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- using System.Collections;
- using System.Collections.Generic;
- //BT21-076 Wargrowlmon
- namespace DCGO.CardEffects.BT21
- {
- public class BT21_076 : CEntity_Effect
- {
- public override List<ICardEffect> CardEffects(EffectTiming timing, CardSource card)
- {
- List<ICardEffect> cardEffects = new List<ICardEffect>();
- #region Alternate Digivolution Requirement
- if (timing == EffectTiming.None)
- {
- static bool PermanentCondition(Permanent targetPermanent)
- {
- return targetPermanent.TopCard.ContainsCardName("Growlmon") &&
- targetPermanent.TopCard.HasLevel && targetPermanent.TopCard.Level == 5;
- }
- cardEffects.Add(CardEffectFactory.AddSelfDigivolutionRequirementStaticEffect(permanentCondition: PermanentCondition, digivolutionCost: 3, ignoreDigivolutionRequirement: false, card: card, condition: null));
- }
- #endregion
- #region On Play/When Digivolving shared
- bool CanActivateConditionShared(Hashtable hashtable)
- {
- return CardEffectCommons.IsExistOnBattleAreaDigimon(card);
- }
- #endregion
- #region On Play
- if(timing == EffectTiming.OnEnterFieldAnyone)
- {
- ActivateClass activateClass = new ActivateClass();
- activateClass.SetUpICardEffect("trash 2, get raid retal", CanUseCondition, card);
- activateClass.SetUpActivateClass(CanActivateConditionShared, ActivateCoroutine, -1, false, EffectDescription());
- cardEffects.Add(activateClass);
- string EffectDescription()
- {
- return "[On Play] Trash the top 2 cards of your deck. Then, this Digimon gains <Raid> and <Retaliation> until your opponent's turn ends.";
- }
- bool CanUseCondition(Hashtable hashtable)
- {
- return CardEffectCommons.CanTriggerOnPlay(hashtable, card);
- }
- IEnumerator ActivateCoroutine(Hashtable hashtable)
- {
- if (card.Owner.LibraryCards.Count >= 1)
- {
- yield return ContinuousController.instance.StartCoroutine(new IAddTrashCardsFromLibraryTop(2, card.Owner, activateClass).AddTrashCardsFromLibraryTop());
- }
- yield return CardEffectCommons.GainRaid(card.PermanentOfThisCard(), EffectDuration.UntilOpponentTurnEnd, activateClass);
- yield return CardEffectCommons.GainRetaliation(card.PermanentOfThisCard(), EffectDuration.UntilOpponentTurnEnd, activateClass);
- }
- }
- #endregion
- #region When Digivolving
- if (timing == EffectTiming.OnEnterFieldAnyone)
- {
- ActivateClass activateClass = new ActivateClass();
- activateClass.SetUpICardEffect("trash 2, get raid retal", CanUseCondition, card);
- activateClass.SetUpActivateClass(CanActivateConditionShared, ActivateCoroutine, -1, false, EffectDescription());
- cardEffects.Add(activateClass);
- string EffectDescription()
- {
- return "[When Digivolving] Trash the top 2 cards of your deck. Then, this Digimon gains <Raid> and <Retaliation> until your opponent's turn ends.";
- }
- bool CanUseCondition(Hashtable hashtable)
- {
- return CardEffectCommons.CanTriggerWhenDigivolving(hashtable, card);
- }
- IEnumerator ActivateCoroutine(Hashtable hashtable)
- {
- if (card.Owner.LibraryCards.Count >= 1)
- {
- yield return ContinuousController.instance.StartCoroutine(new IAddTrashCardsFromLibraryTop(2, card.Owner, activateClass).AddTrashCardsFromLibraryTop());
- }
- yield return CardEffectCommons.GainRaid(card.PermanentOfThisCard(), EffectDuration.UntilOpponentTurnEnd, activateClass);
- yield return CardEffectCommons.GainRetaliation(card.PermanentOfThisCard(), EffectDuration.UntilOpponentTurnEnd, activateClass);
- }
- }
- #endregion
- #region When Attacking
- if(timing == EffectTiming.OnAllyAttack)
- {
- ActivateClass activateClass = new ActivateClass();
- activateClass.SetUpICardEffect("Digivolve to Megidra or ChaosGallant", CanUseCondition, card);
- activateClass.SetUpActivateClass(CanActivateCondition, ActivateCoroutine, 1, true, EffectDescription());
- activateClass.SetHashString("BT21_076 when attacking");
- cardEffects.Add(activateClass);
- string EffectDescription()
- {
- return "[When Attacking][Once Per Turn] This Digimon may digivolve into a Digimon card with [Megidramon] or [ChaosGallantmon] in its name in the hand. For every 10 total cards in both players' trashes, reduce this effect's digivolution cost by 1.";
- }
- bool CanUseCondition(Hashtable hashtable)
- {
- return CardEffectCommons.CanTriggerOnAttack(hashtable, card);
- }
- bool CanDigivolveIntoCardCondition(CardSource cardsource)
- {
- return cardsource.ContainsCardName("Megidramon") || cardsource.ContainsCardName("ChaosGallantmon");
- }
- bool CanActivateCondition(Hashtable hashtable)
- {
- return CardEffectCommons.IsExistOnBattleAreaDigimon(card) && CardEffectCommons.HasMatchConditionOwnersHand(card, CanDigivolveIntoCardCondition);
- }
- int Count()
- {
- return (card.Owner.TrashCards.Count + card.Owner.Enemy.TrashCards.Count) / 10;
- }
- IEnumerator ActivateCoroutine(Hashtable hashtable)
- {
- if(CardEffectCommons.HasMatchConditionOwnersHand(card, CanDigivolveIntoCardCondition))
- {
- yield return ContinuousController.instance.StartCoroutine(
- CardEffectCommons.DigivolveIntoHandOrTrashCard(
- targetPermanent: card.PermanentOfThisCard(),
- cardCondition: CanDigivolveIntoCardCondition,
- payCost: true,
- reduceCostTuple: (reduceCost: Count(), reduceCostCardCondition: null),
- fixedCostTuple: null,
- ignoreDigivolutionRequirementFixedCost: -1,
- isHand: true,
- activateClass: activateClass,
- successProcess: null));
- }
-
- }
- }
- #endregion
- #region On Deletion Inherit
- if (timing == EffectTiming.OnDestroyedAnyone)
- {
- ActivateClass activateClass = new ActivateClass();
- activateClass.SetUpICardEffect("Trash the top card of your opponent's security stack.", CanUseCondition, card);
- activateClass.SetUpActivateClass(CanActivateCondition, ActivateCoroutine, -1, false, EffectDescription());
- activateClass.SetIsInheritedEffect(true);
- cardEffects.Add(activateClass);
- string EffectDescription()
- {
- return "[On Deletion] Trash the top card of your opponent's security stack.";
- }
- bool CanUseCondition(Hashtable hashtable)
- {
- return CardEffectCommons.CanTriggerOnDeletion(hashtable, card);
- }
- bool CanActivateCondition(Hashtable hashtable)
- {
- if (CardEffectCommons.CanActivateOnDeletionInherited(hashtable, card))
- {
- if (card.Owner.Enemy.SecurityCards.Count >= 1)
- {
- return true;
- }
- }
- return false;
- }
- IEnumerator ActivateCoroutine(Hashtable _hashtable)
- {
- yield return ContinuousController.instance.StartCoroutine(new IDestroySecurity(
- player: card.Owner.Enemy,
- destroySecurityCount: 1,
- cardEffect: activateClass,
- fromTop: true).DestroySecurity());
- }
- }
- #endregion
- return cardEffects;
- }
- }
- }
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