GameContextDeterminarion.cs 16 KB

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  1. using System.Collections;
  2. using System.Collections.Generic;
  3. using System;
  4. using System.Linq;
  5. using UnityEngine;
  6. public partial class CardEffectCommons
  7. {
  8. #region Whether the card is in the field
  9. public static bool IsExistOnField(CardSource card)
  10. {
  11. if(card != null)
  12. {
  13. if (card.PermanentOfThisCard() != null)
  14. {
  15. return true;
  16. }
  17. }
  18. return false;
  19. }
  20. #endregion
  21. #region Whether the card is in the Breeding Area
  22. public static bool IsExistOnBreedingArea(CardSource card)
  23. {
  24. if (IsExistOnField(card))
  25. {
  26. if (card.Owner.GetBreedingAreaPermanents().Contains(card.PermanentOfThisCard()))
  27. {
  28. return true;
  29. }
  30. }
  31. return false;
  32. }
  33. #endregion
  34. #region Whether the card is Digimon and in the Breeding Area
  35. public static bool IsExistOnBreedingAreaDigimon(CardSource card)
  36. {
  37. if (IsExistOnField(card))
  38. {
  39. if (card.Owner.GetBreedingAreaPermanents().Contains(card.PermanentOfThisCard()))
  40. {
  41. if (card.PermanentOfThisCard().IsDigimon)
  42. {
  43. return true;
  44. }
  45. }
  46. }
  47. return false;
  48. }
  49. #endregion
  50. #region Whether the card is in the Battle Area
  51. public static bool IsExistOnBattleArea(CardSource card)
  52. {
  53. if (IsExistOnField(card))
  54. {
  55. if (card.Owner.GetBattleAreaPermanents().Contains(card.PermanentOfThisCard()))
  56. {
  57. return true;
  58. }
  59. }
  60. return false;
  61. }
  62. #endregion
  63. #region Whether the card is Digimon and in the Battle Area
  64. public static bool IsExistOnBattleAreaDigimon(CardSource card)
  65. {
  66. if (IsExistOnBattleArea(card))
  67. {
  68. if (card.Owner.GetBattleAreaDigimons().Contains(card.PermanentOfThisCard()))
  69. {
  70. return true;
  71. }
  72. }
  73. return false;
  74. }
  75. #endregion
  76. #region Whether the card is in hand
  77. public static bool IsExistOnHand(CardSource card)
  78. {
  79. if (card.Owner.HandCards.Contains(card))
  80. {
  81. return true;
  82. }
  83. return false;
  84. }
  85. #endregion
  86. #region Whether the card is Linked
  87. public static bool IsExistLinked(CardSource card)
  88. {
  89. if (IsExistOnField(card))
  90. return card.PermanentOfThisCard().LinkedCards.Contains(card);
  91. return false;
  92. }
  93. #endregion
  94. #region Whether the card is in trash
  95. public static bool IsExistOnTrash(CardSource card)
  96. {
  97. if (card.Owner.TrashCards.Contains(card))
  98. {
  99. return true;
  100. }
  101. return false;
  102. }
  103. #endregion
  104. #region Whether the card is in Executing Area
  105. public static bool IsExistOnExecutingArea(CardSource card)
  106. {
  107. if (card.Owner.ExecutingCards.Contains(card))
  108. {
  109. return true;
  110. }
  111. return false;
  112. }
  113. #endregion
  114. #region Whether the card is in Security Area
  115. public static bool IsExistInSecurity(CardSource card, bool isFlipped = false)
  116. {
  117. if (card.Owner.SecurityCards.Contains(card))
  118. return card.IsFlipped == isFlipped;
  119. return false;
  120. }
  121. #endregion
  122. #region Whether the card Can be played as a new permanent
  123. public static bool CanPlayAsNewPermanent(
  124. CardSource cardSource,
  125. bool payCost,
  126. ICardEffect cardEffect,
  127. SelectCardEffect.Root root = SelectCardEffect.Root.Hand,
  128. bool isBreedingArea = false,
  129. bool isPlayOption = false,
  130. int fixedCost = -1) =>
  131. cardSource != null &&
  132. (isPlayOption || !cardSource.IsOption) &&
  133. !GManager.instance.GetComponent<SelectDigiXrosClass>().selectedDigicrossCards.Contains(cardSource)
  134. && cardSource.Owner.fieldCardFrames.Some((frame) =>
  135. frame.IsEmptyFrame()
  136. && cardSource.CanPlayCardTargetFrame(frame, payCost, cardEffect, root, isBreedingArea: isBreedingArea, fixedCost:fixedCost));
  137. #endregion
  138. #region Whether the permanent is in the Battle Area
  139. public static bool IsPermanentExistsOnBattleArea(Permanent permanent)
  140. {
  141. if (permanent != null)
  142. {
  143. if (permanent.TopCard != null)
  144. {
  145. if (permanent.TopCard.Owner.GetBattleAreaPermanents().Contains(permanent))
  146. {
  147. return true;
  148. }
  149. }
  150. }
  151. return false;
  152. }
  153. #endregion
  154. #region Whether the permanent is in the Breeding Area
  155. public static bool IsPermanentExistsOnBreedingArea(Permanent permanent)
  156. {
  157. if (permanent != null)
  158. {
  159. if (permanent.TopCard != null)
  160. {
  161. if (permanent.TopCard.Owner.GetBreedingAreaPermanents().Contains(permanent))
  162. {
  163. return true;
  164. }
  165. }
  166. }
  167. return false;
  168. }
  169. #endregion
  170. #region Whether the permanent is card's owner's
  171. public static bool IsOwnerPermanent(Permanent permanent, CardSource card)
  172. {
  173. if (permanent != null)
  174. {
  175. if (permanent.TopCard != null)
  176. {
  177. if (card != null)
  178. {
  179. if (permanent.TopCard.Owner == card.Owner)
  180. {
  181. return true;
  182. }
  183. }
  184. }
  185. }
  186. return false;
  187. }
  188. #endregion
  189. #region Whether the permanent is card's owner's opponent's
  190. public static bool IsOpponentPermanent(Permanent permanent, CardSource card)
  191. {
  192. if (permanent != null)
  193. {
  194. if (permanent.TopCard != null)
  195. {
  196. if (permanent.TopCard.Owner == card.Owner.Enemy)
  197. {
  198. return true;
  199. }
  200. }
  201. }
  202. return false;
  203. }
  204. #endregion
  205. #region Whether the permanent is in the card's owner's Battle Area
  206. public static bool IsPermanentExistsOnOwnerBattleArea(Permanent permanent, CardSource card)
  207. {
  208. if (IsPermanentExistsOnBattleArea(permanent))
  209. {
  210. if (IsOwnerPermanent(permanent, card))
  211. {
  212. return true;
  213. }
  214. }
  215. return false;
  216. }
  217. #endregion
  218. #region Whether the permanent is in the card's owner's opponent's Battle Area
  219. public static bool IsPermanentExistsOnOpponentBattleArea(Permanent permanent, CardSource card)
  220. {
  221. if (IsPermanentExistsOnBattleArea(permanent))
  222. {
  223. if (IsOpponentPermanent(permanent, card))
  224. {
  225. return true;
  226. }
  227. }
  228. return false;
  229. }
  230. #endregion
  231. #region Whether the permanent is in the card's owner's Breeding Area
  232. public static bool IsPermanentExistsOnOwnerBreedingArea(Permanent permanent, CardSource card)
  233. {
  234. if (IsPermanentExistsOnBreedingArea(permanent))
  235. {
  236. if (IsOwnerPermanent(permanent, card))
  237. {
  238. return true;
  239. }
  240. }
  241. return false;
  242. }
  243. #endregion
  244. #region Whether the permanent is in the card's owner's opponent's Breeding Area
  245. public static bool IsPermanentExistsOnOpponentBreedingArea(Permanent permanent, CardSource card)
  246. {
  247. if (IsPermanentExistsOnBreedingArea(permanent))
  248. {
  249. if (IsOpponentPermanent(permanent, card))
  250. {
  251. return true;
  252. }
  253. }
  254. return false;
  255. }
  256. #endregion
  257. #region Whether the permanent is Digimon and in the card's owner's Battle Area
  258. public static bool IsPermanentExistsOnBattleAreaDigimon(Permanent permanent)
  259. {
  260. if (IsPermanentExistsOnBattleArea(permanent))
  261. {
  262. if (permanent.IsDigimon)
  263. {
  264. return true;
  265. }
  266. }
  267. return false;
  268. }
  269. #endregion
  270. #region Whether the permanent is Digimon and in the card's owner's Battle Area
  271. public static bool IsPermanentExistsOnOwnerBattleAreaDigimon(Permanent permanent, CardSource card)
  272. {
  273. if (IsPermanentExistsOnOwnerBattleArea(permanent, card))
  274. {
  275. if (permanent.IsDigimon)
  276. {
  277. return true;
  278. }
  279. }
  280. return false;
  281. }
  282. #endregion
  283. #region Whether the permanent is Digimon and in the card's owner's opponent's Battle Area
  284. public static bool IsPermanentExistsOnOpponentBattleAreaDigimon(Permanent permanent, CardSource card)
  285. {
  286. if (IsPermanentExistsOnOpponentBattleArea(permanent, card))
  287. {
  288. if (permanent.IsDigimon)
  289. {
  290. return true;
  291. }
  292. }
  293. return false;
  294. }
  295. #endregion
  296. #region How many permanents there are in the Battle Area that satisfy the condition
  297. public static int MatchConditionPermanentCount(Func<Permanent, bool> CanSelectPermanentCondition, bool isContainBreedingArea = false)
  298. {
  299. if (isContainBreedingArea)
  300. {
  301. return GManager.instance.turnStateMachine.gameContext.Players
  302. .Map(player => player.GetFieldPermanents())
  303. .Flat()
  304. .Count(CanSelectPermanentCondition);
  305. }
  306. else
  307. {
  308. return GManager.instance.turnStateMachine.gameContext.Players
  309. .Map(player => player.GetBattleAreaPermanents())
  310. .Flat()
  311. .Count(CanSelectPermanentCondition);
  312. }
  313. }
  314. #endregion
  315. #region How many permanents there are in the owner's Battle Area that satisfy the condition
  316. public static int MatchConditionOwnersPermanentCount(CardSource card, Func<Permanent, bool> CanSelectPermanentCondition)
  317. {
  318. return MatchConditionPermanentCount(permanent => CanSelectPermanentCondition(permanent) && IsOwnerPermanent(permanent, card));
  319. }
  320. #endregion
  321. #region How many permanents there are in the owner's opponent's Battle Area that satisfy the condition
  322. public static int MatchConditionOpponentsPermanentCount(CardSource card, Func<Permanent, bool> CanSelectPermanentCondition)
  323. {
  324. return MatchConditionPermanentCount(permanent => CanSelectPermanentCondition(permanent) && IsOpponentPermanent(permanent, card));
  325. }
  326. #endregion
  327. #region Whether there is at least 1 permanent in the Battle Area that satisfies the condition
  328. public static bool HasMatchConditionPermanent(Func<Permanent, bool> CanSelectPermanentCondition, bool isContainBreedingArea = false)
  329. {
  330. if (isContainBreedingArea)
  331. {
  332. return GManager.instance.turnStateMachine.gameContext.Players
  333. .Map(player => player.GetFieldPermanents())
  334. .Flat()
  335. .Some(CanSelectPermanentCondition);
  336. }
  337. else
  338. {
  339. return GManager.instance.turnStateMachine.gameContext.Players
  340. .Map(player => player.GetBattleAreaPermanents())
  341. .Flat()
  342. .Some(CanSelectPermanentCondition);
  343. }
  344. }
  345. #endregion
  346. #region Whether there is at least 1 card in the owner's hand that satisfies the condition
  347. public static bool HasMatchConditionOwnersHand(CardSource card, Func<CardSource, bool> CanSelectCardCondition)
  348. {
  349. return card.Owner.HandCards.Some(CanSelectCardCondition);
  350. }
  351. #endregion
  352. #region How many cards there are in the owner's hand that satisfy the condition
  353. public static int MatchConditionOwnersCardCountInHand(CardSource card, Func<CardSource, bool> CanSelectCardCondition)
  354. {
  355. return card.Owner.HandCards.Count(CanSelectCardCondition);
  356. }
  357. #endregion
  358. #region Whether there is at least 1 permanent in the owner's Battle Area that satisfies the condition
  359. public static bool HasMatchConditionOwnersPermanent(CardSource card, Func<Permanent, bool> CanSelectPermanentCondition)
  360. {
  361. return GManager.instance.turnStateMachine.gameContext.Players
  362. .Map(player => player.GetBattleAreaPermanents())
  363. .Flat()
  364. .Some(permanent => CanSelectPermanentCondition(permanent) && IsOwnerPermanent(permanent, card));
  365. }
  366. #endregion
  367. #region Whether there is at least 1 permanent in the owner's opponent's Battle Area that satisfies the condition
  368. public static bool HasMatchConditionOpponentsPermanent(CardSource card, Func<Permanent, bool> CanSelectPermanentCondition)
  369. {
  370. return GManager.instance.turnStateMachine.gameContext.Players
  371. .Map(player => player.GetBattleAreaPermanents())
  372. .Flat()
  373. .Some(permanent => CanSelectPermanentCondition(permanent) && IsOpponentPermanent(permanent, card));
  374. }
  375. #endregion
  376. #region Whether there is at least 1 permanent in the owner's Security Area that satisfies the condition
  377. public static bool HasMatchConditionOwnersSecurity(CardSource card, Func<CardSource, bool> CanSelectPermanentCondition, bool flipped = true)
  378. {
  379. return GManager.instance.turnStateMachine.gameContext.Players
  380. .Map(player => player.SecurityCards)
  381. .Flat()
  382. .Some(cardSource => cardSource.IsFlipped == flipped && CanSelectPermanentCondition(cardSource) && cardSource.Owner == card.Owner);
  383. }
  384. #endregion
  385. #region How many cards there are in the owner's trash that satisfy the condition
  386. public static int MatchConditionOwnersCardCountInTrash(CardSource card, Func<CardSource, bool> CanSelectCardCondition)
  387. {
  388. return card.Owner.TrashCards.Count(CanSelectCardCondition);
  389. }
  390. #endregion
  391. #region How many cards there are in the owner's opponent's trash that satisfy the condition
  392. public static int MatchConditionOpponentsCardCountInTrash(CardSource card, Func<CardSource, bool> CanSelectCardCondition)
  393. {
  394. return card.Owner.Enemy.TrashCards.Count(CanSelectCardCondition);
  395. }
  396. #endregion
  397. #region Whether there is at least 1 card in the owner's trash that satisfies the condition
  398. public static bool HasMatchConditionOwnersCardInTrash(CardSource card, Func<CardSource, bool> CanSelectCardCondition)
  399. {
  400. return card.Owner.TrashCards.Some(CanSelectCardCondition);
  401. }
  402. #endregion
  403. #region Whether there is at least 1 card in the owner's opponent's trash that satisfies the condition
  404. public static bool HasMatchConditionOpponentsCardInTrash(CardSource card, Func<CardSource, bool> CanSelectCardCondition)
  405. {
  406. return card.Owner.Enemy.TrashCards.Some(CanSelectCardCondition);
  407. }
  408. #endregion
  409. #region Whether the list has no element
  410. public static bool HasNoElement<T>(List<T> list) => list.Count <= 0;
  411. #endregion
  412. #region Wheter it is the player's turn
  413. public static bool IsOwnerTurn(CardSource card) => GManager.instance.turnStateMachine.gameContext.TurnPlayer == card.Owner;
  414. public static bool IsOpponentTurn(CardSource card) => !IsOwnerTurn(card);
  415. #endregion
  416. #region Whether the effect is your effect
  417. public static bool IsOwnerEffect(ICardEffect cardEffect, CardSource card)
  418. {
  419. if (cardEffect != null)
  420. {
  421. if (cardEffect.EffectSourceCard != null)
  422. {
  423. if (cardEffect.EffectSourceCard.Owner == card.Owner)
  424. {
  425. return true;
  426. }
  427. }
  428. }
  429. return false;
  430. }
  431. #endregion
  432. #region Whether the effect is opponent's effect
  433. public static bool IsOpponentEffect(ICardEffect cardEffect, CardSource card)
  434. {
  435. if (cardEffect != null)
  436. {
  437. if (cardEffect.EffectSourceCard != null)
  438. {
  439. if (cardEffect.EffectSourceCard.Owner == card.Owner.Enemy)
  440. {
  441. return true;
  442. }
  443. }
  444. }
  445. return false;
  446. }
  447. #endregion
  448. #region Get unique colour count from permanents in owners battle area
  449. public static int GetUniqueColourCountOnOwnerBattleArea(CardSource card, Func<Permanent, bool> canGetCardColour)
  450. {
  451. var uniqueColors = card.Owner.GetBattleAreaPermanents()
  452. .Filter(x => canGetCardColour(x))
  453. .Select(x => x.TopCard)
  454. .SelectMany(x => x.CardColors)
  455. .Distinct()
  456. .ToHashSet();
  457. return uniqueColors.Count;
  458. }
  459. #endregion
  460. }