ST15_13.cs 3.4 KB

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  1. using System.Collections;
  2. using System.Collections.Generic;
  3. using UnityEngine;
  4. using System.Linq;
  5. using Photon;
  6. using System;
  7. using Photon.Pun;
  8. public class ST15_13 : CEntity_Effect
  9. {
  10. public override List<ICardEffect> CardEffects(EffectTiming timing, CardSource card)
  11. {
  12. List<ICardEffect> cardEffects = new List<ICardEffect>();
  13. if (timing == EffectTiming.None)
  14. {
  15. cardEffects.Add(CardEffectFactory.BlockerSelfStaticEffect(isInheritedEffect: false, card: card, condition: null));
  16. }
  17. if (timing == EffectTiming.OnEnterFieldAnyone)
  18. {
  19. ActivateClass activateClass = new ActivateClass();
  20. activateClass.SetUpICardEffect("Delete 1 Digimon with 8 or less Cost", CanUseCondition, card);
  21. activateClass.SetUpActivateClass(CanActivateCondition, ActivateCoroutine, -1, false, EffectDiscription());
  22. cardEffects.Add(activateClass);
  23. string EffectDiscription()
  24. {
  25. return "[When Digivolving] Delete 1 of your opponent's Digimon with a play cost of 8 or less.";
  26. }
  27. bool CanSelectPermanentCondition(Permanent permanent)
  28. {
  29. if (CardEffectCommons.IsPermanentExistsOnOpponentBattleAreaDigimon(permanent, card))
  30. {
  31. if (permanent.TopCard.GetCostItself <= 8)
  32. {
  33. if (permanent.TopCard.HasPlayCost)
  34. {
  35. return true;
  36. }
  37. }
  38. }
  39. return false;
  40. }
  41. bool CanUseCondition(Hashtable hashtable)
  42. {
  43. return CardEffectCommons.CanTriggerWhenDigivolving(hashtable, card);
  44. }
  45. bool CanActivateCondition(Hashtable hashtable)
  46. {
  47. if (CardEffectCommons.IsExistOnBattleArea(card))
  48. {
  49. if (CardEffectCommons.HasMatchConditionPermanent(CanSelectPermanentCondition))
  50. {
  51. return true;
  52. }
  53. }
  54. return false;
  55. }
  56. IEnumerator ActivateCoroutine(Hashtable _hashtable)
  57. {
  58. if (CardEffectCommons.HasMatchConditionPermanent(CanSelectPermanentCondition))
  59. {
  60. int maxCount = Math.Min(1, CardEffectCommons.MatchConditionPermanentCount(CanSelectPermanentCondition));
  61. SelectPermanentEffect selectPermanentEffect = GManager.instance.GetComponent<SelectPermanentEffect>();
  62. selectPermanentEffect.SetUp(
  63. selectPlayer: card.Owner,
  64. canTargetCondition: CanSelectPermanentCondition,
  65. canTargetCondition_ByPreSelecetedList: null,
  66. canEndSelectCondition: null,
  67. maxCount: maxCount,
  68. canNoSelect: false,
  69. canEndNotMax: false,
  70. selectPermanentCoroutine: null,
  71. afterSelectPermanentCoroutine: null,
  72. mode: SelectPermanentEffect.Mode.Destroy,
  73. cardEffect: activateClass);
  74. yield return ContinuousController.instance.StartCoroutine(selectPermanentEffect.Activate());
  75. }
  76. }
  77. }
  78. return cardEffects;
  79. }
  80. }