| 123456789101112131415161718192021222324252627282930313233343536373839404142434445464748495051525354555657585960616263646566676869707172737475767778798081828384858687888990919293949596979899100101102103104105106107108109110111112113114115116117118119120121122123124125126127128129130131132133134135136137138139140141142143144145146147148149150151152153154155156157158159160161162163164165166 |
- using System;
- using System.Collections;
- using System.Collections.Generic;
- namespace DCGO.CardEffects.EX8
- {
- public class EX8_035 : CEntity_Effect
- {
- public override List<ICardEffect> CardEffects(EffectTiming timing, CardSource card)
- {
- List<ICardEffect> cardEffects = new List<ICardEffect>();
-
- #region Alternate Digivolution Conditions
-
- if (timing == EffectTiming.None)
- {
- bool PermanentCondition(Permanent targetPermanent)
- {
- if (targetPermanent.TopCard.HasLevel && targetPermanent.TopCard.Level == 5)
- return targetPermanent.TopCard.EqualsTraits("DS");
- return false;
- }
- cardEffects.Add(CardEffectFactory.AddSelfDigivolutionRequirementStaticEffect(
- permanentCondition: PermanentCondition,
- digivolutionCost: 3,
- ignoreDigivolutionRequirement: false,
- card: card,
- condition: null)
- );
- }
-
- #endregion
-
- #region Security Effect
-
- if (timing == EffectTiming.SecuritySkill)
- {
- ActivateClass activateClass = new ActivateClass();
- activateClass.SetUpICardEffect("2 Opponent's Digimon gain Security Attack -1 and add this card to hand", CanUseCondition, card);
- activateClass.SetUpActivateClass(CanActivateCondition, ActivateCoroutine, -1, false, EffectDiscription());
- activateClass.SetIsSecurityEffect(true);
- cardEffects.Add(activateClass);
- string EffectDiscription()
- {
- return "[Security] At the end of the battle, give 2 of your opponent's Digimon <Security A. -1> for the turn. Then, add this card to the hand.";
- }
- bool CanUseCondition(Hashtable hashtable)
- {
- return CardEffectCommons.CanTriggerSecurityEffect(hashtable, card);
- }
- bool CanActivateCondition(Hashtable hashtable)
- {
- if (CardEffectCommons.IsExistOnExecutingArea(card))
- {
- return true;
- }
- return false;
- }
- bool CanSelectPermanentCondition(Permanent permanent)
- {
- return CardEffectCommons.IsPermanentExistsOnOpponentBattleAreaDigimon(permanent, card);
- }
- IEnumerator ActivateCoroutine(Hashtable _hashtable)
- {
- if (CardEffectCommons.HasMatchConditionPermanent(CanSelectPermanentCondition))
- {
- int maxCount = Math.Min(2, CardEffectCommons.MatchConditionPermanentCount(CanSelectPermanentCondition));
- SelectPermanentEffect selectPermanentEffect = GManager.instance.GetComponent<SelectPermanentEffect>();
- selectPermanentEffect.SetUp(
- selectPlayer: card.Owner,
- canTargetCondition: CanSelectPermanentCondition,
- canTargetCondition_ByPreSelecetedList: null,
- canEndSelectCondition: null,
- maxCount: maxCount,
- canNoSelect: false,
- canEndNotMax: false,
- selectPermanentCoroutine: SelectPermanentCoroutine,
- afterSelectPermanentCoroutine: null,
- mode: SelectPermanentEffect.Mode.Custom,
- cardEffect: activateClass);
- selectPermanentEffect.SetUpCustomMessage("Select 2 Digimon that will get Security Attack -1.", "The opponent is selecting 2 Digimon that will get Security Attack -1.");
- yield return ContinuousController.instance.StartCoroutine(selectPermanentEffect.Activate());
- IEnumerator SelectPermanentCoroutine(Permanent permanent)
- {
- yield return ContinuousController.instance.StartCoroutine(CardEffectCommons.ChangeDigimonSAttack(targetPermanent: permanent, changeValue: -1, effectDuration: EffectDuration.UntilEachTurnEnd, activateClass: activateClass));
- yield return null;
- }
- }
- if (card.Owner.ExecutingCards.Contains(card))
- {
- yield return ContinuousController.instance.StartCoroutine(card.Owner.brainStormObject.CloseBrainstrorm(card));
- yield return ContinuousController.instance.StartCoroutine(CardObjectController.AddHandCards(new List<CardSource>() { card }, false, activateClass));
- }
- }
- }
-
- #endregion
-
- #region All Turns
- if (timing == EffectTiming.None)
- {
- DisableEffectClass invalidationClass = new DisableEffectClass();
- invalidationClass.SetUpICardEffect("Ignore [When Digivolving] effects of opponent's Digimon while memory is 1 or more", CanUseCondition, card);
- invalidationClass.SetUpDisableEffectClass(DisableCondition: InvalidateCondition);
- cardEffects.Add(invalidationClass);
- bool CanUseCondition(Hashtable hashtable)
- {
- return true;
- }
- bool InvalidateCondition(ICardEffect cardEffect)
- {
- if (CardEffectCommons.IsExistOnBattleArea(card))
- {
- if (card.Owner.MemoryForPlayer >= 1)
- {
- if (cardEffect != null)
- {
- if (cardEffect is ActivateICardEffect)
- {
- if (cardEffect.EffectSourceCard != null)
- {
- if (CardEffectCommons.IsPermanentExistsOnOpponentBattleArea(cardEffect.EffectSourceCard.PermanentOfThisCard(), card))
- {
- if (!cardEffect.EffectSourceCard.PermanentOfThisCard().TopCard.CanNotBeAffected(invalidationClass))
- {
- if (cardEffect.IsWhenDigivolving)
- {
- return true;
- }
- }
- }
- }
- }
- }
- }
- }
- return false;
- }
- }
- #endregion
- return cardEffects;
- }
- }
- }
|