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- using System.Collections;
- using System.Collections.Generic;
- namespace DCGO.CardEffects.EX8
- {
- public class EX8_054 : CEntity_Effect
- {
- public override List<ICardEffect> CardEffects(EffectTiming timing, CardSource card)
- {
- List<ICardEffect> cardEffects = new List<ICardEffect>();
- #region Alternate Digivolution Requirement
- if (timing == EffectTiming.None)
- {
- static bool PermanentCondition(Permanent targetPermanent)
- {
- return targetPermanent.TopCard.HasLevel && targetPermanent.TopCard.IsLevel6 &&
- targetPermanent.TopCard.ContainsCardName("Justimon") &&
- !targetPermanent.TopCard.EqualsTraits("X Antibody");
- }
- cardEffects.Add(CardEffectFactory.AddSelfDigivolutionRequirementStaticEffect(permanentCondition: PermanentCondition, digivolutionCost: 1, ignoreDigivolutionRequirement: false, card: card, condition: null));
- }
- #endregion
- #region Rush/Piercing/Security A. +1
- if (timing == EffectTiming.None)
- {
- cardEffects.Add(CardEffectFactory.RushSelfStaticEffect(isInheritedEffect: false, card: card, condition: null));
- cardEffects.Add(CardEffectFactory.ChangeSelfSAttackStaticEffect(changeValue: 1, isInheritedEffect: false, card: card, condition: null));
- }
- if (timing == EffectTiming.OnDetermineDoSecurityCheck)
- {
- cardEffects.Add(CardEffectFactory.PierceSelfEffect(isInheritedEffect: false, card: card, condition: null));
- }
- #endregion
- #region When Attacking
- if (timing == EffectTiming.OnAllyAttack)
- {
- ActivateClass activateClass = new ActivateClass();
- activateClass.SetUpICardEffect("Activate 1 [When Digivolving] effect", CanUseCondition, card);
- activateClass.SetUpActivateClass(CanActivateCondition, ActivateCoroutine, 1, false, EffectDiscription());
- activateClass.SetHashString("Activate_EX8_054");
- cardEffects.Add(activateClass);
- string EffectDiscription()
- {
- return "[When Attacking] [Once Per Turn] Activate 1 [When Digivolving] effect of 1 Digimon card with [Justimon] in its name in this Digimon's digivolution cards as an effect of this Digimon.";
- }
- bool CanUseCondition(Hashtable hashtable)
- {
- if (CardEffectCommons.IsExistOnBattleArea(card))
- {
- if (CardEffectCommons.CanTriggerOnAttack(hashtable, card))
- {
- return true;
- }
- }
- return false;
- }
- bool CanActivateCondition(Hashtable hashtable)
- {
- if (CardEffectCommons.IsExistOnBattleArea(card))
- {
- foreach (CardSource source in card.PermanentOfThisCard().DigivolutionCards)
- {
- if (!source.IsFlipped)
- {
- if (!source.ContainsCardName("Justimon"))
- continue;
- List<ICardEffect> effects = source.EffectList(EffectTiming.OnEnterFieldAnyone)
- .Clone()
- .Filter(cardEffect => cardEffect != null && cardEffect is ActivateICardEffect && !cardEffect.IsSecurityEffect && cardEffect.IsWhenDigivolving);
- if (effects.Count == 0)
- continue;
- return true;
- }
- }
- }
- return false;
- }
- IEnumerator ActivateCoroutine(Hashtable _hashtable)
- {
- if (CardEffectCommons.IsExistOnBattleArea(card))
- {
- List<ICardEffect> candidateEffects = new List<ICardEffect>();
- foreach (CardSource source in card.PermanentOfThisCard().DigivolutionCards)
- {
- if (!source.ContainsCardName("Justimon") || source.IsFlipped)
- continue;
- List<ICardEffect> effects = source.EffectList_ForCard(EffectTiming.OnEnterFieldAnyone, card)
- .Clone()
- .Filter(cardEffect => cardEffect != null && cardEffect is ActivateICardEffect && !cardEffect.IsSecurityEffect && cardEffect.IsWhenDigivolving);
- candidateEffects.AddRange(effects);
- }
- if (candidateEffects.Count >= 1)
- {
- ICardEffect selectedEffect = null;
- if (candidateEffects.Count == 1)
- {
- selectedEffect = candidateEffects[0];
- }
- else
- {
- List<SkillInfo> skillInfos = candidateEffects
- .Map(cardEffect => new SkillInfo(cardEffect, null, EffectTiming.None));
- List<CardSource> cardSources = candidateEffects
- .Map(cardEffect => cardEffect.EffectSourceCard);
- SelectCardEffect selectCardEffect = GManager.instance.GetComponent<SelectCardEffect>();
- selectCardEffect.SetUp(
- canTargetCondition: (cardSource) => true,
- canTargetCondition_ByPreSelecetedList: null,
- canEndSelectCondition: null,
- canNoSelect: () => false,
- selectCardCoroutine: null,
- afterSelectCardCoroutine: null,
- message: "Select 1 effect to activate.",
- maxCount: 1,
- canEndNotMax: false,
- isShowOpponent: false,
- mode: SelectCardEffect.Mode.Custom,
- root: SelectCardEffect.Root.Custom,
- customRootCardList: cardSources,
- canLookReverseCard: true,
- selectPlayer: card.Owner,
- cardEffect: activateClass);
- selectCardEffect.SetNotShowCard();
- selectCardEffect.SetUpSkillInfos(skillInfos);
- selectCardEffect.SetUpAfterSelectIndexCoroutine(AfterSelectIndexCoroutine);
- yield return ContinuousController.instance.StartCoroutine(selectCardEffect.Activate());
- IEnumerator AfterSelectIndexCoroutine(List<int> selectedIndexes)
- {
- if (selectedIndexes.Count == 1)
- {
- selectedEffect = candidateEffects[selectedIndexes[0]];
- yield return null;
- }
- }
- }
- if (selectedEffect != null)
- {
- if (selectedEffect.EffectSourceCard != null)
- {
- if (selectedEffect.EffectSourceCard.PermanentOfThisCard() != null)
- {
- Hashtable effectHashtable = CardEffectCommons.WhenDigivolvingCheckHashtableOfCard(card);
- if (selectedEffect.CanUse(effectHashtable))
- {
- yield return ContinuousController.instance.StartCoroutine(((ActivateICardEffect)selectedEffect).Activate_Optional_Effect_Execute(effectHashtable));
- }
- }
- }
- }
- }
- }
- }
- }
- #endregion
- #region End of Your Turn
- if (timing == EffectTiming.OnEndTurn)
- {
- ActivateClass activateClass = new ActivateClass();
- activateClass.SetUpICardEffect("This Digimon may attack a player", CanUseCondition, card);
- activateClass.SetUpActivateClass(CanActivateCondition, ActivateCoroutine, 1, true, EffectDiscription());
- activateClass.SetHashString("EOT_EX8_054");
- cardEffects.Add(activateClass);
- string EffectDiscription()
- {
- return "[End of Your Turn] [Once Per Turn] If your opponent has an unsuspended Digimon, this Digimon may attack a player.";
- }
- bool CanUseCondition(Hashtable hashtable)
- {
- if (CardEffectCommons.IsExistOnBattleArea(card))
- {
- if (CardEffectCommons.IsOwnerTurn(card))
- {
- return true;
- }
- }
- return false;
- }
- bool CanActivateCondition(Hashtable hashtable)
- {
- return CardEffectCommons.IsExistOnBattleAreaDigimon(card) &&
- CardEffectCommons.HasMatchConditionOpponentsPermanent(card, permanent => permanent.IsDigimon && !permanent.IsSuspended) &&
- card.PermanentOfThisCard().CanAttack(activateClass);
- }
- IEnumerator ActivateCoroutine(Hashtable hashtable)
- {
- SelectAttackEffect selectAttackEffect = GManager.instance.GetComponent<SelectAttackEffect>();
- selectAttackEffect.SetUp(
- attacker: card.PermanentOfThisCard(),
- canAttackPlayerCondition: () => true,
- defenderCondition: (permanent) => false,
- cardEffect: activateClass);
- yield return ContinuousController.instance.StartCoroutine(selectAttackEffect.Activate());
- }
- }
- #endregion
- return cardEffects;
- }
- }
- }
|