P_102.cs 19 KB

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  1. using System.Collections;
  2. using System.Collections.Generic;
  3. using UnityEngine;
  4. using System.Linq;
  5. using Photon;
  6. using System;
  7. using Photon.Pun;
  8. public class P_102 : CEntity_Effect
  9. {
  10. public override List<ICardEffect> CardEffects(EffectTiming timing, CardSource card)
  11. {
  12. List<ICardEffect> cardEffects = new List<ICardEffect>();
  13. if (timing == EffectTiming.OnEnterFieldAnyone)
  14. {
  15. ActivateClass activateClass = new ActivateClass();
  16. activateClass.SetUpICardEffect("Delete your 1 Digimon to delete opponent's Digimon with 5000 DP or less", CanUseCondition, card);
  17. activateClass.SetUpActivateClass(CanActivateCondition, ActivateCoroutine, -1, true, EffectDiscription());
  18. cardEffects.Add(activateClass);
  19. string EffectDiscription()
  20. {
  21. return "[On Play] By deleting 1 of your Digimon, delete 2 of your opponent's Digimon with 5000 DP or less.";
  22. }
  23. bool CanSelectPermanentCondition(Permanent permanent)
  24. {
  25. return CardEffectCommons.IsPermanentExistsOnOwnerBattleAreaDigimon(permanent, card);
  26. }
  27. bool CanSelectPermanentCondition1(Permanent permanent)
  28. {
  29. if (CardEffectCommons.IsPermanentExistsOnOpponentBattleAreaDigimon(permanent, card))
  30. {
  31. if (permanent.DP <= card.Owner.MaxDP_DeleteEffect(5000, activateClass))
  32. {
  33. return true;
  34. }
  35. }
  36. return false;
  37. }
  38. bool CanUseCondition(Hashtable hashtable)
  39. {
  40. return CardEffectCommons.CanTriggerOnPlay(hashtable, card);
  41. }
  42. bool CanActivateCondition(Hashtable hashtable)
  43. {
  44. if (CardEffectCommons.IsExistOnBattleArea(card))
  45. {
  46. if (CardEffectCommons.HasMatchConditionPermanent(CanSelectPermanentCondition))
  47. {
  48. return true;
  49. }
  50. }
  51. return false;
  52. }
  53. IEnumerator ActivateCoroutine(Hashtable _hashtable)
  54. {
  55. if (CardEffectCommons.HasMatchConditionPermanent(CanSelectPermanentCondition))
  56. {
  57. int maxCount = Math.Min(1, CardEffectCommons.MatchConditionPermanentCount(CanSelectPermanentCondition));
  58. SelectPermanentEffect selectPermanentEffect = GManager.instance.GetComponent<SelectPermanentEffect>();
  59. selectPermanentEffect.SetUp(
  60. selectPlayer: card.Owner,
  61. canTargetCondition: CanSelectPermanentCondition,
  62. canTargetCondition_ByPreSelecetedList: null,
  63. canEndSelectCondition: null,
  64. maxCount: maxCount,
  65. canNoSelect: true,
  66. canEndNotMax: false,
  67. selectPermanentCoroutine: SelectPermanentCoroutine,
  68. afterSelectPermanentCoroutine: null,
  69. mode: SelectPermanentEffect.Mode.Custom,
  70. cardEffect: activateClass);
  71. selectPermanentEffect.SetUpCustomMessage("Select 1 Digimon to delete.", "The opponent is selecting 1 Digimon to delete.");
  72. yield return ContinuousController.instance.StartCoroutine(selectPermanentEffect.Activate());
  73. IEnumerator SelectPermanentCoroutine(Permanent permanent)
  74. {
  75. yield return ContinuousController.instance.StartCoroutine(CardEffectCommons.DeletePeremanentAndProcessAccordingToResult(targetPermanents: new List<Permanent>() { permanent }, activateClass: activateClass, successProcess: permanents => SuccessProcess(), failureProcess: null));
  76. IEnumerator SuccessProcess()
  77. {
  78. if (CardEffectCommons.HasMatchConditionPermanent(CanSelectPermanentCondition1))
  79. {
  80. maxCount = Math.Min(2, CardEffectCommons.MatchConditionPermanentCount(CanSelectPermanentCondition1));
  81. selectPermanentEffect.SetUp(
  82. selectPlayer: card.Owner,
  83. canTargetCondition: CanSelectPermanentCondition1,
  84. canTargetCondition_ByPreSelecetedList: null,
  85. canEndSelectCondition: null,
  86. maxCount: maxCount,
  87. canNoSelect: false,
  88. canEndNotMax: false,
  89. selectPermanentCoroutine: null,
  90. afterSelectPermanentCoroutine: null,
  91. mode: SelectPermanentEffect.Mode.Destroy,
  92. cardEffect: activateClass);
  93. yield return ContinuousController.instance.StartCoroutine(selectPermanentEffect.Activate());
  94. }
  95. }
  96. }
  97. }
  98. }
  99. }
  100. if (timing == EffectTiming.OnEnterFieldAnyone)
  101. {
  102. ActivateClass activateClass = new ActivateClass();
  103. activateClass.SetUpICardEffect("Delete your 1 Digimon to delete opponent's Digimon with 5000 DP or less", CanUseCondition, card);
  104. activateClass.SetUpActivateClass(CanActivateCondition, ActivateCoroutine, -1, true, EffectDiscription());
  105. cardEffects.Add(activateClass);
  106. string EffectDiscription()
  107. {
  108. return "[When Digivolving] By deleting 1 of your Digimon, delete 2 of your opponent's Digimon with 5000 DP or less.";
  109. }
  110. bool CanSelectPermanentCondition(Permanent permanent)
  111. {
  112. return CardEffectCommons.IsPermanentExistsOnOwnerBattleAreaDigimon(permanent, card);
  113. }
  114. bool CanSelectPermanentCondition1(Permanent permanent)
  115. {
  116. if (CardEffectCommons.IsPermanentExistsOnOpponentBattleAreaDigimon(permanent, card))
  117. {
  118. if (permanent.DP <= card.Owner.MaxDP_DeleteEffect(5000, activateClass))
  119. {
  120. return true;
  121. }
  122. }
  123. return false;
  124. }
  125. bool CanUseCondition(Hashtable hashtable)
  126. {
  127. return CardEffectCommons.CanTriggerWhenDigivolving(hashtable, card);
  128. }
  129. bool CanActivateCondition(Hashtable hashtable)
  130. {
  131. if (CardEffectCommons.IsExistOnBattleArea(card))
  132. {
  133. if (CardEffectCommons.HasMatchConditionPermanent(CanSelectPermanentCondition))
  134. {
  135. return true;
  136. }
  137. }
  138. return false;
  139. }
  140. IEnumerator ActivateCoroutine(Hashtable _hashtable)
  141. {
  142. if (CardEffectCommons.HasMatchConditionPermanent(CanSelectPermanentCondition))
  143. {
  144. int maxCount = Math.Min(1, CardEffectCommons.MatchConditionPermanentCount(CanSelectPermanentCondition));
  145. SelectPermanentEffect selectPermanentEffect = GManager.instance.GetComponent<SelectPermanentEffect>();
  146. selectPermanentEffect.SetUp(
  147. selectPlayer: card.Owner,
  148. canTargetCondition: CanSelectPermanentCondition,
  149. canTargetCondition_ByPreSelecetedList: null,
  150. canEndSelectCondition: null,
  151. maxCount: maxCount,
  152. canNoSelect: true,
  153. canEndNotMax: false,
  154. selectPermanentCoroutine: SelectPermanentCoroutine,
  155. afterSelectPermanentCoroutine: null,
  156. mode: SelectPermanentEffect.Mode.Custom,
  157. cardEffect: activateClass);
  158. selectPermanentEffect.SetUpCustomMessage("Select 1 Digimon to delete.", "The opponent is selecting 1 Digimon to delete.");
  159. yield return ContinuousController.instance.StartCoroutine(selectPermanentEffect.Activate());
  160. IEnumerator SelectPermanentCoroutine(Permanent permanent)
  161. {
  162. yield return ContinuousController.instance.StartCoroutine(CardEffectCommons.DeletePeremanentAndProcessAccordingToResult(targetPermanents: new List<Permanent>() { permanent }, activateClass: activateClass, successProcess: permanents => SuccessProcess(), failureProcess: null));
  163. IEnumerator SuccessProcess()
  164. {
  165. if (CardEffectCommons.HasMatchConditionPermanent(CanSelectPermanentCondition1))
  166. {
  167. maxCount = Math.Min(2, CardEffectCommons.MatchConditionPermanentCount(CanSelectPermanentCondition1));
  168. selectPermanentEffect.SetUp(
  169. selectPlayer: card.Owner,
  170. canTargetCondition: CanSelectPermanentCondition1,
  171. canTargetCondition_ByPreSelecetedList: null,
  172. canEndSelectCondition: null,
  173. maxCount: maxCount,
  174. canNoSelect: false,
  175. canEndNotMax: false,
  176. selectPermanentCoroutine: null,
  177. afterSelectPermanentCoroutine: null,
  178. mode: SelectPermanentEffect.Mode.Destroy,
  179. cardEffect: activateClass);
  180. yield return ContinuousController.instance.StartCoroutine(selectPermanentEffect.Activate());
  181. }
  182. }
  183. }
  184. }
  185. }
  186. }
  187. if (timing == EffectTiming.OnDestroyedAnyone)
  188. {
  189. ActivateClass activateClass = new ActivateClass();
  190. activateClass.SetUpICardEffect("Play 1 level 3 from trash", CanUseCondition, card);
  191. activateClass.SetUpActivateClass(CanActivateCondition, ActivateCoroutine, -1, true, EffectDiscription());
  192. cardEffects.Add(activateClass);
  193. string EffectDiscription()
  194. {
  195. return "[On Deletion] You may play 1 purple or red level 3 Digimon card from your trash without paying the cost.";
  196. }
  197. bool CanSelectCardCondition(CardSource cardSource)
  198. {
  199. if (CardEffectCommons.CanPlayAsNewPermanent(cardSource: cardSource, payCost: false, cardEffect: activateClass))
  200. {
  201. if (cardSource.Level == 3)
  202. {
  203. if (cardSource.IsDigimon)
  204. {
  205. if (cardSource.HasLevel)
  206. {
  207. if (cardSource.HasCardColor(CardColor.Purple))
  208. {
  209. return true;
  210. }
  211. if (cardSource.HasCardColor(CardColor.Red))
  212. {
  213. return true;
  214. }
  215. }
  216. }
  217. }
  218. }
  219. return false;
  220. }
  221. bool CanUseCondition(Hashtable hashtable)
  222. {
  223. return CardEffectCommons.CanTriggerOnDeletion(hashtable, card, activateClass);
  224. }
  225. bool CanActivateCondition(Hashtable hashtable)
  226. {
  227. if (CardEffectCommons.CanActivateOnDeletion(card, activateClass))
  228. {
  229. if (CardEffectCommons.HasMatchConditionOwnersCardInTrash(card, (cardSource) => CanSelectCardCondition(cardSource)))
  230. {
  231. return true;
  232. }
  233. }
  234. return false;
  235. }
  236. IEnumerator ActivateCoroutine(Hashtable _hashtable)
  237. {
  238. if (CardEffectCommons.HasMatchConditionOwnersCardInTrash(card, (cardSource) => CanSelectCardCondition(cardSource)))
  239. {
  240. int maxCount = Math.Min(1, card.Owner.TrashCards.Count((cardSource) => CanSelectCardCondition(cardSource)));
  241. List<CardSource> selectedCards = new List<CardSource>();
  242. SelectCardEffect selectCardEffect = GManager.instance.GetComponent<SelectCardEffect>();
  243. selectCardEffect.SetUp(
  244. canTargetCondition: CanSelectCardCondition,
  245. canTargetCondition_ByPreSelecetedList: null,
  246. canEndSelectCondition: null,
  247. canNoSelect: () => true,
  248. selectCardCoroutine: SelectCardCoroutine,
  249. afterSelectCardCoroutine: null,
  250. message: "Select 1 card to play.",
  251. maxCount: maxCount,
  252. canEndNotMax: false,
  253. isShowOpponent: true,
  254. mode: SelectCardEffect.Mode.Custom,
  255. root: SelectCardEffect.Root.Trash,
  256. customRootCardList: null,
  257. canLookReverseCard: true,
  258. selectPlayer: card.Owner,
  259. cardEffect: activateClass);
  260. selectCardEffect.SetUpCustomMessage("Select 1 card to play.", "The opponent is selecting 1 card to play.");
  261. selectCardEffect.SetUpCustomMessage_ShowCard("Played Card");
  262. yield return StartCoroutine(selectCardEffect.Activate());
  263. IEnumerator SelectCardCoroutine(CardSource cardSource)
  264. {
  265. selectedCards.Add(cardSource);
  266. yield return null;
  267. }
  268. yield return ContinuousController.instance.StartCoroutine(CardEffectCommons.PlayPermanentCards(cardSources: selectedCards, activateClass: activateClass, payCost: false, isTapped: false, root: SelectCardEffect.Root.Trash, activateETB: true));
  269. }
  270. }
  271. }
  272. if (timing == EffectTiming.OnDestroyedAnyone)
  273. {
  274. ActivateClass activateClass = new ActivateClass();
  275. activateClass.SetUpICardEffect("Play 1 level 3 from trash", CanUseCondition, card);
  276. activateClass.SetUpActivateClass(CanActivateCondition, ActivateCoroutine, -1, true, EffectDiscription());
  277. activateClass.SetIsInheritedEffect(true);
  278. cardEffects.Add(activateClass);
  279. string EffectDiscription()
  280. {
  281. return "[On Deletion] You may play 1 red or purple level 3 Digimon card from your trash without paying the cost.";
  282. }
  283. bool CanSelectCardCondition(CardSource cardSource)
  284. {
  285. if (CardEffectCommons.CanPlayAsNewPermanent(cardSource: cardSource, payCost: false, cardEffect: activateClass))
  286. {
  287. if (cardSource.Level == 3)
  288. {
  289. if (cardSource.IsDigimon)
  290. {
  291. if (cardSource.HasLevel)
  292. {
  293. if (cardSource.HasCardColor(CardColor.Purple))
  294. {
  295. return true;
  296. }
  297. if (cardSource.HasCardColor(CardColor.Red))
  298. {
  299. return true;
  300. }
  301. }
  302. }
  303. }
  304. }
  305. return false;
  306. }
  307. bool CanUseCondition(Hashtable hashtable)
  308. {
  309. return CardEffectCommons.CanTriggerOnDeletion(hashtable, card, activateClass);
  310. }
  311. bool CanActivateCondition(Hashtable hashtable)
  312. {
  313. if (CardEffectCommons.CanActivateOnDeletion(card, activateClass))
  314. {
  315. if (CardEffectCommons.HasMatchConditionOwnersCardInTrash(card, (cardSource) => CanSelectCardCondition(cardSource)))
  316. {
  317. return true;
  318. }
  319. }
  320. return false;
  321. }
  322. IEnumerator ActivateCoroutine(Hashtable _hashtable)
  323. {
  324. if (CardEffectCommons.HasMatchConditionOwnersCardInTrash(card, (cardSource) => CanSelectCardCondition(cardSource)))
  325. {
  326. int maxCount = Math.Min(1, card.Owner.TrashCards.Count((cardSource) => CanSelectCardCondition(cardSource)));
  327. List<CardSource> selectedCards = new List<CardSource>();
  328. SelectCardEffect selectCardEffect = GManager.instance.GetComponent<SelectCardEffect>();
  329. selectCardEffect.SetUp(
  330. canTargetCondition: CanSelectCardCondition,
  331. canTargetCondition_ByPreSelecetedList: null,
  332. canEndSelectCondition: null,
  333. canNoSelect: () => true,
  334. selectCardCoroutine: SelectCardCoroutine,
  335. afterSelectCardCoroutine: null,
  336. message: "Select 1 card to play.",
  337. maxCount: maxCount,
  338. canEndNotMax: false,
  339. isShowOpponent: true,
  340. mode: SelectCardEffect.Mode.Custom,
  341. root: SelectCardEffect.Root.Trash,
  342. customRootCardList: null,
  343. canLookReverseCard: true,
  344. selectPlayer: card.Owner,
  345. cardEffect: activateClass);
  346. selectCardEffect.SetUpCustomMessage("Select 1 card to play.", "The opponent is selecting 1 card to play.");
  347. selectCardEffect.SetUpCustomMessage_ShowCard("Played Card");
  348. yield return StartCoroutine(selectCardEffect.Activate());
  349. IEnumerator SelectCardCoroutine(CardSource cardSource)
  350. {
  351. selectedCards.Add(cardSource);
  352. yield return null;
  353. }
  354. yield return ContinuousController.instance.StartCoroutine(CardEffectCommons.PlayPermanentCards(cardSources: selectedCards, activateClass: activateClass, payCost: false, isTapped: false, root: SelectCardEffect.Root.Trash, activateETB: true));
  355. }
  356. }
  357. }
  358. return cardEffects;
  359. }
  360. }