BT21_075.cs 15 KB

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  1. using System.Collections;
  2. using System.Collections.Generic;
  3. //BT21_075 Skullgreymon
  4. namespace DCGO.CardEffects.BT21
  5. {
  6. public class BT21_075 : CEntity_Effect
  7. {
  8. public override List<ICardEffect> CardEffects(EffectTiming timing, CardSource card)
  9. {
  10. List<ICardEffect> cardEffects = new List<ICardEffect>();
  11. #region Digivolution Requirement
  12. if(timing == EffectTiming.None)
  13. {
  14. bool Condition(Permanent permanent)
  15. {
  16. return (permanent.TopCard.EqualsTraits("ADVENTURE") || permanent.TopCard.ContainsCardName("Greymon")) && permanent.Level == 4;
  17. }
  18. cardEffects.Add(CardEffectFactory.AddSelfDigivolutionRequirementStaticEffect(Condition, 3, false, card, null));
  19. }
  20. #endregion
  21. #region On Play/When Digivolving Shared
  22. bool CanActivateConditionShared(Hashtable hashtable)
  23. {
  24. return CardEffectCommons.IsExistOnBattleAreaDigimon(card);
  25. }
  26. bool CanTargetDigimonConditionShared(Permanent permanent)
  27. {
  28. return CardEffectCommons.IsPermanentExistsOnOwnerBattleAreaDigimon(permanent, card);
  29. }
  30. #endregion
  31. #region On Play
  32. if(timing == EffectTiming.OnEnterFieldAnyone)
  33. {
  34. ActivateClass activateClass = new ActivateClass();
  35. activateClass.SetUpICardEffect("Give Raid and Retaliation", CanUseCondition, card);
  36. activateClass.SetUpActivateClass(CanActivateConditionShared, ActivateCoroutine, -1, false, EffectDescription());
  37. cardEffects.Add(activateClass);
  38. string EffectDescription()
  39. {
  40. return "[On Play] 1 of your Digimon gains <Raid> and <Retaliation> until your opponent's turn ends.";
  41. }
  42. bool CanUseCondition(Hashtable hashtable)
  43. {
  44. return CardEffectCommons.CanTriggerOnPlay(hashtable, card);
  45. }
  46. IEnumerator ActivateCoroutine(Hashtable hashtable)
  47. {
  48. if (CardEffectCommons.HasMatchConditionPermanent(CanTargetDigimonConditionShared))
  49. {
  50. Permanent selectedPermanent = null;
  51. SelectPermanentEffect selectPermanentEffect = GManager.instance.GetComponent<SelectPermanentEffect>();
  52. selectPermanentEffect.SetUp(
  53. selectPlayer: card.Owner,
  54. canTargetCondition: CanTargetDigimonConditionShared,
  55. canTargetCondition_ByPreSelecetedList: null,
  56. canEndSelectCondition: null,
  57. maxCount: 1,
  58. canNoSelect: false,
  59. canEndNotMax: false,
  60. selectPermanentCoroutine: SelectPermanentCoroutine,
  61. afterSelectPermanentCoroutine: null,
  62. mode: SelectPermanentEffect.Mode.Custom,
  63. cardEffect: activateClass);
  64. selectPermanentEffect.SetUpCustomMessage("Select 1 Digimon to gain Raid and Retaliation", "Opponent is select 1 Digimon to gain Raid and Retaliation");
  65. yield return ContinuousController.instance.StartCoroutine(selectPermanentEffect.Activate());
  66. IEnumerator SelectPermanentCoroutine(Permanent permanent)
  67. {
  68. selectedPermanent = permanent;
  69. yield return null;
  70. }
  71. if (selectedPermanent != null)
  72. {
  73. yield return ContinuousController.instance.StartCoroutine(CardEffectCommons.GainRaid(
  74. targetPermanent: selectedPermanent,
  75. effectDuration: EffectDuration.UntilOpponentTurnEnd,
  76. activateClass: activateClass));
  77. yield return ContinuousController.instance.StartCoroutine(CardEffectCommons.GainRetaliation(
  78. targetPermanent: selectedPermanent,
  79. effectDuration: EffectDuration.UntilOpponentTurnEnd,
  80. activateClass: activateClass));
  81. }
  82. }
  83. }
  84. }
  85. #endregion
  86. #region When Digivolving
  87. if (timing == EffectTiming.OnEnterFieldAnyone)
  88. {
  89. ActivateClass activateClass = new ActivateClass();
  90. activateClass.SetUpICardEffect("Give Raid and Retaliation", CanUseCondition, card);
  91. activateClass.SetUpActivateClass(CanActivateConditionShared, ActivateCoroutine, -1, false, EffectDescription());
  92. cardEffects.Add(activateClass);
  93. string EffectDescription()
  94. {
  95. return "[When Digivolving] 1 of your Digimon gains <Raid> and <Retaliation> until your opponent's turn ends.";
  96. }
  97. bool CanUseCondition(Hashtable hashtable)
  98. {
  99. return CardEffectCommons.CanTriggerWhenDigivolving(hashtable, card);
  100. }
  101. IEnumerator ActivateCoroutine(Hashtable hashtable)
  102. {
  103. if (CardEffectCommons.HasMatchConditionPermanent(CanTargetDigimonConditionShared))
  104. {
  105. Permanent selectedPermanent = null;
  106. SelectPermanentEffect selectPermanentEffect = GManager.instance.GetComponent<SelectPermanentEffect>();
  107. selectPermanentEffect.SetUp(
  108. selectPlayer: card.Owner,
  109. canTargetCondition: CanTargetDigimonConditionShared,
  110. canTargetCondition_ByPreSelecetedList: null,
  111. canEndSelectCondition: null,
  112. maxCount: 1,
  113. canNoSelect: false,
  114. canEndNotMax: false,
  115. selectPermanentCoroutine: SelectPermanentCoroutine,
  116. afterSelectPermanentCoroutine: null,
  117. mode: SelectPermanentEffect.Mode.Custom,
  118. cardEffect: activateClass);
  119. selectPermanentEffect.SetUpCustomMessage("Select 1 Digimon to gain Raid and Retaliation", "Opponent is select 1 Digimon to gain Raid and Retaliation");
  120. yield return ContinuousController.instance.StartCoroutine(selectPermanentEffect.Activate());
  121. IEnumerator SelectPermanentCoroutine(Permanent permanent)
  122. {
  123. selectedPermanent = permanent;
  124. yield return null;
  125. }
  126. if (selectedPermanent != null)
  127. {
  128. yield return ContinuousController.instance.StartCoroutine(CardEffectCommons.GainRaid(
  129. targetPermanent: selectedPermanent,
  130. effectDuration: EffectDuration.UntilOpponentTurnEnd,
  131. activateClass: activateClass));
  132. yield return ContinuousController.instance.StartCoroutine(CardEffectCommons.GainRetaliation(
  133. targetPermanent: selectedPermanent,
  134. effectDuration: EffectDuration.UntilOpponentTurnEnd,
  135. activateClass: activateClass));
  136. }
  137. }
  138. }
  139. }
  140. #endregion
  141. #region On deletion regular and inherit shared
  142. string EffectDescriptionShared()
  143. {
  144. return
  145. "[On Deletion] You may play 1 [ADVENTURE] trait card with a play cost of 4 or less form your trash without paying the cost.";
  146. }
  147. #endregion
  148. #region On Deletion non-inherit
  149. if(timing == EffectTiming.OnDestroyedAnyone)
  150. {
  151. ActivateClass activateClass = new ActivateClass();
  152. activateClass.SetUpICardEffect("Play ADVENTURE cost 4 or less", CanUseCondition, card);
  153. activateClass.SetUpActivateClass(CanActivateCondition, ActivateCoroutine, -1, true, EffectDescriptionShared());
  154. cardEffects.Add(activateClass);
  155. bool CanUseCondition(Hashtable hashtable)
  156. {
  157. return CardEffectCommons.CanTriggerOnDeletion(hashtable, card);
  158. }
  159. bool CanPlay(CardSource cardSource)
  160. {
  161. return cardSource.EqualsTraits("ADVENTURE") && cardSource.HasPlayCost && cardSource.GetCostItself <= 4 &&
  162. CardEffectCommons.CanPlayAsNewPermanent(cardSource: cardSource, payCost: false, cardEffect: activateClass);
  163. }
  164. bool CanActivateCondition(Hashtable hashtable)
  165. {
  166. return CardEffectCommons.CanActivateOnDeletion(card) &&
  167. CardEffectCommons.HasMatchConditionOwnersCardInTrash(card, CanPlay);
  168. }
  169. IEnumerator ActivateCoroutine(Hashtable hashtable)
  170. {
  171. List<CardSource> selectedCards = new List<CardSource>();
  172. SelectCardEffect selectCardEffect = GManager.instance.GetComponent<SelectCardEffect>();
  173. selectCardEffect.SetUp(
  174. canTargetCondition: CanPlay,
  175. canTargetCondition_ByPreSelecetedList: null,
  176. canEndSelectCondition: null,
  177. canNoSelect: () => true,
  178. selectCardCoroutine: SelectCardCoroutine,
  179. afterSelectCardCoroutine: null,
  180. message: "Select 1 [ADVENTURE] card to play.",
  181. maxCount: 1,
  182. canEndNotMax: false,
  183. isShowOpponent: true,
  184. mode: SelectCardEffect.Mode.Custom,
  185. root: SelectCardEffect.Root.Trash,
  186. customRootCardList: null,
  187. canLookReverseCard: true,
  188. selectPlayer: card.Owner,
  189. cardEffect: activateClass);
  190. selectCardEffect.SetUpCustomMessage("Select 1 [ADVENTURE] card to play.",
  191. "The opponent is selecting 1 [ADVENTURE] card to play.");
  192. selectCardEffect.SetUpCustomMessage_ShowCard("Played Card");
  193. yield return StartCoroutine(selectCardEffect.Activate());
  194. IEnumerator SelectCardCoroutine(CardSource cardSource)
  195. {
  196. selectedCards.Add(cardSource);
  197. yield return null;
  198. }
  199. yield return ContinuousController.instance.StartCoroutine(CardEffectCommons.PlayPermanentCards(
  200. cardSources: selectedCards,
  201. activateClass: activateClass,
  202. payCost: false,
  203. isTapped: false,
  204. root: SelectCardEffect.Root.Trash,
  205. activateETB: true));
  206. }
  207. }
  208. #endregion
  209. #region On Deletion inherit
  210. if (timing == EffectTiming.OnDestroyedAnyone)
  211. {
  212. ActivateClass activateClass = new ActivateClass();
  213. activateClass.SetUpICardEffect("Play ADVENTURE cost 4 or less", CanUseCondition, card);
  214. activateClass.SetUpActivateClass(CanActivateCondition, ActivateCoroutine, -1, true, EffectDescriptionShared());
  215. activateClass.SetIsInheritedEffect(true);
  216. cardEffects.Add(activateClass);
  217. bool CanUseCondition(Hashtable hashtable)
  218. {
  219. return CardEffectCommons.CanActivateOnDeletionInherited(hashtable, card);
  220. }
  221. bool CanPlay(CardSource cardSource)
  222. {
  223. return cardSource.EqualsTraits("ADVENTURE") && cardSource.HasPlayCost && cardSource.GetCostItself <= 4 &&
  224. CardEffectCommons.CanPlayAsNewPermanent(cardSource: cardSource, payCost: false, cardEffect: activateClass);
  225. }
  226. bool CanActivateCondition(Hashtable hashtable)
  227. {
  228. return CardEffectCommons.CanActivateOnDeletion(card) &&
  229. CardEffectCommons.HasMatchConditionOwnersCardInTrash(card, CanPlay);
  230. }
  231. IEnumerator ActivateCoroutine(Hashtable hashtable)
  232. {
  233. List<CardSource> selectedCards = new List<CardSource>();
  234. SelectCardEffect selectCardEffect = GManager.instance.GetComponent<SelectCardEffect>();
  235. selectCardEffect.SetUp(
  236. canTargetCondition: CanPlay,
  237. canTargetCondition_ByPreSelecetedList: null,
  238. canEndSelectCondition: null,
  239. canNoSelect: () => true,
  240. selectCardCoroutine: SelectCardCoroutine,
  241. afterSelectCardCoroutine: null,
  242. message: "Select 1 [ADVENTURE] card to play.",
  243. maxCount: 1,
  244. canEndNotMax: false,
  245. isShowOpponent: true,
  246. mode: SelectCardEffect.Mode.Custom,
  247. root: SelectCardEffect.Root.Trash,
  248. customRootCardList: null,
  249. canLookReverseCard: true,
  250. selectPlayer: card.Owner,
  251. cardEffect: activateClass);
  252. selectCardEffect.SetUpCustomMessage("Select 1 [ADVENTURE] card to play.",
  253. "The opponent is selecting 1 [ADVENTURE] card to play.");
  254. selectCardEffect.SetUpCustomMessage_ShowCard("Played Card");
  255. yield return StartCoroutine(selectCardEffect.Activate());
  256. IEnumerator SelectCardCoroutine(CardSource cardSource)
  257. {
  258. selectedCards.Add(cardSource);
  259. yield return null;
  260. }
  261. yield return ContinuousController.instance.StartCoroutine(CardEffectCommons.PlayPermanentCards(
  262. cardSources: selectedCards,
  263. activateClass: activateClass,
  264. payCost: false,
  265. isTapped: false,
  266. root: SelectCardEffect.Root.Trash,
  267. activateETB: true));
  268. }
  269. }
  270. #endregion
  271. return cardEffects;
  272. }
  273. }
  274. }