ST3_08.cs 3.6 KB

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  1. using System.Collections;
  2. using System.Collections.Generic;
  3. using UnityEngine;
  4. using System.Linq;
  5. using Photon;
  6. using System;
  7. using Photon.Pun;
  8. public class ST3_08 : CEntity_Effect
  9. {
  10. public override List<ICardEffect> CardEffects(EffectTiming timing, CardSource card)
  11. {
  12. List<ICardEffect> cardEffects = new List<ICardEffect>();
  13. if (timing == EffectTiming.OnAllyAttack)
  14. {
  15. ActivateClass activateClass = new ActivateClass();
  16. activateClass.SetUpICardEffect("DP -1000", CanUseCondition, card);
  17. activateClass.SetUpActivateClass(CanActivateCondition, ActivateCoroutine, -1, false, EffectDiscription());
  18. activateClass.SetIsInheritedEffect(true);
  19. cardEffects.Add(activateClass);
  20. string EffectDiscription()
  21. {
  22. return "[When Attacking] 1 of your opponent's Digimon gets -1000 DP for the turn.";
  23. }
  24. bool CanSelectPermanentCondition(Permanent permanent)
  25. {
  26. return CardEffectCommons.IsPermanentExistsOnOpponentBattleAreaDigimon(permanent, card);
  27. }
  28. bool CanUseCondition(Hashtable hashtable)
  29. {
  30. return CardEffectCommons.CanTriggerOnAttack(hashtable, card);
  31. }
  32. bool CanActivateCondition(Hashtable hashtable)
  33. {
  34. if (CardEffectCommons.IsExistOnBattleArea(card))
  35. {
  36. if (CardEffectCommons.HasMatchConditionPermanent(CanSelectPermanentCondition))
  37. {
  38. return true;
  39. }
  40. }
  41. return false;
  42. }
  43. IEnumerator ActivateCoroutine(Hashtable _hashtable)
  44. {
  45. if (CardEffectCommons.HasMatchConditionPermanent(CanSelectPermanentCondition))
  46. {
  47. int maxCount = Math.Min(1, CardEffectCommons.MatchConditionPermanentCount(CanSelectPermanentCondition));
  48. SelectPermanentEffect selectPermanentEffect = GManager.instance.GetComponent<SelectPermanentEffect>();
  49. selectPermanentEffect.SetUp(
  50. selectPlayer: card.Owner,
  51. canTargetCondition: CanSelectPermanentCondition,
  52. canTargetCondition_ByPreSelecetedList: null,
  53. canEndSelectCondition: null,
  54. maxCount: maxCount,
  55. canNoSelect: false,
  56. canEndNotMax: false,
  57. selectPermanentCoroutine: SelectPermanentCoroutine,
  58. afterSelectPermanentCoroutine: null,
  59. mode: SelectPermanentEffect.Mode.Custom,
  60. cardEffect: activateClass);
  61. selectPermanentEffect.SetUpCustomMessage(
  62. "Select 1 Digimon that will get DP -1000.",
  63. "The opponent is selecting 1 Digimon that will get DP -1000.");
  64. yield return ContinuousController.instance.StartCoroutine(selectPermanentEffect.Activate());
  65. IEnumerator SelectPermanentCoroutine(Permanent permanent)
  66. {
  67. yield return ContinuousController.instance.StartCoroutine(CardEffectCommons.ChangeDigimonDP(
  68. targetPermanent: permanent,
  69. changeValue: -1000,
  70. effectDuration: EffectDuration.UntilEachTurnEnd,
  71. activateClass: activateClass));
  72. }
  73. }
  74. }
  75. }
  76. return cardEffects;
  77. }
  78. }