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Merge pull request #1023 from DCGO2/x89rt2-patch-5

Create BT25_027.cs
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  1. 270 0
      Assets/Scripts/CardEffect/BT25/Blue/BT25_027.cs

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Assets/Scripts/CardEffect/BT25/Blue/BT25_027.cs

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+using System;
+using System.Collections;
+using System.Collections.Generic;
+using System.Linq;
+
+// MachGaogamon
+namespace DCGO.CardEffects.BT25
+{
+    public class BT25_027 : CEntity_Effect
+    {
+        public override List<ICardEffect> CardEffects(EffectTiming timing, CardSource card)
+        {
+            List<ICardEffect> cardEffects = new List<ICardEffect>();
+
+            #region Alt Digivolution Condition
+            if (timing == EffectTiming.None)
+            {
+                static bool PermanentCondition(Permanent targetPermanent)
+                {
+                    return targetPermanent.TopCard.EqualsTraits("DATA SQUAD");
+                }
+
+                cardEffects.Add(CardEffectFactory.AddSelfDigivolutionRequirementStaticEffect(level: 4, permanentCondition: PermanentCondition, digivolutionCost: 3, ignoreDigivolutionRequirement: false, card: card, condition: null));
+            }
+
+            #endregion
+
+            #region Shared WD/WA
+            string SharedEffectName = "May return 1 enemy lvl 4 or lower Digimon to hand, by trashing bottom face-down card from Tamer, this Digimon unsuspends";
+
+            string SharedEffectHash = "BT25_027_WD_WA";
+
+            CardEffectFactory.ActivateClassesForSharedEffects
+                (ref cardEffects, timing, card,
+                    SharedEffectName,
+                    SharedActivateCoroutine,
+                    SharedEffectDescription,
+                    optional: true,
+                    maxCountPerTurn: 1,
+                    hashValue: SharedEffectHash,
+                    whenDigivolving: true,
+                    whenAttacking: true);
+
+            string SharedEffectDescription(string tag) => $"[{tag}] [Once Per Turn] You may return 1 of your opponent's level 4 or lower Digimon to the hand. Then, by trashing the bottom face-down card from under any of your Tamers, this Digimon unsuspends.";
+
+            bool CanSelectPermanentCondition(Permanent permanent)
+            {
+                return CardEffectCommons.IsPermanentExistsOnOpponentBattleAreaDigimon(permanent, card)
+                    && permanent.TopCard.HasLevel
+                    && permanent.TopCard.Level <= 4;
+            }
+
+            bool TamerWithOneFaceDownSource(Permanent permanent)
+            {
+                return CardEffectCommons.IsPermanentExistsOnOwnerBattleAreaTamer(permanent, card)
+                    && permanent.DigivolutionCards.Any(CanSelectTrashSourceCardCondition);
+            }
+
+            bool CanSelectTrashSourceCardCondition(CardSource cardSource)
+            {
+                return cardSource.IsFlipped;
+            }
+
+            IEnumerator SharedActivateCoroutine(Hashtable hashtable, ActivateClass activateClass)
+            {
+                if (CardEffectCommons.HasMatchConditionPermanent(CanSelectPermanentCondition))
+                {
+                    int maxCount = Math.Min(1, CardEffectCommons.MatchConditionPermanentCount(CanSelectPermanentCondition));
+
+                    SelectPermanentEffect selectPermanentEffect = GManager.instance.GetComponent<SelectPermanentEffect>();
+
+                    selectPermanentEffect.SetUp(
+                        selectPlayer: card.Owner,
+                        canTargetCondition: CanSelectPermanentCondition,
+                        canTargetCondition_ByPreSelecetedList: null,
+                        canEndSelectCondition: null,
+                        maxCount: maxCount,
+                        canNoSelect: true,
+                        canEndNotMax: false,
+                        selectPermanentCoroutine: null,
+                        afterSelectPermanentCoroutine: null,
+                        mode: SelectPermanentEffect.Mode.Bounce,
+                        cardEffect: activateClass);
+
+                    yield return ContinuousController.instance.StartCoroutine(selectPermanentEffect.Activate());
+                }
+
+                if (CardEffectCommons.MatchConditionPermanentCount(TamerWithOneFaceDownSource) > 1)
+                {
+                    bool trashed = false;
+
+                    SelectPermanentEffect selectPermanentEffect1 = GManager.instance.GetComponent<SelectPermanentEffect>();
+
+                    selectPermanentEffect1.SetUp(
+                        selectPlayer: card.Owner,
+                        canTargetCondition: TamerWithOneFaceDownSource,
+                        canTargetCondition_ByPreSelecetedList: null,
+                        canEndSelectCondition: null,
+                        maxCount: 1,
+                        canNoSelect: true,
+                        canEndNotMax: true,
+                        selectPermanentCoroutine: null,
+                        afterSelectPermanentCoroutine: AfterSelectPermanentCoroutine,
+                        mode: SelectPermanentEffect.Mode.Custom,
+                        cardEffect: activateClass);
+
+                    selectPermanentEffect1.SetUpCustomMessage("Select 1 Tamer to trash 1 bottom face-down card from", "The opponent is selecting 1 Tamer to trash 1 bottom face-down card from");
+
+                    yield return ContinuousController.instance.StartCoroutine(selectPermanentEffect1.Activate());
+
+                    IEnumerator AfterSelectPermanentCoroutine(List<Permanent> permanents)
+                    {
+                        if (permanents.Count == 1)
+                        {
+                            trashed = true;
+
+                            yield return ContinuousController.instance.StartCoroutine(CardEffectCommons.TrashDigivolutionCardsFromTopOrBottom(targetPermanent: permanents[0], trashCount: 1, isFromTop: false, activateClass: activateClass, CanSelectTrashSourceCardCondition));
+                        }
+                    }
+
+                    if (trashed && card.PermanentOfThisCard().IsSuspended && card.PermanentOfThisCard().CanUnsuspend)
+                    {
+                        List<Permanent> thisPermanent = new List<Permanent>() { card.PermanentOfThisCard() };
+                        yield return ContinuousController.instance.StartCoroutine(new IUnsuspendPermanents(thisPermanent, activateClass).Unsuspend());
+                    }
+                }
+            }
+            #endregion
+
+            #region AT
+            if (timing == EffectTiming.WhenRemoveField)
+            {
+                ActivateClass activateClass = new ActivateClass();
+                activateClass.SetUpICardEffect("Trash the bottom face-down card from 1 Tamer to not leave", CanUseCondition, card);
+                activateClass.SetUpActivateClass(CanActivateCondition, ActivateCoroutine, 1, true, EffectDescription());
+                activateClass.SetHashString("BT25_027_AT");
+                cardEffects.Add(activateClass);
+
+                string EffectDescription()
+                {
+                    return "[All Turns] [Once Per Turn] When this Digimon would leave the battle area, by trashing the bottom face-down card from under any of your Tamers, it doesn't leave.";
+                }
+
+                bool CanUseCondition(Hashtable hashtable)
+                {
+                    return CardEffectCommons.IsExistOnBattleAreaDigimon(card)
+                        && CardEffectCommons.CanTriggerWhenRemoveField(hashtable, card);
+                }
+
+                bool CanActivateCondition(Hashtable hashtable)
+                {
+                    return CardEffectCommons.IsExistOnBattleAreaDigimon(card)
+                        && CardEffectCommons.HasMatchConditionPermanent(TamerWithOneFaceDownSource);
+                }
+
+                IEnumerator ActivateCoroutine(Hashtable hashtable)
+                {
+                    if (CardEffectCommons.HasMatchConditionPermanent(TamerWithOneFaceDownSource))
+                    {
+                        Permanent thisCardPermanent = card.PermanentOfThisCard();
+                        SelectPermanentEffect selectPermanentEffect = GManager.instance.GetComponent<SelectPermanentEffect>();
+
+                        selectPermanentEffect.SetUp(
+                            selectPlayer: card.Owner,
+                            canTargetCondition: TamerWithOneFaceDownSource,
+                            canTargetCondition_ByPreSelecetedList: null,
+                            canEndSelectCondition: null,
+                            maxCount: 1,
+                            canNoSelect: true,
+                            canEndNotMax: false,
+                            selectPermanentCoroutine: SelectPermanentCoroutine,
+                            afterSelectPermanentCoroutine: null,
+                            mode: SelectPermanentEffect.Mode.Custom,
+                            cardEffect: activateClass);
+
+                        selectPermanentEffect.SetUpCustomMessage("Select 1 Tamer to trash 1 bottom face-down card from", "The opponent is selecting 1 Tamer to trash 1 bottom face-down card from");
+                        yield return ContinuousController.instance.StartCoroutine(selectPermanentEffect.Activate());
+
+                        IEnumerator SelectPermanentCoroutine(Permanent permanent)
+                        {
+                            yield return ContinuousController.instance.StartCoroutine(CardEffectCommons.TrashDigivolutionCardsFromTopOrBottom(targetPermanent: new List<Permanent>() { permanent }[0], trashCount: 1, isFromTop: false, activateClass: activateClass, CanSelectTrashSourceCardCondition));
+
+                            thisCardPermanent.willBeRemoveField = false;
+
+                            thisCardPermanent.HideDeleteEffect();
+                            thisCardPermanent.HideHandBounceEffect();
+                            thisCardPermanent.HideDeckBounceEffect();
+                            thisCardPermanent.HideWillRemoveFieldEffect();
+
+                            yield return null;
+                        }
+                    }
+                }
+            }
+            #endregion
+
+            #region Inherited
+            if (timing == EffectTiming.WhenRemoveField)
+            {
+                ActivateClass activateClass = new ActivateClass();
+                activateClass.SetUpICardEffect("Trash the bottom face-down card from 1 Tamer to not leave", CanUseCondition, card);
+                activateClass.SetUpActivateClass(CanActivateCondition, ActivateCoroutine, 1, true, EffectDescription());
+                activateClass.SetHashString("BT25_027_Inherited");
+                activateClass.SetIsInheritedEffect(true);
+                cardEffects.Add(activateClass);
+
+                string EffectDescription()
+                {
+                    return "[All Turns] [Once Per Turn] When this Digimon with [Gaogamon] in its name or the [DATA SQUAD] trait would leave the battle area, by trashing the bottom face-down card from under any of your Tamers, it doesn't leave";
+                }
+
+                bool CanUseCondition(Hashtable hashtable)
+                {
+                    return CardEffectCommons.IsExistOnBattleAreaDigimon(card)
+                        && (card.PermanentOfThisCard().TopCard.ContainsCardName("Gaogamon")
+                            || card.PermanentOfThisCard().TopCard.EqualsTraits("DATA SQUAD"))
+                        && CardEffectCommons.CanTriggerWhenRemoveField(hashtable, card);
+                }
+
+                bool CanActivateCondition(Hashtable hashtable)
+                {
+                    return CardEffectCommons.IsExistOnBattleAreaDigimon(card)
+                        && CardEffectCommons.HasMatchConditionPermanent(TamerWithOneFaceDownSource);
+                }
+
+                IEnumerator ActivateCoroutine(Hashtable hashtable)
+                {
+                    if (CardEffectCommons.HasMatchConditionPermanent(TamerWithOneFaceDownSource))
+                    {
+                        Permanent thisCardPermanent = card.PermanentOfThisCard();
+                        SelectPermanentEffect selectPermanentEffect = GManager.instance.GetComponent<SelectPermanentEffect>();
+
+                        selectPermanentEffect.SetUp(
+                            selectPlayer: card.Owner,
+                            canTargetCondition: TamerWithOneFaceDownSource,
+                            canTargetCondition_ByPreSelecetedList: null,
+                            canEndSelectCondition: null,
+                            maxCount: 1,
+                            canNoSelect: true,
+                            canEndNotMax: false,
+                            selectPermanentCoroutine: SelectPermanentCoroutine,
+                            afterSelectPermanentCoroutine: null,
+                            mode: SelectPermanentEffect.Mode.Custom,
+                            cardEffect: activateClass);
+
+                        selectPermanentEffect.SetUpCustomMessage("Select 1 Tamer to trash 1 bottom face-down card from", "The opponent is selecting 1 Tamer to trash 1 bottom face-down card from");
+                        yield return ContinuousController.instance.StartCoroutine(selectPermanentEffect.Activate());
+
+                        IEnumerator SelectPermanentCoroutine(Permanent permanent)
+                        {
+                            yield return ContinuousController.instance.StartCoroutine(CardEffectCommons.TrashDigivolutionCardsFromTopOrBottom(targetPermanent: new List<Permanent>() { permanent }[0], trashCount: 1, isFromTop: false, activateClass: activateClass, CanSelectTrashSourceCardCondition));
+
+                            thisCardPermanent.willBeRemoveField = false;
+
+                            thisCardPermanent.HideDeleteEffect();
+                            thisCardPermanent.HideHandBounceEffect();
+                            thisCardPermanent.HideDeckBounceEffect();
+                            thisCardPermanent.HideWillRemoveFieldEffect();
+
+                            yield return null;
+                        }
+                    }
+                }
+            }
+            #endregion
+
+            return cardEffects;
+        }
+    }
+}