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- using System;
- using System.Collections;
- using System.Collections.Generic;
- //High-Speed Plug-In H
- namespace DCGO.CardEffects.ST22
- {
- public class ST22_09 : CEntity_Effect
- {
- public override List<ICardEffect> CardEffects(EffectTiming timing, CardSource card)
- {
- List<ICardEffect> cardEffects = new List<ICardEffect>();
- #region Static Effects
- #region Ignore Color Requirement
- if (timing == EffectTiming.None)
- {
- IgnoreColorConditionClass ignoreColorConditionClass = new IgnoreColorConditionClass();
- ignoreColorConditionClass.SetUpICardEffect("Ignore color requirements", CanUseCondition, card);
- ignoreColorConditionClass.SetUpIgnoreColorConditionClass(cardCondition: CardCondition);
- cardEffects.Add(ignoreColorConditionClass);
- bool CanUseCondition(Hashtable hashtable)
- {
- return CardEffectCommons.HasMatchConditionOwnersPermanent(card, (permanent) => permanent.IsTamer);
- }
- bool CardCondition(CardSource cardSource)
- {
- return cardSource == card;
- }
- }
- #endregion
- #region Link Condition
- if (timing == EffectTiming.None)
- {
- static bool PermanentCondition(Permanent targetPermanent)
- {
- return targetPermanent.TopCard.HasLevel && targetPermanent.Level >= 3;
- }
- cardEffects.Add(CardEffectFactory.AddSelfLinkConditionStaticEffect(permanentCondition: PermanentCondition, linkCost: 2, card: card));
- }
- #endregion
- #region Link
- if (timing == EffectTiming.OnDeclaration)
- {
- cardEffects.Add(CardEffectFactory.LinkEffect(card));
- }
- #endregion
- #endregion
- #region Security
- if (timing == EffectTiming.SecuritySkill)
- {
- ActivateClass activateClass = new ActivateClass();
- activateClass.SetUpICardEffect("Delete opponent's lowest DP Digimon and add this card to hand", CanUseCondition, card);
- activateClass.SetUpActivateClass(null, ActivateCoroutine, -1, false, EffectDiscription());
- activateClass.SetIsSecurityEffect(true);
- cardEffects.Add(activateClass);
- string EffectDiscription()
- => "[Security] Until your turn ends, 1 of your opponent's Digimon or Tamers can't suspend. Then, add this card to the hand.";
- bool CanUseCondition(Hashtable hashtable)
- {
- return CardEffectCommons.CanTriggerSecurityEffect(hashtable, card);
- }
- bool CanSelectPermanentCondition(Permanent permanent)
- {
- return CardEffectCommons.IsPermanentExistsOnOpponentBattleArea(permanent, card)
- && (permanent.IsTamer || permanent.IsDigimon);
- }
- IEnumerator ActivateCoroutine(Hashtable _hashtable)
- {
- if (CardEffectCommons.HasMatchConditionOpponentsPermanent(card, CanSelectPermanentCondition))
- {
- Permanent selectedPermanent = null;
- int maxCount = Math.Min(1, CardEffectCommons.MatchConditionPermanentCount(CanSelectPermanentCondition));
- SelectPermanentEffect selectPermanentEffect = GManager.instance.GetComponent<SelectPermanentEffect>();
- selectPermanentEffect.SetUp(
- selectPlayer: card.Owner,
- canTargetCondition: CanSelectPermanentCondition,
- canTargetCondition_ByPreSelecetedList: null,
- canEndSelectCondition: null,
- maxCount: maxCount,
- canNoSelect: false,
- canEndNotMax: false,
- selectPermanentCoroutine: SelectPermanentCoroutine,
- afterSelectPermanentCoroutine: null,
- mode: SelectPermanentEffect.Mode.Custom,
- cardEffect: activateClass);
- IEnumerator SelectPermanentCoroutine(Permanent permanent)
- {
- selectedPermanent = permanent;
- yield return null;
- }
- yield return ContinuousController.instance.StartCoroutine(selectPermanentEffect.Activate());
- if (selectedPermanent != null) yield return ContinuousController.instance.StartCoroutine(CardEffectCommons.GainCanNotSuspend(
- targetPermanent: selectedPermanent,
- effectDuration: EffectDuration.UntilOwnerTurnEnd,
- activateClass: activateClass,
- condition: null,
- effectName: "Can not suspend"));
- }
- yield return ContinuousController.instance.StartCoroutine(CardEffectCommons.AddThisCardToHand(card, activateClass));
- }
- }
- #endregion
- #region Main
- if (timing == EffectTiming.OptionSkill)
- {
- ActivateClass activateClass = new ActivateClass();
- activateClass.SetUpICardEffect("You may link this to 1 digimon. Then, 1 opponent digimon or tamers cant suspend until their turn ends", CanUseCondition, card);
- activateClass.SetUpActivateClass(null, ActivateCoroutine, -1, false, EffectDiscription());
- cardEffects.Add(activateClass);
- string EffectDiscription()
- => "[Main] You may link this card to 1 of your Digimon without paying the cost. Then, 1 of your opponent's Digimon or Tamers can't suspend until their turn ends.";
- bool CanUseCondition(Hashtable hashtable)
- => CardEffectCommons.CanTriggerOptionMainEffect(hashtable, card);
- bool CanSelectPermanentCondition(Permanent permanent)
- {
- return CardEffectCommons.IsPermanentExistsOnOwnerBattleAreaDigimon(permanent, card) &&
- card.CanLinkToTargetPermanent(permanent, false);
- }
- bool CanSelectOpponentPermamentCondition(Permanent permanent)
- {
- return CardEffectCommons.IsPermanentExistsOnOpponentBattleArea(permanent, card)
- && (permanent.IsTamer || permanent.IsDigimon);
- }
- IEnumerator ActivateCoroutine(Hashtable _hashtable)
- {
- #region Select Digimon To Link
- if (CardEffectCommons.HasMatchConditionPermanent(CanSelectPermanentCondition))
- {
- Permanent selectedPermanent = null;
- SelectPermanentEffect selectPermanentEffect = GManager.instance.GetComponent<SelectPermanentEffect>();
- selectPermanentEffect.SetUp(
- selectPlayer: card.Owner,
- canTargetCondition: CanSelectPermanentCondition,
- canTargetCondition_ByPreSelecetedList: null,
- canEndSelectCondition: null,
- maxCount: 1,
- canNoSelect: true,
- canEndNotMax: false,
- selectPermanentCoroutine: SelectPermanentCoroutine,
- afterSelectPermanentCoroutine: null,
- mode: SelectPermanentEffect.Mode.Custom,
- cardEffect: activateClass);
- selectPermanentEffect.SetUpCustomMessage("Select 1 Digimon to link.", "The opponent is selecting 1 Digimon to link.");
- yield return ContinuousController.instance.StartCoroutine(selectPermanentEffect.Activate());
- IEnumerator SelectPermanentCoroutine(Permanent permanent)
- {
- selectedPermanent = permanent;
- yield return null;
- }
- if (selectedPermanent != null) yield return ContinuousController.instance.StartCoroutine(selectedPermanent.AddLinkCard(card, activateClass));
- }
- #endregion
- #region Freeze Digimon or Tamer
- if (CardEffectCommons.HasMatchConditionOpponentsPermanent(card, CanSelectOpponentPermamentCondition))
- {
- Permanent selectedPermanent = null;
- int maxCount = Math.Min(1, CardEffectCommons.MatchConditionPermanentCount(CanSelectOpponentPermamentCondition));
- SelectPermanentEffect selectPermanentEffect = GManager.instance.GetComponent<SelectPermanentEffect>();
- selectPermanentEffect.SetUp(
- selectPlayer: card.Owner,
- canTargetCondition: CanSelectOpponentPermamentCondition,
- canTargetCondition_ByPreSelecetedList: null,
- canEndSelectCondition: null,
- maxCount: maxCount,
- canNoSelect: false,
- canEndNotMax: false,
- selectPermanentCoroutine: SelectPermanentCoroutine,
- afterSelectPermanentCoroutine: null,
- mode: SelectPermanentEffect.Mode.Custom,
- cardEffect: activateClass);
- IEnumerator SelectPermanentCoroutine(Permanent permanent)
- {
- selectedPermanent = permanent;
- yield return null;
- }
- yield return ContinuousController.instance.StartCoroutine(selectPermanentEffect.Activate());
- if (selectedPermanent != null) yield return ContinuousController.instance.StartCoroutine(CardEffectCommons.GainCanNotSuspend(
- targetPermanent: selectedPermanent,
- effectDuration: EffectDuration.UntilOpponentTurnEnd,
- activateClass: activateClass,
- condition: null,
- effectName: "Can not suspend"));
- }
- #endregion
- }
- }
- #endregion
- #region Link ESS
- if (timing == EffectTiming.None)
- {
- cardEffects.Add(CardEffectFactory.JammingSelfStaticEffect(isInheritedEffect: false, card: card, condition: null, isLinkedEffect: true));
- }
- #endregion
- return cardEffects;
- }
- }
- }
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