x89rt2 3 месяцев назад
Родитель
Сommit
3e1ef9fb2f
1 измененных файлов с 0 добавлено и 196 удалено
  1. 0 196
      Assets/Scripts/CardEffect/BT25/Red/BT25_013.cs

+ 0 - 196
Assets/Scripts/CardEffect/BT25/Red/BT25_013.cs

@@ -3,48 +3,6 @@ using System.Collections;
 using System.Collections.Generic;
 using System.Linq;
 
-// Firamon
-namespace DCGO.CardEffects.BT25
-{
-    public class BT25_013 : CEntity_Effect
-    {
-        public override List<ICardEffect> CardEffects(EffectTiming timing, CardSource card)
-        {
-            List<ICardEffect> cardEffects = new List<ICardEffect>();
-
-            #region Alt Digivolution Condition
-            if (timing == EffectTiming.None)
-            {
-                static bool PermanentCondition(Permanent targetPermanent)
-                {
-                    return targetPermanent.TopCard.HasTSTraits;
-                }
-
-                cardEffects.Add(CardEffectFactory.AddSelfDigivolutionRequirementStaticEffect(level: 3, permanentCondition: PermanentCondition, digivolutionCost: 2, ignoreDigivolutionRequirement: false, card: card, condition: null));
-            }
-            #endregion
-
-            #region Shared OP/WD
-            string SharedEffectName = "May trash 1 card to recover 1 red or blue [Iliad] trait Digimon card from trash";
-
-            CardEffectFactory.ActivateClassesForSharedEffects
-            (ref cardEffects, timing, card,
-                SharedEffectName,
-                SharedActivateCoroutine,
-                SharedEffectDescription,
-                optional: false,
-                isSkippable: true,
-                onPlay: true,
-                whenDigivolving: true);
-
-            string SharedEffectDescription(string tag)
-            {
-                return $"[{tag}] By trashing 1 card in your hand, you may return 1 red or blue [Iliad] trait Digimon card from your trash to the hand.";
-            }using System;
-using System.Collections;
-using System.Collections.Generic;
-using System.Linq;
-
 // Firamon
 namespace DCGO.CardEffects.BT25
 {
@@ -236,157 +194,3 @@ namespace DCGO.CardEffects.BT25
         }
     }
 }
-
-
-            IEnumerator SharedActivateCoroutine(Hashtable hashtable, ActivateClass activateClass)
-            {
-                if (card.Owner.HandCards.Count >= 1)
-                {
-                    SelectHandEffect selectHandEffect = GManager.instance.GetComponent<SelectHandEffect>();
-
-                    selectHandEffect.SetUp(
-                        selectPlayer: card.Owner,
-                        canTargetCondition: _ => true,
-                        canTargetCondition_ByPreSelecetedList: null,
-                        canEndSelectCondition: null,
-                        maxCount: 1,
-                        canNoSelect: true,
-                        canEndNotMax: false,
-                        isShowOpponent: true,
-                        selectCardCoroutine: null,
-                        afterSelectCardCoroutine: AfterSelectCardCoroutine,
-                        mode: SelectHandEffect.Mode.Discard,
-                        cardEffect: activateClass);
-
-                    yield return StartCoroutine(selectHandEffect.Activate());
-
-                    IEnumerator AfterSelectCardCoroutine(List<CardSource> cardSources)
-                    {
-                        bool CanSelectCardCondition(CardSource cardSource)
-                        {
-                            return cardSource.IsDigimon
-                                && cardSource.HasTSTraits
-                                && (cardSource.CardColors.Contains(CardColor.Red)
-                                    || cardSource.CardColors.Contains(CardColor.Blue));
-                        }
-
-                        if (CardEffectCommons.HasMatchConditionOwnersCardInTrash(card, CanSelectCardCondition))
-                        {
-                            int maxCount = Math.Min(1, card.Owner.TrashCards.Count(CanSelectCardCondition));
-
-                            SelectCardEffect selectCardEffect = GManager.instance.GetComponent<SelectCardEffect>();
-
-                            selectCardEffect.SetUp(
-                                canTargetCondition: CanSelectCardCondition,
-                                canTargetCondition_ByPreSelecetedList: null,
-                                canEndSelectCondition: null,
-                                canNoSelect: () => true,
-                                selectCardCoroutine: null,
-                                afterSelectCardCoroutine: null,
-                                message: "Select 1 card to add to your hand.",
-                                maxCount: maxCount,
-                                canEndNotMax: false,
-                                isShowOpponent: true,
-                                mode: SelectCardEffect.Mode.AddHand,
-                                root: SelectCardEffect.Root.Trash,
-                                customRootCardList: null,
-                                canLookReverseCard: true,
-                                selectPlayer: card.Owner,
-                                cardEffect: activateClass);
-
-                            yield return ContinuousController.instance.StartCoroutine(selectCardEffect.Activate());
-                        }
-                    }
-                }
-            }
-            #endregion
-
-            #region Your Turn
-            if (timing == EffectTiming.OnEnterFieldAnyone)
-            {
-                ActivateClass activateClass = new ActivateClass();
-                activateClass.SetUpICardEffect("Digivolve into [Apollomon] in hand for 2 less", CanUseCondition, card);
-                activateClass.SetUpActivateClass(CanActivateCondition, ActivateCoroutine, -1, true, EffectDescription());
-                cardEffects.Add(activateClass);
-
-                string EffectDescription() => "[Your Turn] When your Digimon are played or digivolve, if any of them are blue, this Digimon may digivolve into [Flaremon] in the hand with the cost reduced by 1.";
-                bool CanUseCondition(Hashtable hashtable)
-                {
-                    return CardEffectCommons.IsExistOnBattleArea(card)
-                        && CardEffectCommons.IsOwnerTurn(card)
-                        && (CardEffectCommons.CanTriggerOnPermanentPlay(hashtable, PermanentCondition)
-                            || CardEffectCommons.CanTriggerWhenPermanentDigivolving(hashtable, PermanentCondition));
-                }
-
-                bool CanActivateCondition(Hashtable hashtable)
-                {
-                    return CardEffectCommons.IsExistOnBattleArea(card)
-                        && CardEffectCommons.HasMatchConditionOwnersHand(card, CanSelectCardCondition);
-                }
-
-                bool PermanentCondition(Permanent permanent)
-                {
-                    return CardEffectCommons.IsPermanentExistsOnOwnerBattleAreaDigimon(permanent, card);
-                }
-
-                bool CanSelectCardCondition(CardSource cardSource)
-                {
-                    return cardSource.EqualsCardName("Flaremon")
-                        && cardSource.CanPlayCardTargetFrame(card.PermanentOfThisCard().PermanentFrame, false, activateClass);
-                }
-
-                IEnumerator ActivateCoroutine(Hashtable hashtable)
-                {
-                    List<Permanent> playedPermanents = new List<Permanent>();
-
-                    foreach (Hashtable hash in CardEffectCommons.GetHashtablesFromHashtable(hashtable))
-                    {
-                        playedPermanents.Add(CardEffectCommons.GetPermanentFromHashtable(hash));
-                    }
-
-                    bool PermanentCondition1(Permanent permanent)
-                    {
-                        return CardEffectCommons.IsPermanentExistsOnOwnerBattleAreaDigimon(permanent, card)
-                            && permanent.TopCard.CardColors.Contains(CardColor.Blue);
-                    }
-
-                    List<Permanent> targetPermanents = playedPermanents.Filter(PermanentCondition1);
-
-                    if (CardEffectCommons.HasMatchConditionOwnersPermanent(card, targetPermanents.Contains))
-                    {
-                        yield return ContinuousController.instance.StartCoroutine(CardEffectCommons.DigivolveIntoHandOrTrashCard(
-                            targetPermanent: card.PermanentOfThisCard(),
-                            cardCondition: CanSelectCardCondition,
-                            payCost: true,
-                            reduceCostTuple: (reduceCost: 1, reduceCostCardCondition: null),
-                            fixedCostTuple: null,
-                            ignoreDigivolutionRequirementFixedCost: -1,
-                            isHand: true,
-                            activateClass: activateClass,
-                            successProcess: null));
-                    }
-                }
-            }
-            #endregion
-
-            #region Inherit
-            if (timing == EffectTiming.None)
-            {
-                bool Condition()
-                {
-                    return CardEffectCommons.IsExistOnBattleAreaDigimon(card)
-                        && CardEffectCommons.IsOwnerTurn(card);
-                }
-
-                cardEffects.Add(CardEffectFactory.ChangeSelfDPStaticEffect(
-                    changeValue: 2000,
-                    isInheritedEffect: true,
-                    card: card,
-                    condition: Condition));
-            }
-            #endregion
-
-            return cardEffects;
-        }
-    }
-}