LucemonChaosMode_BT18_082.cs 12 KB

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  1. using System.Collections;
  2. using System.Collections.Generic;
  3. namespace DCGO.CardEffects.BT18
  4. {
  5. public class LucemonChaosMode_BT18_082 : CEntity_Effect
  6. {
  7. public override List<ICardEffect> CardEffects(EffectTiming timing, CardSource card)
  8. {
  9. List<ICardEffect> cardEffects = new List<ICardEffect>();
  10. #region Alternate Digivolution
  11. if (timing == EffectTiming.None)
  12. {
  13. bool PermanentCondition(Permanent targetPermanent)
  14. {
  15. if (targetPermanent.TopCard.EqualsCardName("Lucemon"))
  16. {
  17. return true;
  18. }
  19. return false;
  20. }
  21. cardEffects.Add(CardEffectFactory.AddSelfDigivolutionRequirementStaticEffect(permanentCondition: PermanentCondition,
  22. digivolutionCost: 6, ignoreDigivolutionRequirement: true, card: card, condition: null));
  23. }
  24. #endregion
  25. #region On Play/ When Digivolving Shared
  26. bool CanSelectPermanentConditionShared(Permanent permanent)
  27. {
  28. return CardEffectCommons.IsPermanentExistsOnOpponentBattleArea(permanent, card) &&
  29. (permanent.IsDigimon || permanent.IsTamer);
  30. }
  31. bool CanActivateConditionShared(Hashtable hashtable)
  32. {
  33. return CardEffectCommons.IsExistOnBattleAreaDigimon(card);
  34. }
  35. #endregion
  36. #region On Play
  37. if (timing == EffectTiming.OnEnterFieldAnyone)
  38. {
  39. ActivateClass activateClass = new ActivateClass();
  40. activateClass.SetUpICardEffect("Opponent deletes 1 Digimon or Tamer/Trash and Recover", CanUseCondition, card);
  41. activateClass.SetUpActivateClass(CanActivateConditionShared, ActivateCoroutine, -1, false, EffectDescription());
  42. cardEffects.Add(activateClass);
  43. string EffectDescription()
  44. {
  45. return
  46. "[On Play] Your opponent may delete 1 of their Digimon or Tamers. If this effect didn't delete, trash the top card of your opponents security stack and <Recovery +1>.";
  47. }
  48. bool CanUseCondition(Hashtable hashtable)
  49. {
  50. return CardEffectCommons.CanTriggerOnPlay(hashtable, card);
  51. }
  52. IEnumerator ActivateCoroutine(Hashtable hashtable)
  53. {
  54. List<Permanent> deleteTargetPermanents = new List<Permanent>();
  55. bool attemptedToDelete = false;
  56. if (CardEffectCommons.HasMatchConditionPermanent(CanSelectPermanentConditionShared))
  57. {
  58. SelectPermanentEffect selectPermanentEffect = GManager.instance.GetComponent<SelectPermanentEffect>();
  59. selectPermanentEffect.SetUp(
  60. selectPlayer: card.Owner.Enemy,
  61. canTargetCondition: CanSelectPermanentConditionShared,
  62. canTargetCondition_ByPreSelecetedList: null,
  63. canEndSelectCondition: null,
  64. maxCount: 1,
  65. canNoSelect: true,
  66. canEndNotMax: false,
  67. selectPermanentCoroutine: null,
  68. afterSelectPermanentCoroutine: AfterSelectPermanentCoroutine,
  69. mode: SelectPermanentEffect.Mode.Custom,
  70. cardEffect: activateClass);
  71. selectPermanentEffect.SetUpCustomMessage("Select 1 Digimon or Tamer to delete.",
  72. "The opponent is selecting 1 Digimon or Tamer to delete.");
  73. yield return ContinuousController.instance.StartCoroutine(selectPermanentEffect.Activate());
  74. IEnumerator AfterSelectPermanentCoroutine(List<Permanent> permanents)
  75. {
  76. deleteTargetPermanents = permanents.Clone();
  77. attemptedToDelete = true;
  78. yield return null;
  79. }
  80. }
  81. if (attemptedToDelete)
  82. {
  83. yield return ContinuousController.instance.StartCoroutine(
  84. CardEffectCommons.DeletePeremanentAndProcessAccordingToResult(targetPermanents: deleteTargetPermanents,
  85. activateClass: activateClass, successProcess: null, failureProcess: FailureProcess));
  86. IEnumerator FailureProcess()
  87. {
  88. yield return ContinuousController.instance.StartCoroutine(new IDestroySecurity(
  89. player: card.Owner.Enemy,
  90. destroySecurityCount: 1,
  91. cardEffect: activateClass,
  92. fromTop: true).DestroySecurity());
  93. yield return ContinuousController.instance.StartCoroutine(
  94. new IRecovery(card.Owner, 1, activateClass).Recovery());
  95. }
  96. }
  97. else
  98. {
  99. yield return ContinuousController.instance.StartCoroutine(new IDestroySecurity(
  100. player: card.Owner.Enemy,
  101. destroySecurityCount: 1,
  102. cardEffect: activateClass,
  103. fromTop: true).DestroySecurity());
  104. yield return ContinuousController.instance.StartCoroutine(new IRecovery(card.Owner, 1, activateClass).Recovery());
  105. }
  106. }
  107. }
  108. #endregion
  109. #region When Digivolving
  110. if (timing == EffectTiming.OnEnterFieldAnyone)
  111. {
  112. ActivateClass activateClass = new ActivateClass();
  113. activateClass.SetUpICardEffect("Opponent deletes 1 Digimon or Tamer/Trash and Recover", CanUseCondition, card);
  114. activateClass.SetUpActivateClass(CanActivateConditionShared, ActivateCoroutine, -1, false, EffectDescription());
  115. cardEffects.Add(activateClass);
  116. string EffectDescription()
  117. {
  118. return
  119. "[When Digivolving] Your opponent may delete 1 of their Digimon or Tamers. If this effect didn't delete, trash the top card of your opponents security stack and <Recovery +1>.";
  120. }
  121. bool CanUseCondition(Hashtable hashtable)
  122. {
  123. return CardEffectCommons.CanTriggerWhenDigivolving(hashtable, card);
  124. }
  125. IEnumerator ActivateCoroutine(Hashtable hashtable)
  126. {
  127. List<Permanent> deleteTargetPermanents = new List<Permanent>();
  128. bool attemptedToDelete = false;
  129. if (CardEffectCommons.HasMatchConditionPermanent(CanSelectPermanentConditionShared))
  130. {
  131. SelectPermanentEffect selectPermanentEffect = GManager.instance.GetComponent<SelectPermanentEffect>();
  132. selectPermanentEffect.SetUp(
  133. selectPlayer: card.Owner.Enemy,
  134. canTargetCondition: CanSelectPermanentConditionShared,
  135. canTargetCondition_ByPreSelecetedList: null,
  136. canEndSelectCondition: null,
  137. maxCount: 1,
  138. canNoSelect: true,
  139. canEndNotMax: false,
  140. selectPermanentCoroutine: null,
  141. afterSelectPermanentCoroutine: AfterSelectPermanentCoroutine,
  142. mode: SelectPermanentEffect.Mode.Custom,
  143. cardEffect: activateClass);
  144. selectPermanentEffect.SetUpCustomMessage("Select 1 Digimon or Tamer to delete.",
  145. "The opponent is selecting 1 Digimon or Tamer to delete.");
  146. yield return ContinuousController.instance.StartCoroutine(selectPermanentEffect.Activate());
  147. IEnumerator AfterSelectPermanentCoroutine(List<Permanent> permanents)
  148. {
  149. deleteTargetPermanents = permanents.Clone();
  150. attemptedToDelete = true;
  151. yield return null;
  152. }
  153. }
  154. if (attemptedToDelete)
  155. {
  156. yield return ContinuousController.instance.StartCoroutine(
  157. CardEffectCommons.DeletePeremanentAndProcessAccordingToResult(targetPermanents: deleteTargetPermanents,
  158. activateClass: activateClass, successProcess: null, failureProcess: FailureProcess));
  159. IEnumerator FailureProcess()
  160. {
  161. yield return ContinuousController.instance.StartCoroutine(new IDestroySecurity(
  162. player: card.Owner.Enemy,
  163. destroySecurityCount: 1,
  164. cardEffect: activateClass,
  165. fromTop: true).DestroySecurity());
  166. yield return ContinuousController.instance.StartCoroutine(
  167. new IRecovery(card.Owner, 1, activateClass).Recovery());
  168. }
  169. }
  170. else
  171. {
  172. yield return ContinuousController.instance.StartCoroutine(new IDestroySecurity(
  173. player: card.Owner.Enemy,
  174. destroySecurityCount: 1,
  175. cardEffect: activateClass,
  176. fromTop: true).DestroySecurity());
  177. yield return ContinuousController.instance.StartCoroutine(new IRecovery(card.Owner, 1, activateClass).Recovery());
  178. }
  179. }
  180. }
  181. #endregion
  182. #region All Turns
  183. if (timing == EffectTiming.WhenRemoveField)
  184. {
  185. ActivateClass activateClass = new ActivateClass();
  186. activateClass.SetUpICardEffect("Trash the bottom card of your security stack to not leave", CanUseCondition, card);
  187. activateClass.SetUpActivateClass(CanActivateCondition, ActivateCoroutine, 1, true, EffectDescription());
  188. cardEffects.Add(activateClass);
  189. string EffectDescription()
  190. {
  191. return
  192. "[All Turns] (Once Per Turn) When this Digimon would leave the battle area, by trashing the bottom card of your security stack, it doesn't leave.";
  193. }
  194. bool CanUseCondition(Hashtable hashtable)
  195. {
  196. return CardEffectCommons.IsExistOnBattleAreaDigimon(card) &&
  197. CardEffectCommons.CanTriggerWhenRemoveField(hashtable, card);
  198. }
  199. bool CanActivateCondition(Hashtable hashtable)
  200. {
  201. return CardEffectCommons.IsExistOnBattleAreaDigimon(card) &&
  202. card.Owner.SecurityCards.Count >= 1;
  203. }
  204. IEnumerator ActivateCoroutine(Hashtable hashtable)
  205. {
  206. yield return ContinuousController.instance.StartCoroutine(new IDestroySecurity(
  207. card.Owner,
  208. 1,
  209. activateClass,
  210. false).DestroySecurity());
  211. Permanent thisCardPermanent = card.PermanentOfThisCard();
  212. thisCardPermanent.willBeRemoveField = false;
  213. thisCardPermanent.HideDeleteEffect();
  214. thisCardPermanent.HideHandBounceEffect();
  215. thisCardPermanent.HideDeckBounceEffect();
  216. thisCardPermanent.HideWillRemoveFieldEffect();
  217. }
  218. }
  219. #endregion
  220. return cardEffects;
  221. }
  222. }
  223. }