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- using System;
- using System.Collections;
- using System.Collections.Generic;
- using System.Diagnostics;
- using System.Linq;
- // Tactimon
- namespace DCGO.CardEffects.EX10
- {
- public class EX10_055 : CEntity_Effect
- {
- public override List<ICardEffect> CardEffects(EffectTiming timing, CardSource card)
- {
- List<ICardEffect> cardEffects = new List<ICardEffect>();
- #region DigiXros
- if (timing == EffectTiming.None)
- {
- AddDigiXrosConditionClass addDigiXrosConditionClass = new AddDigiXrosConditionClass();
- addDigiXrosConditionClass.SetUpICardEffect($"DigiXros", CanUseCondition, card);
- addDigiXrosConditionClass.SetUpAddDigiXrosConditionClass(getDigiXrosCondition: GetDigiXros);
- addDigiXrosConditionClass.SetNotShowUI(true);
- cardEffects.Add(addDigiXrosConditionClass);
- bool CanUseCondition(Hashtable hashtable)
- {
- return true;
- }
- DigiXrosCondition GetDigiXros(CardSource cardSource)
- {
- if (cardSource == card)
- {
- bool CanSelectCardCondition(CardSource cardSource)
- {
- if (cardSource != null)
- {
- if (cardSource.Owner == card.Owner)
- {
- if (cardSource.IsDigimon)
- {
- if (cardSource.EqualsTraits("BagraArmy"))
- {
- return true;
- }
- if (cardSource.EqualsTraits("Bagra Army"))
- {
- return true;
- }
- }
- }
- }
- return false;
- }
- DigiXrosConditionElement element = new DigiXrosConditionElement(CanSelectCardCondition, "[Bagra Army] Digimon");
- List<DigiXrosConditionElement> elements = new List<DigiXrosConditionElement>();
- for (int i = 0; i < 2; i++)
- {
- elements.Add(element);
- }
- DigiXrosCondition digiXrosCondition = new DigiXrosCondition(elements, null, 2);
- return digiXrosCondition;
- }
- return null;
- }
- }
- #endregion
- #region On Play
- if (timing == EffectTiming.OnEnterFieldAnyone)
- {
- ActivateClass activateClass = new ActivateClass();
- activateClass.SetUpICardEffect("Choose 1 of your digimon, delete it and 1 opponent digimon with equal or less level", CanUseCondition, card);
- activateClass.SetUpActivateClass(CanActivateCondition, ActivateCoroutine, -1, true, EffectDiscription());
- cardEffects.Add(activateClass);
- string EffectDiscription()
- {
- return "[On Play] You may choose 1 of your Digimon. Delete the chosen Digimon and 1 of your opponent's Digimon with as high or lower a level as it.";
- }
- bool CanUseCondition(Hashtable hashtable)
- {
- return CardEffectCommons.IsExistOnBattleAreaDigimon(card)
- && CardEffectCommons.CanTriggerOnPlay(hashtable, card);
- }
- bool CanActivateCondition(Hashtable hashtable)
- {
- return CardEffectCommons.IsExistOnBattleAreaDigimon(card);
- }
- bool IsYourDigimon(Permanent permanent)
- {
- return CardEffectCommons.IsPermanentExistsOnOwnerBattleAreaDigimon(permanent, card);
- }
- IEnumerator ActivateCoroutine(Hashtable hashtable)
- {
- if (CardEffectCommons.HasMatchConditionOwnersPermanent(card, IsYourDigimon))
- {
- List<Permanent> permanentList = new List<Permanent>();
- #region Select Your Digimon to Destroy
- SelectPermanentEffect selectPermanentEffect = GManager.instance.GetComponent<SelectPermanentEffect>();
- int maxCount = Math.Min(1, CardEffectCommons.MatchConditionOwnersPermanentCount(card, IsYourDigimon));
- selectPermanentEffect.SetUp(
- selectPlayer: card.Owner,
- canTargetCondition: IsYourDigimon,
- canTargetCondition_ByPreSelecetedList: null,
- canEndSelectCondition: null,
- maxCount: maxCount,
- canNoSelect: true,
- canEndNotMax: false,
- selectPermanentCoroutine: SelectPermanentCoroutine,
- afterSelectPermanentCoroutine: null,
- mode: SelectPermanentEffect.Mode.Custom,
- cardEffect: activateClass);
- IEnumerator SelectPermanentCoroutine(Permanent permanent)
- {
- permanentList.Add(permanent);
- yield return null;
- }
- selectPermanentEffect.SetUpCustomMessage("Select 1 Digimon to destroy", "The opponent is selecting 1 Digimon to destroy");
- yield return ContinuousController.instance.StartCoroutine(selectPermanentEffect.Activate());
- #endregion
- if (permanentList.Any())
- {
- bool CanSelectOpponentDigimon(Permanent permanent)
- {
- return CardEffectCommons.IsPermanentExistsOnOpponentBattleAreaDigimon(permanent, card)
- && permanent.TopCard.HasLevel
- && permanent.TopCard.Level <= permanentList[0].Level;
- }
- if (CardEffectCommons.HasMatchConditionOpponentsPermanent(card, CanSelectOpponentDigimon))
- {
- #region Select Opponent Digimon to Destroy
- SelectPermanentEffect selectPermanentEffect1 = GManager.instance.GetComponent<SelectPermanentEffect>();
- int maxCount1 = Math.Min(1, CardEffectCommons.MatchConditionOpponentsPermanentCount(card, CanSelectOpponentDigimon));
- selectPermanentEffect1.SetUp(
- selectPlayer: card.Owner,
- canTargetCondition: CanSelectOpponentDigimon,
- canTargetCondition_ByPreSelecetedList: null,
- canEndSelectCondition: null,
- maxCount: maxCount1,
- canNoSelect: false,
- canEndNotMax: false,
- selectPermanentCoroutine: SelectPermanentCoroutine1,
- afterSelectPermanentCoroutine: null,
- mode: SelectPermanentEffect.Mode.Custom,
- cardEffect: activateClass);
- IEnumerator SelectPermanentCoroutine1(Permanent permanent)
- {
- permanentList.Add(permanent);
- yield return null;
- }
- selectPermanentEffect1.SetUpCustomMessage("Select 1 Digimon to destroy", "The opponent is selecting 1 Digimon to destroy");
- yield return ContinuousController.instance.StartCoroutine(selectPermanentEffect1.Activate());
- #endregion
- }
- yield return ContinuousController.instance.StartCoroutine(new DestroyPermanentsClass(
- destroyTargetPermanents: permanentList,
- hashtable: CardEffectCommons.OnDeletionHashtable(
- permanentList,
- activateClass,
- null,
- false
- )).Destroy()
- );
- }
- }
- }
- }
- #endregion
- #region When Digivolving
- if (timing == EffectTiming.OnEnterFieldAnyone)
- {
- ActivateClass activateClass = new ActivateClass();
- activateClass.SetUpICardEffect("Choose 1 of your digimon, delete it and 1 opponent digimon with equal or less level", CanUseCondition, card);
- activateClass.SetUpActivateClass(CanActivateCondition, ActivateCoroutine, -1, true, EffectDiscription());
- cardEffects.Add(activateClass);
- string EffectDiscription()
- {
- return "[When Digivolving] You may choose 1 of your Digimon. Delete the chosen Digimon and 1 of your opponent�s Digimon with as high or lower a level as it.";
- }
- bool CanUseCondition(Hashtable hashtable)
- {
- return CardEffectCommons.IsExistOnBattleAreaDigimon(card)
- && CardEffectCommons.CanTriggerWhenDigivolving(hashtable, card);
- }
- bool CanActivateCondition(Hashtable hashtable)
- {
- return CardEffectCommons.IsExistOnBattleAreaDigimon(card);
- }
- bool IsYourDigimon(Permanent permanent)
- {
- return CardEffectCommons.IsPermanentExistsOnOwnerBattleAreaDigimon(permanent, card);
- }
- IEnumerator ActivateCoroutine(Hashtable hashtable)
- {
- if (CardEffectCommons.HasMatchConditionOwnersPermanent(card, IsYourDigimon))
- {
- List<Permanent> permanentList = new List<Permanent>();
- #region Select Your Digimon to Destroy
- SelectPermanentEffect selectPermanentEffect = GManager.instance.GetComponent<SelectPermanentEffect>();
- int maxCount = Math.Min(1, CardEffectCommons.MatchConditionOwnersPermanentCount(card, IsYourDigimon));
- selectPermanentEffect.SetUp(
- selectPlayer: card.Owner,
- canTargetCondition: IsYourDigimon,
- canTargetCondition_ByPreSelecetedList: null,
- canEndSelectCondition: null,
- maxCount: maxCount,
- canNoSelect: true,
- canEndNotMax: false,
- selectPermanentCoroutine: SelectPermanentCoroutine,
- afterSelectPermanentCoroutine: null,
- mode: SelectPermanentEffect.Mode.Custom,
- cardEffect: activateClass);
- IEnumerator SelectPermanentCoroutine(Permanent permanent)
- {
- permanentList.Add(permanent);
- yield return null;
- }
- selectPermanentEffect.SetUpCustomMessage("Select 1 Digimon to destroy", "The opponent is selecting 1 Digimon to destroy");
- yield return ContinuousController.instance.StartCoroutine(selectPermanentEffect.Activate());
- #endregion
- if (permanentList.Any())
- {
- bool CanSelectOpponentDigimon(Permanent permanent)
- {
- return CardEffectCommons.IsPermanentExistsOnOpponentBattleAreaDigimon(permanent, card)
- && permanent.TopCard.HasLevel
- && permanent.TopCard.Level <= permanentList[0].Level;
- }
- if (CardEffectCommons.HasMatchConditionOpponentsPermanent(card, CanSelectOpponentDigimon))
- {
- #region Select Opponent Digimon to Destroy
- SelectPermanentEffect selectPermanentEffect1 = GManager.instance.GetComponent<SelectPermanentEffect>();
- int maxCount1 = Math.Min(1, CardEffectCommons.MatchConditionOpponentsPermanentCount(card, CanSelectOpponentDigimon));
- selectPermanentEffect1.SetUp(
- selectPlayer: card.Owner,
- canTargetCondition: CanSelectOpponentDigimon,
- canTargetCondition_ByPreSelecetedList: null,
- canEndSelectCondition: null,
- maxCount: maxCount1,
- canNoSelect: false,
- canEndNotMax: false,
- selectPermanentCoroutine: SelectPermanentCoroutine1,
- afterSelectPermanentCoroutine: null,
- mode: SelectPermanentEffect.Mode.Custom,
- cardEffect: activateClass);
- IEnumerator SelectPermanentCoroutine1(Permanent permanent)
- {
- permanentList.Add(permanent);
- yield return null;
- }
- selectPermanentEffect1.SetUpCustomMessage("Select 1 Digimon to destroy", "The opponent is selecting 1 Digimon to destroy");
- yield return ContinuousController.instance.StartCoroutine(selectPermanentEffect1.Activate());
- #endregion
- }
- yield return ContinuousController.instance.StartCoroutine(new DestroyPermanentsClass(
- destroyTargetPermanents: permanentList,
- hashtable: CardEffectCommons.OnDeletionHashtable(
- permanentList,
- activateClass,
- null,
- false
- )).Destroy()
- );
- }
- }
- }
- }
- #endregion
- #region All Turns - Once Per Turn
- if (timing == EffectTiming.WhenRemoveField)
- {
- List<Permanent> removedPermanents = new List<Permanent>();
- ActivateClass activateClass = new ActivateClass();
- activateClass.SetUpICardEffect("Trash 2 source cards, prevent deletion", CanUseCondition, card);
- activateClass.SetUpActivateClass(CanActivateCondition, ActivateCoroutine, 1, true, EffectDiscription());
- activateClass.SetHashString("EX10_055_Subsitute");
- cardEffects.Add(activateClass);
- string EffectDiscription()
- {
- return "[All Turns] [Once Per Turn] When any of your [Bagra Army] trait Digimon would leave the battle area by effects, by trashing any 2 of this Digimon's digivolution cards, they don't leave.";
- }
- bool CanUseCondition(Hashtable hashtable)
- {
- return CardEffectCommons.IsExistOnBattleAreaDigimon(card)
- && CardEffectCommons.CanTriggerWhenPermanentRemoveField(hashtable, IsBagraArmyDigimon)
- && CardEffectCommons.IsByEffect(hashtable, effect => effect != null);
- }
- bool CanActivateCondition(Hashtable hashtable)
- {
- removedPermanents = CardEffectCommons.GetPermanentsFromHashtable(hashtable).Filter(IsBagraArmyDigimon);
- return CardEffectCommons.IsExistOnBattleAreaDigimon(card)
- && card.PermanentOfThisCard().DigivolutionCards.Count >= 2;
- }
- bool IsBagraArmyDigimon(Permanent permanent)
- {
- return permanent.IsDigimon && permanent.TopCard.HasBagraArmyTraits;
- }
- IEnumerator ActivateCoroutine(Hashtable hashtable)
- {
- if (card.PermanentOfThisCard().DigivolutionCards.Count >= 2)
- {
- Permanent thisPermanent = card.PermanentOfThisCard();
- List<CardSource> selectedCards = new List<CardSource>();
- #region Trash Digivolution Cards
- SelectCardEffect selectCardEffect = GManager.instance.GetComponent<SelectCardEffect>();
- selectCardEffect.SetUp(
- canTargetCondition: _ => true,
- canTargetCondition_ByPreSelecetedList: null,
- canEndSelectCondition: null,
- canNoSelect: () => true,
- selectCardCoroutine: SelectCardCoroutine,
- afterSelectCardCoroutine: null,
- message: "Select 2 digivolution cards to trash.",
- maxCount: 2,
- canEndNotMax: false,
- isShowOpponent: true,
- mode: SelectCardEffect.Mode.Custom,
- root: SelectCardEffect.Root.Custom,
- customRootCardList: thisPermanent.DigivolutionCards,
- canLookReverseCard: true,
- selectPlayer: card.Owner,
- cardEffect: activateClass);
- IEnumerator SelectCardCoroutine(CardSource cardSource)
- {
- selectedCards.Add(cardSource);
- yield return null;
- }
- selectCardEffect.SetUseFaceDown();
- selectCardEffect.SetUpCustomMessage("Select 2 digivolution cards to trash.", "The opponent is selecting 2 digivolution cards to trash.");
- yield return ContinuousController.instance.StartCoroutine(selectCardEffect.Activate());
- #endregion
- if (selectedCards.Count == 2)
- {
- yield return ContinuousController.instance.StartCoroutine(CardEffectCommons.TrashDigivolutionCardsAndProcessAccordingToResult(
- targetPermanent: thisPermanent,
- targetDigivolutionCards: selectedCards,
- activateClass: activateClass,
- successProcess: SuccessProcess,
- failureProcess: null));
- IEnumerator SuccessProcess(List<CardSource> trashedSources)
- {
- foreach (Permanent permanent in removedPermanents)
- {
- #region Remove Events from Permanent
- permanent.HideDeleteEffect();
- permanent.HideHandBounceEffect();
- permanent.HideDeckBounceEffect();
- permanent.HideWillRemoveFieldEffect();
- permanent.DestroyingEffect = null;
- permanent.IsDestroyedByBattle = false;
- permanent.HandBounceEffect = null;
- permanent.LibraryBounceEffect = null;
- permanent.willBeRemoveField = false;
- #endregion
- }
- yield return null;
- }
- }
- }
- }
- }
- #endregion
- return cardEffects;
- }
- }
- }
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