|
|
@@ -0,0 +1,299 @@
|
|
|
+using System.Collections;
|
|
|
+using System.Collections.Generic;
|
|
|
+using System.Linq;
|
|
|
+
|
|
|
+namespace DCGO.CardEffects
|
|
|
+{
|
|
|
+ public class BT20_055 : CEntity_Effect
|
|
|
+ {
|
|
|
+ public override List<ICardEffect> CardEffects(EffectTiming timing, CardSource card)
|
|
|
+ {
|
|
|
+ List<ICardEffect> cardEffects = new List<ICardEffect>();
|
|
|
+
|
|
|
+ #region Security - End of Opponents Turn
|
|
|
+ if (timing == EffectTiming.OnEndTurn)
|
|
|
+ {
|
|
|
+ ActivateClass activateClass = new ActivateClass();
|
|
|
+ activateClass.SetUpICardEffect("Play this card", CanUseCondition, card);
|
|
|
+ activateClass.SetUpActivateClass(CanActivateCondition, ActivateCoroutine, -1, false, EffectDiscription());
|
|
|
+ cardEffects.Add(activateClass);
|
|
|
+
|
|
|
+ string EffectDiscription()
|
|
|
+ {
|
|
|
+ return "(Security) [End of Opponent's Turn] Play this card without paying the cost.";
|
|
|
+ }
|
|
|
+
|
|
|
+ bool CanUseCondition(Hashtable hashtable)
|
|
|
+ {
|
|
|
+ return CardEffectCommons.IsOpponentTurn(card);
|
|
|
+ }
|
|
|
+
|
|
|
+ bool CanActivateCondition(Hashtable hashtable)
|
|
|
+ {
|
|
|
+ return CardEffectCommons.IsExistInSecurity(card) &&
|
|
|
+ CardEffectCommons.CanPlayAsNewPermanent(card, false, activateClass, SelectCardEffect.Root.Security);
|
|
|
+ }
|
|
|
+
|
|
|
+ IEnumerator ActivateCoroutine(Hashtable hashtable)
|
|
|
+ {
|
|
|
+ yield return ContinuousController.instance.StartCoroutine(CardEffectCommons.PlayPermanentCards(cardSources: new List<CardSource>() { card }, activateClass: activateClass, payCost: false, isTapped: false, root: SelectCardEffect.Root.Security, activateETB: true));
|
|
|
+ }
|
|
|
+ }
|
|
|
+ #endregion
|
|
|
+
|
|
|
+ #region On Play
|
|
|
+ if (timing == EffectTiming.OnEnterFieldAnyone)
|
|
|
+ {
|
|
|
+ ActivateClass activateClass = new ActivateClass();
|
|
|
+ activateClass.SetUpICardEffect("<De-Digivolve 2> 1 opponent's Digimon, flip their security card faceup, then delete 1 Digimon", CanUseCondition, card);
|
|
|
+ activateClass.SetUpActivateClass(CanActivateCondition, ActivateCoroutine, -1, false, EffectDiscription());
|
|
|
+ cardEffects.Add(activateClass);
|
|
|
+
|
|
|
+ string EffectDiscription()
|
|
|
+ {
|
|
|
+ return "[On Play] <De-Digivolve 2> 1 of your opponent's Digimon and flip your opponent's top face-down security card face up. Then, delete 1 of their Digimon with 1 or fewer digivolution cards.";
|
|
|
+ }
|
|
|
+
|
|
|
+ bool DedigivolveTarget(Permanent permanent)
|
|
|
+ {
|
|
|
+ return CardEffectCommons.IsPermanentExistsOnOpponentBattleAreaDigimon(permanent, card);
|
|
|
+ }
|
|
|
+
|
|
|
+ bool DeletionTarget(Permanent permanent)
|
|
|
+ {
|
|
|
+ return CardEffectCommons.IsPermanentExistsOnOpponentBattleAreaDigimon(permanent, card) &&
|
|
|
+ permanent.DigivolutionCards.Count <= 1;
|
|
|
+ }
|
|
|
+
|
|
|
+ bool CanUseCondition(Hashtable hashtable)
|
|
|
+ {
|
|
|
+ return CardEffectCommons.CanTriggerOnPlay(hashtable, card);
|
|
|
+ }
|
|
|
+
|
|
|
+ bool CanActivateCondition(Hashtable hashtable)
|
|
|
+ {
|
|
|
+ return CardEffectCommons.IsExistOnBattleAreaDigimon(card);
|
|
|
+ }
|
|
|
+
|
|
|
+ IEnumerator ActivateCoroutine(Hashtable hashtable)
|
|
|
+ {
|
|
|
+ if (CardEffectCommons.HasMatchConditionPermanent(DedigivolveTarget))
|
|
|
+ {
|
|
|
+ SelectPermanentEffect selectPermanentEffect = GManager.instance.GetComponent<SelectPermanentEffect>();
|
|
|
+
|
|
|
+ selectPermanentEffect.SetUp(
|
|
|
+ selectPlayer: card.Owner,
|
|
|
+ canTargetCondition: DedigivolveTarget,
|
|
|
+ canTargetCondition_ByPreSelecetedList: null,
|
|
|
+ canEndSelectCondition: null,
|
|
|
+ maxCount: 1,
|
|
|
+ canNoSelect: false,
|
|
|
+ canEndNotMax: false,
|
|
|
+ selectPermanentCoroutine: SelectedDedigivolveTarget,
|
|
|
+ afterSelectPermanentCoroutine: null,
|
|
|
+ mode: SelectPermanentEffect.Mode.Custom,
|
|
|
+ cardEffect: activateClass);
|
|
|
+
|
|
|
+ selectPermanentEffect.SetUpCustomMessage("Select 1 Digimon to De-Digivolve.", "The opponent is selecting 1 Digimon to De-Digivolve.");
|
|
|
+
|
|
|
+ yield return ContinuousController.instance.StartCoroutine(selectPermanentEffect.Activate());
|
|
|
+
|
|
|
+ IEnumerator SelectedDedigivolveTarget(Permanent target)
|
|
|
+ {
|
|
|
+ yield return ContinuousController.instance.StartCoroutine(new IDegeneration(target, 2, activateClass).Degeneration());
|
|
|
+ }
|
|
|
+ }
|
|
|
+
|
|
|
+ if(card.Owner.Enemy.SecurityCards.Count(source => source.IsFlipped) > 0)
|
|
|
+ {
|
|
|
+ foreach (CardSource source in card.Owner.Enemy.SecurityCards)
|
|
|
+ {
|
|
|
+ if (!source.IsFlipped)
|
|
|
+ continue;
|
|
|
+
|
|
|
+ source.SetFace();
|
|
|
+ GManager.OnSecurityStackChanged?.Invoke(card.Owner.Enemy);
|
|
|
+
|
|
|
+ break;
|
|
|
+ }
|
|
|
+ }
|
|
|
+
|
|
|
+ if (CardEffectCommons.HasMatchConditionPermanent(DeletionTarget))
|
|
|
+ {
|
|
|
+ SelectPermanentEffect selectPermanentEffect = GManager.instance.GetComponent<SelectPermanentEffect>();
|
|
|
+
|
|
|
+ selectPermanentEffect.SetUp(
|
|
|
+ selectPlayer: card.Owner,
|
|
|
+ canTargetCondition: DeletionTarget,
|
|
|
+ canTargetCondition_ByPreSelecetedList: null,
|
|
|
+ canEndSelectCondition: null,
|
|
|
+ maxCount: 1,
|
|
|
+ canNoSelect: false,
|
|
|
+ canEndNotMax: false,
|
|
|
+ selectPermanentCoroutine: null,
|
|
|
+ afterSelectPermanentCoroutine: null,
|
|
|
+ mode: SelectPermanentEffect.Mode.Destroy,
|
|
|
+ cardEffect: activateClass);
|
|
|
+
|
|
|
+ selectPermanentEffect.SetUpCustomMessage("Select 1 Digimon to destory.", "The opponent is selecting 1 Digimon to destroy.");
|
|
|
+
|
|
|
+ yield return ContinuousController.instance.StartCoroutine(selectPermanentEffect.Activate());
|
|
|
+ }
|
|
|
+ }
|
|
|
+ }
|
|
|
+ #endregion
|
|
|
+
|
|
|
+ #region When Digivolving
|
|
|
+ if (timing == EffectTiming.OnEnterFieldAnyone)
|
|
|
+ {
|
|
|
+ ActivateClass activateClass = new ActivateClass();
|
|
|
+ activateClass.SetUpICardEffect("<De-Digivolve 2> 1 opponent's Digimon, flip their security card faceup, then delete 1 Digimon", CanUseCondition, card);
|
|
|
+ activateClass.SetUpActivateClass(CanActivateCondition, ActivateCoroutine, -1, false, EffectDiscription());
|
|
|
+ cardEffects.Add(activateClass);
|
|
|
+
|
|
|
+ string EffectDiscription()
|
|
|
+ {
|
|
|
+ return "[When Digivolving] <De-Digivolve 2> 1 of your opponent's Digimon and flip your opponent's top face-down security card face up. Then, delete 1 of their Digimon with 1 or fewer digivolution cards.";
|
|
|
+ }
|
|
|
+
|
|
|
+ bool DedigivolveTarget(Permanent permanent)
|
|
|
+ {
|
|
|
+ return CardEffectCommons.IsPermanentExistsOnOpponentBattleAreaDigimon(permanent, card);
|
|
|
+ }
|
|
|
+
|
|
|
+ bool DeletionTarget(Permanent permanent)
|
|
|
+ {
|
|
|
+ return CardEffectCommons.IsPermanentExistsOnOpponentBattleAreaDigimon(permanent, card) &&
|
|
|
+ permanent.DigivolutionCards.Count <= 1;
|
|
|
+ }
|
|
|
+
|
|
|
+ bool CanUseCondition(Hashtable hashtable)
|
|
|
+ {
|
|
|
+ return CardEffectCommons.IsExistOnBattleAreaDigimon(card) &&
|
|
|
+ CardEffectCommons.CanTriggerWhenDigivolving(hashtable, card);
|
|
|
+ }
|
|
|
+
|
|
|
+ bool CanActivateCondition(Hashtable hashtable)
|
|
|
+ {
|
|
|
+ return CardEffectCommons.IsExistOnBattleAreaDigimon(card);
|
|
|
+ }
|
|
|
+
|
|
|
+ IEnumerator ActivateCoroutine(Hashtable hashtable)
|
|
|
+ {
|
|
|
+ if (CardEffectCommons.HasMatchConditionPermanent(DedigivolveTarget))
|
|
|
+ {
|
|
|
+ SelectPermanentEffect selectPermanentEffect = GManager.instance.GetComponent<SelectPermanentEffect>();
|
|
|
+
|
|
|
+ selectPermanentEffect.SetUp(
|
|
|
+ selectPlayer: card.Owner,
|
|
|
+ canTargetCondition: DedigivolveTarget,
|
|
|
+ canTargetCondition_ByPreSelecetedList: null,
|
|
|
+ canEndSelectCondition: null,
|
|
|
+ maxCount: 1,
|
|
|
+ canNoSelect: false,
|
|
|
+ canEndNotMax: false,
|
|
|
+ selectPermanentCoroutine: SelectedDedigivolveTarget,
|
|
|
+ afterSelectPermanentCoroutine: null,
|
|
|
+ mode: SelectPermanentEffect.Mode.Custom,
|
|
|
+ cardEffect: activateClass);
|
|
|
+
|
|
|
+ selectPermanentEffect.SetUpCustomMessage("Select 1 Digimon to De-Digivolve.", "The opponent is selecting 1 Digimon to De-Digivolve.");
|
|
|
+
|
|
|
+ yield return ContinuousController.instance.StartCoroutine(selectPermanentEffect.Activate());
|
|
|
+
|
|
|
+ IEnumerator SelectedDedigivolveTarget(Permanent target)
|
|
|
+ {
|
|
|
+ yield return ContinuousController.instance.StartCoroutine(new IDegeneration(target, 2, activateClass).Degeneration());
|
|
|
+ }
|
|
|
+ }
|
|
|
+
|
|
|
+ if (card.Owner.Enemy.SecurityCards.Count(source => source.IsFlipped) > 0)
|
|
|
+ {
|
|
|
+ foreach (CardSource source in card.Owner.Enemy.SecurityCards)
|
|
|
+ {
|
|
|
+ if (!source.IsFlipped)
|
|
|
+ continue;
|
|
|
+
|
|
|
+ source.SetFace();
|
|
|
+ GManager.OnSecurityStackChanged?.Invoke(card.Owner.Enemy);
|
|
|
+
|
|
|
+ break;
|
|
|
+ }
|
|
|
+ }
|
|
|
+
|
|
|
+ if (CardEffectCommons.HasMatchConditionPermanent(DeletionTarget))
|
|
|
+ {
|
|
|
+ SelectPermanentEffect selectPermanentEffect = GManager.instance.GetComponent<SelectPermanentEffect>();
|
|
|
+
|
|
|
+ selectPermanentEffect.SetUp(
|
|
|
+ selectPlayer: card.Owner,
|
|
|
+ canTargetCondition: DeletionTarget,
|
|
|
+ canTargetCondition_ByPreSelecetedList: null,
|
|
|
+ canEndSelectCondition: null,
|
|
|
+ maxCount: 1,
|
|
|
+ canNoSelect: false,
|
|
|
+ canEndNotMax: false,
|
|
|
+ selectPermanentCoroutine: null,
|
|
|
+ afterSelectPermanentCoroutine: null,
|
|
|
+ mode: SelectPermanentEffect.Mode.Destroy,
|
|
|
+ cardEffect: activateClass);
|
|
|
+
|
|
|
+ selectPermanentEffect.SetUpCustomMessage("Select 1 Digimon to destory.", "The opponent is selecting 1 Digimon to destroy.");
|
|
|
+
|
|
|
+ yield return ContinuousController.instance.StartCoroutine(selectPermanentEffect.Activate());
|
|
|
+ }
|
|
|
+ }
|
|
|
+ }
|
|
|
+ #endregion
|
|
|
+
|
|
|
+ #region Your Turn
|
|
|
+ if (timing == EffectTiming.OnSecurityCheck)
|
|
|
+ {
|
|
|
+ ActivateClass activateClass = new ActivateClass();
|
|
|
+ activateClass.SetUpICardEffect("Place top card face up as bottom security", CanUseCondition, card);
|
|
|
+ activateClass.SetUpActivateClass(CanActivateCondition, ActivateCoroutine, -1, false, EffectDiscription());
|
|
|
+ cardEffects.Add(activateClass);
|
|
|
+
|
|
|
+ string EffectDiscription()
|
|
|
+ {
|
|
|
+ return "[Your Turn] When your Digimon check face-up security cards, you may place this Digimon's top stacked card face up as the bottom security card.";
|
|
|
+ }
|
|
|
+
|
|
|
+ bool CanUseCondition(Hashtable hashtable)
|
|
|
+ {
|
|
|
+ if (CardEffectCommons.CanTriggerOnAttack(hashtable, card))
|
|
|
+ {
|
|
|
+ if (CardEffectCommons.IsOwnerTurn(card))
|
|
|
+ {
|
|
|
+ if (!CardEffectCommons.GetCardFromHashtable(hashtable).IsFlipped)
|
|
|
+ return true;
|
|
|
+ }
|
|
|
+ }
|
|
|
+
|
|
|
+ return false;
|
|
|
+ }
|
|
|
+
|
|
|
+
|
|
|
+ bool CanActivateCondition(Hashtable hashtable)
|
|
|
+ {
|
|
|
+ return CardEffectCommons.IsExistOnBattleAreaDigimon(card);
|
|
|
+ }
|
|
|
+
|
|
|
+ IEnumerator ActivateCoroutine(Hashtable hashtable)
|
|
|
+ {
|
|
|
+ // Place this card face up as the bottom security card
|
|
|
+ yield return ContinuousController.instance.StartCoroutine(CardObjectController.AddSecurityCard(
|
|
|
+ card, toTop: false, faceUp: true));
|
|
|
+
|
|
|
+ yield return ContinuousController.instance.StartCoroutine(GManager.instance.GetComponent<Effects>()
|
|
|
+ .CreateRecoveryEffect(card.Owner));
|
|
|
+
|
|
|
+ yield return ContinuousController.instance.StartCoroutine(new IAddSecurity(card.Owner).AddSecurity());
|
|
|
+ }
|
|
|
+ }
|
|
|
+ #endregion
|
|
|
+
|
|
|
+ return cardEffects;
|
|
|
+ }
|
|
|
+ }
|
|
|
+}
|