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- using System;
- using System.Collections;
- using System.Collections.Generic;
- // SkullSatamon
- namespace DCGO.CardEffects.EX10
- {
- public class EX10_049 : CEntity_Effect
- {
- public override List<ICardEffect> CardEffects(EffectTiming timing, CardSource card)
- {
- List<ICardEffect> cardEffects = new List<ICardEffect>();
- #region Blocker
- if (timing == EffectTiming.None)
- {
- cardEffects.Add(CardEffectFactory.BlockerSelfStaticEffect(isInheritedEffect: false, card: card, condition: null));
- }
- #endregion
- #region WD/OD Shared
- IEnumerator SharedActivateCoroutine(Hashtable hashtable, ActivateClass activateClass)
- {
- #region Check Opponent Trash & Trash 3 if true
- bool trashDeck = card.Owner.Enemy.TrashCards.Count <= 10;
- if (trashDeck)
- {
- yield return ContinuousController.instance.StartCoroutine(new IAddTrashCardsFromLibraryTop(
- addTrashCount: 3,
- player: card.Owner,
- cardEffect: activateClass).AddTrashCardsFromLibraryTop());
- yield return ContinuousController.instance.StartCoroutine(new IAddTrashCardsFromLibraryTop(
- addTrashCount: 3,
- player: card.Owner.Enemy,
- cardEffect: activateClass).AddTrashCardsFromLibraryTop());
- }
- #endregion
- int deleteLevel = card.Owner.Enemy.TrashCards.Count >= 10 ? 5 : 3;
- bool PermamentCondition(Permanent permanent)
- {
- return CardEffectCommons.IsPermanentExistsOnOpponentBattleAreaDigimon(permanent, card)
- && permanent.TopCard.HasLevel && permanent.TopCard.Level <= deleteLevel;
- }
- #region Select 1 Digimon to Delete
- int maxCount = Math.Min(1, CardEffectCommons.MatchConditionPermanentCount(PermamentCondition));
- SelectPermanentEffect selectPermanentEffect = GManager.instance.GetComponent<SelectPermanentEffect>();
- selectPermanentEffect.SetUp(
- selectPlayer: card.Owner,
- canTargetCondition: PermamentCondition,
- canTargetCondition_ByPreSelecetedList: null,
- canEndSelectCondition: null,
- maxCount: maxCount,
- canNoSelect: false,
- canEndNotMax: false,
- selectPermanentCoroutine: null,
- afterSelectPermanentCoroutine: null,
- mode: SelectPermanentEffect.Mode.Destroy,
- cardEffect: activateClass);
- yield return ContinuousController.instance.StartCoroutine(selectPermanentEffect.Activate());
- #endregion
- }
- #endregion
- #region When Digivolving
- if (timing == EffectTiming.OnEnterFieldAnyone)
- {
- ActivateClass activateClass = new ActivateClass();
- activateClass.SetUpICardEffect("If opponent has 10 or more trash cards, trash top 3 of both player decks. then delete 1 level 3 or lower digimon, add 2 levels if enemy trash is 10 or more", CanUseCondition, card);
- activateClass.SetUpActivateClass(CanActivateCondition, hashtable => SharedActivateCoroutine(hashtable, activateClass), -1, false, EffectDiscription());
- cardEffects.Add(activateClass);
- string EffectDiscription()
- {
- return "[When Digivolving] If your opponent has 10 or fewer cards in their trash, trash the top 3 cards of both players' decks. Then, delete 1 of your opponent's level 3 or lower Digimon. If your opponent has 10 or more cards in their trash, add 2 to this effect's level maximum.";
- }
- bool CanUseCondition(Hashtable hashtable)
- {
- return CardEffectCommons.IsExistOnBattleAreaDigimon(card)
- && CardEffectCommons.CanTriggerWhenDigivolving(hashtable, card);
- }
- bool CanActivateCondition(Hashtable hashtable)
- {
- return CardEffectCommons.IsExistOnBattleAreaDigimon(card);
- }
- }
- #endregion
- #region On Deletion
- if (timing == EffectTiming.OnDestroyedAnyone)
- {
- ActivateClass activateClass = new ActivateClass();
- activateClass.SetUpICardEffect("If opponent has 10 or more trash cards, trash top 3 of both player decks. then delete 1 level 3 or lower digimon, add 2 levels if enemy trash is 10 or more", CanUseCondition, card);
- activateClass.SetUpActivateClass(CanActivateCondition, hashtable => SharedActivateCoroutine(hashtable, activateClass), -1, false, EffectDiscription());
- cardEffects.Add(activateClass);
- string EffectDiscription()
- {
- return "[On Deletion] If your opponent has 10 or fewer cards in their trash, trash the top 3 cards of both players' decks. Then, delete 1 of your opponent's level 3 or lower Digimon. If your opponent has 10 or more cards in their trash, add 2 to this effect's level maximum.";
- }
- bool CanUseCondition(Hashtable hashtable)
- {
- return CardEffectCommons.CanTriggerOnDeletion(hashtable, card);
- }
- bool CanActivateCondition(Hashtable hashtable)
- {
- return CardEffectCommons.CanActivateOnDeletion(card);
- }
- }
- #endregion
- #region ESS Once Per Turn
- if (timing == EffectTiming.OnAllyAttack)
- {
- ActivateClass activateClass = new ActivateClass();
- activateClass.SetUpICardEffect("If opponent has 10 or less trash cards, both player trash 2 cards from top deck, otherwise Sec +1", CanUseCondition, card);
- activateClass.SetUpActivateClass(CanActivateCondition, ActivateCoroutine, 1, false, EffectDiscription());
- activateClass.SetHashString("EX10_049_WA");
- activateClass.SetIsInheritedEffect(true);
- cardEffects.Add(activateClass);
- string EffectDiscription()
- {
- return "[When Attacking] [Once Per Turn] This Digimon gains <Security A. +1> for the turn. (This Digimon checks 1 additional security card.) If your opponent has 10 or fewer cards in their trash, instead trash the top 2 cards of both players' decks.";
- }
- bool CanUseCondition(Hashtable hashtable)
- {
- return CardEffectCommons.IsExistOnBattleAreaDigimon(card)
- && CardEffectCommons.CanTriggerOnAttack(hashtable, card);
- }
- bool CanActivateCondition(Hashtable hashtable)
- {
- return CardEffectCommons.IsExistOnBattleAreaDigimon(card);
- }
- IEnumerator ActivateCoroutine(Hashtable hashtable)
- {
- bool hasSecAttack = card.Owner.Enemy.TrashCards.Count >= 11;
- if (hasSecAttack) yield return ContinuousController.instance.StartCoroutine(CardEffectCommons.ChangeDigimonSAttack(
- targetPermanent: card.PermanentOfThisCard(),
- changeValue: 1,
- effectDuration: EffectDuration.UntilEachTurnEnd,
- activateClass: activateClass));
- if (!hasSecAttack)
- {
- yield return ContinuousController.instance.StartCoroutine(new IAddTrashCardsFromLibraryTop(
- addTrashCount: 2,
- player: card.Owner,
- cardEffect: activateClass).AddTrashCardsFromLibraryTop());
- yield return ContinuousController.instance.StartCoroutine(new IAddTrashCardsFromLibraryTop(
- addTrashCount: 2,
- player: card.Owner.Enemy,
- cardEffect: activateClass).AddTrashCardsFromLibraryTop());
- }
- }
- }
- #endregion
- return cardEffects;
- }
- }
- }
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