GameplayOption.cs 12 KB

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  1. using System;
  2. using System.Collections;
  3. using System.Collections.Generic;
  4. using UnityEngine;
  5. using UnityEngine.Events;
  6. using UnityEngine.UI;
  7. public class GameplayOption : OffAnimation
  8. {
  9. [SerializeField] Animator _anim;
  10. [SerializeField] Toggle _reverseOpponentsCardsToggle;
  11. [SerializeField] Toggle _showCutInAnimationToggle;
  12. [SerializeField] Toggle _turnSuspendedCardsToggle;
  13. [SerializeField] Toggle _checkBeforeEndingSelectionToggle;
  14. [SerializeField] Toggle _suspendedCardsDirectionIsLeftToggle;
  15. [SerializeField] Toggle _autoEffectOrderToggle;
  16. [SerializeField] Toggle _autoDeckBottomOrderToggle;
  17. [SerializeField] Toggle _autoDeckTopOrderToggle;
  18. [SerializeField] Toggle _autoMinDigivolutionCostToggle;
  19. [SerializeField] Toggle _autoMaxCardCountToggle;
  20. [SerializeField] Toggle _autoHatchToggle;
  21. public void Close()
  22. {
  23. Close_(true);
  24. }
  25. public void Close_(bool playSE)
  26. {
  27. if (playSE)
  28. {
  29. if (Opening.instance != null)
  30. {
  31. Opening.instance.PlayCancelSE();
  32. }
  33. else if (GManager.instance != null)
  34. {
  35. GManager.instance.PlayCancelSE();
  36. }
  37. }
  38. _anim.SetInteger("Open", 0);
  39. _anim.SetInteger("Close", 1);
  40. }
  41. public void Init()
  42. {
  43. Off();
  44. }
  45. public void Open()
  46. {
  47. if (ContinuousController.instance != null)
  48. {
  49. OptionUtility.InitToggle(
  50. toggle: _reverseOpponentsCardsToggle,
  51. onToggleChanged: OnReverseOpponentsCardsToggleChanged,
  52. value: ContinuousController.instance.reverseOpponentsCards
  53. );
  54. /*OptionUtility.InitToggle(
  55. toggle: _showCutInAnimationToggle,
  56. onToggleChanged: OnShowCutInAnimationToggleChanged,
  57. value: ContinuousController.instance.showCutInAnimation
  58. );*/
  59. OptionUtility.InitToggle(
  60. toggle: _turnSuspendedCardsToggle,
  61. onToggleChanged: OnTurnSuspendedCardsToggleChanged,
  62. value: ContinuousController.instance.turnSuspendedCards
  63. );
  64. OptionUtility.InitToggle(
  65. toggle: _checkBeforeEndingSelectionToggle,
  66. onToggleChanged: OnCheckBeforeEndingSelectionToggleChanged,
  67. value: ContinuousController.instance.checkBeforeEndingSelection
  68. );
  69. OptionUtility.InitToggle(
  70. toggle: _suspendedCardsDirectionIsLeftToggle,
  71. onToggleChanged: OnSuspendedCardsDirectionIsLeftToggleChanged,
  72. value: ContinuousController.instance.suspendedCardsDirectionIsLeft
  73. );
  74. OptionUtility.InitToggle(
  75. toggle: _autoEffectOrderToggle,
  76. onToggleChanged: OnAutoEffectOrderToggleChanged,
  77. value: ContinuousController.instance.autoEffectOrder
  78. );
  79. OptionUtility.InitToggle(
  80. toggle: _autoDeckBottomOrderToggle,
  81. onToggleChanged: OnAutoDeckBottomOrderToggleChanged,
  82. value: ContinuousController.instance.autoDeckBottomOrder
  83. );
  84. OptionUtility.InitToggle(
  85. toggle: _autoDeckTopOrderToggle,
  86. onToggleChanged: OnAutoDeckTopOrderToggleChanged,
  87. value: ContinuousController.instance.autoDeckTopOrder
  88. );
  89. OptionUtility.InitToggle(
  90. toggle: _autoMinDigivolutionCostToggle,
  91. onToggleChanged: OnAutoMinDigivolutionCostToggleChanged,
  92. value: ContinuousController.instance.autoMinDigivolutionCost
  93. );
  94. OptionUtility.InitToggle(
  95. toggle: _autoMaxCardCountToggle,
  96. onToggleChanged: OnAutoMaxCardCountToggleChanged,
  97. value: ContinuousController.instance.autoMaxCardCount
  98. );
  99. OptionUtility.InitToggle(
  100. toggle: _autoHatchToggle,
  101. onToggleChanged: OnAutoHatchToggleChanged,
  102. value: ContinuousController.instance.autoHatch
  103. );
  104. }
  105. gameObject.SetActive(true);
  106. _anim.SetInteger("Open", 1);
  107. _anim.SetInteger("Close", 0);
  108. }
  109. #region Show cut in animation
  110. public void OnShowCutInAnimationToggleChanged(bool value)
  111. {
  112. if (ContinuousController.instance == null) return;
  113. OptionUtility.OnToggleChanged(
  114. value: value,
  115. toggle: _showCutInAnimationToggle,
  116. onToggleChanged: OnShowCutInAnimationToggleChanged,
  117. settingRef: ref ContinuousController.instance.showCutInAnimation,
  118. saveAction: ContinuousController.instance.SaveShowCutInAnimation
  119. );
  120. }
  121. public void HandleShowCutInAnimationToggle()
  122. {
  123. OnShowCutInAnimationToggleChanged(!_showCutInAnimationToggle.isOn);
  124. }
  125. #endregion
  126. #region Reverse opponent's cards
  127. public void OnReverseOpponentsCardsToggleChanged(bool value)
  128. {
  129. if (ContinuousController.instance == null) return;
  130. OptionUtility.OnToggleChanged(
  131. value: value,
  132. toggle: _reverseOpponentsCardsToggle,
  133. onToggleChanged: OnReverseOpponentsCardsToggleChanged,
  134. settingRef: ref ContinuousController.instance.reverseOpponentsCards,
  135. saveAction: ContinuousController.instance.SaveReverseOpponentsCards
  136. );
  137. GManager.OnReverseOpponentsCardsChanged?.Invoke();
  138. }
  139. public void HandleReverseOpponentsCardsToggle()
  140. {
  141. OnReverseOpponentsCardsToggleChanged(!_reverseOpponentsCardsToggle.isOn);
  142. }
  143. #endregion
  144. #region Turn suspended cards
  145. public void OnTurnSuspendedCardsToggleChanged(bool value)
  146. {
  147. if (ContinuousController.instance == null) return;
  148. OptionUtility.OnToggleChanged(
  149. value: value,
  150. toggle: _turnSuspendedCardsToggle,
  151. onToggleChanged: OnTurnSuspendedCardsToggleChanged,
  152. settingRef: ref ContinuousController.instance.turnSuspendedCards,
  153. saveAction: ContinuousController.instance.SaveTurnSuspendedCards
  154. );
  155. }
  156. public void HandleTurnSuspendedCardsToggle()
  157. {
  158. OnTurnSuspendedCardsToggleChanged(!_turnSuspendedCardsToggle.isOn);
  159. }
  160. #endregion
  161. #region Check before ending selection
  162. public void OnCheckBeforeEndingSelectionToggleChanged(bool value)
  163. {
  164. if (ContinuousController.instance == null) return;
  165. OptionUtility.OnToggleChanged(
  166. value: value,
  167. toggle: _checkBeforeEndingSelectionToggle,
  168. onToggleChanged: OnCheckBeforeEndingSelectionToggleChanged,
  169. settingRef: ref ContinuousController.instance.checkBeforeEndingSelection,
  170. saveAction: ContinuousController.instance.SaveCheckBeforeEndingSelection
  171. );
  172. }
  173. public void HandleCheckBeforeEndingSelectionToggle()
  174. {
  175. OnCheckBeforeEndingSelectionToggleChanged(!_checkBeforeEndingSelectionToggle.isOn);
  176. }
  177. #endregion
  178. #region Suspended card is left
  179. public void OnSuspendedCardsDirectionIsLeftToggleChanged(bool value)
  180. {
  181. if (ContinuousController.instance == null) return;
  182. OptionUtility.OnToggleChanged(
  183. value: value,
  184. toggle: _suspendedCardsDirectionIsLeftToggle,
  185. onToggleChanged: OnSuspendedCardsDirectionIsLeftToggleChanged,
  186. settingRef: ref ContinuousController.instance.suspendedCardsDirectionIsLeft,
  187. saveAction: ContinuousController.instance.SaveSuspendedCardsDirectionIsLeft
  188. );
  189. }
  190. public void HandleSuspendedCardsDirectionIsLeftToggle()
  191. {
  192. OnSuspendedCardsDirectionIsLeftToggleChanged(!_suspendedCardsDirectionIsLeftToggle.isOn);
  193. }
  194. #endregion
  195. #region Auto effect order
  196. public void OnAutoEffectOrderToggleChanged(bool value)
  197. {
  198. if (ContinuousController.instance == null) return;
  199. OptionUtility.OnToggleChanged(
  200. value: value,
  201. toggle: _autoEffectOrderToggle,
  202. onToggleChanged: OnAutoEffectOrderToggleChanged,
  203. settingRef: ref ContinuousController.instance.autoEffectOrder,
  204. saveAction: ContinuousController.instance.SaveAutoEffectOrder
  205. );
  206. }
  207. public void HandleAutoEffectOrderToggle()
  208. {
  209. OnAutoEffectOrderToggleChanged(!_autoEffectOrderToggle.isOn);
  210. }
  211. #endregion
  212. #region Auto deck bottom order
  213. public void OnAutoDeckBottomOrderToggleChanged(bool value)
  214. {
  215. if (ContinuousController.instance == null) return;
  216. OptionUtility.OnToggleChanged(
  217. value: value,
  218. toggle: _autoDeckBottomOrderToggle,
  219. onToggleChanged: OnAutoDeckBottomOrderToggleChanged,
  220. settingRef: ref ContinuousController.instance.autoDeckBottomOrder,
  221. saveAction: ContinuousController.instance.SaveAutoDeckBottomOrder
  222. );
  223. }
  224. public void HandleAutoDeckBottomOrderToggle()
  225. {
  226. OnAutoDeckBottomOrderToggleChanged(!_autoDeckBottomOrderToggle.isOn);
  227. }
  228. #endregion
  229. #region Auto deck top order
  230. public void OnAutoDeckTopOrderToggleChanged(bool value)
  231. {
  232. if (ContinuousController.instance == null) return;
  233. OptionUtility.OnToggleChanged(
  234. value: value,
  235. toggle: _autoDeckTopOrderToggle,
  236. onToggleChanged: OnAutoDeckTopOrderToggleChanged,
  237. settingRef: ref ContinuousController.instance.autoDeckTopOrder,
  238. saveAction: ContinuousController.instance.SaveAutoDeckTopOrder
  239. );
  240. }
  241. public void HandleAutoDeckTopOrderToggle()
  242. {
  243. OnAutoDeckTopOrderToggleChanged(!_autoDeckTopOrderToggle.isOn);
  244. }
  245. #endregion
  246. #region Auto min digivolution cost
  247. public void OnAutoMinDigivolutionCostToggleChanged(bool value)
  248. {
  249. if (ContinuousController.instance == null) return;
  250. OptionUtility.OnToggleChanged(
  251. value: value,
  252. toggle: _autoMinDigivolutionCostToggle,
  253. onToggleChanged: OnAutoMinDigivolutionCostToggleChanged,
  254. settingRef: ref ContinuousController.instance.autoMinDigivolutionCost,
  255. saveAction: ContinuousController.instance.SaveAutoMinDigivolutionCost
  256. );
  257. }
  258. public void HandleAutoMinDigivolutionCostToggle()
  259. {
  260. OnAutoMinDigivolutionCostToggleChanged(!_autoMinDigivolutionCostToggle.isOn);
  261. }
  262. #endregion
  263. #region Auto max card count
  264. public void OnAutoMaxCardCountToggleChanged(bool value)
  265. {
  266. if (ContinuousController.instance == null) return;
  267. OptionUtility.OnToggleChanged(
  268. value: value,
  269. toggle: _autoMaxCardCountToggle,
  270. onToggleChanged: OnAutoMaxCardCountToggleChanged,
  271. settingRef: ref ContinuousController.instance.autoMaxCardCount,
  272. saveAction: ContinuousController.instance.SaveAutoMaxCardCount
  273. );
  274. }
  275. public void HandleAutoMaxCardCountToggle()
  276. {
  277. OnAutoMaxCardCountToggleChanged(!_autoMaxCardCountToggle.isOn);
  278. }
  279. #endregion
  280. #region Auto hatch
  281. public void OnAutoHatchToggleChanged(bool value)
  282. {
  283. if (ContinuousController.instance == null) return;
  284. OptionUtility.OnToggleChanged(
  285. value: value,
  286. toggle: _autoHatchToggle,
  287. onToggleChanged: OnAutoHatchToggleChanged,
  288. settingRef: ref ContinuousController.instance.autoHatch,
  289. saveAction: ContinuousController.instance.SaveAutoHatch
  290. );
  291. }
  292. public void HandleAutoHatchToggle()
  293. {
  294. OnAutoHatchToggleChanged(!_autoHatchToggle.isOn);
  295. }
  296. #endregion
  297. }