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- using System;
- using System.Collections;
- using System.Collections.Generic;
- using System.Linq;
- // Lilamon
- namespace DCGO.CardEffects.ST24
- {
- public class ST24_10 : CEntity_Effect
- {
- public override List<ICardEffect> CardEffects(EffectTiming timing, CardSource card)
- {
- List<ICardEffect> cardEffects = new List<ICardEffect>();
- #region Alt Digivolution Condition
- if (timing == EffectTiming.None)
- {
- static bool PermanentCondition(Permanent targetPermanent)
- {
- return targetPermanent.TopCard.EqualsTraits("DATA SQUAD");
- }
- cardEffects.Add(CardEffectFactory.AddSelfDigivolutionRequirementStaticEffect(level: 4, permanentCondition: PermanentCondition, digivolutionCost: 3, ignoreDigivolutionRequirement: false, card: card, condition: null));
- }
- #endregion
- #region Shared OP/WD/WA
- string SharedEffectName = "Suspend 1 enemy Digimon/Tamer, by trashing 2 bottom face-down cards from your Tamers, may digivolve into a [DATA SQUAD] in the hand for free";
- string SharedEffectHash = "ST24_10_SharedEffect";
- CardEffectFactory.ActivateClassesForSharedEffects
- (ref cardEffects, timing, card,
- SharedEffectName,
- SharedActivateCoroutine,
- SharedEffectDescription,
- optional: false,
- maxCountPerTurn: 1,
- hashValue: SharedEffectHash,
- onPlay: true,
- whenDigivolving: true,
- whenAttacking: true);
- string SharedEffectDescription(string tag) => $"[{tag}] [Once Per Turn] Suspend 1 of your opponent's Digimon or Tamers. It can't unsuspend until their turn ends. Then, by trashing 2 bottom face-down cards from under any of your Tamers, this Digimon may digivolve into a [DATA SQUAD] trait Digimon card in the hand without paying the cost.";
- bool CanSelectPermanentConditionForSuspend(Permanent permanent)
- {
- return CardEffectCommons.IsPermanentExistsOnOpponentBattleArea(permanent, card)
- && (permanent.IsDigimon
- || permanent.IsTamer);
- }
- bool TamerWithOneFaceDownSource(Permanent permanent)
- {
- return CardEffectCommons.IsPermanentExistsOnOwnerBattleAreaTamer(permanent, card)
- && permanent.DigivolutionCards.Any(CanSelectTrashSourceCardCondition);
- }
- bool TamerWith2OrMoreFaceDownSources(Permanent permanent)
- {
- return CardEffectCommons.IsPermanentExistsOnOwnerBattleAreaTamer(permanent, card)
- && permanent.DigivolutionCards.Count(CanSelectTrashSourceCardCondition) > 1;
- }
- bool CanSelectTrashSourceCardCondition(CardSource cardSource)
- {
- return cardSource.IsFlipped;
- }
- IEnumerator SharedActivateCoroutine(Hashtable hashtable, ActivateClass activateClass)
- {
- int maxCount = Math.Min(1, CardEffectCommons.MatchConditionPermanentCount(CanSelectPermanentConditionForSuspend));
- SelectPermanentEffect selectPermanentEffect = GManager.instance.GetComponent<SelectPermanentEffect>();
- selectPermanentEffect.SetUp(
- selectPlayer: card.Owner,
- canTargetCondition: CanSelectPermanentConditionForSuspend,
- canTargetCondition_ByPreSelecetedList: null,
- canEndSelectCondition: null,
- maxCount: maxCount,
- canNoSelect: false,
- canEndNotMax: false,
- selectPermanentCoroutine: SelectPermanentCoroutine,
- afterSelectPermanentCoroutine: null,
- mode: SelectPermanentEffect.Mode.Custom,
- cardEffect: activateClass);
- selectPermanentEffect.SetUpCustomMessage("Select 1 Digimon/Tamer to suspend and give can't unsuspend", "The opponent is selecting 1 Digimon/Tamer to suspend and give can't unsuspend");
- IEnumerator SelectPermanentCoroutine(Permanent permanent)
- {
- List<Permanent> _targetPermanents = new List<Permanent>();
- Permanent selectedPermanent = permanent;
- _targetPermanents.Add(selectedPermanent);
- if (selectedPermanent != null)
- {
- yield return ContinuousController.instance.StartCoroutine(new SuspendPermanentsClass(_targetPermanents, CardEffectCommons.CardEffectHashtable(activateClass)).Tap());
- CanNotUnsuspendClass canNotUnsuspendClass = new CanNotUnsuspendClass();
- canNotUnsuspendClass.SetUpICardEffect("Can't Unsuspend", CanUseCondition1, card);
- canNotUnsuspendClass.SetUpCanNotUntapClass(PermanentCondition: PermanentCondition);
- selectedPermanent.UntilOwnerTurnEndEffects.Add((_timing) => canNotUnsuspendClass);
- if (!selectedPermanent.TopCard.CanNotBeAffected(activateClass))
- {
- yield return ContinuousController.instance.StartCoroutine(GManager.instance.GetComponent<Effects>().CreateDebuffEffect(selectedPermanent));
- }
- bool CanUseCondition1(Hashtable hashtable)
- {
- return selectedPermanent.TopCard != null
- && !selectedPermanent.TopCard.CanNotBeAffected(activateClass);
- }
- bool PermanentCondition(Permanent permanent)
- {
- return permanent == selectedPermanent;
- }
- }
- }
- yield return ContinuousController.instance.StartCoroutine(selectPermanentEffect.Activate());
- if (CardEffectCommons.HasMatchConditionPermanent(TamerWith2OrMoreFaceDownSources) || CardEffectCommons.MatchConditionPermanentCount(TamerWithOneFaceDownSource) > 1)
- {
- bool trashed = false;
- SelectPermanentEffect selectPermanentEffect1 = GManager.instance.GetComponent<SelectPermanentEffect>();
- int maxCount1 = Math.Min(2, CardEffectCommons.MatchConditionPermanentCount(TamerWithOneFaceDownSource));
- selectPermanentEffect1.SetUp(
- selectPlayer: card.Owner,
- canTargetCondition: TamerWithOneFaceDownSource,
- canTargetCondition_ByPreSelecetedList: null,
- canEndSelectCondition: CanEndSelectCondition,
- maxCount: maxCount1,
- canNoSelect: true,
- canEndNotMax: true,
- selectPermanentCoroutine: null,
- afterSelectPermanentCoroutine: AfterSelectPermanentCoroutine,
- mode: SelectPermanentEffect.Mode.Custom,
- cardEffect: activateClass);
- selectPermanentEffect1.SetUpCustomMessage("Select all Tamer(s) to trash bottom face-down cards from", "The opponent is selecting Tamer(s) to trash bottom face-down cards from");
- yield return ContinuousController.instance.StartCoroutine(selectPermanentEffect1.Activate());
- bool CanEndSelectCondition(List<Permanent> permanents)
- {
- return permanents.Count == 2
- || (permanents.Count > 0
- && permanents[0].DigivolutionCards.Count(CanSelectTrashSourceCardCondition) >= 2);
- }
- IEnumerator AfterSelectPermanentCoroutine(List<Permanent> permanents)
- {
- if (permanents.Count == 1)
- {
- trashed = true;
- yield return ContinuousController.instance.StartCoroutine(CardEffectCommons.TrashDigivolutionCardsFromTopOrBottom(targetPermanent: permanents[0], trashCount: 2, isFromTop: false, activateClass: activateClass, CanSelectTrashSourceCardCondition));
- }
- else if (permanents.Count == 2)
- {
- trashed = true;
- foreach (Permanent selectedPermanent in permanents)
- yield return ContinuousController.instance.StartCoroutine(CardEffectCommons.TrashDigivolutionCardsFromTopOrBottom(targetPermanent: selectedPermanent, trashCount: 1, isFromTop: false, activateClass: activateClass, CanSelectTrashSourceCardCondition));
- }
- }
- if (trashed)
- {
- bool CanSelectCardCondition(CardSource cardSource)
- {
- return cardSource.EqualsTraits("DATA SQUAD");
- }
- yield return ContinuousController.instance.StartCoroutine(CardEffectCommons.DigivolveIntoHandOrTrashCard(
- targetPermanent: card.PermanentOfThisCard(),
- cardCondition: CanSelectCardCondition,
- payCost: false,
- reduceCostTuple: null,
- fixedCostTuple: null,
- ignoreDigivolutionRequirementFixedCost: -1,
- isHand: true, activateClass: activateClass,
- successProcess: null));
- }
- }
- }
- #endregion
- #region Inherited
- if (timing == EffectTiming.WhenRemoveField)
- {
- ActivateClass activateClass = new ActivateClass();
- activateClass.SetUpICardEffect("Trash the bottom face-down card from 1 Tamer to not leave", CanUseCondition, card);
- activateClass.SetUpActivateClass(CanActivateCondition, ActivateCoroutine, 1, true, EffectDescription());
- activateClass.SetHashString("ST24_10_Inherited");
- activateClass.SetIsInheritedEffect(true);
- cardEffects.Add(activateClass);
- string EffectDescription()
- {
- return "[All Turns] [Once Per Turn] When this Digimon with [Rosemon] in its name or the [DATA SQUAD] trait would leave the battle area, by trashing the bottom face-down card from under any of your Tamers, it doesn't leave.";
- }
- bool CanUseCondition(Hashtable hashtable)
- {
- return CardEffectCommons.IsExistOnBattleAreaDigimon(card)
- && (card.PermanentOfThisCard().TopCard.ContainsCardName("Rosemon")
- || card.PermanentOfThisCard().TopCard.EqualsTraits("DATA SQUAD"))
- && CardEffectCommons.CanTriggerWhenRemoveField(hashtable, card);
- }
- bool CanActivateCondition(Hashtable hashtable)
- {
- return CardEffectCommons.IsExistOnBattleAreaDigimon(card)
- && CardEffectCommons.HasMatchConditionPermanent(TamerWithOneFaceDownSource);
- }
- IEnumerator ActivateCoroutine(Hashtable hashtable)
- {
- if (CardEffectCommons.HasMatchConditionPermanent(TamerWithOneFaceDownSource))
- {
- Permanent thisCardPermanent = card.PermanentOfThisCard();
- SelectPermanentEffect selectPermanentEffect = GManager.instance.GetComponent<SelectPermanentEffect>();
- selectPermanentEffect.SetUp(
- selectPlayer: card.Owner,
- canTargetCondition: TamerWithOneFaceDownSource,
- canTargetCondition_ByPreSelecetedList: null,
- canEndSelectCondition: null,
- maxCount: 1,
- canNoSelect: true,
- canEndNotMax: false,
- selectPermanentCoroutine: SelectPermanentCoroutine,
- afterSelectPermanentCoroutine: null,
- mode: SelectPermanentEffect.Mode.Custom,
- cardEffect: activateClass);
- selectPermanentEffect.SetUpCustomMessage("Select 1 Tamer to trash 1 bottom face-down card from", "The opponent is selecting 1 Tamer to trash 1 bottom face-down card from");
- yield return ContinuousController.instance.StartCoroutine(selectPermanentEffect.Activate());
- IEnumerator SelectPermanentCoroutine(Permanent permanent)
- {
- yield return ContinuousController.instance.StartCoroutine(CardEffectCommons.TrashDigivolutionCardsFromTopOrBottom(targetPermanent: new List<Permanent>() { permanent }[0], trashCount: 1, isFromTop: false, activateClass: activateClass, CanSelectTrashSourceCardCondition));
- thisCardPermanent.willBeRemoveField = false;
- thisCardPermanent.HideDeleteEffect();
- thisCardPermanent.HideHandBounceEffect();
- thisCardPermanent.HideDeckBounceEffect();
- thisCardPermanent.HideWillRemoveFieldEffect();
- yield return null;
- }
- }
- }
- }
- #endregion
- return cardEffects;
- }
- }
- }
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