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- using System;
- using System.Collections;
- using System.Collections.Generic;
- // Offmon
- namespace DCGO.CardEffects.BT25
- {
- public class BT25_061 : CEntity_Effect
- {
- public override List<ICardEffect> CardEffects(EffectTiming timing, CardSource card)
- {
- List<ICardEffect> cardEffects = new List<ICardEffect>();
- #region Link Condition
- if (timing == EffectTiming.None)
- {
- static bool PermanentCondition(Permanent targetPermanent)
- {
- return targetPermanent.TopCard.HasAppmonTraits;
- }
- cardEffects.Add(CardEffectFactory.AddSelfLinkConditionStaticEffect(permanentCondition: PermanentCondition, linkCost: 1, card: card));
- }
- #endregion
- #region Alternate Digivolution Condition
- if (timing == EffectTiming.None)
- {
- bool PermanentCondition(Permanent targetPermanent)
- {
- return targetPermanent.TopCard.HasAppmonTraits;
- }
- cardEffects.Add(CardEffectFactory.AddSelfDigivolutionRequirementStaticEffect(permanentCondition: PermanentCondition, digivolutionCost: 0, ignoreDigivolutionRequirement: false, card: card, condition: null, level: 2));
- }
- #endregion
- #region Basic link effect keyword
- if (timing == EffectTiming.OnDeclaration)
- {
- cardEffects.Add(CardEffectFactory.LinkEffect(card));
- }
- #endregion
- #region Start of Your Main Phase
- if (timing == EffectTiming.OnStartMainPhase)
- {
- ActivateClass activateClass = new ActivateClass();
- activateClass.SetUpICardEffect("Trash 1 card from hand to Draw 1 and memory +1", CanUseCondition, card);
- activateClass.SetUpActivateClass(CanActivateCondition, ActivateCoroutine, -1, false, EffectDescription());
- activateClass.SetIsSkippable(true);
- cardEffects.Add(activateClass);
- string EffectDescription()
- {
- return "[Start of Your Main Phase] By trashing 1 card with the [Appmon] trait from your hand, <Draw 1> and gain 1 memory.";
- }
- bool CanSelectCardCondition(CardSource cardSource)
- {
- return cardSource.HasAppmonTraits;
- }
- bool CanUseCondition(Hashtable hashtable)
- {
- return CardEffectCommons.IsExistOnBattleAreaTrigger(card, activateClass)
- && CardEffectCommons.IsOwnerTurn(card);
- }
- bool CanActivateCondition(Hashtable hashtable)
- {
- return CardEffectCommons.IsExistOnBattleAreaActivate(card, activateClass)
- && CardEffectCommons.HasMatchConditionOwnersHand(card, CanSelectCardCondition);
- }
- IEnumerator ActivateCoroutine(Hashtable _hashtable)
- {
- SelectHandEffect selectHandEffect = GManager.instance.GetComponent<SelectHandEffect>();
- selectHandEffect.SetUp(
- selectPlayer: card.Owner,
- canTargetCondition: CanSelectCardCondition,
- canTargetCondition_ByPreSelecetedList: null,
- canEndSelectCondition: null,
- maxCount: 1,
- canNoSelect: true,
- canEndNotMax: false,
- isShowOpponent: true,
- selectCardCoroutine: null,
- afterSelectCardCoroutine: AfterSelectCardCoroutine,
- mode: SelectHandEffect.Mode.Discard,
- cardEffect: activateClass);
- yield return StartCoroutine(selectHandEffect.Activate());
- IEnumerator AfterSelectCardCoroutine(List<CardSource> cardSources)
- {
- if (cardSources.Count >= 1)
- {
- yield return ContinuousController.instance.StartCoroutine(card.Owner.AddMemory(1, activateClass));
- yield return ContinuousController.instance.StartCoroutine(new DrawClass(card.Owner, 1, activateClass).Draw());
- }
- }
- }
- }
- #endregion
- #region When Linked
- if (timing == EffectTiming.WhenLinked)
- {
- ActivateClass activateClass = new ActivateClass();
- activateClass.SetUpICardEffect("1 enemy Digimon can't unsuspend until their turn ends.", CanUseCondition, card);
- activateClass.SetUpActivateClass(CanActivateCondition, ActivateCoroutine, -1, false, EffectDescription());
- activateClass.SetIsLinkedEffect(true);
- cardEffects.Add(activateClass);
- string EffectDescription() => "[When Linking] 1 of your opponent's Digimon can't unsuspend until their turn ends.";
- bool CanUseCondition(Hashtable hashtable)
- {
- return CardEffectCommons.CanTriggerWhenLinking(hashtable, null, card);
- }
- bool CanActivateCondition(Hashtable hashtable)
- {
- return CardEffectCommons.IsExistOnBattleAreaDigimon(card);
- }
- bool CanSelectPermanentCondition(Permanent permanent)
- {
- return CardEffectCommons.IsPermanentExistsOnOpponentBattleAreaDigimon(permanent, card);
- }
- IEnumerator ActivateCoroutine(Hashtable hashtable)
- {
- SelectPermanentEffect selectPermanentEffect = GManager.instance.GetComponent<SelectPermanentEffect>();
- int maxCount = Math.Min(1, CardEffectCommons.MatchConditionPermanentCount(CanSelectPermanentCondition));
- selectPermanentEffect.SetUp(
- selectPlayer: card.Owner,
- canTargetCondition: CanSelectPermanentCondition,
- canTargetCondition_ByPreSelecetedList: null,
- canEndSelectCondition: null,
- maxCount: maxCount,
- canNoSelect: false,
- canEndNotMax: false,
- selectPermanentCoroutine: SelectPermanentCoroutine,
- afterSelectPermanentCoroutine: null,
- mode: SelectPermanentEffect.Mode.Custom,
- cardEffect: activateClass);
- selectPermanentEffect.SetUpCustomMessage("Select 1 Digimon that will get unable to suspend.", "The opponent is selecting 1 Digimon that will get unable to suspend.");
- yield return ContinuousController.instance.StartCoroutine(selectPermanentEffect.Activate());
- IEnumerator SelectPermanentCoroutine(Permanent permanent)
- {
- Permanent selectedPermanent = permanent;
- if (selectedPermanent != null)
- {
- CanNotUnsuspendClass canNotUnsuspendClass = new CanNotUnsuspendClass();
- canNotUnsuspendClass.SetUpICardEffect("Can't Unsuspend", CanUseCondition1, card);
- canNotUnsuspendClass.SetUpCanNotUntapClass(PermanentCondition: PermanentCondition);
- selectedPermanent.UntilOwnerTurnEndEffects.Add((_timing) => canNotUnsuspendClass);
- if (!selectedPermanent.TopCard.CanNotBeAffected(activateClass))
- {
- yield return ContinuousController.instance.StartCoroutine(GManager.instance.GetComponent<Effects>().CreateDebuffEffect(selectedPermanent));
- }
- bool CanUseCondition1(Hashtable hashtable)
- {
- return selectedPermanent.TopCard != null
- && !selectedPermanent.TopCard.CanNotBeAffected(activateClass);
- }
- bool PermanentCondition(Permanent permanent)
- {
- return permanent == selectedPermanent;
- }
- }
- }
- }
- }
- #endregion
- return cardEffects;
- }
- }
- }
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