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- using System.Collections;
- using System.Collections.Generic;
- using System.Diagnostics;
- using System.Linq;
- //Hi-Andromon ACE
- namespace DCGO.CardEffects.EX9
- {
- public class EX9_056 : CEntity_Effect
- {
- public override List<ICardEffect> CardEffects(EffectTiming timing, CardSource card)
- {
- List<ICardEffect> cardEffects = new List<ICardEffect>();
- #region Alternate Digivolution Requirement
- if (timing == EffectTiming.None)
- {
- bool PermanentCondition(Permanent targetPermanent)
- {
- return targetPermanent.TopCard.HasDMTraits &&
- targetPermanent.TopCard.IsLevel5;
- }
- cardEffects.Add(CardEffectFactory.AddSelfDigivolutionRequirementStaticEffect(
- permanentCondition: PermanentCondition,
- digivolutionCost: 3,
- ignoreDigivolutionRequirement: false,
- card: card,
- condition: null));
- }
- #endregion
- #region Blast Digivolve
- if (timing == EffectTiming.OnCounterTiming)
- {
- cardEffects.Add(CardEffectFactory.BlastDigivolveEffect(card: card, condition: null));
- }
- #endregion
- #region On Play
- if (timing == EffectTiming.OnEnterFieldAnyone)
- {
- ActivateClass activateClass = new ActivateClass();
- activateClass.SetUpICardEffect("Place 1 Digimon in security bottom. Trash their security top", CanUseCondition, card);
- activateClass.SetUpActivateClass(CanActivateCondition, ActivateCoroutine, -1, false, EffectDiscription());
- cardEffects.Add(activateClass);
- string EffectDiscription()
- {
- return "[On Play] By placing 1 8000 DP or lower Digimon as the bottom security card, trash your opponent's top security card.";
- }
- bool CanSelectPermanentCondition(Permanent permanent)
- {
- return CardEffectCommons.IsPermanentExistsOnBattleAreaDigimon(permanent) &&
- permanent.DP <= 8000;
- }
- bool CanUseCondition(Hashtable hashtable)
- {
- return CardEffectCommons.CanTriggerOnPlay(hashtable, card);
- }
- bool CanActivateCondition(Hashtable hashtable)
- {
- return CardEffectCommons.IsExistOnBattleAreaDigimon(card) &&
- CardEffectCommons.HasMatchConditionPermanent(CanSelectPermanentCondition);
- }
- IEnumerator ActivateCoroutine(Hashtable hashtable)
- {
- Permanent selectedPermanent = null;
- SelectPermanentEffect selectPermanentEffect = GManager.instance.GetComponent<SelectPermanentEffect>();
- selectPermanentEffect.SetUp(
- selectPlayer: card.Owner,
- canTargetCondition: CanSelectPermanentCondition,
- canTargetCondition_ByPreSelecetedList: null,
- canEndSelectCondition: null,
- maxCount: 1,
- canNoSelect: true,
- canEndNotMax: false,
- selectPermanentCoroutine: SelectPermanentCoroutine,
- afterSelectPermanentCoroutine: null,
- mode: SelectPermanentEffect.Mode.Custom,
- cardEffect: activateClass);
- selectPermanentEffect.SetUpCustomMessage(
- "Select 1 Digimon to place at the bottom of security.",
- "The opponent is selecting 1 Digimon to place at the bottom of security.");
- yield return ContinuousController.instance.StartCoroutine(selectPermanentEffect.Activate());
- IEnumerator SelectPermanentCoroutine(Permanent permanent)
- {
- selectedPermanent = permanent;
- yield return null;
- }
- if (selectedPermanent != null)
- {
- CardSource selectedCard = selectedPermanent.TopCard;
- yield return ContinuousController.instance.StartCoroutine(new IPutSecurityPermanent(
- selectedPermanent,
- CardEffectCommons.CardEffectHashtable(activateClass), toTop: false).PutSecurity());
- if (selectedCard.Owner.SecurityCards.Contains(selectedCard) || selectedCard.IsToken)
- {
- yield return ContinuousController.instance.StartCoroutine(new IDestroySecurity(
- player: card.Owner.Enemy,
- destroySecurityCount: 1,
- cardEffect: activateClass,
- fromTop: true).DestroySecurity());
- }
- }
- }
- }
- #endregion
- #region When Digivolving
- if (timing == EffectTiming.OnEnterFieldAnyone)
- {
- ActivateClass activateClass = new ActivateClass();
- activateClass.SetUpICardEffect("Opponent places 1 card from hand in security bottom. Trash their security top", CanUseCondition, card);
- activateClass.SetUpActivateClass(CanActivateCondition, ActivateCoroutine, -1, false, EffectDiscription());
- cardEffects.Add(activateClass);
- string EffectDiscription()
- {
- return "[When Digivolving] By placing 1 8000 DP or lower Digimon as the bottom security card, trash your opponent's top security card.";
- }
- bool CanSelectPermanentCondition(Permanent permanent)
- {
- return CardEffectCommons.IsPermanentExistsOnBattleAreaDigimon(permanent) &&
- permanent.DP <= 8000;
- }
- bool CanUseCondition(Hashtable hashtable)
- {
- return CardEffectCommons.IsExistOnBattleAreaDigimon(card) &&
- CardEffectCommons.CanTriggerWhenDigivolving(hashtable, card);
- }
- bool CanActivateCondition(Hashtable hashtable)
- {
- return CardEffectCommons.IsExistOnBattleAreaDigimon(card) &&
- CardEffectCommons.HasMatchConditionPermanent(CanSelectPermanentCondition);
- }
- IEnumerator ActivateCoroutine(Hashtable hashtable)
- {
- Permanent selectedPermanent = null;
- SelectPermanentEffect selectPermanentEffect = GManager.instance.GetComponent<SelectPermanentEffect>();
- selectPermanentEffect.SetUp(
- selectPlayer: card.Owner,
- canTargetCondition: CanSelectPermanentCondition,
- canTargetCondition_ByPreSelecetedList: null,
- canEndSelectCondition: null,
- maxCount: 1,
- canNoSelect: true,
- canEndNotMax: false,
- selectPermanentCoroutine: SelectPermanentCoroutine,
- afterSelectPermanentCoroutine: null,
- mode: SelectPermanentEffect.Mode.Custom,
- cardEffect: activateClass);
- selectPermanentEffect.SetUpCustomMessage(
- "Select 1 Digimon to place at the bottom of security.",
- "The opponent is selecting 1 Digimon to place at the bottom of security.");
- yield return ContinuousController.instance.StartCoroutine(selectPermanentEffect.Activate());
- IEnumerator SelectPermanentCoroutine(Permanent permanent)
- {
- selectedPermanent = permanent;
- yield return null;
- }
- if (selectedPermanent != null)
- {
- CardSource selectedCard = selectedPermanent.TopCard;
- yield return ContinuousController.instance.StartCoroutine(new IPutSecurityPermanent(
- selectedPermanent,
- CardEffectCommons.CardEffectHashtable(activateClass), toTop: false).PutSecurity());
- if (selectedCard.Owner.SecurityCards.Contains(selectedCard) || selectedCard.IsToken)
- {
- yield return ContinuousController.instance.StartCoroutine(new IDestroySecurity(
- player: card.Owner.Enemy,
- destroySecurityCount: 1,
- cardEffect: activateClass,
- fromTop: true).DestroySecurity());
- }
- }
- }
- }
- #endregion
- #region All Turns
- if (timing == EffectTiming.WhenRemoveField)
- {
- ActivateClass activateClass = new ActivateClass();
- activateClass.SetUpICardEffect(
- "By trashing the top card of your security stack, prevent Digimon from leaving the battle area",
- CanUseCondition, card);
- activateClass.SetUpActivateClass(CanActivateCondition, ActivateCoroutine, 1, true,
- EffectDescription());
- activateClass.SetHashString("TrashSecurityToPreventLeaving_EX9_056");
- cardEffects.Add(activateClass);
- string EffectDescription()
- {
- return
- "[All Turns] [Once Per Turn] When any of your [Ver.3] trait Digimon would leave the battle area, by trashing your top security card, they don't leave.";
- }
- bool PermanentCondition(Permanent permanent)
- {
- if (CardEffectCommons.IsPermanentExistsOnOwnerBattleAreaDigimon(permanent, card))
- {
- if (permanent.TopCard.EqualsTraits("Ver.3"))
- {
- return true;
- }
- }
- return false;
- }
- bool CanUseCondition(Hashtable hashtable)
- {
- if (CardEffectCommons.IsExistOnBattleAreaDigimon(card))
- {
- if (CardEffectCommons.CanTriggerWhenPermanentRemoveField(hashtable, PermanentCondition))
- {
- return true;
- }
- }
- return false;
- }
- bool CanActivateCondition(Hashtable hashtable)
- {
- if (CardEffectCommons.IsExistOnBattleArea(card))
- {
- if (card.Owner.SecurityCards.Count >= 1)
- {
- return true;
- }
- }
- return false;
- }
- IEnumerator ActivateCoroutine(Hashtable hashtable)
- {
- List<Permanent> removedPermanents = CardEffectCommons.GetPermanentsFromHashtable(hashtable);
- removedPermanents = removedPermanents.Filter(PermanentCondition);
- if (CardEffectCommons.HasMatchConditionPermanent(PermanentCondition))
- {
- yield return ContinuousController.instance.StartCoroutine(new IDestroySecurity(
- player: card.Owner,
- destroySecurityCount: 1,
- cardEffect: activateClass,
- fromTop: true).DestroySecurity());
- foreach (Permanent permanent in removedPermanents)
- {
- permanent.willBeRemoveField = false;
- permanent.HideDeleteEffect();
- permanent.HideHandBounceEffect();
- permanent.HideDeckBounceEffect();
- permanent.HideWillRemoveFieldEffect();
- }
- }
- }
- }
- #endregion
- return cardEffects;
- }
- }
- }
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