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- using System.Collections;
- using System.Collections.Generic;
- namespace DCGO.CardEffects.EX8
- {
- public class EX8_043 : CEntity_Effect
- {
- public override List<ICardEffect> CardEffects(EffectTiming timing, CardSource card)
- {
- List<ICardEffect> cardEffects = new List<ICardEffect>();
- #region Alternate Digivolution
- if (timing == EffectTiming.None)
- {
- bool PermanentCondition(Permanent targetPermanent)
- {
- return targetPermanent.TopCard.IsLevel4 && targetPermanent.TopCard.EqualsTraits("Dinosaur");
- }
- cardEffects.Add(CardEffectFactory.AddSelfDigivolutionRequirementStaticEffect(
- permanentCondition: PermanentCondition,
- digivolutionCost: 3,
- ignoreDigivolutionRequirement: false,
- card: card,
- condition: null)
- );
- }
- #endregion
- #region On Play/When Digivolving Shared
- bool CanSelectPermanentConditionShared(Permanent permanent)
- {
- return CardEffectCommons.IsPermanentExistsOnBattleArea(permanent) &&
- permanent.IsDigimon;
- }
- bool CanSelectOpponentPermanentConditionShared(Permanent permanent)
- {
- return CardEffectCommons.IsPermanentExistsOnOpponentBattleArea(permanent, card) &&
- permanent.IsDigimon;
- }
- bool CanActivateConditionShared(Hashtable hashtable)
- {
- return CardEffectCommons.IsExistOnBattleAreaDigimon(card) &&
- CardEffectCommons.HasMatchConditionPermanent(CanSelectPermanentConditionShared);
- }
- Permanent thisPermanent = card.PermanentOfThisCard();
- void ActivateDeDigivolveProtection()
- {
- ImmuneFromDeDigivolveClass immuneFromDeDigivolveClass = new ImmuneFromDeDigivolveClass();
- immuneFromDeDigivolveClass.SetUpICardEffect("Isn't affected by <De-Digivolve>", CanUseImmunityCondition,
- thisPermanent.TopCard);
- immuneFromDeDigivolveClass.SetUpImmuneFromDeDigivolveClass(PermanentCondition: PermanentImmunityCondition);
- thisPermanent.UntilOpponentTurnEndEffects.Add(_ => immuneFromDeDigivolveClass);
- }
- bool CanUseImmunityCondition(Hashtable hashtable1)
- {
- return thisPermanent.TopCard != null;
- }
- bool PermanentImmunityCondition(Permanent permanent)
- {
- return permanent == thisPermanent;
- }
- #endregion
- #region On Play
- if (timing == EffectTiming.OnEnterFieldAnyone)
- {
- ActivateClass activateClass = new ActivateClass();
- activateClass.SetUpICardEffect("Suspend 1 Digimon", CanUseCondition, card);
- activateClass.SetUpActivateClass(CanActivateConditionShared, ActivateCoroutine, -1, false, EffectDescription());
- cardEffects.Add(activateClass);
- string EffectDescription()
- {
- return
- "[On Play] You may suspend 1 Digimon. Then, if this Digimon is suspended, <De-Digivolve 1> 1 of your opponent's Digimon , and this Digimon isn't returned to hand or deck by an opponent's effect, and isn't affected by <De-Digivolve> effects until the end of your opponent's turn.";
- }
- bool CanUseCondition(Hashtable hashtable)
- {
- return CardEffectCommons.CanTriggerOnPlay(hashtable, card);
- }
- IEnumerator ActivateCoroutine(Hashtable hashtable)
- {
- SelectPermanentEffect selectPermanentEffect = GManager.instance.GetComponent<SelectPermanentEffect>();
- selectPermanentEffect.SetUp(
- selectPlayer: card.Owner,
- canTargetCondition: CanSelectPermanentConditionShared,
- canTargetCondition_ByPreSelecetedList: null,
- canEndSelectCondition: null,
- maxCount: 1,
- canNoSelect: true,
- canEndNotMax: false,
- selectPermanentCoroutine: null,
- afterSelectPermanentCoroutine: null,
- mode: SelectPermanentEffect.Mode.Tap,
- cardEffect: activateClass);
- yield return ContinuousController.instance.StartCoroutine(selectPermanentEffect.Activate());
- if (card.PermanentOfThisCard().IsSuspended)
- {
- #region <De-Digivolve 1>
- Permanent selectedPermanent = null;
- selectPermanentEffect.SetUp(
- selectPlayer: card.Owner,
- canTargetCondition: CanSelectOpponentPermanentConditionShared,
- canTargetCondition_ByPreSelecetedList: null,
- canEndSelectCondition: null,
- maxCount: 1,
- canNoSelect: false,
- canEndNotMax: false,
- selectPermanentCoroutine: SelectPermanentCoroutine,
- afterSelectPermanentCoroutine: null,
- mode: SelectPermanentEffect.Mode.Custom,
- cardEffect: activateClass);
- selectPermanentEffect.SetUpCustomMessage("Select 1 Digimon to De-Digivolve.",
- "The opponent is selecting 1 Digimon to De-Digivolve.");
- yield return ContinuousController.instance.StartCoroutine(selectPermanentEffect.Activate());
- IEnumerator SelectPermanentCoroutine(Permanent permanent)
- {
- selectedPermanent = permanent;
- yield return null;
- }
- if (selectedPermanent != null)
- {
- yield return ContinuousController.instance.StartCoroutine(
- new IDegeneration(selectedPermanent, 1, activateClass).Degeneration());
- }
- #endregion
- #region Immunities
- bool CardEffectCondition(ICardEffect cardEffect)
- {
- return CardEffectCommons.IsOpponentEffect(cardEffect, card);
- }
- yield return ContinuousController.instance.StartCoroutine(CardEffectCommons.GainCanNotReturnToHand(
- targetPermanent: card.PermanentOfThisCard(),
- cardEffectCondition: CardEffectCondition,
- effectDuration: EffectDuration.UntilOpponentTurnEnd,
- activateClass: activateClass,
- effectName: "Can't return to hand by opponent's effects"));
- yield return ContinuousController.instance.StartCoroutine(CardEffectCommons.GainCanNotReturnToDeck(
- targetPermanent: card.PermanentOfThisCard(),
- cardEffectCondition: CardEffectCondition,
- effectDuration: EffectDuration.UntilOpponentTurnEnd,
- activateClass: activateClass,
- effectName: "Can't return to deck by opponent's effects"));
- ActivateDeDigivolveProtection();
- #endregion
- }
- }
- }
- #endregion
-
- #region When Digivolving
- if (timing == EffectTiming.OnEnterFieldAnyone)
- {
- ActivateClass activateClass = new ActivateClass();
- activateClass.SetUpICardEffect("Suspend 1 Digimon", CanUseCondition, card);
- activateClass.SetUpActivateClass(CanActivateConditionShared, ActivateCoroutine, -1, false, EffectDescription());
- cardEffects.Add(activateClass);
- string EffectDescription()
- {
- return
- "[When Digivolving] You may suspend 1 Digimon. Then, if this Digimon is suspended, <De-Digivolve 1> 1 of your opponent's Digimon , and this Digimon isn't returned to hand or deck by an opponent's effect, and isn't affected by <De-Digivolve> effects until the end of your opponent's turn.";
- }
- bool CanUseCondition(Hashtable hashtable)
- {
- return CardEffectCommons.CanTriggerWhenDigivolving(hashtable, card);
- }
- IEnumerator ActivateCoroutine(Hashtable hashtable)
- {
- SelectPermanentEffect selectPermanentEffect = GManager.instance.GetComponent<SelectPermanentEffect>();
- selectPermanentEffect.SetUp(
- selectPlayer: card.Owner,
- canTargetCondition: CanSelectPermanentConditionShared,
- canTargetCondition_ByPreSelecetedList: null,
- canEndSelectCondition: null,
- maxCount: 1,
- canNoSelect: true,
- canEndNotMax: false,
- selectPermanentCoroutine: null,
- afterSelectPermanentCoroutine: null,
- mode: SelectPermanentEffect.Mode.Tap,
- cardEffect: activateClass);
- yield return ContinuousController.instance.StartCoroutine(selectPermanentEffect.Activate());
- if (card.PermanentOfThisCard().IsSuspended)
- {
- #region <De-Digivolve 1>
- Permanent selectedPermanent = null;
- selectPermanentEffect.SetUp(
- selectPlayer: card.Owner,
- canTargetCondition: CanSelectOpponentPermanentConditionShared,
- canTargetCondition_ByPreSelecetedList: null,
- canEndSelectCondition: null,
- maxCount: 1,
- canNoSelect: false,
- canEndNotMax: false,
- selectPermanentCoroutine: SelectPermanentCoroutine,
- afterSelectPermanentCoroutine: null,
- mode: SelectPermanentEffect.Mode.Custom,
- cardEffect: activateClass);
- selectPermanentEffect.SetUpCustomMessage("Select 1 Digimon to De-Digivolve.",
- "The opponent is selecting 1 Digimon to De-Digivolve.");
- yield return ContinuousController.instance.StartCoroutine(selectPermanentEffect.Activate());
- IEnumerator SelectPermanentCoroutine(Permanent permanent)
- {
- selectedPermanent = permanent;
- yield return null;
- }
- if (selectedPermanent != null)
- {
- yield return ContinuousController.instance.StartCoroutine(
- new IDegeneration(selectedPermanent, 1, activateClass).Degeneration());
- }
- #endregion
- #region Immunities
- bool CardEffectCondition(ICardEffect cardEffect)
- {
- return CardEffectCommons.IsOpponentEffect(cardEffect, card);
- }
- yield return ContinuousController.instance.StartCoroutine(CardEffectCommons.GainCanNotReturnToHand(
- targetPermanent: card.PermanentOfThisCard(),
- cardEffectCondition: CardEffectCondition,
- effectDuration: EffectDuration.UntilOpponentTurnEnd,
- activateClass: activateClass,
- effectName: "Can't return to hand by opponent's effects"));
- yield return ContinuousController.instance.StartCoroutine(CardEffectCommons.GainCanNotReturnToDeck(
- targetPermanent: card.PermanentOfThisCard(),
- cardEffectCondition: CardEffectCondition,
- effectDuration: EffectDuration.UntilOpponentTurnEnd,
- activateClass: activateClass,
- effectName: "Can't return to deck by opponent's effects"));
- ActivateDeDigivolveProtection();
- #endregion
- }
- }
- }
- #endregion
- #region All Turns - ESS
- if (timing == EffectTiming.OnEndBattle)
- {
- ActivateClass activateClass = new ActivateClass();
- activateClass.SetUpICardEffect("Trash the top card of opponent's security", CanUseCondition, card);
- activateClass.SetUpActivateClass(CanActivateCondition, ActivateCoroutine, 1, false, EffectDescription());
- activateClass.SetIsInheritedEffect(true);
- activateClass.SetHashString("TrashSecurity_EX8_043");
- cardEffects.Add(activateClass);
- string EffectDescription()
- {
- return
- "[All Turns] (Once Per Turn) When this Digimon deletes an opponent's Digimon in battle, trash the top card of your opponent's security stack.";
- }
- bool WinnerCondition(Permanent permanent) => permanent.cardSources.Contains(card);
- bool LoserCondition(Permanent permanent) => CardEffectCommons.IsOpponentPermanent(permanent, card);
- bool CanUseCondition(Hashtable hashtable)
- {
- return CardEffectCommons.IsExistOnBattleAreaDigimon(card) &&
- CardEffectCommons.CanTriggerWhenDeleteOpponentDigimonByBattle(hashtable: hashtable,
- winnerCondition: WinnerCondition, loserCondition: LoserCondition, isOnlyWinnerSurvive: false);
- }
- bool CanActivateCondition(Hashtable hashtable)
- {
- return CardEffectCommons.IsExistOnBattleAreaDigimon(card) &&
- card.Owner.Enemy.SecurityCards.Count >= 1;
- }
- IEnumerator ActivateCoroutine(Hashtable hashtable)
- {
- yield return ContinuousController.instance.StartCoroutine(new IDestroySecurity(
- player: card.Owner.Enemy,
- destroySecurityCount: 1,
- cardEffect: activateClass,
- fromTop: true).DestroySecurity());
- }
- }
- #endregion
- return cardEffects;
- }
- }
- }
|