RB1_021.cs 964 B

12345678910111213141516171819202122232425262728
  1. using System.Collections;
  2. using System.Collections.Generic;
  3. using UnityEngine;
  4. public class RB1_021 : CEntity_Effect
  5. {
  6. public override List<ICardEffect> CardEffects(EffectTiming timing, CardSource card)
  7. {
  8. List<ICardEffect> cardEffects = new List<ICardEffect>();
  9. if (timing == EffectTiming.None)
  10. {
  11. static bool PermanentCondition(Permanent targetPermanent)
  12. {
  13. return targetPermanent.TopCard.CardNames.Contains("Gammamon");
  14. }
  15. cardEffects.Add(CardEffectFactory.AddSelfDigivolutionRequirementStaticEffect(permanentCondition: PermanentCondition, digivolutionCost: 2, ignoreDigivolutionRequirement: false, card: card, condition: null));
  16. }
  17. if (timing == EffectTiming.None)
  18. {
  19. cardEffects.Add(CardEffectFactory.BlockerSelfStaticEffect(isInheritedEffect: false, card: card, condition: null));
  20. }
  21. return cardEffects;
  22. }
  23. }