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- using System.Collections;
- using System.Collections.Generic;
- using UnityEngine;
- using System.Linq;
- using Photon;
- using System;
- using Photon.Pun;
- public class ST10_06 : CEntity_Effect
- {
- public override List<ICardEffect> CardEffects(EffectTiming timing, CardSource card)
- {
- List<ICardEffect> cardEffects = new List<ICardEffect>();
- if (timing == EffectTiming.None)
- {
- AddJogressConditionClass addJogressConditionClass = new AddJogressConditionClass();
- addJogressConditionClass.SetUpICardEffect($"DNA Digivolution", CanUseCondition, card);
- addJogressConditionClass.SetUpAddJogressConditionClass(getJogressCondition: GetJogress);
- addJogressConditionClass.SetNotShowUI(true);
- cardEffects.Add(addJogressConditionClass);
- bool CanUseCondition(Hashtable hashtable)
- {
- return true;
- }
- JogressCondition GetJogress(CardSource cardSource)
- {
- if (cardSource == card)
- {
- bool PermanentCondition1(Permanent permanent)
- {
- if (permanent != null)
- {
- if (permanent.TopCard != null)
- {
- if (permanent.TopCard.Owner == card.Owner)
- {
- if (permanent.IsDigimon)
- {
- if (permanent.TopCard.Owner.GetBattleAreaPermanents().Contains(permanent))
- {
- if (permanent.TopCard.CardColors.Contains(CardColor.Yellow))
- {
- if (permanent.Levels_ForJogress(card).Contains(5))
- {
- return true;
- }
- }
- }
- }
- }
- }
- }
- return false;
- }
- bool PermanentCondition2(Permanent permanent)
- {
- if (permanent != null)
- {
- if (permanent.TopCard != null)
- {
- if (permanent.TopCard.Owner == card.Owner)
- {
- if (permanent.IsDigimon)
- {
- if (permanent.TopCard.Owner.GetBattleAreaPermanents().Contains(permanent))
- {
- if (permanent.TopCard.CardColors.Contains(CardColor.Purple))
- {
- if (permanent.Levels_ForJogress(card).Contains(5))
- {
- return true;
- }
- }
- }
- }
- }
- }
- }
- return false;
- }
- JogressConditionElement[] elements = new JogressConditionElement[]
- {
- new JogressConditionElement(PermanentCondition1, "a level 5 yellow Digimon"),
- new JogressConditionElement(PermanentCondition2, "a level 5 purple Digimon"),
- };
- JogressCondition jogressCondition = new JogressCondition(elements, 0);
- return jogressCondition;
- }
- return null;
- }
- }
- if (timing == EffectTiming.OnEnterFieldAnyone)
- {
- ActivateClass activateClass = new ActivateClass();
- activateClass.SetUpICardEffect("Add 1 Security from trash and play 1 Digimon from security", CanUseCondition, card);
- activateClass.SetUpActivateClass(CanActivateCondition, ActivateCoroutine, -1, false, EffectDiscription());
- cardEffects.Add(activateClass);
- string EffectDiscription()
- {
- return "[When Digivolving] Place 1 yellow or purple Digimon card from your trash on top of your security stack face down. When DNA digivolving, you may search your security stack for 1 level 5 or lower Digimon card and play it without paying its memory cost. Then, shuffle your security stack.";
- }
- bool CanSelectCardCondition(CardSource cardSource)
- {
- if (cardSource.IsDigimon)
- {
- if (cardSource.HasCardColor(CardColor.Yellow))
- {
- return true;
- }
- if (cardSource.HasCardColor(CardColor.Purple))
- {
- return true;
- }
- }
- return false;
- }
- bool CanSelectCardCondition1(CardSource cardSource)
- {
- if (cardSource.IsDigimon)
- {
- if (cardSource.HasLevel)
- {
- if (cardSource.Level <= 5)
- {
- if (CardEffectCommons.CanPlayAsNewPermanent(cardSource: cardSource, payCost: false, cardEffect: activateClass))
- {
- return true;
- }
- }
- }
- }
- return false;
- }
- bool CanUseCondition(Hashtable hashtable)
- {
- return CardEffectCommons.CanTriggerWhenDigivolving(hashtable, card);
- }
- bool CanActivateCondition(Hashtable hashtable)
- {
- if (CardEffectCommons.IsExistOnBattleArea(card))
- {
- return true;
- }
- return false;
- }
- IEnumerator ActivateCoroutine(Hashtable _hashtable)
- {
- if (card.Owner.CanAddSecurity(activateClass))
- {
- if (CardEffectCommons.HasMatchConditionOwnersCardInTrash(card, (cardSource) => CanSelectCardCondition(cardSource)))
- {
- int maxCount = Math.Min(1, card.Owner.TrashCards.Count((cardSource) => CanSelectCardCondition(cardSource)));
- List<CardSource> selectedCards = new List<CardSource>();
- SelectCardEffect selectCardEffect = GManager.instance.GetComponent<SelectCardEffect>();
- selectCardEffect.SetUp(
- canTargetCondition: CanSelectCardCondition,
- canTargetCondition_ByPreSelecetedList: null,
- canEndSelectCondition: null,
- canNoSelect: () => false,
- selectCardCoroutine: SelectCardCoroutine,
- afterSelectCardCoroutine: null,
- message: "Select 1 yellow or purple Digimon card to add to security.",
- maxCount: maxCount,
- canEndNotMax: false,
- isShowOpponent: true,
- mode: SelectCardEffect.Mode.Custom,
- root: SelectCardEffect.Root.Trash,
- customRootCardList: null,
- canLookReverseCard: true,
- selectPlayer: card.Owner,
- cardEffect: activateClass);
- selectCardEffect.SetUpCustomMessage("Select 1 card to add to security.", "The opponent is selecting 1 card to add to security.");
- selectCardEffect.SetUpCustomMessage_ShowCard("Security Card");
- yield return StartCoroutine(selectCardEffect.Activate());
- IEnumerator SelectCardCoroutine(CardSource cardSource)
- {
- selectedCards.Add(cardSource);
- yield return null;
- }
- if (selectedCards.Count >= 1)
- {
- foreach (CardSource selectedCard in selectedCards)
- {
- yield return ContinuousController.instance.StartCoroutine(CardObjectController.AddSecurityCard(selectedCard));
- yield return ContinuousController.instance.StartCoroutine(GManager.instance.GetComponent<Effects>().CreateRecoveryEffect(selectedCard.Owner));
- yield return ContinuousController.instance.StartCoroutine(new IAddSecurity(selectedCard).AddSecurity());
- }
- }
- }
- }
- if (CardEffectCommons.IsJogress(_hashtable))
- {
- if (card.Owner.SecurityCards.Count >= 1)
- {
- int maxCount = Math.Min(1, card.Owner.SecurityCards.Count(CanSelectCardCondition1));
- List<CardSource> selectedCards = new List<CardSource>();
- SelectCardEffect selectCardEffect = GManager.instance.GetComponent<SelectCardEffect>();
- selectCardEffect.SetUp(
- canTargetCondition: CanSelectCardCondition1,
- canTargetCondition_ByPreSelecetedList: null,
- canEndSelectCondition: null,
- canNoSelect: () => true,
- selectCardCoroutine: SelectCardCoroutine,
- afterSelectCardCoroutine: AfterSelectCardCoroutine,
- message: "Select 1 card to play.",
- maxCount: maxCount,
- canEndNotMax: false,
- isShowOpponent: true,
- mode: SelectCardEffect.Mode.Custom,
- root: SelectCardEffect.Root.Security,
- customRootCardList: null,
- canLookReverseCard: true,
- selectPlayer: card.Owner,
- cardEffect: activateClass);
- yield return ContinuousController.instance.StartCoroutine(selectCardEffect.Activate());
- IEnumerator SelectCardCoroutine(CardSource cardSource)
- {
- selectedCards.Add(cardSource);
- yield return null;
- }
- IEnumerator AfterSelectCardCoroutine(List<CardSource> cardSources)
- {
- if (cardSources.Count >= 1)
- {
- yield return ContinuousController.instance.StartCoroutine(new IReduceSecurity(
- player: card.Owner,
- refSkillInfos: ref ContinuousController.instance.nullSkillInfos,
- activateClass).ReduceSecurity());
- }
- yield return null;
- }
- GManager.instance.turnStateMachine.gameContext.IsSecurityLooking = true;
- yield return ContinuousController.instance.StartCoroutine(CardEffectCommons.PlayPermanentCards(
- cardSources: selectedCards,
- activateClass: activateClass,
- payCost: false,
- isTapped: false,
- root: SelectCardEffect.Root.Security,
- activateETB: true));
- GManager.instance.turnStateMachine.gameContext.IsSecurityLooking = false;
- if (card.Owner.SecurityCards.Count >= 1)
- {
- ContinuousController.instance.PlaySE(GManager.instance.ShuffleSE);
- card.Owner.SecurityCards = RandomUtility.ShuffledDeckCards(card.Owner.SecurityCards);
- }
- }
- }
- }
- }
- if (timing == EffectTiming.OnEnterFieldAnyone)
- {
- int maxLevel = -1;
- ActivateClass activateClass = new ActivateClass();
- activateClass.SetUpICardEffect("Delete 1 Digimon", CanUseCondition, card);
- activateClass.SetUpActivateClass(CanActivateCondition, ActivateCoroutine, -1, false, EffectDiscription());
- cardEffects.Add(activateClass);
- string EffectDiscription()
- {
- return "[All Turns] When you play another Digimon using an effect, delete 1 of your opponent's Digimon whose level is less than or equal to the played Digimon's level.";
- }
- bool PermanentCondition(Permanent permanent)
- {
- return CardEffectCommons.IsOwnerPermanent(permanent, card) &&
- permanent.IsDigimon &&
- permanent != card.PermanentOfThisCard();
- }
- bool CanSelectPermanentCondition(Permanent permanent)
- {
- if (CardEffectCommons.IsPermanentExistsOnOpponentBattleAreaDigimon(permanent, card))
- {
- if (permanent.TopCard.HasLevel)
- {
- if (permanent.Level <= maxLevel)
- {
- return true;
- }
- }
- }
- return false;
- }
- bool CanUseCondition(Hashtable hashtable)
- {
- if (CardEffectCommons.IsExistOnBattleArea(card))
- {
- if (CardEffectCommons.CanTriggerOnPermanentPlay(hashtable, PermanentCondition))
- {
- if (CardEffectCommons.IsByEffect(hashtable, null))
- {
- List<Permanent> permanents = CardEffectCommons.GetPlayedPermanentsFromEnterFieldHashtable(
- hashtable: hashtable,
- rootCondition: null);
- if (permanents != null)
- {
- List<int> levels = permanents
- .Filter(permanent => permanent != null && permanent.LevelJustAfterPlayed >= 0)
- .Map(permanent => permanent.LevelJustAfterPlayed);
- if (levels.Count >= 1)
- {
- maxLevel = levels.Max();
- }
- }
- return true;
- }
- }
- }
- return false;
- }
- bool CanActivateCondition(Hashtable hashtable)
- {
- if (CardEffectCommons.IsExistOnBattleArea(card))
- {
- if (CardEffectCommons.HasMatchConditionPermanent(CanSelectPermanentCondition))
- {
- return true;
- }
- }
- return false;
- }
- IEnumerator ActivateCoroutine(Hashtable _hashtable)
- {
- int maxCount = Math.Min(1, CardEffectCommons.MatchConditionPermanentCount(CanSelectPermanentCondition));
- SelectPermanentEffect selectPermanentEffect = GManager.instance.GetComponent<SelectPermanentEffect>();
- selectPermanentEffect.SetUp(
- selectPlayer: card.Owner,
- canTargetCondition: CanSelectPermanentCondition,
- canTargetCondition_ByPreSelecetedList: null,
- canEndSelectCondition: null,
- maxCount: maxCount,
- canNoSelect: false,
- canEndNotMax: false,
- selectPermanentCoroutine: null,
- afterSelectPermanentCoroutine: null,
- mode: SelectPermanentEffect.Mode.Destroy,
- cardEffect: activateClass);
- yield return ContinuousController.instance.StartCoroutine(selectPermanentEffect.Activate());
- }
- }
- return cardEffects;
- }
- }
|