x89rt2 5 mēneši atpakaļ
vecāks
revīzija
47480d895a
100 mainītis faili ar 129 papildinājumiem un 129 dzēšanām
  1. 1 1
      Assets/Scripts/CardEffect/BT1/Blue/BT1_003.cs
  2. 1 1
      Assets/Scripts/CardEffect/BT1/Blue/BT1_041.cs
  3. 1 1
      Assets/Scripts/CardEffect/BT1/Blue/BT1_098.cs
  4. 1 1
      Assets/Scripts/CardEffect/BT1/Green/BT1_007.cs
  5. 1 1
      Assets/Scripts/CardEffect/BT1/Green/BT1_076.cs
  6. 1 1
      Assets/Scripts/CardEffect/BT1/Green/BT1_082.cs
  7. 1 1
      Assets/Scripts/CardEffect/BT1/Green/BT1_088.cs
  8. 1 1
      Assets/Scripts/CardEffect/BT1/Green/BT1_110.cs
  9. 1 1
      Assets/Scripts/CardEffect/BT1/Green/BT1_111.cs
  10. 2 2
      Assets/Scripts/CardEffect/BT1/Green/BT1_112.cs
  11. 1 1
      Assets/Scripts/CardEffect/BT1/White/BT1_084.cs
  12. 1 1
      Assets/Scripts/CardEffect/BT1/Yellow/BT1_006.cs
  13. 1 1
      Assets/Scripts/CardEffect/BT1/Yellow/BT1_053.cs
  14. 1 1
      Assets/Scripts/CardEffect/BT1/Yellow/BT1_061.cs
  15. 1 1
      Assets/Scripts/CardEffect/BT10/Blue/BT10_020.cs
  16. 2 2
      Assets/Scripts/CardEffect/BT10/Blue/BT10_024.cs
  17. 1 1
      Assets/Scripts/CardEffect/BT10/Green/BT10_056.cs
  18. 1 1
      Assets/Scripts/CardEffect/BT10/Purple/BT10_077.cs
  19. 2 2
      Assets/Scripts/CardEffect/BT10/Purple/BT10_082.cs
  20. 1 1
      Assets/Scripts/CardEffect/BT10/Purple/BT10_084.cs
  21. 1 1
      Assets/Scripts/CardEffect/BT10/Red/BT10_008.cs
  22. 1 1
      Assets/Scripts/CardEffect/BT10/Red/BT10_094.cs
  23. 1 1
      Assets/Scripts/CardEffect/BT10/White/BT10_086.cs
  24. 1 1
      Assets/Scripts/CardEffect/BT10/Yellow/BT10_030.cs
  25. 1 1
      Assets/Scripts/CardEffect/BT10/Yellow/BT10_035.cs
  26. 2 2
      Assets/Scripts/CardEffect/BT10/Yellow/BT10_038.cs
  27. 1 1
      Assets/Scripts/CardEffect/BT10/Yellow/BT10_099.cs
  28. 2 2
      Assets/Scripts/CardEffect/BT11/Black/BT11_071.cs
  29. 1 1
      Assets/Scripts/CardEffect/BT11/Black/BT11_105.cs
  30. 1 1
      Assets/Scripts/CardEffect/BT11/Black/BT11_106.cs
  31. 1 1
      Assets/Scripts/CardEffect/BT11/Black/BT11_108.cs
  32. 2 2
      Assets/Scripts/CardEffect/BT11/Blue/BT11_030.cs
  33. 1 1
      Assets/Scripts/CardEffect/BT11/Blue/BT11_032.cs
  34. 2 2
      Assets/Scripts/CardEffect/BT11/Green/BT11_055.cs
  35. 1 1
      Assets/Scripts/CardEffect/BT11/Green/BT11_057.cs
  36. 1 1
      Assets/Scripts/CardEffect/BT11/Green/BT11_091.cs
  37. 1 1
      Assets/Scripts/CardEffect/BT11/Green/BT11_103.cs
  38. 1 1
      Assets/Scripts/CardEffect/BT11/Purple/BT11_078.cs
  39. 1 1
      Assets/Scripts/CardEffect/BT11/Red/BT11_015.cs
  40. 2 2
      Assets/Scripts/CardEffect/BT11/Yellow/BT11_101.cs
  41. 1 1
      Assets/Scripts/CardEffect/BT12/Black/BT12_065.cs
  42. 1 1
      Assets/Scripts/CardEffect/BT12/Black/BT12_107.cs
  43. 2 2
      Assets/Scripts/CardEffect/BT12/Blue/BT12_028.cs
  44. 1 1
      Assets/Scripts/CardEffect/BT12/Blue/BT12_029.cs
  45. 1 1
      Assets/Scripts/CardEffect/BT12/Green/BT12_105.cs
  46. 1 1
      Assets/Scripts/CardEffect/BT12/Green/BT12_106.cs
  47. 1 1
      Assets/Scripts/CardEffect/BT12/Red/BT12_016.cs
  48. 1 1
      Assets/Scripts/CardEffect/BT12/Red/BT12_017.cs
  49. 1 1
      Assets/Scripts/CardEffect/BT12/Yellow/BT12_039.cs
  50. 1 1
      Assets/Scripts/CardEffect/BT12/Yellow/BT12_041.cs
  51. 1 1
      Assets/Scripts/CardEffect/BT12/Yellow/BT12_044.cs
  52. 1 1
      Assets/Scripts/CardEffect/BT12/Yellow/BT12_103.cs
  53. 2 2
      Assets/Scripts/CardEffect/BT12/Yellow/BT12_104.cs
  54. 2 2
      Assets/Scripts/CardEffect/BT13/Black/BT13_075.cs
  55. 1 1
      Assets/Scripts/CardEffect/BT13/Black/BT13_077.cs
  56. 1 1
      Assets/Scripts/CardEffect/BT13/Blue/BT13_031.cs
  57. 1 1
      Assets/Scripts/CardEffect/BT13/Green/BT13_056.cs
  58. 1 1
      Assets/Scripts/CardEffect/BT13/Green/BT13_057.cs
  59. 1 1
      Assets/Scripts/CardEffect/BT13/Green/BT13_058.cs
  60. 1 1
      Assets/Scripts/CardEffect/BT13/Purple/BT13_078.cs
  61. 1 1
      Assets/Scripts/CardEffect/BT13/Purple/BT13_079.cs
  62. 1 1
      Assets/Scripts/CardEffect/BT13/Purple/BT13_081.cs
  63. 1 1
      Assets/Scripts/CardEffect/BT13/Purple/BT13_087.cs
  64. 1 1
      Assets/Scripts/CardEffect/BT13/Purple/BT13_091.cs
  65. 1 1
      Assets/Scripts/CardEffect/BT13/Purple/BT13_092.cs
  66. 1 1
      Assets/Scripts/CardEffect/BT13/Red/BT13_017.cs
  67. 1 1
      Assets/Scripts/CardEffect/BT13/Red/BT13_094.cs
  68. 1 1
      Assets/Scripts/CardEffect/BT13/White/BT13_007.cs
  69. 1 1
      Assets/Scripts/CardEffect/BT13/Yellow/BT13_036.cs
  70. 1 1
      Assets/Scripts/CardEffect/BT13/Yellow/BT13_038.cs
  71. 1 1
      Assets/Scripts/CardEffect/BT13/Yellow/BT13_106.cs
  72. 2 2
      Assets/Scripts/CardEffect/BT14/Blue/BT14_027.cs
  73. 2 2
      Assets/Scripts/CardEffect/BT14/Blue/BT14_030.cs
  74. 2 2
      Assets/Scripts/CardEffect/BT14/Green/BT14_047.cs
  75. 1 1
      Assets/Scripts/CardEffect/BT14/Purple/BT14_076.cs
  76. 1 1
      Assets/Scripts/CardEffect/BT15/Black/BT15_063.cs
  77. 1 1
      Assets/Scripts/CardEffect/BT15/Black/BT15_067.cs
  78. 1 1
      Assets/Scripts/CardEffect/BT15/Blue/BT15_029.cs
  79. 3 3
      Assets/Scripts/CardEffect/BT15/Blue/BT15_101.cs
  80. 1 1
      Assets/Scripts/CardEffect/BT15/Green/BT15_052.cs
  81. 1 1
      Assets/Scripts/CardEffect/BT15/Green/BT15_095.cs
  82. 1 1
      Assets/Scripts/CardEffect/BT15/Purple/BT15_068.cs
  83. 1 1
      Assets/Scripts/CardEffect/BT15/Purple/BT15_071.cs
  84. 1 1
      Assets/Scripts/CardEffect/BT15/Purple/BT15_075.cs
  85. 1 1
      Assets/Scripts/CardEffect/BT15/Purple/BT15_079.cs
  86. 2 2
      Assets/Scripts/CardEffect/BT15/Red/BT15_016.cs
  87. 5 5
      Assets/Scripts/CardEffect/BT15/Yellow/BT15_035.cs
  88. 2 2
      Assets/Scripts/CardEffect/BT15/Yellow/BT15_039.cs
  89. 2 2
      Assets/Scripts/CardEffect/BT15/Yellow/BT15_040.cs
  90. 2 2
      Assets/Scripts/CardEffect/BT15/Yellow/BT15_084.cs
  91. 2 2
      Assets/Scripts/CardEffect/BT16/Black/BT16_058.cs
  92. 2 2
      Assets/Scripts/CardEffect/BT16/Blue/BT16_026.cs
  93. 1 1
      Assets/Scripts/CardEffect/BT16/Green/BT16_040.cs
  94. 1 1
      Assets/Scripts/CardEffect/BT16/Green/BT16_048.cs
  95. 2 2
      Assets/Scripts/CardEffect/BT16/Red/BT16_013.cs
  96. 1 1
      Assets/Scripts/CardEffect/BT16/White/BT16_083.cs
  97. 2 2
      Assets/Scripts/CardEffect/BT16/Yellow/BT16_034.cs
  98. 2 2
      Assets/Scripts/CardEffect/BT17/Black/BT17_053.cs
  99. 1 1
      Assets/Scripts/CardEffect/BT17/Black/BT17_058.cs
  100. 1 1
      Assets/Scripts/CardEffect/BT17/Black/BT17_059.cs

+ 1 - 1
Assets/Scripts/CardEffect/BT1/Blue/BT1_003.cs

@@ -22,7 +22,7 @@ public class BT1_003 : CEntity_Effect
 
             string EffectDiscription()
             {
-                return "[When Attacking][Once Per Turn] If your opponent has a Digimon with no digivolution cards in play�Ctrigger <Draw 1> (Draw 1 card from your deck).";
+                return "[When Attacking][Once Per Turn] If your opponent has a Digimon with no digivolution cards in play�, trigger <Draw 1> (Draw 1 card from your deck).";
             }
 
             bool CanUseCondition(Hashtable hashtable)

+ 1 - 1
Assets/Scripts/CardEffect/BT1/Blue/BT1_041.cs

@@ -58,7 +58,7 @@ public class BT1_041 : CEntity_Effect
 
             string EffectDiscription()
             {
-                return "[When Attacking] If your opponent has a Digimon with no digivolution cards in play�Cgain 1 memory.";
+                return "[When Attacking] If your opponent has a Digimon with no digivolution cards in play�, gain 1 memory.";
             }
 
             bool CanUseCondition(Hashtable hashtable)

+ 1 - 1
Assets/Scripts/CardEffect/BT1/Blue/BT1_098.cs

@@ -52,7 +52,7 @@ public class BT1_098 : CEntity_Effect
                     mode: SelectPermanentEffect.Mode.Custom,
                     cardEffect: activateClass);
 
-                selectPermanentEffect.SetUpCustomMessage("Select 1 Digimon taht will gain Jamming.", "The opponent is selecting 1 Digimon taht will gain Jamming.");
+                selectPermanentEffect.SetUpCustomMessage("Select 1 Digimon that will gain Jamming.", "The opponent is selecting 1 Digimon that will gain Jamming.");
 
                 yield return ContinuousController.instance.StartCoroutine(selectPermanentEffect.Activate());
 

+ 1 - 1
Assets/Scripts/CardEffect/BT1/Green/BT1_007.cs

@@ -21,7 +21,7 @@ public class BT1_007 : CEntity_Effect
 
             string EffectDiscription()
             {
-                return "[When Attacking] If you've digivolved this turn�Cthis Digimon gets +1000 DP for the turn.";
+                return "[When Attacking] If you've digivolved this turn�, this Digimon gets +1000 DP for the turn.";
             }
 
             bool CanUseCondition(Hashtable hashtable)

+ 1 - 1
Assets/Scripts/CardEffect/BT1/Green/BT1_076.cs

@@ -21,7 +21,7 @@ public class BT1_076 : CEntity_Effect
 
             string EffectDiscription()
             {
-                return "[When Attacking] If your opponent has 2 or more suspended Digimon�Cgain 1 memory.";
+                return "[When Attacking] If your opponent has 2 or more suspended Digimon�, gain 1 memory.";
             }
 
             bool CanUseCondition(Hashtable hashtable)

+ 1 - 1
Assets/Scripts/CardEffect/BT1/Green/BT1_082.cs

@@ -20,7 +20,7 @@ public class BT1_082 : CEntity_Effect
 
             string EffectDiscription()
             {
-                return "[Opponent's Turn] When an opponent's Digimon attacks a player�Cif this Digimon is suspended�Cspend 1 of your opponent's Digimon.";
+                return "[Opponent's Turn] When an opponent's Digimon attacks a player�, if this Digimon is suspended�, spend 1 of your opponent's Digimon.";
             }
 
             bool CanSelectPermanentCondition(Permanent permanent)

+ 1 - 1
Assets/Scripts/CardEffect/BT1/Green/BT1_088.cs

@@ -20,7 +20,7 @@ public class BT1_088 : CEntity_Effect
 
             string EffectDiscription()
             {
-                return "[Main] If you have a level 5 or higher green Digimon in play�Cyou can suspend this Tamer to reveal the top card of your deck. If that card is a Digimon card�Cadd it to your hand. Otherwise place it at the bottom of your deck.";
+                return "[Main] If you have a level 5 or higher green Digimon in play�, you can suspend this Tamer to reveal the top card of your deck. If that card is a Digimon card�, add it to your hand. Otherwise place it at the bottom of your deck.";
             }
 
             bool CardCondition(CardSource cardSource)

+ 1 - 1
Assets/Scripts/CardEffect/BT1/Green/BT1_110.cs

@@ -63,7 +63,7 @@ public class BT1_110 : CEntity_Effect
         if (timing == EffectTiming.SecuritySkill)
         {
             ActivateClass activateClass = new ActivateClass();
-            activateClass.SetUpICardEffect($"Suspend opponent's all Digimons without Blocker", CanUseCondition, card);
+            activateClass.SetUpICardEffect($"Suspend opponent's all Digimon without Blocker", CanUseCondition, card);
             activateClass.SetUpActivateClass(null, ActivateCoroutine, -1, false, EffectDiscription());
             activateClass.SetIsSecurityEffect(true);
             cardEffects.Add(activateClass);

+ 1 - 1
Assets/Scripts/CardEffect/BT1/Green/BT1_111.cs

@@ -103,7 +103,7 @@ public class BT1_111 : CEntity_Effect
             CardEffectCommons.AddActivateMainOptionSecurityEffect(
                 card: card,
                 cardEffects: ref cardEffects,
-                effectName: $"Suspend Digimons");
+                effectName: $"Suspend Digimon");
         }
 
         return cardEffects;

+ 2 - 2
Assets/Scripts/CardEffect/BT1/Green/BT1_112.cs

@@ -21,7 +21,7 @@ public class BT1_112 : CEntity_Effect
 
             string EffectDiscription()
             {
-                return "[Main] 1 of your Digimon gains the following effect for the turn: \"When this Digimon deletes an opponent's Digimon in battle and survives�Cunsuspend it.\"";
+                return "[Main] 1 of your Digimon gains the following effect for the turn: When this Digimon deletes an opponent's Digimon in battle and survives�, unsuspend it.";
             }
 
             bool CanSelectPermanentCondition(Permanent permanent)
@@ -73,7 +73,7 @@ public class BT1_112 : CEntity_Effect
 
                         string EffectDiscription1()
                         {
-                            return "When this Digimon deletes an opponent's Digimon in battle and survives�Cnsuspend it.";
+                            return "When this Digimon deletes an opponent's Digimon in battle and survives�, unsuspend it.";
                         }
 
                         bool CanUseCondition1(Hashtable hashtable1)

+ 1 - 1
Assets/Scripts/CardEffect/BT1/White/BT1_084.cs

@@ -15,7 +15,7 @@ public class BT1_084 : CEntity_Effect
         if (timing == EffectTiming.OnEnterFieldAnyone)
         {
             ActivateClass activateClass = new ActivateClass();
-            activateClass.SetUpICardEffect("Delete Digimons", CanUseCondition, card);
+            activateClass.SetUpICardEffect("Delete Digimon", CanUseCondition, card);
             activateClass.SetUpActivateClass(CanActivateCondition, ActivateCoroutine, -1, false, EffectDiscription());
             cardEffects.Add(activateClass);
 

+ 1 - 1
Assets/Scripts/CardEffect/BT1/Yellow/BT1_006.cs

@@ -22,7 +22,7 @@ public class BT1_006 : CEntity_Effect
 
             string EffectDiscription()
             {
-                return "[When Attacking] If you have 5 or more security cards�Ctrigger <Draw 1> (Draw 1 card from your deck).";
+                return "[When Attacking] If you have 5 or more security cards�, trigger <Draw 1> (Draw 1 card from your deck).";
             }
 
             bool CanUseCondition(Hashtable hashtable)

+ 1 - 1
Assets/Scripts/CardEffect/BT1/Yellow/BT1_053.cs

@@ -20,7 +20,7 @@ public class BT1_053 : CEntity_Effect
 
             string EffectDiscription()
             {
-                return "[Your Turn] When you play a level 3 yellow Digimon�Cif this Digimon is suspended�Ctrigger <Draw 1> (Draw 1 card from your deck).";
+                return "[Your Turn] When you play a level 3 yellow Digimon�, if this Digimon is suspended�, trigger <Draw 1> (Draw 1 card from your deck).";
             }
 
             bool PermanentCondition(Permanent permanent)

+ 1 - 1
Assets/Scripts/CardEffect/BT1/Yellow/BT1_061.cs

@@ -66,7 +66,7 @@ public class BT1_061 : CEntity_Effect
                     mode: SelectPermanentEffect.Mode.Custom,
                     cardEffect: activateClass);
 
-                selectPermanentEffect.SetUpCustomMessage("Select Digimons to DP -3000.", "The opponent is selecting Digimons to DP -3000.");
+                selectPermanentEffect.SetUpCustomMessage("Select Digimon to DP -3000.", "The opponent is selecting Digimon to DP -3000.");
 
                 yield return ContinuousController.instance.StartCoroutine(selectPermanentEffect.Activate());
 

+ 1 - 1
Assets/Scripts/CardEffect/BT10/Blue/BT10_020.cs

@@ -17,7 +17,7 @@ namespace DCGO.CardEffects.BT10
             if (timing == EffectTiming.OnEnterFieldAnyone)
             {
                 ActivateClass activateClass = new ActivateClass();
-                activateClass.SetUpICardEffect("Draw 1 and draw for each opponent's Digimons", CanUseCondition, card);
+                activateClass.SetUpICardEffect("Draw 1 and draw for each opponent's Digimon", CanUseCondition, card);
                 activateClass.SetUpActivateClass(CanActivateCondition, ActivateCoroutine, -1, false, EffectDiscription());
                 cardEffects.Add(activateClass);
 

+ 2 - 2
Assets/Scripts/CardEffect/BT10/Blue/BT10_024.cs

@@ -22,7 +22,7 @@ namespace DCGO.CardEffects.BT10
             if (timing == EffectTiming.OnEnterFieldAnyone)
             {
                 ActivateClass activateClass = new ActivateClass();
-                activateClass.SetUpICardEffect("This Digimon gains Rush and opponent's Digimons can't attack and block", CanUseCondition, card);
+                activateClass.SetUpICardEffect("This Digimon gains Rush and opponent's Digimon can't attack and block", CanUseCondition, card);
                 activateClass.SetUpActivateClass(CanActivateCondition, ActivateCoroutine, -1, false, EffectDiscription());
                 cardEffects.Add(activateClass);
 
@@ -93,7 +93,7 @@ namespace DCGO.CardEffects.BT10
                                 mode: SelectPermanentEffect.Mode.Custom,
                                 cardEffect: activateClass);
 
-                            selectPermanentEffect.SetUpCustomMessage("Select Digimons that will get effects.", "The opponent is selecting Digimons that will get effects.");
+                            selectPermanentEffect.SetUpCustomMessage("Select Digimon that will get effects.", "The opponent is selecting Digimon that will get effects.");
 
                             yield return ContinuousController.instance.StartCoroutine(selectPermanentEffect.Activate());
 

+ 1 - 1
Assets/Scripts/CardEffect/BT10/Green/BT10_056.cs

@@ -86,7 +86,7 @@ namespace DCGO.CardEffects.BT10
             if (timing == EffectTiming.None)
             {
                 AddSkillClass addSkillClass = new AddSkillClass();
-                addSkillClass.SetUpICardEffect("Your other Digimons gain effects", CanUseCondition, card);
+                addSkillClass.SetUpICardEffect("Your other Digimon gain effects", CanUseCondition, card);
                 addSkillClass.SetUpAddSkillClass(cardSourceCondition: CardSourceCondition, getEffects: GetEffects);
                 cardEffects.Add(addSkillClass);
 

+ 1 - 1
Assets/Scripts/CardEffect/BT10/Purple/BT10_077.cs

@@ -17,7 +17,7 @@ namespace DCGO.CardEffects.BT10
             if (timing == EffectTiming.OnAddHand)
             {
                 ActivateClass activateClass = new ActivateClass();
-                activateClass.SetUpICardEffect("Opponent discarads hand", CanUseCondition, card);
+                activateClass.SetUpICardEffect("Opponent discards hand", CanUseCondition, card);
                 activateClass.SetUpActivateClass(CanActivateCondition, ActivateCoroutine, 1, true, EffectDiscription());
                 activateClass.SetHashString("Discard_BT10_077");
                 cardEffects.Add(activateClass);

+ 2 - 2
Assets/Scripts/CardEffect/BT10/Purple/BT10_082.cs

@@ -28,7 +28,7 @@ namespace DCGO.CardEffects.BT10
             if (timing == EffectTiming.OnEnterFieldAnyone)
             {
                 ActivateClass activateClass = new ActivateClass();
-                activateClass.SetUpICardEffect("Trash 3 cards from deck top and delete level 4 or lower Digimons", CanUseCondition, card);
+                activateClass.SetUpICardEffect("Trash 3 cards from deck top and delete level 4 or lower Digimon", CanUseCondition, card);
                 activateClass.SetUpActivateClass(CanActivateCondition, ActivateCoroutine, -1, false, EffectDiscription());
                 cardEffects.Add(activateClass);
 
@@ -128,7 +128,7 @@ namespace DCGO.CardEffects.BT10
             if (timing == EffectTiming.OnEnterFieldAnyone)
             {
                 ActivateClass activateClass = new ActivateClass();
-                activateClass.SetUpICardEffect("Trash 3 cards from deck top and delete level 4 or lower Digimons", CanUseCondition, card);
+                activateClass.SetUpICardEffect("Trash 3 cards from deck top and delete level 4 or lower Digimon", CanUseCondition, card);
                 activateClass.SetUpActivateClass(CanActivateCondition, ActivateCoroutine, -1, false, EffectDiscription());
                 cardEffects.Add(activateClass);
 

+ 1 - 1
Assets/Scripts/CardEffect/BT10/Purple/BT10_084.cs

@@ -17,7 +17,7 @@ namespace DCGO.CardEffects.BT10
             if (timing == EffectTiming.OnEnterFieldAnyone)
             {
                 ActivateClass activateClass = new ActivateClass();
-                activateClass.SetUpICardEffect("Play Digimons from trash", CanUseCondition, card);
+                activateClass.SetUpICardEffect("Play Digimon from trash", CanUseCondition, card);
                 activateClass.SetUpActivateClass(CanActivateCondition, ActivateCoroutine, -1, true, EffectDiscription());
                 cardEffects.Add(activateClass);
 

+ 1 - 1
Assets/Scripts/CardEffect/BT10/Red/BT10_008.cs

@@ -33,7 +33,7 @@ namespace DCGO.CardEffects.BT10
 
                 string EffectDiscription()
                 {
-                    return "[On Play] Reveal the top 3 cards of your deck. Add 1 Digimon card and 1 Tamer card�\both with [Xros Heart] in their traits�\among them to your hand. Place the rest at the bottom of your deck in any order.";
+                    return "[On Play] Reveal the top 3 cards of your deck. Add 1 Digimon card and 1 Tamer card� both with [Xros Heart] in their traits� among them to your hand. Place the rest at the bottom of your deck in any order.";
                 }
 
                 bool CanSelectCardCondition(CardSource cardSource)

+ 1 - 1
Assets/Scripts/CardEffect/BT10/Red/BT10_094.cs

@@ -181,7 +181,7 @@ namespace DCGO.CardEffects.BT10
 
                 string EffectDiscription()
                 {
-                    return "[Security] You may play 1 [Gammamon] from your hand or trash without payings its memory cost.";
+                    return "[Security] You may play 1 [Gammamon] from your hand or trash without paying its memory cost.";
                 }
 
                 bool CanSelectCardCondition(CardSource cardSource)

+ 1 - 1
Assets/Scripts/CardEffect/BT10/White/BT10_086.cs

@@ -78,7 +78,7 @@ namespace DCGO.CardEffects.BT10
             if (timing == EffectTiming.OnEnterFieldAnyone)
             {
                 ActivateClass activateClass = new ActivateClass();
-                activateClass.SetUpICardEffect("Return oppponent's all Digimons with the highest level to the bottom of deck", CanUseCondition, card);
+                activateClass.SetUpICardEffect("Return opponent's all Digimon with the highest level to the bottom of deck", CanUseCondition, card);
                 activateClass.SetUpActivateClass(CanActivateCondition, ActivateCoroutine, -1, false, EffectDiscription());
                 cardEffects.Add(activateClass);
 

+ 1 - 1
Assets/Scripts/CardEffect/BT10/Yellow/BT10_030.cs

@@ -82,7 +82,7 @@ namespace DCGO.CardEffects.BT10
                             cardEffect: activateClass);
 
                         selectPermanentEffect.SetUpCustomMessage(
-                            "Selcect 1 Digimon that will get Security Attack -1.",
+                            "Select 1 Digimon that will get Security Attack -1.",
                             "The opponent is selecting 1 Digimon that will get Security Attack -1.");
 
                         yield return ContinuousController.instance.StartCoroutine(selectPermanentEffect.Activate());

+ 1 - 1
Assets/Scripts/CardEffect/BT10/Yellow/BT10_035.cs

@@ -69,7 +69,7 @@ namespace DCGO.CardEffects.BT10
                             mode: SelectPermanentEffect.Mode.Custom,
                             cardEffect: activateClass);
 
-                        selectPermanentEffect.SetUpCustomMessage("Selcect 1 Digimon that will get Security Attack -1.", "The opponent is selecting 1 Digimon that will get Security Attack -1.");
+                        selectPermanentEffect.SetUpCustomMessage("Select 1 Digimon that will get Security Attack -1.", "The opponent is selecting 1 Digimon that will get Security Attack -1.");
 
                         yield return ContinuousController.instance.StartCoroutine(selectPermanentEffect.Activate());
 

+ 2 - 2
Assets/Scripts/CardEffect/BT10/Yellow/BT10_038.cs

@@ -70,7 +70,7 @@ namespace DCGO.CardEffects.BT10
                             mode: SelectPermanentEffect.Mode.Custom,
                             cardEffect: activateClass);
 
-                        selectPermanentEffect.SetUpCustomMessage("Selcect 1 Digimon that will get Security Attack -1.", "The opponent is selecting 1 Digimon that will get Security Attack -1.");
+                        selectPermanentEffect.SetUpCustomMessage("Select 1 Digimon that will get Security Attack -1.", "The opponent is selecting 1 Digimon that will get Security Attack -1.");
 
                         yield return ContinuousController.instance.StartCoroutine(selectPermanentEffect.Activate());
 
@@ -139,7 +139,7 @@ namespace DCGO.CardEffects.BT10
                             mode: SelectPermanentEffect.Mode.Custom,
                             cardEffect: activateClass);
 
-                        selectPermanentEffect.SetUpCustomMessage("Selcect 1 Digimon that will get Security Attack -1.", "The opponent is selecting 1 Digimon that will get Security Attack -1.");
+                        selectPermanentEffect.SetUpCustomMessage("Select 1 Digimon that will get Security Attack -1.", "The opponent is selecting 1 Digimon that will get Security Attack -1.");
 
                         yield return ContinuousController.instance.StartCoroutine(selectPermanentEffect.Activate());
 

+ 1 - 1
Assets/Scripts/CardEffect/BT10/Yellow/BT10_099.cs

@@ -75,7 +75,7 @@ namespace DCGO.CardEffects.BT10
                             mode: SelectPermanentEffect.Mode.Custom,
                             cardEffect: activateClass);
 
-                        selectPermanentEffect.SetUpCustomMessage("Select Digimons that will get Security Attack -1.", "The opponent is selecting Digimons that will get Security Attack -1.");
+                        selectPermanentEffect.SetUpCustomMessage("Select Digimon that will get Security Attack -1.", "The opponent is selecting Digimon that will get Security Attack -1.");
 
                         yield return ContinuousController.instance.StartCoroutine(selectPermanentEffect.Activate());
 

+ 2 - 2
Assets/Scripts/CardEffect/BT11/Black/BT11_071.cs

@@ -251,7 +251,7 @@ namespace DCGO.CardEffects.BT11
                                     mode: SelectPermanentEffect.Mode.Custom,
                                     cardEffect: activateClass);
 
-                                selectPermanentEffect.SetUpCustomMessage("Select Digimons to De-Digivolve.", "The opponent is selecting Digimons to De-Digivolve.");
+                                selectPermanentEffect.SetUpCustomMessage("Select Digimon to De-Digivolve.", "The opponent is selecting Digimon to De-Digivolve.");
 
                                 yield return ContinuousController.instance.StartCoroutine(selectPermanentEffect.Activate());
 
@@ -458,7 +458,7 @@ namespace DCGO.CardEffects.BT11
                                     mode: SelectPermanentEffect.Mode.Custom,
                                     cardEffect: activateClass);
 
-                                selectPermanentEffect.SetUpCustomMessage("Select Digimons to De-Digivolve.", "The opponent is selecting Digimons to De-Digivolve.");
+                                selectPermanentEffect.SetUpCustomMessage("Select Digimon to De-Digivolve.", "The opponent is selecting Digimon to De-Digivolve.");
 
                                 yield return ContinuousController.instance.StartCoroutine(selectPermanentEffect.Activate());
 

+ 1 - 1
Assets/Scripts/CardEffect/BT11/Black/BT11_105.cs

@@ -303,7 +303,7 @@ namespace DCGO.CardEffects.BT11
                             new SelectionElement<bool>(message: $"Not reveal", value : false, spriteIndex: 1),
                         };
 
-                    string selectPlayerMessage = "Wll you reveal your deck?";
+                    string selectPlayerMessage = "Will you reveal your deck?";
                     string notSelectPlayerMessage = "The opponent is choosing whether to reveal deck.";
 
                     GManager.instance.userSelectionManager.SetBoolSelection(selectionElements: selectionElements, selectPlayer: card.Owner, selectPlayerMessage: selectPlayerMessage, notSelectPlayerMessage: notSelectPlayerMessage);

+ 1 - 1
Assets/Scripts/CardEffect/BT11/Black/BT11_106.cs

@@ -130,7 +130,7 @@ namespace DCGO.CardEffects.BT11
                             cardEffect: activateClass);
 
                         selectPermanentEffect.SetUpCustomMessage(
-                            "Selcect 1 Digimon that will get effects.",
+                            "Select 1 Digimon that will get effects.",
                             "The opponent is selecting 1 Digimon that will get effects.");
 
                         yield return ContinuousController.instance.StartCoroutine(selectPermanentEffect.Activate());

+ 1 - 1
Assets/Scripts/CardEffect/BT11/Black/BT11_108.cs

@@ -133,7 +133,7 @@ namespace DCGO.CardEffects.BT11
                             mode: SelectPermanentEffect.Mode.Custom,
                             cardEffect: activateClass);
 
-                        selectPermanentEffect.SetUpCustomMessage("Select Digimons to De-Digivolve.", "The opponent is selecting Digimons to De-Digivolve.");
+                        selectPermanentEffect.SetUpCustomMessage("Select Digimon to De-Digivolve.", "The opponent is selecting Digimon to De-Digivolve.");
                         yield return ContinuousController.instance.StartCoroutine(selectPermanentEffect.Activate());
 
                         IEnumerator SelectPermanentCoroutine(Permanent permanent)

+ 2 - 2
Assets/Scripts/CardEffect/BT11/Blue/BT11_030.cs

@@ -44,7 +44,7 @@ namespace DCGO.CardEffects.BT11
             if (timing == EffectTiming.OnEnterFieldAnyone)
             {
                 ActivateClass activateClass = new ActivateClass();
-                activateClass.SetUpICardEffect("Place 1 card to digivolution cards and return Digimons to the bottom of deck", CanUseCondition, card);
+                activateClass.SetUpICardEffect("Place 1 card to digivolution cards and return Digimon to the bottom of deck", CanUseCondition, card);
                 activateClass.SetUpActivateClass(CanActivateCondition, ActivateCoroutine, -1, false, EffectDiscription());
                 cardEffects.Add(activateClass);
 
@@ -373,7 +373,7 @@ namespace DCGO.CardEffects.BT11
             if (timing == EffectTiming.OnEnterFieldAnyone)
             {
                 ActivateClass activateClass = new ActivateClass();
-                activateClass.SetUpICardEffect("Place 1 card to digivolution cards and return Digimons to the bottom of deck", CanUseCondition, card);
+                activateClass.SetUpICardEffect("Place 1 card to digivolution cards and return Digimon to the bottom of deck", CanUseCondition, card);
                 activateClass.SetUpActivateClass(CanActivateCondition, ActivateCoroutine, -1, false, EffectDiscription());
                 cardEffects.Add(activateClass);
 

+ 1 - 1
Assets/Scripts/CardEffect/BT11/Blue/BT11_032.cs

@@ -163,7 +163,7 @@ namespace DCGO.CardEffects.BT11
             if (timing == EffectTiming.OnUnTappedAnyone)
             {
                 ActivateClass activateClass = new ActivateClass();
-                activateClass.SetUpICardEffect("Return oppponent's 1 Digimon to hand", CanUseCondition, card);
+                activateClass.SetUpICardEffect("Return opponent's 1 Digimon to hand", CanUseCondition, card);
                 activateClass.SetUpActivateClass(CanActivateCondition, ActivateCoroutine, 1, false, EffectDiscription());
                 activateClass.SetHashString("Bounce_BT11_032");
                 cardEffects.Add(activateClass);

+ 2 - 2
Assets/Scripts/CardEffect/BT11/Green/BT11_055.cs

@@ -14,7 +14,7 @@ namespace DCGO.CardEffects.BT11
             if (timing == EffectTiming.OnEnterFieldAnyone)
             {
                 ActivateClass activateClass = new ActivateClass();
-                activateClass.SetUpICardEffect("Suspend Digimons and opponent's 1 Digimon can't unsuspend", CanUseCondition, card);
+                activateClass.SetUpICardEffect("Suspend Digimon and opponent's 1 Digimon can't unsuspend", CanUseCondition, card);
                 activateClass.SetUpActivateClass(CanActivateCondition, ActivateCoroutine, -1, false, EffectDiscription());
                 cardEffects.Add(activateClass);
 
@@ -141,7 +141,7 @@ namespace DCGO.CardEffects.BT11
             if (timing == EffectTiming.OnEnterFieldAnyone)
             {
                 ActivateClass activateClass = new ActivateClass();
-                activateClass.SetUpICardEffect("Suspend Digimons and opponent's 1 Digimon can't unsuspend", CanUseCondition, card);
+                activateClass.SetUpICardEffect("Suspend Digimon and opponent's 1 Digimon can't unsuspend", CanUseCondition, card);
                 activateClass.SetUpActivateClass(CanActivateCondition, ActivateCoroutine, -1, false, EffectDiscription());
                 cardEffects.Add(activateClass);
 

+ 1 - 1
Assets/Scripts/CardEffect/BT11/Green/BT11_057.cs

@@ -19,7 +19,7 @@ namespace DCGO.CardEffects.BT11
             if (timing == EffectTiming.OnEnterFieldAnyone)
             {
                 ActivateClass activateClass = new ActivateClass();
-                activateClass.SetUpICardEffect("Trash cards from hand to suspend opponent's Digimons and gain Memory", CanUseCondition, card);
+                activateClass.SetUpICardEffect("Trash cards from hand to suspend opponent's Digimon and gain Memory", CanUseCondition, card);
                 activateClass.SetUpActivateClass(CanActivateCondition, ActivateCoroutine, -1, false, EffectDiscription());
                 cardEffects.Add(activateClass);
 

+ 1 - 1
Assets/Scripts/CardEffect/BT11/Green/BT11_091.cs

@@ -41,7 +41,7 @@ namespace DCGO.CardEffects.BT11
                     isInheritedEffect: false,
                     card: card,
                     condition: Condition,
-                    effectName: () => "Your Digimons gain DP +1000"));
+                    effectName: () => "Your Digimon gain DP +1000"));
             }
 
             if (timing == EffectTiming.BeforePayCost)

+ 1 - 1
Assets/Scripts/CardEffect/BT11/Green/BT11_103.cs

@@ -181,7 +181,7 @@ namespace DCGO.CardEffects.BT11
                 CardEffectCommons.AddActivateMainOptionSecurityEffect(
                     card: card,
                     cardEffects: ref cardEffects,
-                    effectName: $"Opponent's Digimons get effect");
+                    effectName: $"Opponent's Digimon get effect");
             }
 
             return cardEffects;

+ 1 - 1
Assets/Scripts/CardEffect/BT11/Purple/BT11_078.cs

@@ -44,7 +44,7 @@ namespace DCGO.CardEffects.BT11
                     isInheritedEffect: false,
                     card: card,
                     condition: Condition,
-                    effectName: () => "Your Digimons with Retaliation gain DP +2000"));
+                    effectName: () => "Your Digimon with Retaliation gain DP +2000"));
             }
 
             return cardEffects;

+ 1 - 1
Assets/Scripts/CardEffect/BT11/Red/BT11_015.cs

@@ -48,7 +48,7 @@ namespace DCGO.CardEffects.BT11
             if (timing == EffectTiming.OnEnterFieldAnyone)
             {
                 ActivateClass activateClass = new ActivateClass();
-                activateClass.SetUpICardEffect("Delete Digimons with 4000 DP or less", CanUseCondition, card);
+                activateClass.SetUpICardEffect("Delete Digimon with 4000 DP or less", CanUseCondition, card);
                 activateClass.SetUpActivateClass(CanActivateCondition, ActivateCoroutine, -1, false, EffectDiscription());
                 cardEffects.Add(activateClass);
 

+ 2 - 2
Assets/Scripts/CardEffect/BT11/Yellow/BT11_101.cs

@@ -117,7 +117,7 @@ namespace DCGO.CardEffects.BT11
                             mode: SelectPermanentEffect.Mode.Custom,
                             cardEffect: activateClass);
 
-                        selectPermanentEffect.SetUpCustomMessage("Select Digimons to DP -5000 and Security Attack -1.", "The opponent is selecting Digimons to DP -5000 and Security Attack -1.");
+                        selectPermanentEffect.SetUpCustomMessage("Select Digimon to DP -5000 and Security Attack -1.", "The opponent is selecting Digimon to DP -5000 and Security Attack -1.");
 
                         yield return ContinuousController.instance.StartCoroutine(selectPermanentEffect.Activate());
 
@@ -138,7 +138,7 @@ namespace DCGO.CardEffects.BT11
                 CardEffectCommons.AddActivateMainOptionSecurityEffect(
                     card: card,
                     cardEffects: ref cardEffects,
-                    effectName: $"Opponent's 3 Digimons get DP -5000 and Security Attack -1");
+                    effectName: $"Opponent's 3 Digimon get DP -5000 and Security Attack -1");
             }
 
             return cardEffects;

+ 1 - 1
Assets/Scripts/CardEffect/BT12/Black/BT12_065.cs

@@ -97,7 +97,7 @@ namespace DCGO.CardEffects.BT12
                                     mode: SelectPermanentEffect.Mode.Custom,
                                     cardEffect: activateClass);
 
-                                selectPermanentEffect.SetUpCustomMessage("Selcect 1 Digimon that will get effects.", "The opponent is selecting 1 Digimon that will get effects.");
+                                selectPermanentEffect.SetUpCustomMessage("Select 1 Digimon that will get effects.", "The opponent is selecting 1 Digimon that will get effects.");
                                 yield return ContinuousController.instance.StartCoroutine(selectPermanentEffect.Activate());
 
                                 IEnumerator SelectPermanentCoroutine(Permanent permanent)

+ 1 - 1
Assets/Scripts/CardEffect/BT12/Black/BT12_107.cs

@@ -55,7 +55,7 @@ namespace DCGO.CardEffects.BT12
                             mode: SelectPermanentEffect.Mode.Custom,
                             cardEffect: activateClass);
 
-                        selectPermanentEffect.SetUpCustomMessage("Selcect 1 Digimon that will get effects.", "The opponent is selecting 1 Digimon that will get effects.");
+                        selectPermanentEffect.SetUpCustomMessage("Select 1 Digimon that will get effects.", "The opponent is selecting 1 Digimon that will get effects.");
                         yield return ContinuousController.instance.StartCoroutine(selectPermanentEffect.Activate());
 
                         IEnumerator SelectPermanentCoroutine(Permanent permanent)

+ 2 - 2
Assets/Scripts/CardEffect/BT12/Blue/BT12_028.cs

@@ -51,7 +51,7 @@ namespace DCGO.CardEffects.BT12
             if (timing == EffectTiming.OnEnterFieldAnyone)
             {
                 ActivateClass activateClass = new ActivateClass();
-                activateClass.SetUpICardEffect("Trash digivolution cards and opponent's Digimons can't attack", CanUseCondition, card);
+                activateClass.SetUpICardEffect("Trash digivolution cards and opponent's Digimon can't attack", CanUseCondition, card);
                 activateClass.SetUpActivateClass(CanActivateCondition, ActivateCoroutine, -1, false, EffectDiscription());
                 cardEffects.Add(activateClass);
 
@@ -147,7 +147,7 @@ namespace DCGO.CardEffects.BT12
                             mode: SelectPermanentEffect.Mode.Custom,
                             cardEffect: activateClass);
 
-                        selectPermanentEffect.SetUpCustomMessage("Select Digimons that will get effects.", "The opponent is selecting Digimons that will get effects.");
+                        selectPermanentEffect.SetUpCustomMessage("Select Digimon that will get effects.", "The opponent is selecting Digimon that will get effects.");
 
                         yield return ContinuousController.instance.StartCoroutine(selectPermanentEffect.Activate());
 

+ 1 - 1
Assets/Scripts/CardEffect/BT12/Blue/BT12_029.cs

@@ -105,7 +105,7 @@ namespace DCGO.CardEffects.BT12
 
                 string EffectDiscription()
                 {
-                    return "[All Turns][Once Per Turn] If this Digimon becomes unsuspended, if you have a blue Tamer in play or this Digimon has [UlforceVeedramon] in its digivolution cards, return 1 of your opponent�fs Digimon with the lowest level to its owner�fhand.";
+                    return "[All Turns][Once Per Turn] If this Digimon becomes unsuspended, if you have a blue Tamer in play or this Digimon has [UlforceVeedramon] in its digivolution cards, return 1 of your opponent�'s Digimon with the lowest level to its owner's hand.";
                 }
 
                 bool CanSelectPermanentCondition(Permanent permanent)

+ 1 - 1
Assets/Scripts/CardEffect/BT12/Green/BT12_105.cs

@@ -97,7 +97,7 @@ namespace DCGO.CardEffects.BT12
                             mode: SelectPermanentEffect.Mode.Custom,
                             cardEffect: activateClass);
 
-                        selectPermanentEffect.SetUpCustomMessage("Selcect 1 Digimon that will get effects.", "The opponent is selecting 1 Digimon that will get effects.");
+                        selectPermanentEffect.SetUpCustomMessage("Select 1 Digimon that will get effects.", "The opponent is selecting 1 Digimon that will get effects.");
                         yield return ContinuousController.instance.StartCoroutine(selectPermanentEffect.Activate());
 
                         IEnumerator SelectPermanentCoroutine(Permanent permanent)

+ 1 - 1
Assets/Scripts/CardEffect/BT12/Green/BT12_106.cs

@@ -104,7 +104,7 @@ namespace DCGO.CardEffects.BT12
             if (timing == EffectTiming.SecuritySkill)
             {
                 ActivateClass activateClass = new ActivateClass();
-                activateClass.SetUpICardEffect($"Suspend opponent's all Digimons and Tamers", CanUseCondition, card);
+                activateClass.SetUpICardEffect($"Suspend opponent's all Digimon and Tamers", CanUseCondition, card);
                 activateClass.SetUpActivateClass(null, ActivateCoroutine, -1, false, EffectDiscription());
                 activateClass.SetIsSecurityEffect(true);
                 cardEffects.Add(activateClass);

+ 1 - 1
Assets/Scripts/CardEffect/BT12/Red/BT12_016.cs

@@ -144,7 +144,7 @@ namespace DCGO.CardEffects.BT12
                 activateClass.SetUpICardEffect("Memory +2", CanUseCondition, card);
                 activateClass.SetUpActivateClass(CanActivateCondition, ActivateCoroutine, 1, false, EffectDiscription());
                 activateClass.SetIsInheritedEffect(true);
-                activateClass.SetHashString("Meory+2_BT12_016");
+                activateClass.SetHashString("Memory+2_BT12_016");
                 cardEffects.Add(activateClass);
 
                 string EffectDiscription()

+ 1 - 1
Assets/Scripts/CardEffect/BT12/Red/BT12_017.cs

@@ -25,7 +25,7 @@ namespace DCGO.CardEffects.BT12
 
                 string EffectDiscription()
                 {
-                    return "[When Digivolving] Delete 1 of your opponent's Digimon with 6000 DP or less. If this Digimon has a red Tamer in its digivolution cards, delete 1 of your opponent�fs Digimon with DP less than or equal to this Digimon�fnstead.";
+                    return "[When Digivolving] Delete 1 of your opponent's Digimon with 6000 DP or less. If this Digimon has a red Tamer in its digivolution cards, delete 1 of your opponent�'s Digimon with DP less than or equal to this Digimon� instead.";
                 }
 
                 bool CanSelectPermanentCondition(Permanent permanent)

+ 1 - 1
Assets/Scripts/CardEffect/BT12/Yellow/BT12_039.cs

@@ -151,7 +151,7 @@ namespace DCGO.CardEffects.BT12
                             mode: SelectPermanentEffect.Mode.Custom,
                             cardEffect: activateClass);
 
-                        selectPermanentEffect.SetUpCustomMessage("Selcect 1 Digimon that will get Security Attack -1.", "The opponent is selecting 1 Digimon that will get Security Attack -1.");
+                        selectPermanentEffect.SetUpCustomMessage("Select 1 Digimon that will get Security Attack -1.", "The opponent is selecting 1 Digimon that will get Security Attack -1.");
 
                         yield return ContinuousController.instance.StartCoroutine(selectPermanentEffect.Activate());
 

+ 1 - 1
Assets/Scripts/CardEffect/BT12/Yellow/BT12_041.cs

@@ -70,7 +70,7 @@ namespace DCGO.CardEffects.BT12
                         {
                             for (int i = 0; i < count; i++)
                             {
-                                yield return GManager.instance.photonWaitController.StartWait("chohakkaimon");
+                                yield return GManager.instance.photonWaitController.StartWait("Cho-Hakkaimon");
 
                                 if (CardEffectCommons.HasMatchConditionPermanent(CanSelectPermanentCondition))
                                 {

+ 1 - 1
Assets/Scripts/CardEffect/BT12/Yellow/BT12_044.cs

@@ -70,7 +70,7 @@ namespace DCGO.CardEffects.BT12
                             cardEffect: activateClass);
 
                         selectPermanentEffect.SetUpCustomMessage(
-                            "Selcect 1 Digimon that will get Security Attack -2.",
+                            "Select 1 Digimon that will get Security Attack -2.",
                             "The opponent is selecting 1 Digimon that will get Security Attack -2.");
 
                         yield return ContinuousController.instance.StartCoroutine(selectPermanentEffect.Activate());

+ 1 - 1
Assets/Scripts/CardEffect/BT12/Yellow/BT12_103.cs

@@ -112,7 +112,7 @@ namespace DCGO.CardEffects.BT12
                                 mode: SelectPermanentEffect.Mode.Custom,
                                 cardEffect: activateClass);
 
-                            selectPermanentEffect.SetUpCustomMessage("Selcect 1 Digimon that will get Security Attack -1.", "The opponent is selecting 1 Digimon that will get Security Attack -1.");
+                            selectPermanentEffect.SetUpCustomMessage("Select 1 Digimon that will get Security Attack -1.", "The opponent is selecting 1 Digimon that will get Security Attack -1.");
 
                             yield return ContinuousController.instance.StartCoroutine(selectPermanentEffect.Activate());
 

+ 2 - 2
Assets/Scripts/CardEffect/BT12/Yellow/BT12_104.cs

@@ -116,7 +116,7 @@ namespace DCGO.CardEffects.BT12
                                 mode: SelectPermanentEffect.Mode.Custom,
                                 cardEffect: activateClass);
 
-                            selectPermanentEffect.SetUpCustomMessage($"Select Digimons that will get DP -{minusDP}.", $"The opponent is selecting Digimons that will get DP -{minusDP}.");
+                            selectPermanentEffect.SetUpCustomMessage($"Select Digimon that will get DP -{minusDP}.", $"The opponent is selecting Digimon that will get DP -{minusDP}.");
 
                             yield return ContinuousController.instance.StartCoroutine(selectPermanentEffect.Activate());
 
@@ -131,7 +131,7 @@ namespace DCGO.CardEffects.BT12
 
             if (timing == EffectTiming.SecuritySkill)
             {
-                CardEffectCommons.AddActivateMainOptionSecurityEffect(card: card, cardEffects: ref cardEffects, effectName: $"Play 1 [Marcus Damon] from hand and opponent's Digimons reduce DP");
+                CardEffectCommons.AddActivateMainOptionSecurityEffect(card: card, cardEffects: ref cardEffects, effectName: $"Play 1 [Marcus Damon] from hand and opponent's Digimon reduce DP");
             }
 
             return cardEffects;

+ 2 - 2
Assets/Scripts/CardEffect/BT13/Black/BT13_075.cs

@@ -13,7 +13,7 @@ namespace DCGO.CardEffects.BT13
             if (timing == EffectTiming.OnEnterFieldAnyone)
             {
                 ActivateClass activateClass = new ActivateClass();
-                activateClass.SetUpICardEffect("Place 1 card from trash to digivolution cards so that opponent Digimons can't attack", CanUseCondition, card);
+                activateClass.SetUpICardEffect("Place 1 card from trash to digivolution cards so that opponent Digimon can't attack", CanUseCondition, card);
                 activateClass.SetUpActivateClass(CanActivateCondition, ActivateCoroutine, -1, true, EffectDiscription());
                 cardEffects.Add(activateClass);
 
@@ -150,7 +150,7 @@ namespace DCGO.CardEffects.BT13
             if (timing == EffectTiming.OnEnterFieldAnyone)
             {
                 ActivateClass activateClass = new ActivateClass();
-                activateClass.SetUpICardEffect("Place 1 card from trash to digivolution cards so that opponent Digimons can't attack", CanUseCondition, card);
+                activateClass.SetUpICardEffect("Place 1 card from trash to digivolution cards so that opponent Digimon can't attack", CanUseCondition, card);
                 activateClass.SetUpActivateClass(CanActivateCondition, ActivateCoroutine, -1, true, EffectDiscription());
                 cardEffects.Add(activateClass);
 

+ 1 - 1
Assets/Scripts/CardEffect/BT13/Black/BT13_077.cs

@@ -184,7 +184,7 @@ namespace DCGO.CardEffects.BT13
 
                 string EffectDiscription()
                 {
-                    return "[End of Opponent�fs Turn] Choose 1 of your opponent's Digimon. Your opponent attacks with the chosen Digimon.";
+                    return "[End of Opponent�'s Turn] Choose 1 of your opponent's Digimon. Your opponent attacks with the chosen Digimon.";
                 }
 
                 bool CanSelectPermanentCondition(Permanent permanent)

+ 1 - 1
Assets/Scripts/CardEffect/BT13/Blue/BT13_031.cs

@@ -25,7 +25,7 @@ namespace DCGO.CardEffects.BT13
 
                 string EffectDiscription()
                 {
-                    return "[When Digivolving] Return 1 of your opponent�fs Tamers to the hand.";
+                    return "[When Digivolving] Return 1 of your opponent�'s Tamers to the hand.";
                 }
 
                 bool CanSelectPermanentCondition(Permanent permanent)

+ 1 - 1
Assets/Scripts/CardEffect/BT13/Green/BT13_056.cs

@@ -493,7 +493,7 @@ namespace DCGO.CardEffects.BT13
             if (timing == EffectTiming.OnEnterFieldAnyone)
             {
                 ActivateClass activateClass = new ActivateClass();
-                activateClass.SetUpICardEffect("Your Digimons gain Blocker", CanUseCondition, card);
+                activateClass.SetUpICardEffect("Your Digimon gain Blocker", CanUseCondition, card);
                 activateClass.SetUpActivateClass(CanActivateCondition, ActivateCoroutine, 1, false, EffectDiscription());
                 activateClass.SetHashString("GetEffects_BT13_056");
                 cardEffects.Add(activateClass);

+ 1 - 1
Assets/Scripts/CardEffect/BT13/Green/BT13_057.cs

@@ -128,7 +128,7 @@ namespace DCGO.CardEffects.BT13
 
                 string EffectDiscription()
                 {
-                    return "[All Turns][Once Per Turn] When an opponent�fs Digimon or Tamer becomes suspended, suspend 1 of your opponent�fs Digimon or Tamers.";
+                    return "[All Turns][Once Per Turn] When an opponent�'s Digimon or Tamer becomes suspended, suspend 1 of your opponent�'s Digimon or Tamers.";
                 }
 
                 bool PermanentCondition(Permanent permanent)

+ 1 - 1
Assets/Scripts/CardEffect/BT13/Green/BT13_058.cs

@@ -228,7 +228,7 @@ namespace DCGO.CardEffects.BT13
             if (timing == EffectTiming.OnEndTurn)
             {
                 ActivateClass activateClass = new ActivateClass();
-                activateClass.SetUpICardEffect("Trash the top card of this Digimon an ussuspend your all Digimons", CanUseCondition, card);
+                activateClass.SetUpICardEffect("Trash the top card of this Digimon and unsuspend all your Digimon", CanUseCondition, card);
                 activateClass.SetUpActivateClass(CanActivateCondition, ActivateCoroutine, -1, false, EffectDiscription());
                 cardEffects.Add(activateClass);
 

+ 1 - 1
Assets/Scripts/CardEffect/BT13/Purple/BT13_078.cs

@@ -84,7 +84,7 @@ namespace DCGO.CardEffects.BT13
 
                 string EffectDiscription()
                 {
-                    return "[End of Opponent�fs Turn][Once Per Turn] <Draw 1>. Then, trash 1 card in your hand.";
+                    return "[End of Opponent�'s Turn][Once Per Turn] <Draw 1>. Then, trash 1 card in your hand.";
                 }
 
                 bool CanUseCondition(Hashtable hashtable)

+ 1 - 1
Assets/Scripts/CardEffect/BT13/Purple/BT13_079.cs

@@ -13,7 +13,7 @@ namespace DCGO.CardEffects.BT13
             if (timing == EffectTiming.OnEnterFieldAnyone)
             {
                 ActivateClass activateClass = new ActivateClass();
-                activateClass.SetUpICardEffect("Your 1 Digimons gains Retaliation", CanUseCondition, card);
+                activateClass.SetUpICardEffect("Your 1 Digimon gains Retaliation", CanUseCondition, card);
                 activateClass.SetUpActivateClass(CanActivateCondition, ActivateCoroutine, -1, false, EffectDiscription());
                 cardEffects.Add(activateClass);
 

+ 1 - 1
Assets/Scripts/CardEffect/BT13/Purple/BT13_081.cs

@@ -165,7 +165,7 @@ namespace DCGO.CardEffects.BT13
 
                 string EffectDiscription()
                 {
-                    return "[End of Opponent�fs Turn][Once Per Turn] <Draw 1>. Then, trash 1 card in your hand.";
+                    return "[End of Opponent�'s Turn][Once Per Turn] <Draw 1>. Then, trash 1 card in your hand.";
                 }
 
                 bool CanUseCondition(Hashtable hashtable)

+ 1 - 1
Assets/Scripts/CardEffect/BT13/Purple/BT13_087.cs

@@ -142,7 +142,7 @@ namespace DCGO.CardEffects.BT13
             if (timing == EffectTiming.OnEnterFieldAnyone)
             {
                 ActivateClass activateClass = new ActivateClass();
-                activateClass.SetUpICardEffect("Delete opponent's all level 4 or lower Digimons", CanUseCondition, card);
+                activateClass.SetUpICardEffect("Delete opponent's all level 4 or lower Digimon", CanUseCondition, card);
                 activateClass.SetUpActivateClass(CanActivateCondition, ActivateCoroutine, -1, false, EffectDiscription());
                 cardEffects.Add(activateClass);
 

+ 1 - 1
Assets/Scripts/CardEffect/BT13/Purple/BT13_091.cs

@@ -14,7 +14,7 @@ namespace DCGO.CardEffects.BT13
             if (timing == EffectTiming.OnStartMainPhase)
             {
                 ActivateClass activateClass = new ActivateClass();
-                activateClass.SetUpICardEffect("Delete opponent's all level 5 or lower Digimons and this Digimon gets effects", CanUseCondition, card);
+                activateClass.SetUpICardEffect("Delete opponent's all level 5 or lower Digimon and this Digimon gets effects", CanUseCondition, card);
                 activateClass.SetUpActivateClass(CanActivateCondition, ActivateCoroutine, -1, false, EffectDiscription());
                 cardEffects.Add(activateClass);
 

+ 1 - 1
Assets/Scripts/CardEffect/BT13/Purple/BT13_092.cs

@@ -248,7 +248,7 @@ namespace DCGO.CardEffects.BT13
                     canNoSelect: () => true,
                     selectCardCoroutine: null,
                     afterSelectCardCoroutine: AfterSelectCardCoroutine,
-                    message: "Select 1 card in oppopnent's trash to place at the bottom of the deck.",
+                    message: "Select 1 card in opponent's trash to place at the bottom of the deck.",
                     maxCount: maxCount,
                     canEndNotMax: false,
                     isShowOpponent: false,

+ 1 - 1
Assets/Scripts/CardEffect/BT13/Red/BT13_017.cs

@@ -268,7 +268,7 @@ namespace DCGO.CardEffects.BT13
                     return false;
                 }
 
-                string EffectName() => $"Your Digimons gain DP+{1000 * count()}";
+                string EffectName() => $"Your Digimon gain DP+{1000 * count()}";
 
                 cardEffects.Add(CardEffectFactory.ChangeDPStaticEffect<Func<int>>(
                     permanentCondition: PermanentCondition,

+ 1 - 1
Assets/Scripts/CardEffect/BT13/Red/BT13_094.cs

@@ -129,7 +129,7 @@ namespace DCGO.CardEffects.BT13
                                     mode: SelectPermanentEffect.Mode.Custom,
                                     cardEffect: activateClass);
 
-                                selectPermanentEffect.SetUpCustomMessage("Selcect 1 Digimon that will get effects.", "The opponent is selecting 1 Digimon that will get effects.");
+                                selectPermanentEffect.SetUpCustomMessage("Select 1 Digimon that will get effects.", "The opponent is selecting 1 Digimon that will get effects.");
 
                                 yield return ContinuousController.instance.StartCoroutine(selectPermanentEffect.Activate());
 

+ 1 - 1
Assets/Scripts/CardEffect/BT13/White/BT13_007.cs

@@ -300,7 +300,7 @@ namespace DCGO.CardEffects.BT13
             if (timing == EffectTiming.OnStartMainPhase)
             {
                 ActivateClass activateClass = new ActivateClass();
-                activateClass.SetUpICardEffect("Reveal the top card of your Digi - Egg deck and place your Digimons under this Digimon", CanUseCondition, card);
+                activateClass.SetUpICardEffect("Reveal the top card of your Digi - Egg deck and place your Digimon under this Digimon", CanUseCondition, card);
                 activateClass.SetUpActivateClass(CanActivateCondition, ActivateCoroutine, -1, false, EffectDiscription());
                 cardEffects.Add(activateClass);
 

+ 1 - 1
Assets/Scripts/CardEffect/BT13/Yellow/BT13_036.cs

@@ -66,7 +66,7 @@ namespace DCGO.CardEffects.BT13
 
                 string EffectDiscription()
                 {
-                    return "[When Attacking][Once per Turn] If there're 6 or fewer total cards in both players' security stacks, 1 of your opponent�fs Digimon gets -2000 DP for the turn.";
+                    return "[When Attacking][Once per Turn] If there're 6 or fewer total cards in both players' security stacks, 1 of your opponent�'s Digimon gets -2000 DP for the turn.";
                 }
 
                 bool CanSelectPermanentCondition(Permanent permanent)

+ 1 - 1
Assets/Scripts/CardEffect/BT13/Yellow/BT13_038.cs

@@ -73,7 +73,7 @@ namespace DCGO.CardEffects.BT13
                             cardEffect: activateClass);
 
                         selectPermanentEffect.SetUpCustomMessage(
-                            "Selcect 1 Digimon that will get Security Attack -2.",
+                            "Select 1 Digimon that will get Security Attack -2.",
                             "The opponent is selecting 1 Digimon that will get Security Attack -2.");
 
                         yield return ContinuousController.instance.StartCoroutine(selectPermanentEffect.Activate());

+ 1 - 1
Assets/Scripts/CardEffect/BT13/Yellow/BT13_106.cs

@@ -120,7 +120,7 @@ namespace DCGO.CardEffects.BT13
 
             if (timing == EffectTiming.SecuritySkill)
             {
-                CardEffectCommons.AddActivateMainOptionSecurityEffect(card: card, cardEffects: ref cardEffects, effectName: $"DP -3000 and opponent's all Digimons gain Security Attack -1");
+                CardEffectCommons.AddActivateMainOptionSecurityEffect(card: card, cardEffects: ref cardEffects, effectName: $"DP -3000 and opponent's all Digimon gain Security Attack -1");
             }
 
             return cardEffects;

+ 2 - 2
Assets/Scripts/CardEffect/BT14/Blue/BT14_027.cs

@@ -12,7 +12,7 @@ namespace DCGO.CardEffects.BT14
             if (timing == EffectTiming.OnEnterFieldAnyone)
             {
                 ActivateClass activateClass = new ActivateClass();
-                activateClass.SetUpICardEffect("Return all level 3 Digimons to hand", CanUseCondition, card);
+                activateClass.SetUpICardEffect("Return all level 3 Digimon to hand", CanUseCondition, card);
                 activateClass.SetUpActivateClass(CanActivateCondition, ActivateCoroutine, -1, false, EffectDiscription());
                 cardEffects.Add(activateClass);
 
@@ -79,7 +79,7 @@ namespace DCGO.CardEffects.BT14
             if (timing == EffectTiming.OnEnterFieldAnyone)
             {
                 ActivateClass activateClass = new ActivateClass();
-                activateClass.SetUpICardEffect("Return all level 3 Digimons to hand", CanUseCondition, card);
+                activateClass.SetUpICardEffect("Return all level 3 Digimon to hand", CanUseCondition, card);
                 activateClass.SetUpActivateClass(CanActivateCondition, ActivateCoroutine, -1, false, EffectDiscription());
                 cardEffects.Add(activateClass);
 

+ 2 - 2
Assets/Scripts/CardEffect/BT14/Blue/BT14_030.cs

@@ -13,7 +13,7 @@ namespace DCGO.CardEffects.BT14
             if (timing == EffectTiming.OnEnterFieldAnyone)
             {
                 ActivateClass activateClass = new ActivateClass();
-                activateClass.SetUpICardEffect("Return Digimons to hand", CanUseCondition, card);
+                activateClass.SetUpICardEffect("Return Digimon to hand", CanUseCondition, card);
                 activateClass.SetUpActivateClass(CanActivateCondition, ActivateCoroutine, -1, true, EffectDiscription());
                 cardEffects.Add(activateClass);
 
@@ -152,7 +152,7 @@ namespace DCGO.CardEffects.BT14
             if (timing == EffectTiming.OnEnterFieldAnyone)
             {
                 ActivateClass activateClass = new ActivateClass();
-                activateClass.SetUpICardEffect("Return Digimons to hand", CanUseCondition, card);
+                activateClass.SetUpICardEffect("Return Digimon to hand", CanUseCondition, card);
                 activateClass.SetUpActivateClass(CanActivateCondition, ActivateCoroutine, -1, true, EffectDiscription());
                 cardEffects.Add(activateClass);
 

+ 2 - 2
Assets/Scripts/CardEffect/BT14/Green/BT14_047.cs

@@ -13,7 +13,7 @@ namespace DCGO.CardEffects.BT14
             if (timing == EffectTiming.OnEnterFieldAnyone)
             {
                 ActivateClass activateClass = new ActivateClass();
-                activateClass.SetUpICardEffect("Suspend 1 Digimon and opponent's Digimons can't unsuspend", CanUseCondition, card);
+                activateClass.SetUpICardEffect("Suspend 1 Digimon and opponent's Digimon can't unsuspend", CanUseCondition, card);
                 activateClass.SetUpActivateClass(CanActivateCondition, ActivateCoroutine, -1, false, EffectDiscription());
                 cardEffects.Add(activateClass);
 
@@ -94,7 +94,7 @@ namespace DCGO.CardEffects.BT14
             if (timing == EffectTiming.OnEnterFieldAnyone)
             {
                 ActivateClass activateClass = new ActivateClass();
-                activateClass.SetUpICardEffect("Suspend 1 Digimon and opponent's Digimons can't unsuspend", CanUseCondition, card);
+                activateClass.SetUpICardEffect("Suspend 1 Digimon and opponent's Digimon can't unsuspend", CanUseCondition, card);
                 activateClass.SetUpActivateClass(CanActivateCondition, ActivateCoroutine, -1, false, EffectDiscription());
                 cardEffects.Add(activateClass);
 

+ 1 - 1
Assets/Scripts/CardEffect/BT14/Purple/BT14_076.cs

@@ -24,7 +24,7 @@ namespace DCGO.CardEffects.BT14
             if (timing == EffectTiming.OnEnterFieldAnyone)
             {
                 ActivateClass activateClass = new ActivateClass();
-                activateClass.SetUpICardEffect("Trash 1 card from hand to delete Digimons", CanUseCondition, card);
+                activateClass.SetUpICardEffect("Trash 1 card from hand to delete Digimon", CanUseCondition, card);
                 activateClass.SetUpActivateClass(CanActivateCondition, ActivateCoroutine, -1, true, EffectDiscription());
                 cardEffects.Add(activateClass);
 

+ 1 - 1
Assets/Scripts/CardEffect/BT15/Black/BT15_063.cs

@@ -140,7 +140,7 @@ namespace DCGO.CardEffects.BT15
 
                 string EffectDiscription()
                 {
-                    return "[All Turns] When an effect suspends another Digimon or Tamer, if this Digimon has a Tamer card with the [DigiPolice] trait in it's digivolution cards, you may digivole this Digimon into a Digimon card with the [Beast Dragon] or [DigiPolice] trait from your hand without paying the cost.";
+                    return "[All Turns] When an effect suspends another Digimon or Tamer, if this Digimon has a Tamer card with the [DigiPolice] trait in it's digivolution cards, you may digivolve this Digimon into a Digimon card with the [Beast Dragon] or [DigiPolice] trait from your hand without paying the cost.";
                 }
 
                 bool CanSelectCardCondition(CardSource cardSource)

+ 1 - 1
Assets/Scripts/CardEffect/BT15/Black/BT15_067.cs

@@ -47,7 +47,7 @@ namespace DCGO.CardEffects.BT15
 
                 string EffectDiscription()
                 {
-                    return "[All Turns][Once per turn] When this Digimon becomes suspeneded, you may play 1 Digimon card with the [Beast Dragon] or [DigiPolice] trait and 5000DP or less from your hand without paying the cost";
+                    return "[All Turns][Once per turn] When this Digimon becomes suspended, you may play 1 Digimon card with the [Beast Dragon] or [DigiPolice] trait and 5000DP or less from your hand without paying the cost";
                 }
 
                 bool CanUseCondition(Hashtable hashtable)

+ 1 - 1
Assets/Scripts/CardEffect/BT15/Blue/BT15_029.cs

@@ -243,7 +243,7 @@ namespace DCGO.CardEffects.BT15
 
             #endregion
 
-            #region Inerited Effect
+            #region Inherited Effect
 
             if (timing == EffectTiming.OnAllyAttack)
             {

+ 3 - 3
Assets/Scripts/CardEffect/BT15/Blue/BT15_101.cs

@@ -100,7 +100,7 @@ namespace DCGO.CardEffects.BT15
             if (timing == EffectTiming.OnEnterFieldAnyone)
             {
                 ActivateClass activateClass = new ActivateClass();
-                activateClass.SetUpICardEffect("Opponent's 3 Digimons or Tamers can't suspend", CanUseCondition, card);
+                activateClass.SetUpICardEffect("Opponent's 3 Digimon or Tamers can't suspend", CanUseCondition, card);
                 activateClass.SetUpActivateClass(CanActivateCondition, ActivateCoroutine, -1, false, EffectDiscription());
                 cardEffects.Add(activateClass);
 
@@ -161,8 +161,8 @@ namespace DCGO.CardEffects.BT15
                             mode: SelectPermanentEffect.Mode.Custom,
                             cardEffect: activateClass);
 
-                        selectPermanentEffect.SetUpCustomMessage("Select Digimons or Tamers that will get unable to suspend.",
-                        "The opponent is selecting Digimons or Tamers that will get unable to suspend.");
+                        selectPermanentEffect.SetUpCustomMessage("Select Digimon or Tamers that will get unable to suspend.",
+                        "The opponent is selecting Digimon or Tamers that will get unable to suspend.");
 
                         yield return ContinuousController.instance.StartCoroutine(selectPermanentEffect.Activate());
 

+ 1 - 1
Assets/Scripts/CardEffect/BT15/Green/BT15_052.cs

@@ -235,7 +235,7 @@ namespace DCGO.CardEffects.BT15
 
             #endregion
 
-            #region Inhereted Effect
+            #region Inherited Effect
             
             if (timing == EffectTiming.OnDetermineDoSecurityCheck)
                 cardEffects.Add(CardEffectFactory.PierceSelfEffect(isInheritedEffect: true, card: card, condition: null));

+ 1 - 1
Assets/Scripts/CardEffect/BT15/Green/BT15_095.cs

@@ -80,7 +80,7 @@ namespace DCGO.CardEffects.BT15
                                 mode: SelectPermanentEffect.Mode.Custom,
                                 cardEffect: activateClass);
 
-                            selectPermanentEffect.SetUpCustomMessage("Selcect 1 Digimon that will get effects.", "The opponent is selecting 1 Digimon that will get effects.");
+                            selectPermanentEffect.SetUpCustomMessage("Select 1 Digimon that will get effects.", "The opponent is selecting 1 Digimon that will get effects.");
                             yield return ContinuousController.instance.StartCoroutine(selectPermanentEffect.Activate());
 
                             IEnumerator SelectPermanentCoroutine(Permanent permanent)

+ 1 - 1
Assets/Scripts/CardEffect/BT15/Purple/BT15_068.cs

@@ -65,7 +65,7 @@ namespace DCGO.CardEffects.BT15
                             mode: SelectPermanentEffect.Mode.Custom,
                             cardEffect: activateClass);
 
-                        selectPermanentEffect.SetUpCustomMessage("Selcect 1 Digimon that will get effects.", "The opponent is selecting 1 Digimon that will get effects.");
+                        selectPermanentEffect.SetUpCustomMessage("Select 1 Digimon that will get effects.", "The opponent is selecting 1 Digimon that will get effects.");
                         yield return ContinuousController.instance.StartCoroutine(selectPermanentEffect.Activate());
 
                         IEnumerator SelectPermanentCoroutine(Permanent permanent)

+ 1 - 1
Assets/Scripts/CardEffect/BT15/Purple/BT15_071.cs

@@ -169,7 +169,7 @@ namespace DCGO.CardEffects.BT15
                 activateClass.SetUpICardEffect("Memory +1", CanUseCondition, card);
                 activateClass.SetUpActivateClass(CanActivateCondition, ActivateCoroutine, 1, false, EffectDiscription());
                 activateClass.SetIsInheritedEffect(true);
-                activateClass.SetHashString("Meory+1_BT15_075");
+                activateClass.SetHashString("Memory+1_BT15_075");
                 cardEffects.Add(activateClass);
 
                 string EffectDiscription()

+ 1 - 1
Assets/Scripts/CardEffect/BT15/Purple/BT15_075.cs

@@ -213,7 +213,7 @@ namespace DCGO.CardEffects.BT15
                 activateClass.SetUpICardEffect("Memory +1", CanUseCondition, card);
                 activateClass.SetUpActivateClass(CanActivateCondition, ActivateCoroutine, 1, false, EffectDiscription());
                 activateClass.SetIsInheritedEffect(true);
-                activateClass.SetHashString("Meory+1_BT15_075");
+                activateClass.SetHashString("Memory+1_BT15_075");
                 cardEffects.Add(activateClass);
 
                 string EffectDiscription()

+ 1 - 1
Assets/Scripts/CardEffect/BT15/Purple/BT15_079.cs

@@ -48,7 +48,7 @@ namespace DCGO.CardEffects.BT15
 
             string SharedEffectName()
             {
-                return "Delete 1 unsuspened Digimon.";
+                return "Delete 1 unsuspended Digimon.";
             }
 
             string SharedEffectDescription(string tag)

+ 2 - 2
Assets/Scripts/CardEffect/BT15/Red/BT15_016.cs

@@ -15,7 +15,7 @@ namespace DCGO.CardEffects.BT15
             if (timing == EffectTiming.OnEnterFieldAnyone)
             {
                 ActivateClass activateClass = new ActivateClass();
-                activateClass.SetUpICardEffect("Opponent's 1 Digimon with 8000 DP or more can't attak and delete 1 Digimon with 6000 DP or less", CanUseCondition, card);
+                activateClass.SetUpICardEffect("Opponent's 1 Digimon with 8000 DP or more can't attack and delete 1 Digimon with 6000 DP or less", CanUseCondition, card);
                 activateClass.SetUpActivateClass(CanActivateCondition, ActivateCoroutine, -1, false, EffectDiscription());
                 cardEffects.Add(activateClass);
 
@@ -147,7 +147,7 @@ namespace DCGO.CardEffects.BT15
             if (timing == EffectTiming.OnEnterFieldAnyone)
             {
                 ActivateClass activateClass = new ActivateClass();
-                activateClass.SetUpICardEffect("Opponent's 1 Digimon with 8000 DP or more can't attak and delete 1 Digimon with 6000 DP or less", CanUseCondition, card);
+                activateClass.SetUpICardEffect("Opponent's 1 Digimon with 8000 DP or more can't attack and delete 1 Digimon with 6000 DP or less", CanUseCondition, card);
                 activateClass.SetUpActivateClass(CanActivateCondition, ActivateCoroutine, -1, false, EffectDiscription());
                 cardEffects.Add(activateClass);
 

+ 5 - 5
Assets/Scripts/CardEffect/BT15/Yellow/BT15_035.cs

@@ -43,7 +43,7 @@ namespace DCGO.CardEffects.BT15
             if (timing == EffectTiming.OnEnterFieldAnyone)
             {
                 ActivateClass activateClass = new ActivateClass();
-                activateClass.SetUpICardEffect("Trash 1 card from hand so that the opponent's 1 Digimon gains Secuirty Attack -1", CanUseCondition, card);
+                activateClass.SetUpICardEffect("Trash 1 card from hand so that the opponent's 1 Digimon gains Security Attack -1", CanUseCondition, card);
                 activateClass.SetUpActivateClass(CanActivateCondition, ActivateCoroutine, -1, true, EffectDiscription());
                 cardEffects.Add(activateClass);
 
@@ -148,7 +148,7 @@ namespace DCGO.CardEffects.BT15
                                     cardEffect: activateClass);
 
                                 selectPermanentEffect.SetUpCustomMessage(
-                                    "Selcect 1 Digimon that will get Security Attack -1.",
+                                    "Select 1 Digimon that will get Security Attack -1.",
                                     "The opponent is selecting 1 Digimon that will get Security Attack -1.");
 
                                 yield return ContinuousController.instance.StartCoroutine(selectPermanentEffect.Activate());
@@ -174,7 +174,7 @@ namespace DCGO.CardEffects.BT15
             if (timing == EffectTiming.OnDestroyedAnyone)
             {
                 ActivateClass activateClass = new ActivateClass();
-                activateClass.SetUpICardEffect("Trash 1 card from hand so that the opponent's 1 Digimon gains Secuirty Attack -1", CanUseCondition, card);
+                activateClass.SetUpICardEffect("Trash 1 card from hand so that the opponent's 1 Digimon gains Security Attack -1", CanUseCondition, card);
                 activateClass.SetUpActivateClass(CanActivateCondition, ActivateCoroutine, -1, true, EffectDiscription());
                 cardEffects.Add(activateClass);
 
@@ -279,7 +279,7 @@ namespace DCGO.CardEffects.BT15
                                     cardEffect: activateClass);
 
                                 selectPermanentEffect.SetUpCustomMessage(
-                                    "Selcect 1 Digimon that will get Security Attack -1.",
+                                    "Select 1 Digimon that will get Security Attack -1.",
                                     "The opponent is selecting 1 Digimon that will get Security Attack -1.");
 
                                 yield return ContinuousController.instance.StartCoroutine(selectPermanentEffect.Activate());
@@ -362,7 +362,7 @@ namespace DCGO.CardEffects.BT15
                             cardEffect: activateClass);
 
                         selectPermanentEffect.SetUpCustomMessage(
-                            "Selcect 1 Digimon that will get Security Attack -1.",
+                            "Select 1 Digimon that will get Security Attack -1.",
                             "The opponent is selecting 1 Digimon that will get Security Attack -1.");
 
                         yield return ContinuousController.instance.StartCoroutine(selectPermanentEffect.Activate());

+ 2 - 2
Assets/Scripts/CardEffect/BT15/Yellow/BT15_039.cs

@@ -78,7 +78,7 @@ namespace DCGO.CardEffects.BT15
                             cardEffect: activateClass);
 
                         selectPermanentEffect.SetUpCustomMessage(
-                            "Selcect 1 Digimon that will gain DP -3000 and effects.",
+                            "Select 1 Digimon that will gain DP -3000 and effects.",
                             "The opponent is selecting 1 Digimon that will gain DP -3000 and effects.");
                         yield return ContinuousController.instance.StartCoroutine(selectPermanentEffect.Activate());
 
@@ -209,7 +209,7 @@ namespace DCGO.CardEffects.BT15
                             cardEffect: activateClass);
 
                         selectPermanentEffect.SetUpCustomMessage(
-                            "Selcect 1 Digimon that will gain DP -3000 and effects.",
+                            "Select 1 Digimon that will gain DP -3000 and effects.",
                             "The opponent is selecting 1 Digimon that will gain DP -3000 and effects.");
                         yield return ContinuousController.instance.StartCoroutine(selectPermanentEffect.Activate());
 

+ 2 - 2
Assets/Scripts/CardEffect/BT15/Yellow/BT15_040.cs

@@ -137,7 +137,7 @@ namespace DCGO.CardEffects.BT15
 
                 string EffectDiscription()
                 {
-                    return "[All Turns][Once per turn] When another of your Digimon is played, for each of your Digimon, 1 of your opponent's Digimon gets -2000 DP unti the end of your opponent's turn";
+                    return "[All Turns][Once per turn] When another of your Digimon is played, for each of your Digimon, 1 of your opponent's Digimon gets -2000 DP until the end of your opponent's turn";
                 }
 
                 bool CanUseCondition(Hashtable hashtable)
@@ -199,7 +199,7 @@ namespace DCGO.CardEffects.BT15
                         mode: SelectPermanentEffect.Mode.Custom,
                         cardEffect: activateClass);
 
-                    selectPermanentEffect.SetUpCustomMessage("Selcect 1 Digimon that will get DP " + maxDP + ".", "The opponent is selecting 1 Digimon that will get DP " + maxDP + ".");
+                    selectPermanentEffect.SetUpCustomMessage("Select 1 Digimon that will get DP " + maxDP + ".", "The opponent is selecting 1 Digimon that will get DP " + maxDP + ".");
 
                     yield return ContinuousController.instance.StartCoroutine(selectPermanentEffect.Activate());
 

+ 2 - 2
Assets/Scripts/CardEffect/BT15/Yellow/BT15_084.cs

@@ -69,7 +69,7 @@ namespace DCGO.CardEffects.BT15
                             cardEffect: activateClass);
 
                         selectPermanentEffect.SetUpCustomMessage(
-                            "Selcect 1 Digimon that will get Security Attack -1.",
+                            "Select 1 Digimon that will get Security Attack -1.",
                             "The opponent is selecting 1 Digimon that will get Security Attack -1.");
 
                         yield return ContinuousController.instance.StartCoroutine(selectPermanentEffect.Activate());
@@ -172,7 +172,7 @@ namespace DCGO.CardEffects.BT15
                             cardEffect: activateClass);
 
                         selectPermanentEffect.SetUpCustomMessage(
-                            "Selcect 1 Digimon that will get Security Attack -1.",
+                            "Select 1 Digimon that will get Security Attack -1.",
                             "The opponent is selecting 1 Digimon that will get Security Attack -1.");
 
                         yield return ContinuousController.instance.StartCoroutine(selectPermanentEffect.Activate());

+ 2 - 2
Assets/Scripts/CardEffect/BT16/Black/BT16_058.cs

@@ -161,7 +161,7 @@ namespace DCGO.CardEffects.BT16
                                     mode: SelectPermanentEffect.Mode.Custom,
                                     cardEffect: activateClass);
 
-                                selectPermanentEffect.SetUpCustomMessage("Selcect 1 Digimon that will get effects.", "The opponent is selecting 1 Digimon that will get effects.");
+                                selectPermanentEffect.SetUpCustomMessage("Select 1 Digimon that will get effects.", "The opponent is selecting 1 Digimon that will get effects.");
                                 yield return ContinuousController.instance.StartCoroutine(selectPermanentEffect.Activate());
 
                                 IEnumerator SelectPermanentCoroutine(Permanent permanent)
@@ -374,7 +374,7 @@ namespace DCGO.CardEffects.BT16
                                     mode: SelectPermanentEffect.Mode.Custom,
                                     cardEffect: activateClass);
 
-                                selectPermanentEffect.SetUpCustomMessage("Selcect 1 Digimon that will get effects.", "The opponent is selecting 1 Digimon that will get effects.");
+                                selectPermanentEffect.SetUpCustomMessage("Select 1 Digimon that will get effects.", "The opponent is selecting 1 Digimon that will get effects.");
                                 yield return ContinuousController.instance.StartCoroutine(selectPermanentEffect.Activate());
 
                                 IEnumerator SelectPermanentCoroutine(Permanent permanent)

+ 2 - 2
Assets/Scripts/CardEffect/BT16/Blue/BT16_026.cs

@@ -92,7 +92,7 @@ namespace DCGO.CardEffects.BT16
                             mode: SelectPermanentEffect.Mode.Custom,
                             cardEffect: activateClass);
 
-                        selectPermanentEffect.SetUpCustomMessage("Select Digimons to De-Digivolve.", "The opponent is selecting Digimons to De-Digivolve.");
+                        selectPermanentEffect.SetUpCustomMessage("Select Digimon to De-Digivolve.", "The opponent is selecting Digimon to De-Digivolve.");
                         yield return ContinuousController.instance.StartCoroutine(selectPermanentEffect.Activate());
 
                         IEnumerator SelectPermanentCoroutine(Permanent permanent)
@@ -173,7 +173,7 @@ namespace DCGO.CardEffects.BT16
                             mode: SelectPermanentEffect.Mode.Custom,
                             cardEffect: activateClass);
 
-                        selectPermanentEffect.SetUpCustomMessage("Select Digimons to De-Digivolve.", "The opponent is selecting Digimons to De-Digivolve.");
+                        selectPermanentEffect.SetUpCustomMessage("Select Digimon to De-Digivolve.", "The opponent is selecting Digimon to De-Digivolve.");
                         yield return ContinuousController.instance.StartCoroutine(selectPermanentEffect.Activate());
 
                         IEnumerator SelectPermanentCoroutine(Permanent permanent)

+ 1 - 1
Assets/Scripts/CardEffect/BT16/Green/BT16_040.cs

@@ -98,7 +98,7 @@ namespace DCGO.CardEffects.BT16
 
                 string EffectDiscription()
                 {
-                    return "[Start of Main Phase] If it's your turn, 1 of your Digimon may digivolve into a level 4 Digimon card with the [Insectiod] or [Free] trait from your trash with the digivolution cost reduced by 1.";
+                    return "[Start of Main Phase] If it's your turn, 1 of your Digimon may digivolve into a level 4 Digimon card with the [Insectoid] or [Free] trait from your trash with the digivolution cost reduced by 1.";
                 }
 
                 bool CanSelectCardCondition(CardSource cardSource)

+ 1 - 1
Assets/Scripts/CardEffect/BT16/Green/BT16_048.cs

@@ -37,7 +37,7 @@ namespace DCGO.CardEffects.BT16
 
                 string EffectDiscription()
                 {
-                    return "[When Digivolving][Once Per Turn] You may play 1 Digimon card with the [Insectiod] or [Larva] trait from your hand with the play cost reduced by 8.";
+                    return "[When Digivolving][Once Per Turn] You may play 1 Digimon card with the [Insectoid] or [Larva] trait from your hand with the play cost reduced by 8.";
                 }
 
                 bool CanSelectCardCondition(CardSource cardSource)

+ 2 - 2
Assets/Scripts/CardEffect/BT16/Red/BT16_013.cs

@@ -42,7 +42,7 @@ namespace DCGO.CardEffects.BT16
             if (timing == EffectTiming.OnEnterFieldAnyone)
             {
                 ActivateClass activateClass = new ActivateClass();
-                activateClass.SetUpICardEffect("DP -5000 to opponent's all Digimons", CanUseCondition, card);
+                activateClass.SetUpICardEffect("DP -5000 to opponent's all Digimon", CanUseCondition, card);
                 activateClass.SetUpActivateClass(CanActivateCondition, ActivateCoroutine, -1, false, EffectDiscription());
                 cardEffects.Add(activateClass);
 
@@ -88,7 +88,7 @@ namespace DCGO.CardEffects.BT16
             if (timing == EffectTiming.OnEnterFieldAnyone)
             {
                 ActivateClass activateClass = new ActivateClass();
-                activateClass.SetUpICardEffect("DP -5000 to opponent's all Digimons", CanUseCondition, card);
+                activateClass.SetUpICardEffect("DP -5000 to opponent's all Digimon", CanUseCondition, card);
                 activateClass.SetUpActivateClass(CanActivateCondition, ActivateCoroutine, -1, false, EffectDiscription());
                 cardEffects.Add(activateClass);
 

+ 1 - 1
Assets/Scripts/CardEffect/BT16/White/BT16_083.cs

@@ -22,7 +22,7 @@ namespace DCGO.CardEffects.BT16
 
                 string EffectDiscription()
                 {
-                    return "[On Deletion] Return all Tamers to thier owner's hands. Then, you may play 1 Tamer card from your hand and 1 [Ukkomon] from your trash without paying the cost.";
+                    return "[On Deletion] Return all Tamers to their owner's hands. Then, you may play 1 Tamer card from your hand and 1 [Ukkomon] from your trash without paying the cost.";
                 }
 
                 bool CanUseCondition(Hashtable hashtable)

+ 2 - 2
Assets/Scripts/CardEffect/BT16/Yellow/BT16_034.cs

@@ -36,7 +36,7 @@ namespace DCGO.CardEffects.BT16
 
                 string EffectDiscription()
                 {
-                    return "[On Play] If you have 3 or more security cards, 1 of your opponent's Digimon gets -4000 DP until the end of thier turn. If you have 3 or fewer security cards, 1 of your opponent's Digimon gains [Security A-2] until the end of their turn.";
+                    return "[On Play] If you have 3 or more security cards, 1 of your opponent's Digimon gets -4000 DP until the end of their turn. If you have 3 or fewer security cards, 1 of your opponent's Digimon gains [Security A-2] until the end of their turn.";
                 }
 
                 bool CanUseCondition(Hashtable hashtable)
@@ -153,7 +153,7 @@ namespace DCGO.CardEffects.BT16
 
                 string EffectDiscription()
                 {
-                    return "[On Play] If you have 3 or more security cards, 1 of your opponent's Digimon gets -4000 DP until the end of thier turn. If you have 3 or fewer security cards, 1 of your opponent's Digimon gains [Security A-2] until the end of their turn.";
+                    return "[On Play] If you have 3 or more security cards, 1 of your opponent's Digimon gets -4000 DP until the end of their turn. If you have 3 or fewer security cards, 1 of your opponent's Digimon gains [Security A-2] until the end of their turn.";
                 }
 
                 bool CanUseCondition(Hashtable hashtable)

+ 2 - 2
Assets/Scripts/CardEffect/BT17/Black/BT17_053.cs

@@ -10,11 +10,11 @@ namespace DCGO.CardEffects.BT17
         {
             List<ICardEffect> cardEffects = new List<ICardEffect>();
 
-            #region Opponenets Turn
+            #region Opponents Turn
             if (timing == EffectTiming.OnEnterFieldAnyone)
             {
                 ActivateClass activateClass = new ActivateClass();
-                activateClass.SetUpICardEffect("Digivole Into [Infermon]", CanUseCondition, card);
+                activateClass.SetUpICardEffect("Digivolve Into [Infermon]", CanUseCondition, card);
                 activateClass.SetUpActivateClass(CanActivateCondition, ActivateCoroutine, -1, true, EffectDiscription());
                 cardEffects.Add(activateClass);
 

+ 1 - 1
Assets/Scripts/CardEffect/BT17/Black/BT17_058.cs

@@ -149,7 +149,7 @@ namespace DCGO.CardEffects.BT17
             if (timing == EffectTiming.OnEndAttack)
             {
                 ActivateClass activateClass = new ActivateClass();
-                activateClass.SetUpICardEffect("Play 1 level 5 or lower digimon wiht [Machine] trait", CanUseCondition, card);
+                activateClass.SetUpICardEffect("Play 1 level 5 or lower digimon with [Machine] trait", CanUseCondition, card);
                 activateClass.SetUpActivateClass(CanActivateCondition, ActivateCoroutine, 1, true, EffectDiscription());
                 activateClass.SetHashString("EndOfAttack_BT17_058");
                 cardEffects.Add(activateClass);

+ 1 - 1
Assets/Scripts/CardEffect/BT17/Black/BT17_059.cs

@@ -174,7 +174,7 @@ namespace DCGO.CardEffects.BT17
             }
             #endregion
 
-            #region Opponets Turn
+            #region Opponents Turn
             if (timing == EffectTiming.OnAllyAttack)
             {
                 ActivateClass activateClass = new ActivateClass();

Daži faili netika attēloti, jo izmaiņu fails ir pārāk liels