EX12_076.cs 8.8 KB

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  1. using System.Collections;
  2. using System.Collections.Generic;
  3. using System.Linq;
  4. // Susanoomon
  5. namespace DCGO.CardEffects.EX12
  6. {
  7. public class EX12_076 : CEntity_Effect
  8. {
  9. public override List<ICardEffect> CardEffects(EffectTiming timing, CardSource card)
  10. {
  11. List<ICardEffect> cardEffects = new List<ICardEffect>();
  12. #region Alternate Digivolution Requirement
  13. if (timing == EffectTiming.None)
  14. {
  15. static bool PermanentCondition(Permanent targetPermanent)
  16. {
  17. return targetPermanent.TopCard.HasHybridTraits
  18. || targetPermanent.TopCard.HasShambalaTraits
  19. || targetPermanent.TopCard.HasTSTraits;
  20. }
  21. cardEffects.Add(CardEffectFactory.AddSelfDigivolutionRequirementStaticEffect(permanentCondition: PermanentCondition, digivolutionCost: 5, ignoreDigivolutionRequirement: false, card: card, condition: null, level: 6));
  22. }
  23. #endregion
  24. #region Static Keywords
  25. #region Rush
  26. if (timing == EffectTiming.None)
  27. {
  28. cardEffects.Add(CardEffectFactory.RushSelfStaticEffect(isInheritedEffect: false, card: card, condition: null));
  29. }
  30. #endregion
  31. #region Raid
  32. if (timing == EffectTiming.OnAllyAttack)
  33. {
  34. cardEffects.Add(CardEffectFactory.RaidSelfEffect(isInheritedEffect: false, card: card, condition: null));
  35. }
  36. #endregion
  37. #region Blocker
  38. if (timing == EffectTiming.None)
  39. {
  40. cardEffects.Add(CardEffectFactory.BlockerSelfStaticEffect(isInheritedEffect: false, card: card, condition: null));
  41. }
  42. #endregion
  43. #endregion
  44. #region Shared Functions
  45. bool IsOpponentsDigimon(Permanent permanent) => CardEffectCommons.IsPermanentExistsOnOpponentBattleAreaDigimon(permanent, card);
  46. #region Amount of colors in this Digimon's digivolution cards
  47. List<CardColor> cardColors = new List<CardColor>();
  48. foreach (CardSource source in card.PermanentOfThisCard().DigivolutionCards)
  49. {
  50. cardColors.AddRange(source.CardColors);
  51. }
  52. cardColors = cardColors.Distinct().ToList();
  53. int DigivolutionCardColors = cardColors.Count;
  54. #endregion
  55. #endregion
  56. #region Shared OP/WD
  57. string SharedEffectName = "Give all enemy Digimon -3K DP per color in digivolution cards until turn end";
  58. CardEffectFactory.ActivateClassesForSharedEffects
  59. (ref cardEffects, timing, card,
  60. SharedEffectName,
  61. SharedActivateCoroutine,
  62. SharedEffectDescription,
  63. optional: false,
  64. onPlay: true,
  65. whenDigivolving: true);
  66. string SharedEffectDescription(string tag)
  67. {
  68. return $"[{tag}] To all of your opponent's Digimon, give -3000 DP for the turn for each color this Digimon's digivolution cards.";
  69. }
  70. IEnumerator SharedActivateCoroutine(Hashtable hashtable, ActivateClass activateClass)
  71. {
  72. int dpChange = -3000 * DigivolutionCardColors;
  73. yield return ContinuousController.instance.StartCoroutine(CardEffectCommons.ChangeDigimonDPPlayerEffect(
  74. permanentCondition: IsOpponentsDigimon,
  75. changeValue: dpChange,
  76. effectDuration: EffectDuration.UntilEachTurnEnd,
  77. activateClass: activateClass));
  78. }
  79. #endregion
  80. #region When Attacking
  81. if (timing == EffectTiming.OnAllyAttack)
  82. {
  83. ActivateClass activateClass = CardEffectFactory.WhenAttackingClass(
  84. card,
  85. "Place 1 enemy Digimon in security, if 4+ colors in digivolution cards, trash their security and <Recovery +1>",
  86. ActivateCoroutine,
  87. EffectDescription(),
  88. optional: false,
  89. maxCountPerTurn: 1,
  90. hashValue: "EX12_076_WA"
  91. );
  92. cardEffects.Add(activateClass);
  93. string EffectDescription()
  94. => "[When Attacking] [Once Per Turn] Place 1 of your opponent's Digimon as the top security card. Then, if this Digimon has 4 or more colors in its digivolution cards, trash their top security card and <Recovery +1>.";
  95. IEnumerator ActivateCoroutine(Hashtable hashtable, ActivateClass activateClass)
  96. {
  97. if (CardEffectCommons.HasMatchConditionPermanent(IsOpponentsDigimon))
  98. {
  99. SelectPermanentEffect selectPermanentEffect = GManager.instance.GetComponent<SelectPermanentEffect>();
  100. selectPermanentEffect.SetUp(
  101. selectPlayer: card.Owner,
  102. canTargetCondition: IsOpponentsDigimon,
  103. canTargetCondition_ByPreSelecetedList: null,
  104. canEndSelectCondition: null,
  105. maxCount: 1,
  106. canNoSelect: false,
  107. canEndNotMax: false,
  108. selectPermanentCoroutine: null,
  109. afterSelectPermanentCoroutine: null,
  110. mode: SelectPermanentEffect.Mode.PutSecurityTop,
  111. cardEffect: activateClass);
  112. selectPermanentEffect.SetUpCustomMessage("Select 1 opponent's Digimon to place as top security", "The opponent is selecting 1 Digimon to place as top security");
  113. yield return ContinuousController.instance.StartCoroutine(selectPermanentEffect.Activate());
  114. }
  115. if (DigivolutionCardColors >= 4)
  116. {
  117. yield return ContinuousController.instance.StartCoroutine(new IDestroySecurity(
  118. player: card.Owner.Enemy,
  119. destroySecurityCount: 1,
  120. cardEffect: activateClass,
  121. fromTop: true).DestroySecurity());
  122. yield return ContinuousController.instance.StartCoroutine(new IRecovery(card.Owner, 1, activateClass).Recovery());
  123. }
  124. }
  125. }
  126. #endregion
  127. #region Assembly
  128. if (timing == EffectTiming.None)
  129. {
  130. AddAssemblyConditionClass addAssemblyConditionClass = new AddAssemblyConditionClass();
  131. addAssemblyConditionClass.SetUpICardEffect($"Assembly", CanUseCondition, card);
  132. addAssemblyConditionClass.SetUpAddAssemblyConditionClass(getAssemblyCondition: GetAssembly);
  133. addAssemblyConditionClass.SetNotShowUI(true);
  134. cardEffects.Add(addAssemblyConditionClass);
  135. bool CanUseCondition(Hashtable hashtable)
  136. {
  137. return true;
  138. }
  139. AssemblyCondition GetAssembly(CardSource cardSource)
  140. {
  141. if (cardSource == card)
  142. {
  143. AssemblyConditionElement element = new AssemblyConditionElement(CanSelectCardCondition);
  144. bool CanSelectCardCondition(CardSource cardSource)
  145. {
  146. return cardSource != null
  147. && cardSource.Owner == card.Owner
  148. && (cardSource.HasHybridTraits || cardSource.HasShambalaTraits);
  149. }
  150. bool CanTargetCondition_ByPreSelecetedList(List<CardSource> cardSources, CardSource cardSource)
  151. {
  152. List<CardSource> AllCards = cardSources.Clone();
  153. AllCards.Add(cardSource);
  154. return AllCards.Count == Combinations.GetUniqueNameCardCount(AllCards);
  155. }
  156. AssemblyCondition assemblyCondition = new AssemblyCondition(
  157. element: element,
  158. CanTargetCondition_ByPreSelecetedList: CanTargetCondition_ByPreSelecetedList,
  159. selectMessage: "8 [Hybrid]/[Shambala] Trait cards w/ different names",
  160. elementCount: 8,
  161. reduceCost: 9);
  162. return assemblyCondition;
  163. }
  164. return null;
  165. }
  166. }
  167. #endregion
  168. return cardEffects;
  169. }
  170. }
  171. }