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- using System.Collections;
- using System.Collections.Generic;
- using UnityEngine;
- using System.Linq;
- using Photon;
- using System;
- using Photon.Pun;
- public class ST7_12 : CEntity_Effect
- {
- public override List<ICardEffect> CardEffects(EffectTiming timing, CardSource card)
- {
- List<ICardEffect> cardEffects = new List<ICardEffect>();
- if (timing == EffectTiming.OptionSkill)
- {
- ActivateClass activateClass = new ActivateClass();
- activateClass.SetUpICardEffect(card.BaseENGCardNameFromEntity, CanUseCondition, card);
- activateClass.SetUpActivateClass(null, ActivateCoroutine, -1, false, EffectDiscription());
- cardEffects.Add(activateClass);
- string EffectDiscription()
- {
- return "[Main] Choose any number of your opponent's Digimon whose total DP adds up to 8000 or less and delete them.";
- }
- bool CanSelectPermanentCondition(Permanent permanent)
- {
- if (CardEffectCommons.IsPermanentExistsOnOpponentBattleAreaDigimon(permanent, card))
- {
- if (permanent.DP <= card.Owner.MaxDP_DeleteEffect(8000, activateClass))
- {
- return true;
- }
- }
- return false;
- }
- bool CanUseCondition(Hashtable hashtable)
- {
- return CardEffectCommons.CanTriggerOptionMainEffect(hashtable, card);
- }
- IEnumerator ActivateCoroutine(Hashtable _hashtable)
- {
- if (CardEffectCommons.HasMatchConditionPermanent(CanSelectPermanentCondition))
- {
- int maxCount = Math.Min(card.Owner.Enemy.GetBattleAreaDigimons().Count(CanSelectPermanentCondition), CardEffectCommons.MatchConditionPermanentCount(CanSelectPermanentCondition));
- SelectPermanentEffect selectPermanentEffect = GManager.instance.GetComponent<SelectPermanentEffect>();
- selectPermanentEffect.SetUp(
- selectPlayer: card.Owner,
- canTargetCondition: CanSelectPermanentCondition,
- canTargetCondition_ByPreSelecetedList: CanTargetCondition_ByPreSelecetedList,
- canEndSelectCondition: CanEndSelectCondition,
- maxCount: maxCount,
- canNoSelect: false,
- canEndNotMax: true,
- selectPermanentCoroutine: null,
- afterSelectPermanentCoroutine: null,
- mode: SelectPermanentEffect.Mode.Destroy,
- cardEffect: activateClass);
- yield return ContinuousController.instance.StartCoroutine(selectPermanentEffect.Activate());
- bool CanEndSelectCondition(List<Permanent> permanents)
- {
- if (permanents.Count <= 0)
- {
- return false;
- }
- int sumDP = 0;
- foreach (Permanent permanent1 in permanents)
- {
- sumDP += permanent1.DP;
- }
- if (sumDP > card.Owner.MaxDP_DeleteEffect(8000, activateClass))
- {
- return false;
- }
- return true;
- }
- bool CanTargetCondition_ByPreSelecetedList(List<Permanent> permanents, Permanent permanent)
- {
- int sumDP = 0;
- foreach (Permanent permanent1 in permanents)
- {
- sumDP += permanent1.DP;
- }
- sumDP += permanent.DP;
- if (sumDP > card.Owner.MaxDP_DeleteEffect(8000, activateClass))
- {
- return false;
- }
- return true;
- }
- }
- }
- }
- if (timing == EffectTiming.SecuritySkill)
- {
- ActivateClass activateClass = new ActivateClass();
- activateClass.SetUpICardEffect($"Delete Digimon whose total DP adds up to 8000 or less", CanUseCondition, card);
- activateClass.SetUpActivateClass(null, ActivateCoroutine, -1, false, EffectDiscription());
- activateClass.SetIsSecurityEffect(true);
- cardEffects.Add(activateClass);
- string EffectDiscription()
- {
- return "[Security] Choose any number of your opponent's Digimon whose total DP adds up to 8000 or less and delete them.";
- }
- bool CanSelectPermanentCondition(Permanent permanent)
- {
- if (CardEffectCommons.IsPermanentExistsOnOpponentBattleAreaDigimon(permanent, card))
- {
- if (permanent.DP <= card.Owner.MaxDP_DeleteEffect(8000, activateClass))
- {
- return true;
- }
- }
- return false;
- }
- bool CanUseCondition(Hashtable hashtable)
- {
- return CardEffectCommons.CanTriggerSecurityEffect(hashtable, card);
- }
- IEnumerator ActivateCoroutine(Hashtable _hashtable)
- {
- if (CardEffectCommons.HasMatchConditionPermanent(CanSelectPermanentCondition))
- {
- int maxCount = Math.Min(card.Owner.Enemy.GetBattleAreaDigimons().Count(CanSelectPermanentCondition), CardEffectCommons.MatchConditionPermanentCount(CanSelectPermanentCondition));
- SelectPermanentEffect selectPermanentEffect = GManager.instance.GetComponent<SelectPermanentEffect>();
- selectPermanentEffect.SetUp(
- selectPlayer: card.Owner,
- canTargetCondition: CanSelectPermanentCondition,
- canTargetCondition_ByPreSelecetedList: CanTargetCondition_ByPreSelecetedList,
- canEndSelectCondition: CanEndSelectCondition,
- maxCount: maxCount,
- canNoSelect: false,
- canEndNotMax: true,
- selectPermanentCoroutine: null,
- afterSelectPermanentCoroutine: null,
- mode: SelectPermanentEffect.Mode.Destroy,
- cardEffect: activateClass);
- yield return ContinuousController.instance.StartCoroutine(selectPermanentEffect.Activate());
- bool CanEndSelectCondition(List<Permanent> permanents)
- {
- if (permanents.Count <= 0)
- {
- return false;
- }
- int sumDP = 0;
- foreach (Permanent permanent1 in permanents)
- {
- sumDP += permanent1.DP;
- }
- if (sumDP > card.Owner.MaxDP_DeleteEffect(8000, activateClass))
- {
- return false;
- }
- return true;
- }
- bool CanTargetCondition_ByPreSelecetedList(List<Permanent> permanents, Permanent permanent)
- {
- int sumDP = 0;
- foreach (Permanent permanent1 in permanents)
- {
- sumDP += permanent1.DP;
- }
- sumDP += permanent.DP;
- if (sumDP > card.Owner.MaxDP_DeleteEffect(8000, activateClass))
- {
- return false;
- }
- return true;
- }
- }
- }
- }
- return cardEffects;
- }
- }
|