BT12_042.cs 13 KB

123456789101112131415161718192021222324252627282930313233343536373839404142434445464748495051525354555657585960616263646566676869707172737475767778798081828384858687888990919293949596979899100101102103104105106107108109110111112113114115116117118119120121122123124125126127128129130131132133134135136137138139140141142143144145146147148149150151152153154155156157158159160161162163164165166167168169170171172173174175176177178179180181182183184185186187188189190191192193194195196197198199200201202203204205206207208209210211212213214215216217218219220221222223224225226227228229230231232233234235236237238239240241242243244245246247248249250251252253254255256257258259260261262263264265266267268269270271272273274275276277278279280281282283284285286287288289290291292293294295296297298299300301302303
  1. using System;
  2. using System.Collections;
  3. using System.Collections.Generic;
  4. using System.Linq;
  5. namespace DCGO.CardEffects.BT12
  6. {
  7. public class BT12_042 : CEntity_Effect
  8. {
  9. public override List<ICardEffect> CardEffects(EffectTiming timing, CardSource card)
  10. {
  11. List<ICardEffect> cardEffects = new List<ICardEffect>();
  12. if (timing == EffectTiming.None)
  13. {
  14. bool PermanentCondition(Permanent targetPermanent)
  15. {
  16. return targetPermanent.TopCard.CardNames.Contains("GeoGreymon");
  17. }
  18. cardEffects.Add(CardEffectFactory.AddSelfDigivolutionRequirementStaticEffect(permanentCondition: PermanentCondition, digivolutionCost: 3, ignoreDigivolutionRequirement: false, card: card, condition: null));
  19. }
  20. if (timing == EffectTiming.OnEnterFieldAnyone)
  21. {
  22. ActivateClass activateClass = new ActivateClass();
  23. activateClass.SetUpICardEffect("Memory +1", CanUseCondition, card);
  24. activateClass.SetUpActivateClass(CanActivateCondition, ActivateCoroutine, -1, false, EffectDiscription());
  25. cardEffects.Add(activateClass);
  26. string EffectDiscription()
  27. {
  28. return "[When Digivolving] If you have a yellow or red Tamer in play, gain 1 memory.";
  29. }
  30. bool CanUseCondition(Hashtable hashtable)
  31. {
  32. return CardEffectCommons.CanTriggerWhenDigivolving(hashtable, card);
  33. }
  34. bool CanActivateCondition(Hashtable hashtable)
  35. {
  36. if (CardEffectCommons.IsExistOnBattleArea(card))
  37. {
  38. if (card.Owner.CanAddMemory(activateClass))
  39. {
  40. if (CardEffectCommons.HasMatchConditionOwnersPermanent(card, (permanent) => (permanent.TopCard.CardColors.Contains(CardColor.Yellow) || permanent.TopCard.CardColors.Contains(CardColor.Red)) && permanent.IsTamer))
  41. {
  42. return true;
  43. }
  44. }
  45. }
  46. return false;
  47. }
  48. IEnumerator ActivateCoroutine(Hashtable _hashtable)
  49. {
  50. yield return ContinuousController.instance.StartCoroutine(card.Owner.AddMemory(1, activateClass));
  51. }
  52. }
  53. if (timing == EffectTiming.OnDestroyedAnyone)
  54. {
  55. ActivateClass activateClass = new ActivateClass();
  56. activateClass.SetUpICardEffect("Place 1 [Marcus Damon] on the top of security from trash", CanUseCondition, card);
  57. activateClass.SetUpActivateClass(CanActivateCondition, ActivateCoroutine, 1, false, EffectDiscription());
  58. activateClass.SetHashString("AddSecurity_BT12_042");
  59. cardEffects.Add(activateClass);
  60. string EffectDiscription()
  61. {
  62. return "[All Turns][Once Per Turn] If one of your Tamers is deleted, place 1 [Marcus Damon] from your trash on top of your security stack face down.";
  63. }
  64. bool CanSelectCardCondition(CardSource cardSource)
  65. {
  66. if (cardSource.CardNames.Contains("Marcus Damon"))
  67. {
  68. return true;
  69. }
  70. if (cardSource.CardNames.Contains("MarcusDamon"))
  71. {
  72. return true;
  73. }
  74. return false;
  75. }
  76. bool PermanentCondition(Permanent permanent)
  77. {
  78. if (CardEffectCommons.IsPermanentExistsOnOwnerBattleArea(permanent, card))
  79. {
  80. if (permanent.IsTamer)
  81. {
  82. return true;
  83. }
  84. }
  85. return false;
  86. }
  87. bool CanUseCondition(Hashtable hashtable)
  88. {
  89. if (CardEffectCommons.IsExistOnBattleArea(card))
  90. {
  91. if (CardEffectCommons.CanTriggerOnPermanentDeleted(hashtable, PermanentCondition, activateClass))
  92. {
  93. return true;
  94. }
  95. }
  96. return false;
  97. }
  98. bool CanActivateCondition(Hashtable hashtable)
  99. {
  100. if (CardEffectCommons.IsExistOnBattleArea(card))
  101. {
  102. return true;
  103. }
  104. return false;
  105. }
  106. IEnumerator ActivateCoroutine(Hashtable _hashtable)
  107. {
  108. if (card.Owner.CanAddSecurity(activateClass))
  109. {
  110. if (CardEffectCommons.HasMatchConditionOwnersCardInTrash(card, CanSelectCardCondition))
  111. {
  112. int maxCount = Math.Min(1, card.Owner.TrashCards.Count((cardSource) => CanSelectCardCondition(cardSource)));
  113. List<CardSource> selectedCards = new List<CardSource>();
  114. SelectCardEffect selectCardEffect = GManager.instance.GetComponent<SelectCardEffect>();
  115. selectCardEffect.SetUp(
  116. canTargetCondition: CanSelectCardCondition,
  117. canTargetCondition_ByPreSelecetedList: null,
  118. canEndSelectCondition: null,
  119. canNoSelect: () => false,
  120. selectCardCoroutine: SelectCardCoroutine,
  121. afterSelectCardCoroutine: null,
  122. message: "Select 1 [Marcus Damon] to add to security.",
  123. maxCount: maxCount,
  124. canEndNotMax: false,
  125. isShowOpponent: true,
  126. mode: SelectCardEffect.Mode.Custom,
  127. root: SelectCardEffect.Root.Trash,
  128. customRootCardList: null,
  129. canLookReverseCard: true,
  130. selectPlayer: card.Owner,
  131. cardEffect: activateClass);
  132. selectCardEffect.SetUpCustomMessage("Select 1 card to add to security.", "The opponent is selecting 1 card to add to security.");
  133. selectCardEffect.SetUpCustomMessage_ShowCard("Security Card");
  134. yield return StartCoroutine(selectCardEffect.Activate());
  135. IEnumerator SelectCardCoroutine(CardSource cardSource)
  136. {
  137. selectedCards.Add(cardSource);
  138. yield return null;
  139. }
  140. if (selectedCards.Count >= 1)
  141. {
  142. foreach (CardSource selectedCard in selectedCards)
  143. {
  144. yield return ContinuousController.instance.StartCoroutine(CardObjectController.AddSecurityCard(selectedCard));
  145. }
  146. }
  147. }
  148. }
  149. }
  150. }
  151. if (timing == EffectTiming.OnDestroyedAnyone)
  152. {
  153. ActivateClass activateClass = new ActivateClass();
  154. activateClass.SetUpICardEffect("Place 1 [Marcus Damon] on the top of security from trash", CanUseCondition, card);
  155. activateClass.SetUpActivateClass(CanActivateCondition, ActivateCoroutine, 1, false, EffectDiscription());
  156. activateClass.SetIsInheritedEffect(true);
  157. activateClass.SetHashString("AddSecurity_BT12_042_inherited");
  158. cardEffects.Add(activateClass);
  159. string EffectDiscription()
  160. {
  161. return "[All Turns][Once Per Turn] If one of your Tamers is deleted, place 1 [Marcus Damon] from your trash on top of your security stack face down.";
  162. }
  163. bool CanSelectCardCondition(CardSource cardSource)
  164. {
  165. if (cardSource.CardNames.Contains("Marcus Damon"))
  166. {
  167. return true;
  168. }
  169. if (cardSource.CardNames.Contains("MarcusDamon"))
  170. {
  171. return true;
  172. }
  173. return false;
  174. }
  175. bool PermanentCondition(Permanent permanent)
  176. {
  177. if (CardEffectCommons.IsPermanentExistsOnOwnerBattleArea(permanent, card))
  178. {
  179. if (permanent.IsTamer)
  180. {
  181. return true;
  182. }
  183. }
  184. return false;
  185. }
  186. bool CanUseCondition(Hashtable hashtable)
  187. {
  188. if (CardEffectCommons.IsExistOnBattleArea(card))
  189. {
  190. if (CardEffectCommons.CanTriggerOnPermanentDeleted(hashtable, PermanentCondition, activateClass))
  191. {
  192. return true;
  193. }
  194. }
  195. return false;
  196. }
  197. bool CanActivateCondition(Hashtable hashtable)
  198. {
  199. if (CardEffectCommons.IsExistOnBattleArea(card))
  200. {
  201. return true;
  202. }
  203. return false;
  204. }
  205. IEnumerator ActivateCoroutine(Hashtable _hashtable)
  206. {
  207. if (card.Owner.CanAddSecurity(activateClass))
  208. {
  209. if (CardEffectCommons.HasMatchConditionOwnersCardInTrash(card, CanSelectCardCondition))
  210. {
  211. int maxCount = Math.Min(1, card.Owner.TrashCards.Count((cardSource) => CanSelectCardCondition(cardSource)));
  212. List<CardSource> selectedCards = new List<CardSource>();
  213. SelectCardEffect selectCardEffect = GManager.instance.GetComponent<SelectCardEffect>();
  214. selectCardEffect.SetUp(
  215. canTargetCondition: CanSelectCardCondition,
  216. canTargetCondition_ByPreSelecetedList: null,
  217. canEndSelectCondition: null,
  218. canNoSelect: () => false,
  219. selectCardCoroutine: SelectCardCoroutine,
  220. afterSelectCardCoroutine: null,
  221. message: "Select 1 [Marcus Damon] to add to security.",
  222. maxCount: maxCount,
  223. canEndNotMax: false,
  224. isShowOpponent: true,
  225. mode: SelectCardEffect.Mode.Custom,
  226. root: SelectCardEffect.Root.Trash,
  227. customRootCardList: null,
  228. canLookReverseCard: true,
  229. selectPlayer: card.Owner,
  230. cardEffect: activateClass);
  231. selectCardEffect.SetUpCustomMessage("Select 1 card to add to security.", "The opponent is selecting 1 card to add to security.");
  232. selectCardEffect.SetUpCustomMessage_ShowCard("Security Card");
  233. yield return StartCoroutine(selectCardEffect.Activate());
  234. IEnumerator SelectCardCoroutine(CardSource cardSource)
  235. {
  236. selectedCards.Add(cardSource);
  237. yield return null;
  238. }
  239. if (selectedCards.Count >= 1)
  240. {
  241. foreach (CardSource selectedCard in selectedCards)
  242. {
  243. yield return ContinuousController.instance.StartCoroutine(CardObjectController.AddSecurityCard(selectedCard));
  244. }
  245. }
  246. }
  247. }
  248. }
  249. }
  250. return cardEffects;
  251. }
  252. }
  253. }