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+using System;
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+using System.Collections;
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+using System.Collections.Generic;
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+using System.Linq;
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+
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+// MachGaogamon
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+namespace DCGO.CardEffects.BT25
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+{
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+ public class BT25_027 : CEntity_Effect
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+ {
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+ public override List<ICardEffect> CardEffects(EffectTiming timing, CardSource card)
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+ {
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+ List<ICardEffect> cardEffects = new List<ICardEffect>();
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+
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+ #region Alt Digivolution Condition
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+ if (timing == EffectTiming.None)
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+ {
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+ static bool PermanentCondition(Permanent targetPermanent)
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+ {
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+ return targetPermanent.TopCard.EqualsTraits("DATA SQUAD");
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+ }
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+
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+ cardEffects.Add(CardEffectFactory.AddSelfDigivolutionRequirementStaticEffect(level: 4, permanentCondition: PermanentCondition, digivolutionCost: 3, ignoreDigivolutionRequirement: false, card: card, condition: null));
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+ }
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+
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+ #endregion
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+
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+ #region Shared WD/WA
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+ string SharedEffectName = "May return 1 enemy lvl 4 or lower Digimon to hand, by trashing bottom face-down card from Tamer, this Digimon unsuspends";
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+
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+ string SharedEffectHash = "BT25_027_WD_WA";
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+
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+ CardEffectFactory.ActivateClassesForSharedEffects
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+ (ref cardEffects, timing, card,
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+ SharedEffectName,
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+ SharedActivateCoroutine,
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+ SharedEffectDescription,
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+ optional: true,
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+ maxCountPerTurn: 1,
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+ hashValue: SharedEffectHash,
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+ whenDigivolving: true,
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+ whenAttacking: true);
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+
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+ string SharedEffectDescription(string tag) => $"[{tag}] [Once Per Turn] You may return 1 of your opponent's level 4 or lower Digimon to the hand. Then, by trashing the bottom face-down card from under any of your Tamers, this Digimon unsuspends.";
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+
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+ bool CanSelectPermanentCondition(Permanent permanent)
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+ {
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+ return CardEffectCommons.IsPermanentExistsOnOpponentBattleAreaDigimon(permanent, card)
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+ && permanent.TopCard.HasLevel
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+ && permanent.TopCard.Level <= 4;
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+ }
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+
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+ bool TamerWithOneFaceDownSource(Permanent permanent)
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+ {
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+ return CardEffectCommons.IsPermanentExistsOnOwnerBattleAreaTamer(permanent, card)
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+ && permanent.DigivolutionCards.Any(CanSelectTrashSourceCardCondition);
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+ }
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+
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+ bool CanSelectTrashSourceCardCondition(CardSource cardSource)
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+ {
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+ return cardSource.IsFlipped;
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+ }
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+
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+ IEnumerator SharedActivateCoroutine(Hashtable hashtable, ActivateClass activateClass)
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+ {
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+ if (CardEffectCommons.HasMatchConditionPermanent(CanSelectPermanentCondition))
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+ {
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+ int maxCount = Math.Min(1, CardEffectCommons.MatchConditionPermanentCount(CanSelectPermanentCondition));
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+
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+ SelectPermanentEffect selectPermanentEffect = GManager.instance.GetComponent<SelectPermanentEffect>();
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+
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+ selectPermanentEffect.SetUp(
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+ selectPlayer: card.Owner,
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+ canTargetCondition: CanSelectPermanentCondition,
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+ canTargetCondition_ByPreSelecetedList: null,
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+ canEndSelectCondition: null,
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+ maxCount: maxCount,
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+ canNoSelect: true,
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+ canEndNotMax: false,
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+ selectPermanentCoroutine: null,
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+ afterSelectPermanentCoroutine: null,
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+ mode: SelectPermanentEffect.Mode.Bounce,
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+ cardEffect: activateClass);
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+
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+ yield return ContinuousController.instance.StartCoroutine(selectPermanentEffect.Activate());
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+ }
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+
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+ if (CardEffectCommons.MatchConditionPermanentCount(TamerWithOneFaceDownSource) > 1)
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+ {
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+ bool trashed = false;
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+
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+ SelectPermanentEffect selectPermanentEffect1 = GManager.instance.GetComponent<SelectPermanentEffect>();
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+
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+ selectPermanentEffect1.SetUp(
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+ selectPlayer: card.Owner,
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+ canTargetCondition: TamerWithOneFaceDownSource,
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+ canTargetCondition_ByPreSelecetedList: null,
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+ canEndSelectCondition: null,
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+ maxCount: 1,
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+ canNoSelect: true,
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+ canEndNotMax: true,
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+ selectPermanentCoroutine: null,
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+ afterSelectPermanentCoroutine: AfterSelectPermanentCoroutine,
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+ mode: SelectPermanentEffect.Mode.Custom,
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+ cardEffect: activateClass);
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+
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+ selectPermanentEffect1.SetUpCustomMessage("Select 1 Tamer to trash 1 bottom face-down card from", "The opponent is selecting 1 Tamer to trash 1 bottom face-down card from");
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+
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+ yield return ContinuousController.instance.StartCoroutine(selectPermanentEffect1.Activate());
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+
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+ IEnumerator AfterSelectPermanentCoroutine(List<Permanent> permanents)
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+ {
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+ if (permanents.Count == 1)
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+ {
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+ trashed = true;
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+
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+ yield return ContinuousController.instance.StartCoroutine(CardEffectCommons.TrashDigivolutionCardsFromTopOrBottom(targetPermanent: permanents[0], trashCount: 1, isFromTop: false, activateClass: activateClass, CanSelectTrashSourceCardCondition));
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+ }
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+ }
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+
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+ if (trashed && card.PermanentOfThisCard().IsSuspended && card.PermanentOfThisCard().CanUnsuspend)
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+ {
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+ List<Permanent> thisPermanent = new List<Permanent>() { card.PermanentOfThisCard() };
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+ yield return ContinuousController.instance.StartCoroutine(new IUnsuspendPermanents(thisPermanent, activateClass).Unsuspend());
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+ }
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+ }
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+ }
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+ #endregion
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+
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+ #region AT
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+ if (timing == EffectTiming.WhenRemoveField)
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+ {
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+ ActivateClass activateClass = new ActivateClass();
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+ activateClass.SetUpICardEffect("Trash the bottom face-down card from 1 Tamer to not leave", CanUseCondition, card);
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+ activateClass.SetUpActivateClass(CanActivateCondition, ActivateCoroutine, 1, true, EffectDescription());
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+ activateClass.SetHashString("BT25_027_AT");
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+ cardEffects.Add(activateClass);
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+
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+ string EffectDescription()
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+ {
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+ return "[All Turns] [Once Per Turn] When this Digimon would leave the battle area, by trashing the bottom face-down card from under any of your Tamers, it doesn't leave.";
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+ }
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+
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+ bool CanUseCondition(Hashtable hashtable)
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+ {
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+ return CardEffectCommons.IsExistOnBattleAreaDigimon(card)
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+ && CardEffectCommons.CanTriggerWhenRemoveField(hashtable, card);
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+ }
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+
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+ bool CanActivateCondition(Hashtable hashtable)
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+ {
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+ return CardEffectCommons.IsExistOnBattleAreaDigimon(card)
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+ && CardEffectCommons.HasMatchConditionPermanent(TamerWithOneFaceDownSource);
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+ }
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+
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+ IEnumerator ActivateCoroutine(Hashtable hashtable)
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+ {
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+ if (CardEffectCommons.HasMatchConditionPermanent(TamerWithOneFaceDownSource))
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+ {
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+ Permanent thisCardPermanent = card.PermanentOfThisCard();
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+ SelectPermanentEffect selectPermanentEffect = GManager.instance.GetComponent<SelectPermanentEffect>();
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+
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+ selectPermanentEffect.SetUp(
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+ selectPlayer: card.Owner,
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+ canTargetCondition: TamerWithOneFaceDownSource,
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+ canTargetCondition_ByPreSelecetedList: null,
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+ canEndSelectCondition: null,
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+ maxCount: 1,
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+ canNoSelect: true,
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+ canEndNotMax: false,
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+ selectPermanentCoroutine: SelectPermanentCoroutine,
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+ afterSelectPermanentCoroutine: null,
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+ mode: SelectPermanentEffect.Mode.Custom,
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+ cardEffect: activateClass);
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+
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+ selectPermanentEffect.SetUpCustomMessage("Select 1 Tamer to trash 1 bottom face-down card from", "The opponent is selecting 1 Tamer to trash 1 bottom face-down card from");
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+ yield return ContinuousController.instance.StartCoroutine(selectPermanentEffect.Activate());
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+
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+ IEnumerator SelectPermanentCoroutine(Permanent permanent)
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+ {
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+ yield return ContinuousController.instance.StartCoroutine(CardEffectCommons.TrashDigivolutionCardsFromTopOrBottom(targetPermanent: new List<Permanent>() { permanent }[0], trashCount: 1, isFromTop: false, activateClass: activateClass, CanSelectTrashSourceCardCondition));
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+
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+ thisCardPermanent.willBeRemoveField = false;
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+
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+ thisCardPermanent.HideDeleteEffect();
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+ thisCardPermanent.HideHandBounceEffect();
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+ thisCardPermanent.HideDeckBounceEffect();
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+ thisCardPermanent.HideWillRemoveFieldEffect();
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+
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+ yield return null;
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+ }
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+ }
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+ }
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+ }
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+ #endregion
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+
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+ #region Inherited
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+ if (timing == EffectTiming.WhenRemoveField)
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+ {
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+ ActivateClass activateClass = new ActivateClass();
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+ activateClass.SetUpICardEffect("Trash the bottom face-down card from 1 Tamer to not leave", CanUseCondition, card);
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+ activateClass.SetUpActivateClass(CanActivateCondition, ActivateCoroutine, 1, true, EffectDescription());
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+ activateClass.SetHashString("BT25_027_Inherited");
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+ activateClass.SetIsInheritedEffect(true);
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+ cardEffects.Add(activateClass);
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+
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+ string EffectDescription()
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+ {
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+ return "[All Turns] [Once Per Turn] When this Digimon with [Gaogamon] in its name or the [DATA SQUAD] trait would leave the battle area, by trashing the bottom face-down card from under any of your Tamers, it doesn't leave";
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+ }
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+
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+ bool CanUseCondition(Hashtable hashtable)
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+ {
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+ return CardEffectCommons.IsExistOnBattleAreaDigimon(card)
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+ && (card.PermanentOfThisCard().TopCard.ContainsCardName("Gaogamon")
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+ || card.PermanentOfThisCard().TopCard.EqualsTraits("DATA SQUAD"))
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+ && CardEffectCommons.CanTriggerWhenRemoveField(hashtable, card);
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+ }
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+
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+ bool CanActivateCondition(Hashtable hashtable)
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+ {
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+ return CardEffectCommons.IsExistOnBattleAreaDigimon(card)
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+ && CardEffectCommons.HasMatchConditionPermanent(TamerWithOneFaceDownSource);
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+ }
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+
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+ IEnumerator ActivateCoroutine(Hashtable hashtable)
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+ {
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+ if (CardEffectCommons.HasMatchConditionPermanent(TamerWithOneFaceDownSource))
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+ {
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+ Permanent thisCardPermanent = card.PermanentOfThisCard();
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+ SelectPermanentEffect selectPermanentEffect = GManager.instance.GetComponent<SelectPermanentEffect>();
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+
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+ selectPermanentEffect.SetUp(
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+ selectPlayer: card.Owner,
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+ canTargetCondition: TamerWithOneFaceDownSource,
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+ canTargetCondition_ByPreSelecetedList: null,
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+ canEndSelectCondition: null,
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+ maxCount: 1,
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+ canNoSelect: true,
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+ canEndNotMax: false,
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+ selectPermanentCoroutine: SelectPermanentCoroutine,
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+ afterSelectPermanentCoroutine: null,
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+ mode: SelectPermanentEffect.Mode.Custom,
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+ cardEffect: activateClass);
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+
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+ selectPermanentEffect.SetUpCustomMessage("Select 1 Tamer to trash 1 bottom face-down card from", "The opponent is selecting 1 Tamer to trash 1 bottom face-down card from");
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+ yield return ContinuousController.instance.StartCoroutine(selectPermanentEffect.Activate());
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+
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+ IEnumerator SelectPermanentCoroutine(Permanent permanent)
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+ {
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+ yield return ContinuousController.instance.StartCoroutine(CardEffectCommons.TrashDigivolutionCardsFromTopOrBottom(targetPermanent: new List<Permanent>() { permanent }[0], trashCount: 1, isFromTop: false, activateClass: activateClass, CanSelectTrashSourceCardCondition));
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+
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+ thisCardPermanent.willBeRemoveField = false;
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+
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+ thisCardPermanent.HideDeleteEffect();
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+ thisCardPermanent.HideHandBounceEffect();
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+ thisCardPermanent.HideDeckBounceEffect();
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+ thisCardPermanent.HideWillRemoveFieldEffect();
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+
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+ yield return null;
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+ }
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+ }
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+ }
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+ }
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+ #endregion
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+
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+ return cardEffects;
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+ }
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+ }
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+}
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