CardEffectCommons.cs 41 KB

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  1. using System.Collections;
  2. using System.Collections.Generic;
  3. using System;
  4. using System.Linq;
  5. using UnityEngine;
  6. using UnityEditor;
  7. public partial class CardEffectCommons
  8. {
  9. #region Digivolution Requirements
  10. public enum IgnoreRequirement
  11. {
  12. None,
  13. All,
  14. Level,
  15. Color
  16. }
  17. #endregion
  18. #region Play cards as new permanents
  19. public static IEnumerator PlayPermanentCards(List<CardSource> cardSources, ICardEffect activateClass, bool payCost, bool isTapped, SelectCardEffect.Root root, bool activateETB, bool isBreedingArea = false, int fixedCost = -1)
  20. {
  21. if (cardSources == null) yield break;
  22. cardSources = cardSources
  23. .Filter(cardSource => cardSource != null)
  24. .Filter(cardSource => CanPlayAsNewPermanent(
  25. cardSource: cardSource,
  26. payCost: payCost,
  27. cardEffect: activateClass,
  28. isBreedingArea: isBreedingArea,
  29. fixedCost: fixedCost));
  30. if (cardSources.Count == 0) yield break;
  31. PlayCardClass playCardClass = new PlayCardClass(
  32. cardSources: cardSources,
  33. hashtable: CardEffectHashtable(activateClass),
  34. payCost: payCost,
  35. targetPermanent: null,
  36. isTapped: isTapped,
  37. root: root,
  38. activateETB: activateETB);
  39. if (isBreedingArea)
  40. playCardClass.SetIsBreedingArea();
  41. playCardClass.SetFixedCost(fixedCost);
  42. yield return ContinuousController.instance.StartCoroutine(playCardClass.PlayCard());
  43. }
  44. #endregion
  45. #region Play option cards
  46. public static IEnumerator PlayOptionCards(List<CardSource> cardSources, ICardEffect activateClass, bool payCost, SelectCardEffect.Root root,
  47. bool setAddSecurityEndOption = false)
  48. {
  49. if (cardSources == null) yield break;
  50. cardSources = cardSources
  51. .Filter(cardSource => cardSource != null)
  52. .Filter(cardSource => !cardSource.CanNotPlayThisOption);
  53. if (cardSources.Count == 0) yield break;
  54. PlayCardClass playCard = new PlayCardClass(
  55. cardSources: cardSources,
  56. hashtable: CardEffectHashtable(activateClass),
  57. payCost: payCost,
  58. targetPermanent: null,
  59. isTapped: false,
  60. root: root,
  61. activateETB: true);
  62. if (activateClass != null)
  63. {
  64. playCard.SetShowEffect();
  65. }
  66. if (setAddSecurityEndOption)
  67. {
  68. playCard.SetAddSecurityEndOption();
  69. }
  70. yield return ContinuousController.instance.StartCoroutine(playCard.PlayCard());
  71. }
  72. #endregion
  73. #region Play Delay Option cards as new permanents
  74. public static IEnumerator PlaceDelayOptionCards(CardSource card, ICardEffect cardEffect, SelectCardEffect.Root root = SelectCardEffect.Root.Execution)
  75. {
  76. if (CanPlayAsNewPermanent(cardSource: card, payCost: false, cardEffect: cardEffect, isPlayOption: true))
  77. {
  78. PlayPermanentClass playPermanent = new PlayPermanentClass(
  79. cardSources: new List<CardSource>() { card },
  80. hashtable: CardEffectHashtable(cardEffect),
  81. targetPermanent: null,
  82. isTapped: false,
  83. root: root,
  84. ActivateETB: true);
  85. playPermanent.SetISPlayOption();
  86. yield return ContinuousController.instance.StartCoroutine(playPermanent.PlayPermanent());
  87. if (IsExistOnBattleArea(card))
  88. {
  89. card.PermanentOfThisCard().IsPlayedOptionPermanent = true;
  90. }
  91. }
  92. }
  93. #endregion
  94. #region Play 1 Token
  95. public static IEnumerator PlayToken(CEntity_Base tokenData, ICardEffect activateClass, bool isOwnerPermanent, bool isTapped, int quantity = 1)
  96. {
  97. if (activateClass == null) yield break;
  98. if (activateClass.EffectSourceCard == null) yield break;
  99. if (tokenData == null) yield break;
  100. CardSource card = activateClass.EffectSourceCard;
  101. Player player = isOwnerPermanent ? card.Owner : card.Owner.Enemy;
  102. if (card.Owner.fieldCardFrames.Count((frame) => frame.IsEmptyFrame() && frame.IsBattleAreaFrame()) >= quantity)
  103. {
  104. List<CardSource> playCards = new List<CardSource>();
  105. for (int i = 0; i < quantity; i++)
  106. {
  107. CardSource tokenCard = CardObjectController.CreateCardSource(
  108. player.PlayerID,
  109. tokenData,
  110. true);
  111. playCards.Add(tokenCard);
  112. }
  113. if (CanPlayAsNewPermanent(cardSource: playCards[0], payCost: false, cardEffect: activateClass))
  114. {
  115. yield return ContinuousController.instance.StartCoroutine(new PlayCardClass(
  116. cardSources: playCards,
  117. hashtable: CardEffectHashtable(activateClass),
  118. payCost: false,
  119. targetPermanent: null,
  120. isTapped: isTapped,
  121. root: SelectCardEffect.Root.None,
  122. activateETB: true).PlayCard());
  123. }
  124. }
  125. }
  126. #endregion
  127. #region Play 1 [Diaboromon] Token
  128. public static IEnumerator PlayDiaboromonToken(ICardEffect activateClass,int quantity = 1)
  129. {
  130. yield return ContinuousController.instance.StartCoroutine(PlayToken(
  131. tokenData: ContinuousController.instance.DiaboromonToken,
  132. activateClass: activateClass,
  133. isOwnerPermanent: true,
  134. isTapped: false,
  135. quantity: quantity
  136. ));
  137. }
  138. #endregion
  139. #region Play 1 [Amon of Crimson Flame] Token
  140. public static IEnumerator PlayAmonToken(ICardEffect activateClass)
  141. {
  142. yield return ContinuousController.instance.StartCoroutine(PlayToken(
  143. tokenData: ContinuousController.instance.AmonToken,
  144. activateClass: activateClass,
  145. isOwnerPermanent: true,
  146. isTapped: false
  147. ));
  148. }
  149. #endregion
  150. #region Play 1 [Umon of Blue Thunder] Token
  151. public static IEnumerator PlayUmonToken(ICardEffect activateClass)
  152. {
  153. yield return ContinuousController.instance.StartCoroutine(PlayToken(
  154. tokenData: ContinuousController.instance.UmonToken,
  155. activateClass: activateClass,
  156. isOwnerPermanent: true,
  157. isTapped: false
  158. ));
  159. }
  160. #endregion
  161. #region Play 1 [Fujitsumon] Token
  162. public static IEnumerator PlayFujitsumonToken(ICardEffect activateClass, bool isOwnerPermanent)
  163. {
  164. yield return ContinuousController.instance.StartCoroutine(PlayToken(
  165. tokenData: ContinuousController.instance.FujitsumonToken,
  166. activateClass: activateClass,
  167. isOwnerPermanent: isOwnerPermanent,
  168. isTapped: true
  169. ));
  170. }
  171. #endregion
  172. #region Play 1 [Gyuukimon] Token
  173. public static IEnumerator PlayGyuukimonToken(ICardEffect activateClass)
  174. {
  175. yield return ContinuousController.instance.StartCoroutine(PlayToken(
  176. tokenData: ContinuousController.instance.GyuukimonToken,
  177. activateClass: activateClass,
  178. isOwnerPermanent: true,
  179. isTapped: false
  180. ));
  181. }
  182. #endregion
  183. #region Play 1 [KoHagurumon] Token
  184. public static IEnumerator PlayKoHagurumonToken(ICardEffect activateClass)
  185. {
  186. yield return ContinuousController.instance.StartCoroutine(PlayToken(
  187. tokenData: ContinuousController.instance.KoHagurumonToken,
  188. activateClass: activateClass,
  189. isOwnerPermanent: true,
  190. isTapped: false
  191. ));
  192. }
  193. #endregion
  194. #region Play 1 [Familiar] Token
  195. public static IEnumerator PlayFamiliarToken(ICardEffect activateClass, int quantity = 1)
  196. {
  197. yield return ContinuousController.instance.StartCoroutine(PlayToken(
  198. tokenData: ContinuousController.instance.FamiliarToken,
  199. activateClass: activateClass,
  200. isOwnerPermanent: true,
  201. isTapped: false,
  202. quantity: quantity
  203. ));
  204. }
  205. #endregion
  206. #region Play 1 Self Deleting [Familiar] Token
  207. public static IEnumerator PlaySelfDeleteFamiliarToken(ICardEffect activateClass, int quantity = 1)
  208. {
  209. yield return ContinuousController.instance.StartCoroutine(PlayToken(
  210. tokenData: ContinuousController.instance.SelfDeleteFamiliarToken,
  211. activateClass: activateClass,
  212. isOwnerPermanent: true,
  213. isTapped: false,
  214. quantity: quantity
  215. ));
  216. }
  217. #endregion
  218. #region Play 1 [Vol�e & Zerdr�cken] Token
  219. public static IEnumerator PlayVoleeZerdrucken(ICardEffect activateClass)
  220. {
  221. yield return ContinuousController.instance.StartCoroutine(PlayToken(
  222. tokenData: ContinuousController.instance.VoleeZerdruckenToken,
  223. activateClass: activateClass,
  224. isOwnerPermanent: true,
  225. isTapped: false
  226. ));
  227. }
  228. #endregion
  229. #region Play 1 [Uka-no-Mitama] Token
  230. public static IEnumerator PlayUkaNoMitama(ICardEffect activateClass)
  231. {
  232. yield return ContinuousController.instance.StartCoroutine(PlayToken(
  233. tokenData: ContinuousController.instance.UkaNoMitamaToken,
  234. activateClass: activateClass,
  235. isOwnerPermanent: true,
  236. isTapped: false
  237. ));
  238. }
  239. #endregion
  240. #region Play 1 [WarGrowlmon] Token
  241. public static IEnumerator PlayWarGrowlmonToken(ICardEffect activateClass)
  242. {
  243. yield return ContinuousController.instance.StartCoroutine(PlayToken(
  244. tokenData: ContinuousController.instance.WarGrowlmonToken,
  245. activateClass: activateClass,
  246. isOwnerPermanent: true,
  247. isTapped: false
  248. ));
  249. }
  250. #endregion
  251. #region Play 1 [Taomon] Token
  252. public static IEnumerator PlayTaomonToken(ICardEffect activateClass)
  253. {
  254. yield return ContinuousController.instance.StartCoroutine(PlayToken(
  255. tokenData: ContinuousController.instance.TaomonToken,
  256. activateClass: activateClass,
  257. isOwnerPermanent: true,
  258. isTapped: false
  259. ));
  260. }
  261. #endregion
  262. #region Play 1 [Rapidmon] Token
  263. public static IEnumerator PlayRapidmonToken(ICardEffect activateClass)
  264. {
  265. yield return ContinuousController.instance.StartCoroutine(PlayToken(
  266. tokenData: ContinuousController.instance.RapidmonToken,
  267. activateClass: activateClass,
  268. isOwnerPermanent: true,
  269. isTapped: false
  270. ));
  271. }
  272. #endregion
  273. #region Play 1 [Pipe-Fox] Token
  274. public static IEnumerator PlayPipeFox(ICardEffect activateClass)
  275. {
  276. yield return ContinuousController.instance.StartCoroutine(PlayToken(
  277. tokenData: ContinuousController.instance.PipeFoxToken,
  278. activateClass: activateClass,
  279. isOwnerPermanent: true,
  280. isTapped: false
  281. ));
  282. }
  283. #endregion
  284. #region Play 1 [AthoRenePor] Token
  285. public static IEnumerator PlayAthoRenePorToken(ICardEffect activateClass)
  286. {
  287. yield return ContinuousController.instance.StartCoroutine(PlayToken(
  288. tokenData: ContinuousController.instance.AthoRenePorToken,
  289. activateClass: activateClass,
  290. isOwnerPermanent: true,
  291. isTapped: false
  292. ));
  293. }
  294. #endregion
  295. #region Play 1 [Petrification] Token
  296. public static IEnumerator PlayPetrificationToken(ICardEffect activateClass)
  297. {
  298. yield return ContinuousController.instance.StartCoroutine(PlayToken(
  299. tokenData: ContinuousController.instance.PetrificationToken,
  300. activateClass: activateClass,
  301. isOwnerPermanent: false,
  302. isTapped: false
  303. ));
  304. }
  305. #endregion
  306. #region Security effect of "add this card to hand"
  307. public static IEnumerator AddThisCardToHand(CardSource card1, ICardEffect activateClass)
  308. {
  309. yield return new WaitForSeconds(0.5f);
  310. yield return ContinuousController.instance.StartCoroutine(card1.Owner.brainStormObject.CloseBrainstrorm(card1));
  311. yield return ContinuousController.instance.StartCoroutine(CardObjectController.AddHandCards(new List<CardSource>() { card1 }, false, activateClass));
  312. }
  313. #endregion
  314. #region Delete target permanents, and the effect determines whether the permanent has been deleted or not
  315. public static IEnumerator DeletePeremanentAndProcessAccordingToResult(List<Permanent> targetPermanents, ICardEffect activateClass, Func<List<Permanent>, IEnumerator> successProcess, Func<IEnumerator> failureProcess)
  316. {
  317. DestroyPermanentsClass destroyPermanentsClass = new DestroyPermanentsClass(targetPermanents, CardEffectHashtable(activateClass));
  318. yield return ContinuousController.instance.StartCoroutine(destroyPermanentsClass.Destroy());
  319. if (targetPermanents.Some((permanent) => destroyPermanentsClass.IsDestroyed(permanent)))
  320. {
  321. if (successProcess != null)
  322. {
  323. yield return ContinuousController.instance.StartCoroutine(successProcess(destroyPermanentsClass.DestroyedPermanents));
  324. }
  325. }
  326. else
  327. {
  328. if (failureProcess != null)
  329. {
  330. yield return ContinuousController.instance.StartCoroutine(failureProcess());
  331. }
  332. }
  333. }
  334. #endregion
  335. #region Bounce target 1 permanent, and the effect determines whether the permanent has been bounced or not
  336. public static IEnumerator BouncePeremanentAndProcessAccordingToResult(List<Permanent> targetPermanents, ICardEffect activateClass, IEnumerator successProcess, IEnumerator failureProcess)
  337. {
  338. HandBounceClaass bouncePermanentClass = new HandBounceClaass(targetPermanents, CardEffectHashtable(activateClass));
  339. yield return ContinuousController.instance.StartCoroutine(bouncePermanentClass.Bounce());
  340. if (targetPermanents.Some((permanent) => bouncePermanentClass.IsBounced(permanent)))
  341. {
  342. if (successProcess != null)
  343. {
  344. yield return ContinuousController.instance.StartCoroutine(successProcess);
  345. }
  346. }
  347. else
  348. {
  349. if (failureProcess != null)
  350. {
  351. yield return ContinuousController.instance.StartCoroutine(failureProcess);
  352. }
  353. }
  354. }
  355. #endregion
  356. #region Deck Bounce target 1 permanent, and the effect determines whether the permanent has been bounced or not
  357. public static IEnumerator DeckBouncePeremanentAndProcessAccordingToResult(List<Permanent> targetPermanents, ICardEffect activateClass, IEnumerator successProcess, IEnumerator failureProcess)
  358. {
  359. DeckBottomBounceClass deckBounceClass = new DeckBottomBounceClass(targetPermanents, CardEffectHashtable(activateClass));
  360. yield return ContinuousController.instance.StartCoroutine(deckBounceClass.DeckBounce());
  361. if (targetPermanents.Some((permanent) => deckBounceClass.IsDeckBounced(permanent)))
  362. {
  363. if (successProcess != null)
  364. {
  365. yield return ContinuousController.instance.StartCoroutine(successProcess);
  366. }
  367. }
  368. else
  369. {
  370. if (failureProcess != null)
  371. {
  372. yield return ContinuousController.instance.StartCoroutine(failureProcess);
  373. }
  374. }
  375. }
  376. #endregion
  377. #region Trash digivolution cards from top or bottom
  378. public static IEnumerator TrashDigivolutionCardsFromTopOrBottom(Permanent targetPermanent, int trashCount, bool isFromTop, ICardEffect activateClass, Func<CardSource, bool> cardCondition = null)
  379. {
  380. if (activateClass == null) yield break;
  381. if (targetPermanent == null) yield break;
  382. if (targetPermanent.TopCard == null) yield break;
  383. if (targetPermanent.DigivolutionCards.Count((cardSource) => !cardSource.CanNotTrashFromDigivolutionCards(activateClass)) == 0) yield break;
  384. if (targetPermanent.TopCard.CanNotBeAffected(activateClass)) yield break;
  385. if (trashCount <= 0) yield break;
  386. List<CardSource> trashTargetCards = new List<CardSource>();
  387. for (int i = 0; i < targetPermanent.DigivolutionCards.Count; i++)
  388. {
  389. if (trashTargetCards.Count >= trashCount)
  390. break;
  391. int index = isFromTop ? i : targetPermanent.DigivolutionCards.Count - 1 - i;
  392. CardSource trashTargetCard = targetPermanent.DigivolutionCards[index];
  393. bool trashCard = true;
  394. if (cardCondition != null)
  395. trashCard = cardCondition(trashTargetCard);
  396. if (trashCard)
  397. trashTargetCards.Add(trashTargetCard);
  398. }
  399. yield return ContinuousController.instance.StartCoroutine(new ITrashDigivolutionCards(targetPermanent, trashTargetCards, activateClass).TrashDigivolutionCards());
  400. }
  401. #endregion
  402. #region this Option card's Main effect
  403. public static ActivateClass OptionMainEffect(CardSource card) => card.EffectList(EffectTiming.OptionSkill).Find(cardEffect => cardEffect != null && cardEffect is ActivateClass && cardEffect.EffectDiscription.Contains("[Main]")) as ActivateClass;
  404. #endregion
  405. #region this Option card's Security effect
  406. public static ActivateClass OptionSecurityEffect(CardSource card) => card.EffectList(EffectTiming.SecuritySkill).Find(cardEffect => cardEffect != null && cardEffect is ActivateClass && cardEffect.EffectDiscription.Contains("[Security]")) as ActivateClass;
  407. #endregion
  408. #region Add Option's Security effect that "Activate this card's Main effect" to cardEffects
  409. public static void AddActivateMainOptionSecurityEffect(CardSource card, ref List<ICardEffect> cardEffects, string effectName, string effectDiscription = "", Func<ICardEffect, IEnumerator> afterMainEffect = null)
  410. {
  411. if (OptionMainEffect(card) == null) return;
  412. cardEffects.Add(CardEffectFactory.ActivateMainOptionSecurityEffect(card, effectName, effectDiscription, afterMainEffect));
  413. }
  414. #endregion
  415. #region Target permanent Digivolves into Digimon card from hand or trash
  416. public static IEnumerator DigivolveIntoHandOrTrashCard(
  417. Permanent targetPermanent,
  418. Func<CardSource, bool> cardCondition,
  419. bool payCost,
  420. (int reduceCost, Func<CardSource, bool> reduceCostCardCondition)? reduceCostTuple,
  421. (int fixedCost, Func<CardSource, bool> fixedCostCardCondition)? fixedCostTuple,
  422. int ignoreDigivolutionRequirementFixedCost,
  423. bool isHand,
  424. ICardEffect activateClass,
  425. IEnumerator successProcess,
  426. //bool ignoreLevel = false,
  427. bool ignoreSelection = false,
  428. IgnoreRequirement ignoreRequirements = IgnoreRequirement.None,
  429. IEnumerator failedProcess = null)
  430. {
  431. if (targetPermanent == null) yield break;
  432. if (targetPermanent.TopCard == null) yield break;
  433. if (activateClass == null) yield break;
  434. if (activateClass.EffectSourceCard == null) yield break;
  435. Player owner = targetPermanent.TopCard.Owner;
  436. SelectCardEffect.Root root = isHand ? SelectCardEffect.Root.Hand : SelectCardEffect.Root.Trash;
  437. bool ignoreDigivolutionRequirement = !ignoreRequirements.Equals(IgnoreRequirement.None) || ignoreDigivolutionRequirementFixedCost >= 0;// ignoreDigivolutionRequirementFixedCost >= 0 || ignoreRequirements;
  438. int fixedCost = -1;
  439. bool successful = false;
  440. if (fixedCostTuple != null)
  441. {
  442. fixedCost = fixedCostTuple.Value.fixedCost;
  443. }
  444. Debug.Log($"Digivolve into hand or trash: {ignoreDigivolutionRequirement}");
  445. if (ignoreDigivolutionRequirement)
  446. {
  447. fixedCost = ignoreDigivolutionRequirementFixedCost;
  448. }
  449. bool CanSelectCardCondition(CardSource cardSource)
  450. {
  451. if (cardSource.IsDigimon)
  452. {
  453. if (cardCondition == null || cardCondition(cardSource))
  454. {
  455. if (!cardSource.CanNotEvolve(targetPermanent))
  456. {
  457. bool isBreeding = cardSource.Owner.GetBreedingAreaPermanents().Contains(targetPermanent);
  458. if (cardSource.CanPlayCardTargetFrame(
  459. frame: targetPermanent.PermanentFrame,
  460. PayCost: payCost,
  461. cardEffect: activateClass,
  462. root: root,
  463. fixedCost: fixedCost,
  464. ignore: ignoreRequirements,
  465. isBreedingArea: isBreeding))
  466. {
  467. return true;
  468. }
  469. }
  470. }
  471. }
  472. return false;
  473. }
  474. #region reduce cost
  475. Func<EffectTiming, ICardEffect> getChangeCostEffect = null;
  476. if (reduceCostTuple != null)
  477. {
  478. bool PermanentCondition(Permanent permanent)
  479. {
  480. return permanent == targetPermanent;
  481. }
  482. bool CardCondition(CardSource cardSource)
  483. {
  484. if (cardSource != null)
  485. {
  486. if (cardSource.Owner == owner)
  487. {
  488. if (reduceCostTuple.Value.reduceCostCardCondition == null || reduceCostTuple.Value.reduceCostCardCondition(cardSource))
  489. {
  490. return true;
  491. }
  492. }
  493. }
  494. return false;
  495. }
  496. getChangeCostEffect = ChangeDigivolutionCostPlayerEffect(
  497. permanentCondition: PermanentCondition,
  498. cardCondition: CardCondition,
  499. rootCondition: null,
  500. changeValue: -reduceCostTuple.Value.reduceCost,
  501. activateClass: activateClass,
  502. setFixedCost: false);
  503. if (getChangeCostEffect != null)
  504. {
  505. AddEffectToPlayer(
  506. effectDuration: EffectDuration.UntilCalculateFixedCost,
  507. card: targetPermanent.TopCard,
  508. cardEffect: null,
  509. timing: EffectTiming.None,
  510. getCardEffect: getChangeCostEffect);
  511. }
  512. }
  513. #endregion
  514. #region set fixed cost
  515. Func<EffectTiming, ICardEffect> getFixedCostEffect = null;
  516. if (fixedCostTuple != null)
  517. {
  518. bool PermanentCondition(Permanent permanent)
  519. {
  520. return permanent == targetPermanent;
  521. }
  522. bool CardCondition(CardSource cardSource)
  523. {
  524. if (cardSource != null)
  525. {
  526. if (cardSource.Owner == owner)
  527. {
  528. if (fixedCostTuple.Value.fixedCostCardCondition == null || fixedCostTuple.Value.fixedCostCardCondition(cardSource))
  529. {
  530. return true;
  531. }
  532. }
  533. }
  534. return false;
  535. }
  536. getFixedCostEffect = ChangeDigivolutionCostPlayerEffect(
  537. permanentCondition: PermanentCondition,
  538. cardCondition: CardCondition,
  539. rootCondition: null,
  540. changeValue: fixedCost,
  541. activateClass: activateClass,
  542. setFixedCost: true);
  543. if (getChangeCostEffect != null)
  544. {
  545. AddEffectToPlayer(
  546. effectDuration: EffectDuration.UntilCalculateFixedCost,
  547. card: targetPermanent.TopCard,
  548. cardEffect: null,
  549. timing: EffectTiming.None,
  550. getCardEffect: getFixedCostEffect);
  551. }
  552. }
  553. #endregion
  554. #region ignore digivolution requirement
  555. Func<EffectTiming, ICardEffect> getIgnoreDigivolutionRequirementEffect = null;
  556. if (ignoreDigivolutionRequirement)
  557. {
  558. bool PermanentCondition(Permanent permanent)
  559. {
  560. return permanent == targetPermanent;
  561. }
  562. bool CardCondition(CardSource cardSource)
  563. {
  564. if (cardSource == null)
  565. {
  566. return false;
  567. }
  568. if (cardSource.Owner != owner)
  569. {
  570. return false;
  571. }
  572. if (cardCondition == null || cardCondition(cardSource))
  573. {
  574. return true;
  575. }
  576. return false;
  577. }
  578. getIgnoreDigivolutionRequirementEffect = GainIgnoreDigivolutionRequirementPlayerEffect(
  579. permanentCondition: PermanentCondition,
  580. cardCondition: CardCondition,
  581. ignoreDigivolutionRequirement: ignoreDigivolutionRequirement,
  582. digivolutionCost: fixedCost,
  583. activateClass: activateClass);
  584. if (getIgnoreDigivolutionRequirementEffect != null)
  585. {
  586. AddEffectToPlayer(
  587. effectDuration: EffectDuration.UntilCalculateFixedCost,
  588. card: targetPermanent.TopCard,
  589. cardEffect: null,
  590. timing: EffectTiming.None,
  591. getCardEffect: getIgnoreDigivolutionRequirementEffect);
  592. }
  593. }
  594. #endregion
  595. List<CardSource> selectedCards = new List<CardSource>();
  596. IEnumerator SelectCardCoroutine(CardSource cardSource)
  597. {
  598. selectedCards.Add(cardSource);
  599. yield return null;
  600. }
  601. if (isHand)
  602. {
  603. if (owner.HandCards.Count(CanSelectCardCondition) >= 1)
  604. {
  605. int maxCount = Mathf.Min(1, owner.HandCards.Count(CanSelectCardCondition));
  606. SelectHandEffect selectHandEffect = GManager.instance.GetComponent<SelectHandEffect>();
  607. selectHandEffect.SetUp(
  608. selectPlayer: owner,
  609. canTargetCondition: CanSelectCardCondition,
  610. canTargetCondition_ByPreSelecetedList: null,
  611. canEndSelectCondition: null,
  612. maxCount: maxCount,
  613. canNoSelect: true,
  614. canEndNotMax: false,
  615. isShowOpponent: true,
  616. selectCardCoroutine: SelectCardCoroutine,
  617. afterSelectCardCoroutine: null,
  618. mode: SelectHandEffect.Mode.Custom,
  619. cardEffect: activateClass);
  620. selectHandEffect.SetUpCustomMessage("Select 1 card to digivolve.", "The opponent is selecting 1 card to digivolve.");
  621. selectHandEffect.SetUpCustomMessage_ShowCard("Selected Card");
  622. yield return ContinuousController.instance.StartCoroutine(selectHandEffect.Activate());
  623. }
  624. }
  625. else
  626. {
  627. if (HasMatchConditionOwnersCardInTrash(targetPermanent.TopCard, CanSelectCardCondition) && !ignoreSelection)
  628. {
  629. int maxCount = 1;
  630. SelectCardEffect selectCardEffect = GManager.instance.GetComponent<SelectCardEffect>();
  631. selectCardEffect.SetUp(
  632. canTargetCondition: CanSelectCardCondition,
  633. canTargetCondition_ByPreSelecetedList: null,
  634. canEndSelectCondition: null,
  635. canNoSelect: () => true,
  636. selectCardCoroutine: SelectCardCoroutine,
  637. afterSelectCardCoroutine: null,
  638. message: "Select 1 card to digivolve.",
  639. maxCount: maxCount,
  640. canEndNotMax: false,
  641. isShowOpponent: true,
  642. mode: SelectCardEffect.Mode.Custom,
  643. root: SelectCardEffect.Root.Trash,
  644. customRootCardList: null,
  645. canLookReverseCard: true,
  646. selectPlayer: owner,
  647. cardEffect: activateClass);
  648. selectCardEffect.SetUpCustomMessage("Select 1 card to digivolve.", "The opponent is selecting 1 card to digivolve.");
  649. selectCardEffect.SetUpCustomMessage_ShowCard("Selected Card");
  650. yield return ContinuousController.instance.StartCoroutine(selectCardEffect.Activate());
  651. }
  652. else
  653. {
  654. if(ignoreSelection)
  655. selectedCards.Add(activateClass.EffectSourceCard);
  656. }
  657. }
  658. PlayCardClass playCardClass = new PlayCardClass(
  659. cardSources: selectedCards,
  660. hashtable: CardEffectHashtable(activateClass),
  661. payCost: payCost,
  662. targetPermanent: targetPermanent,
  663. isTapped: false,
  664. root: root,
  665. activateETB: true);
  666. //if (ignoreRequirements.Equals(IgnoreRequirement.All) || ignoreRequirements.Equals(IgnoreRequirement.Level))
  667. // playCardClass.SetIgnoreLevel();
  668. playCardClass.SetIgnoreRequirements(ignoreRequirements);
  669. //!ignoreRequirements
  670. if (fixedCost >= 0)
  671. playCardClass.SetFixedCost(fixedCost);
  672. yield return ContinuousController.instance.StartCoroutine(playCardClass.PlayCard());
  673. #region release effect
  674. if (getChangeCostEffect != null) owner.UntilCalculateFixedCostEffect.Remove(getChangeCostEffect);
  675. #endregion
  676. #region release effect
  677. if (getFixedCostEffect != null) owner.UntilCalculateFixedCostEffect.Remove(getFixedCostEffect);
  678. #endregion
  679. #region release effect
  680. if (getIgnoreDigivolutionRequirementEffect != null) owner.UntilCalculateFixedCostEffect.Remove(getIgnoreDigivolutionRequirementEffect);
  681. #endregion
  682. if (selectedCards.Count >= 1)
  683. {
  684. if (IsDigivolvedByTheEffect(targetPermanent, selectedCards[0], activateClass))
  685. {
  686. successful = true;
  687. }
  688. }
  689. if (successful)
  690. {
  691. if (successProcess != null)
  692. yield return ContinuousController.instance.StartCoroutine(successProcess);
  693. }
  694. else
  695. {
  696. if (failedProcess != null)
  697. yield return ContinuousController.instance.StartCoroutine(failedProcess);
  698. }
  699. }
  700. #endregion
  701. #region Target permanent Digivolves into Digimon card execution area
  702. public static IEnumerator DigivolveIntoExcecutingAreaCard(
  703. Permanent targetPermanent,
  704. Func<CardSource, bool> cardCondition,
  705. bool payCost,
  706. (int reduceCost, Func<CardSource, bool> reduceCostCardCondition)? reduceCostTuple,
  707. (int fixedCost, Func<CardSource, bool> fixedCostCardCondition)? fixedCostTuple,
  708. int ignoreDigivolutionRequirementFixedCost,
  709. ICardEffect activateClass,
  710. IEnumerator successProcess,
  711. bool ignoreSelection = false,
  712. IgnoreRequirement ignoreRequirements = IgnoreRequirement.None)
  713. {
  714. if (targetPermanent == null) yield break;
  715. if (targetPermanent.TopCard == null) yield break;
  716. if (activateClass == null) yield break;
  717. if (activateClass.EffectSourceCard == null) yield break;
  718. Player owner = targetPermanent.TopCard.Owner;
  719. SelectCardEffect.Root root = SelectCardEffect.Root.Execution;
  720. bool ignoreDigivolutionRequirement = !ignoreRequirements.Equals(IgnoreRequirement.None) || ignoreDigivolutionRequirementFixedCost >= 0;// ignoreDigivolutionRequirementFixedCost >= 0 || ignoreRequirements;
  721. int fixedCost = -1;
  722. if (fixedCostTuple != null)
  723. {
  724. fixedCost = fixedCostTuple.Value.fixedCost;
  725. }
  726. if (ignoreDigivolutionRequirement)
  727. {
  728. fixedCost = ignoreDigivolutionRequirementFixedCost;
  729. }
  730. bool CanSelectCardCondition(CardSource cardSource)
  731. {
  732. if (cardSource.IsDigimon)
  733. {
  734. if (cardCondition == null || cardCondition(cardSource))
  735. {
  736. if (!cardSource.CanNotEvolve(targetPermanent))
  737. {
  738. if (cardSource.CanPlayCardTargetFrame(
  739. frame: targetPermanent.PermanentFrame,
  740. PayCost: payCost,
  741. cardEffect: activateClass,
  742. root: root,
  743. fixedCost: fixedCost,
  744. ignore: ignoreRequirements))
  745. {
  746. return true;
  747. }
  748. }
  749. }
  750. }
  751. return false;
  752. }
  753. #region reduce cost
  754. Func<EffectTiming, ICardEffect> getChangeCostEffect = null;
  755. if (reduceCostTuple != null)
  756. {
  757. bool PermanentCondition(Permanent permanent)
  758. {
  759. return permanent == targetPermanent;
  760. }
  761. bool CardCondition(CardSource cardSource)
  762. {
  763. if (cardSource != null)
  764. {
  765. if (cardSource.Owner == owner)
  766. {
  767. if (reduceCostTuple.Value.reduceCostCardCondition == null || reduceCostTuple.Value.reduceCostCardCondition(cardSource))
  768. {
  769. return true;
  770. }
  771. }
  772. }
  773. return false;
  774. }
  775. getChangeCostEffect = ChangeDigivolutionCostPlayerEffect(
  776. permanentCondition: PermanentCondition,
  777. cardCondition: CardCondition,
  778. rootCondition: null,
  779. changeValue: -reduceCostTuple.Value.reduceCost,
  780. activateClass: activateClass,
  781. setFixedCost: false);
  782. if (getChangeCostEffect != null)
  783. {
  784. AddEffectToPlayer(
  785. effectDuration: EffectDuration.UntilCalculateFixedCost,
  786. card: targetPermanent.TopCard,
  787. cardEffect: null,
  788. timing: EffectTiming.None,
  789. getCardEffect: getChangeCostEffect);
  790. }
  791. }
  792. #endregion
  793. #region set fixed cost
  794. Func<EffectTiming, ICardEffect> getFixedCostEffect = null;
  795. if (fixedCostTuple != null)
  796. {
  797. bool PermanentCondition(Permanent permanent)
  798. {
  799. return permanent == targetPermanent;
  800. }
  801. bool CardCondition(CardSource cardSource)
  802. {
  803. if (cardSource != null)
  804. {
  805. if (cardSource.Owner == owner)
  806. {
  807. if (fixedCostTuple.Value.fixedCostCardCondition == null || fixedCostTuple.Value.fixedCostCardCondition(cardSource))
  808. {
  809. return true;
  810. }
  811. }
  812. }
  813. return false;
  814. }
  815. getFixedCostEffect = ChangeDigivolutionCostPlayerEffect(
  816. permanentCondition: PermanentCondition,
  817. cardCondition: CardCondition,
  818. rootCondition: null,
  819. changeValue: fixedCost,
  820. activateClass: activateClass,
  821. setFixedCost: true);
  822. if (getChangeCostEffect != null)
  823. {
  824. AddEffectToPlayer(
  825. effectDuration: EffectDuration.UntilCalculateFixedCost,
  826. card: targetPermanent.TopCard,
  827. cardEffect: null,
  828. timing: EffectTiming.None,
  829. getCardEffect: getFixedCostEffect);
  830. }
  831. }
  832. #endregion
  833. #region ignore digivolution requirement
  834. Func<EffectTiming, ICardEffect> getIgnoreDigivolutionRequirementEffect = null;
  835. if (ignoreDigivolutionRequirement)
  836. {
  837. bool PermanentCondition(Permanent permanent)
  838. {
  839. return permanent == targetPermanent;
  840. }
  841. bool CardCondition(CardSource cardSource)
  842. {
  843. if (cardSource == null)
  844. {
  845. return false;
  846. }
  847. if (cardSource.Owner != owner)
  848. {
  849. return false;
  850. }
  851. if (cardCondition == null || cardCondition(cardSource))
  852. {
  853. return true;
  854. }
  855. return false;
  856. }
  857. getIgnoreDigivolutionRequirementEffect = GainIgnoreDigivolutionRequirementPlayerEffect(
  858. permanentCondition: PermanentCondition,
  859. cardCondition: CardCondition,
  860. ignoreDigivolutionRequirement: ignoreDigivolutionRequirement,
  861. digivolutionCost: fixedCost,
  862. activateClass: activateClass);
  863. if (getIgnoreDigivolutionRequirementEffect != null)
  864. {
  865. AddEffectToPlayer(
  866. effectDuration: EffectDuration.UntilCalculateFixedCost,
  867. card: targetPermanent.TopCard,
  868. cardEffect: null,
  869. timing: EffectTiming.None,
  870. getCardEffect: getIgnoreDigivolutionRequirementEffect);
  871. }
  872. }
  873. #endregion
  874. List<CardSource> selectedCards = new List<CardSource>();
  875. IEnumerator SelectCardCoroutine(CardSource cardSource)
  876. {
  877. selectedCards.Add(cardSource);
  878. yield return null;
  879. }
  880. if (owner.ExecutingCards.Count(CanSelectCardCondition) > 1)
  881. {
  882. int maxCount = 1;
  883. SelectCardEffect selectCardEffect = GManager.instance.GetComponent<SelectCardEffect>();
  884. selectCardEffect.SetUp(
  885. canTargetCondition: CanSelectCardCondition,
  886. canTargetCondition_ByPreSelecetedList: null,
  887. canEndSelectCondition: null,
  888. canNoSelect: () => true,
  889. selectCardCoroutine: SelectCardCoroutine,
  890. afterSelectCardCoroutine: null,
  891. message: "Select 1 card to digivolve.",
  892. maxCount: maxCount,
  893. canEndNotMax: false,
  894. isShowOpponent: true,
  895. mode: SelectCardEffect.Mode.Custom,
  896. root: SelectCardEffect.Root.Execution,
  897. customRootCardList: null,
  898. canLookReverseCard: true,
  899. selectPlayer: owner,
  900. cardEffect: activateClass);
  901. selectCardEffect.SetUpCustomMessage("Select 1 card to digivolve.", "The opponent is selecting 1 card to digivolve.");
  902. selectCardEffect.SetUpCustomMessage_ShowCard("Selected Card");
  903. yield return ContinuousController.instance.StartCoroutine(selectCardEffect.Activate());
  904. }
  905. else
  906. {
  907. selectedCards.Add(activateClass.EffectSourceCard);
  908. }
  909. PlayCardClass playCardClass = new PlayCardClass(
  910. cardSources: selectedCards,
  911. hashtable: CardEffectHashtable(activateClass),
  912. payCost: payCost,
  913. targetPermanent: targetPermanent,
  914. isTapped: false,
  915. root: root,
  916. activateETB: true);
  917. playCardClass.SetIgnoreRequirements(ignoreRequirements);
  918. if (!ignoreDigivolutionRequirement && fixedCost >= 0) playCardClass.SetFixedCost(fixedCost);
  919. yield return ContinuousController.instance.StartCoroutine(playCardClass.PlayCard());
  920. #region release effect
  921. if (getChangeCostEffect != null) owner.UntilCalculateFixedCostEffect.Remove(getChangeCostEffect);
  922. #endregion
  923. #region release effect
  924. if (getFixedCostEffect != null) owner.UntilCalculateFixedCostEffect.Remove(getFixedCostEffect);
  925. #endregion
  926. #region release effect
  927. if (getIgnoreDigivolutionRequirementEffect != null) owner.UntilCalculateFixedCostEffect.Remove(getIgnoreDigivolutionRequirementEffect);
  928. #endregion
  929. if (selectedCards.Count >= 1)
  930. {
  931. if (IsDigivolvedByTheEffect(targetPermanent, selectedCards[0], activateClass))
  932. {
  933. if (successProcess != null)
  934. {
  935. yield return ContinuousController.instance.StartCoroutine(successProcess);
  936. }
  937. }
  938. }
  939. }
  940. #endregion
  941. #region Get the effect given by EffectTiming
  942. public static Func<EffectTiming, ICardEffect> GetCardEffectByEffectTiming(EffectTiming timing, ICardEffect cardEffect) => (_timing) => _timing == timing ? cardEffect : null;
  943. #endregion
  944. }