == EffectTiming.None)
- {
- ChangeCardNamesClass changeCardNamesClass = new ChangeCardNamesClass();
- changeCardNamesClass.SetUpICardEffect("Also treated as having [Leomon] in its name", CanUseCondition, card);
- changeCardNamesClass.SetUpChangeCardNamesClass(changeCardNames: changeCardNames);
- cardEffects.Add(changeCardNamesClass);
- bool CanUseCondition(Hashtable hashtable)
- {
- return true;
- }
- List<string> changeCardNames(CardSource cardSource, List<string> CardNames)
- {
- if (cardSource == card)
- {
- CardNames.Add("Leomon_EX5_030");
- }
- return CardNames;
- }
- }
- if (timing == EffectTiming.OnAllyAttack)
- {
- ActivateClass activateClass = new ActivateClass();
- activateClass.SetUpICardEffect("This Digimon digivolves", CanUseCondition, card);
- activateClass.SetUpActivateClass(CanActivateCondition, ActivateCoroutine, -1, true, EffectDiscription());
- cardEffects.Add(activateClass);
- string EffectDiscription()
- {
- return "[When Attacking] This Digimon may digivolve into a Digimon card with [Leomon] in its name in your hand with the digivolution cost reduced by 1.";
- }
- bool CanSelectCardCondition(CardSource cardSource)
- {
- return cardSource.IsDigimon && cardSource.ContainsCardName("Leomon");
- }
- bool CanUseCondition(Hashtable hashtable)
- {
- return CardEffectCommons.CanTriggerOnAttack(hashtable, card);
- }
- bool CanActivateCondition(Hashtable hashtable)
- {
- if (CardEffectCommons.IsExistOnBattleArea(card))
- {
- if (card.Owner.HandCards.Count >= 1)
- {
- return true;
- }
- }
- return false;
- }
- IEnumerator ActivateCoroutine(Hashtable _hashtable)
- {
- yield return ContinuousController.instance.StartCoroutine(CardEffectCommons.DigivolveIntoHandOrTrashCard(
- targetPermanent: card.PermanentOfThisCard(),
- cardCondition: CanSelectCardCondition,
- payCost: true,
- reduceCostTuple: (reduceCost: 1, reduceCostCardCondition: null),
- fixedCostTuple: null,
- ignoreDigivolutionRequirementFixedCost: -1,
- isHand: true,
- activateClass: activateClass,
- successProcess: null));
- }
- }
- if (timing == EffectTiming.OnDestroyedAnyone)
- {
- ActivateClass activateClass = new ActivateClass();
- activateClass.SetUpICardEffect("DP -2000", CanUseCondition, card);
- activateClass.SetUpActivateClass(CanActivateCondition, ActivateCoroutine, -1, false, EffectDiscription());
- activateClass.SetIsInheritedEffect(true);
- cardEffects.Add(activateClass);
- string EffectDiscription()
- {
- return "[On Deletion] 1 of your opponent's Digimon gets -2000 DP until the end of their turn.";
- }
- bool CanSelectPermanentCondition(Permanent permanent)
- {
- return CardEffectCommons.IsPermanentExistsOnOpponentBattleAreaDigimon(permanent, card);
- }
- bool CanUseCondition(Hashtable hashtable)
- {
- return CardEffectCommons.CanTriggerOnDeletion(hashtable, card, activateClass);
- }
- bool CanActivateCondition(Hashtable hashtable)
- {
- if (CardEffectCommons.CanActivateOnDeletion(card, activateClass))
- {
- if (CardEffectCommons.HasMatchConditionPermanent(CanSelectPermanentCondition))
- {
- return true;
- }
- }
- return false;
- }
- IEnumerator ActivateCoroutine(Hashtable _hashtable)
- {
- if (CardEffectCommons.HasMatchConditionPermanent(CanSelectPermanentCondition))
- {
- int maxCount = Math.Min(1, CardEffectCommons.MatchConditionPermanentCount(CanSelectPermanentCondition));
- SelectPermanentEffect selectPermanentEffect = GManager.instance.GetComponent<SelectPermanentEffect>();
- selectPermanentEffect.SetUp(
- selectPlayer: card.Owner,
- canTargetCondition: CanSelectPermanentCondition,
- canTargetCondition_ByPreSelecetedList: null,
- canEndSelectCondition: null,
- maxCount: maxCount,
- canNoSelect: false,
- canEndNotMax: false,
- selectPermanentCoroutine: SelectPermanentCoroutine,
- afterSelectPermanentCoroutine: null,
- mode: SelectPermanentEffect.Mode.Custom,
- cardEffect: activateClass);
- selectPermanentEffect.SetUpCustomMessage("Select 1 Digimon that will get DP -2000.", "The opponent is selecting 1 Digimon that will get DP -2000.");
- yield return ContinuousController.instance.StartCoroutine(selectPermanentEffect.Activate());
- IEnumerator SelectPermanentCoroutine(Permanent permanent)
- {
- yield return ContinuousController.instance.StartCoroutine(CardEffectCommons.ChangeDigimonDP(
- targetPermanent: permanent,
- changeValue: -2000,
- effectDuration: EffectDuration.UntilOpponentTurnEnd,
- activateClass: activateClass));
- }
- }
- }
- }
- return cardEffects;
- }
- }
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