EX9_049.cs 8.1 KB

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  1. using System.Collections;
  2. using System.Collections.Generic;
  3. // Sukamon
  4. namespace DCGO.CardEffects.EX9
  5. {
  6. public class EX9_049 : CEntity_Effect
  7. {
  8. public override List<ICardEffect> CardEffects(EffectTiming timing, CardSource card)
  9. {
  10. List<ICardEffect> cardEffects = new List<ICardEffect>();
  11. #region Digivolution Cost Reduction
  12. if (timing == EffectTiming.None)
  13. {
  14. bool PermanentCondition(Permanent targetPermanent)
  15. {
  16. return targetPermanent.TopCard.EqualsTraits("DM") && targetPermanent.TopCard.IsLevel3;
  17. }
  18. cardEffects.Add(CardEffectFactory.AddSelfDigivolutionRequirementStaticEffect(permanentCondition: PermanentCondition,
  19. digivolutionCost: 2, ignoreDigivolutionRequirement: false, card: card, condition: null));
  20. }
  21. #endregion
  22. #region End of Your Turn
  23. if (timing == EffectTiming.OnEndTurn)
  24. {
  25. ActivateClass activateClass = new ActivateClass();
  26. activateClass.SetUpICardEffect("By placing 3 Ver3 digimon flipped in source, digivolve into a ver3", CanUseCondition, card);
  27. activateClass.SetUpActivateClass(CanActivateCondition, ActivateCoroutine, 1, true, EffectDiscription());
  28. activateClass.SetHashString("Digivolve_EX9-049");
  29. cardEffects.Add(activateClass);
  30. string EffectDiscription()
  31. {
  32. return "[End of Your Turn] [Once Per Turn] By placing 3 Digimon cards with the [Ver.3] trait from your trash face down as this Digimon's bottom digivolution cards, it may digivolve into a Digimon card with the [Ver.3] trait in the hand or trash.";
  33. }
  34. bool CanUseCondition(Hashtable hashtable)
  35. {
  36. return CardEffectCommons.IsExistOnBattleAreaDigimon(card) &&
  37. CardEffectCommons.IsOwnerTurn(card);
  38. }
  39. bool CanActivateCondition(Hashtable hashtable)
  40. {
  41. return CardEffectCommons.IsExistOnBattleAreaDigimon(card) &&
  42. CardEffectCommons.MatchConditionOwnersCardCountInTrash(card, CanSelectCardCondition) >= 3;
  43. }
  44. bool CanSelectCardCondition(CardSource cardSource)
  45. {
  46. return cardSource.IsDigimon &&
  47. cardSource.EqualsTraits("Ver.3");
  48. }
  49. bool CanSelectCardCondition1(CardSource cardSource)
  50. {
  51. if (cardSource.EqualsTraits("Ver.3"))
  52. {
  53. if (cardSource.CanPlayCardTargetFrame(card.PermanentOfThisCard().PermanentFrame, false, activateClass))
  54. {
  55. return true;
  56. }
  57. }
  58. return false;
  59. }
  60. IEnumerator ActivateCoroutine(Hashtable hashtable)
  61. {
  62. List<CardSource> selectedCards = new List<CardSource>();
  63. SelectCardEffect selectCardEffect = GManager.instance.GetComponent<SelectCardEffect>();
  64. selectCardEffect.SetUp(
  65. canTargetCondition: CanSelectCardCondition,
  66. canTargetCondition_ByPreSelecetedList: null,
  67. canEndSelectCondition: null,
  68. canNoSelect: () => true,
  69. selectCardCoroutine: null,
  70. afterSelectCardCoroutine: AfterSelectCardCoroutine,
  71. message: "Select 3 cards to add as source",
  72. maxCount: 3,
  73. canEndNotMax: true,
  74. isShowOpponent: true,
  75. mode: SelectCardEffect.Mode.Custom,
  76. root: SelectCardEffect.Root.Trash,
  77. customRootCardList: null,
  78. canLookReverseCard: true,
  79. selectPlayer: card.Owner,
  80. cardEffect: activateClass);
  81. selectCardEffect.SetUpCustomMessage("Select 3 cards to add as source.", "The opponent is selecting 3 cards to add as source.");
  82. selectCardEffect.SetUpCustomMessage_ShowCard("Selected Cards");
  83. yield return ContinuousController.instance.StartCoroutine(selectCardEffect.Activate());
  84. IEnumerator AfterSelectCardCoroutine(List<CardSource> cardSources)
  85. {
  86. selectedCards.AddRange(cardSources);
  87. yield return null;
  88. }
  89. if (selectedCards.Count == 3)
  90. {
  91. foreach (var selectedCard in selectedCards)
  92. {
  93. yield return ContinuousController.instance.StartCoroutine(CardObjectController.AddExecutingCard(selectedCard));
  94. yield return ContinuousController.instance.StartCoroutine(card.PermanentOfThisCard().AddDigivolutionCardsBottom(new List<CardSource>() { selectedCard }, activateClass, isFacedown: true));
  95. }
  96. bool canSelectHand = CardEffectCommons.HasMatchConditionOwnersHand(card, CanSelectCardCondition1);
  97. bool canSelectTrash = CardEffectCommons.HasMatchConditionOwnersCardInTrash(card, CanSelectCardCondition1);
  98. if (canSelectHand || canSelectTrash)
  99. {
  100. if (canSelectHand && canSelectTrash)
  101. {
  102. List<SelectionElement<bool>> selectionElements1 = new List<SelectionElement<bool>>()
  103. {
  104. new SelectionElement<bool>(message: $"From hand", value : true, spriteIndex: 0),
  105. new SelectionElement<bool>(message: $"From trash", value : false, spriteIndex: 1),
  106. };
  107. string selectPlayerMessage1 = "From which area do you select a card?";
  108. string notSelectPlayerMessage1 = "The opponent is choosing from which area to select a card.";
  109. GManager.instance.userSelectionManager.SetBoolSelection(selectionElements: selectionElements1, selectPlayer: card.Owner, selectPlayerMessage: selectPlayerMessage1, notSelectPlayerMessage: notSelectPlayerMessage1);
  110. }
  111. else
  112. {
  113. GManager.instance.userSelectionManager.SetBool(canSelectHand);
  114. }
  115. yield return ContinuousController.instance.StartCoroutine(GManager.instance.userSelectionManager.WaitForEndSelect());
  116. bool fromHand = GManager.instance.userSelectionManager.SelectedBoolValue;
  117. yield return ContinuousController.instance.StartCoroutine(CardEffectCommons.DigivolveIntoHandOrTrashCard(
  118. targetPermanent: card.PermanentOfThisCard(),
  119. cardCondition: CanSelectCardCondition1,
  120. payCost: true,
  121. reduceCostTuple: null,
  122. fixedCostTuple: null,
  123. ignoreDigivolutionRequirementFixedCost: -1,
  124. isHand: fromHand,
  125. activateClass: activateClass,
  126. successProcess: null));
  127. }
  128. }
  129. }
  130. }
  131. #endregion
  132. #region Blocker - ESS
  133. if (timing == EffectTiming.None)
  134. {
  135. cardEffects.Add(CardEffectFactory.BlockerSelfStaticEffect(isInheritedEffect: true, card: card, condition: null));
  136. }
  137. #endregion
  138. return cardEffects;
  139. }
  140. }
  141. }