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@@ -1,214 +0,0 @@
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-using System.Collections;
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-using System.Collections.Generic;
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-using UnityEngine;
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-using System.Linq;
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-using Photon;
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-using System;
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-using Photon.Pun;
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-public class Burakimon_BT15_016 : CEntity_Effect
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-{
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- public override List<ICardEffect> CardEffects(EffectTiming timing, CardSource card)
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- {
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- List<ICardEffect> cardEffects = new List<ICardEffect>();
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-
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- if (timing == EffectTiming.OnEnterFieldAnyone)
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- {
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- ActivateClass activateClass = new ActivateClass();
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- activateClass.SetUpICardEffect("Opponent's 1 Digimon with 8000 DP or more can't attak and delete 1 Digimon with 6000 DP or less", CanUseCondition, card);
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- activateClass.SetUpActivateClass(CanActivateCondition, ActivateCoroutine, -1, false, EffectDiscription());
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- cardEffects.Add(activateClass);
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-
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- string EffectDiscription()
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- {
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- return "[On Play] Delete 1 of your opponent's Digimon with <Blocker>.";
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- }
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-
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- bool CanSelectPermanentCondition(Permanent permanent)
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- {
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- if (CardEffectCommons.IsPermanentExistsOnOpponentBattleAreaDigimon(permanent, card))
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- {
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- if (permanent.DP >= 8000)
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- {
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- return true;
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- }
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- }
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-
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- return false;
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- }
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-
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- bool CanSelectPermanentCondition1(Permanent permanent)
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- {
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- if (CardEffectCommons.IsPermanentExistsOnOpponentBattleAreaDigimon(permanent, card))
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- {
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- if (permanent.DP <= card.Owner.MaxDP_DeleteEffect(6000, activateClass))
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- {
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- return true;
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- }
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- }
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-
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- return false;
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- }
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-
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- bool CanUseCondition(Hashtable hashtable)
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- {
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- return CardEffectCommons.CanTriggerOnPlay(hashtable, card);
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- }
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-
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- bool CanActivateCondition(Hashtable hashtable)
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- {
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- if (CardEffectCommons.IsExistOnBattleArea(card))
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- {
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- if (card.Owner.Enemy.MemoryForPlayer <= 4)
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- {
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- if (CardEffectCommons.HasMatchConditionPermanent(CanSelectPermanentCondition))
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- {
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- return true;
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- }
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- }
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-
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- if (card.Owner.Enemy.MemoryForPlayer >= 4)
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- {
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- if (CardEffectCommons.HasMatchConditionPermanent(CanSelectPermanentCondition1))
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- {
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- return true;
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- }
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- }
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- }
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-
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- return false;
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- }
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-
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- IEnumerator ActivateCoroutine(Hashtable _hashtable)
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- {
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- if (card.Owner.Enemy.MemoryForPlayer <= 4)
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- {
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- if (CardEffectCommons.HasMatchConditionPermanent(CanSelectPermanentCondition))
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- {
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- int maxCount = Math.Min(1, CardEffectCommons.MatchConditionPermanentCount(CanSelectPermanentCondition));
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-
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- SelectPermanentEffect selectPermanentEffect = GManager.instance.GetComponent<SelectPermanentEffect>();
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-
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- selectPermanentEffect.SetUp(
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- selectPlayer: card.Owner,
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- canTargetCondition: CanSelectPermanentCondition,
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- canTargetCondition_ByPreSelecetedList: null,
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- canEndSelectCondition: null,
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- maxCount: maxCount,
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- canNoSelect: false,
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- canEndNotMax: false,
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- selectPermanentCoroutine: SelectPermanentCoroutine,
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- afterSelectPermanentCoroutine: null,
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- mode: SelectPermanentEffect.Mode.Custom,
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- cardEffect: activateClass);
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-
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- selectPermanentEffect.SetUpCustomMessage("Select 1 Digimon that will get effects.", "The opponent is selecting 1 Digimon that will get effects.");
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-
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- yield return ContinuousController.instance.StartCoroutine(selectPermanentEffect.Activate());
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-
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- IEnumerator SelectPermanentCoroutine(Permanent permanent)
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- {
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- yield return ContinuousController.instance.StartCoroutine(CardEffectCommons.GainCanNotAttack(targetPermanent: permanent, defenderCondition: null, effectDuration: EffectDuration.UntilOpponentTurnEnd, activateClass: activateClass, effectName: "Can't Attack"));
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- }
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- }
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- }
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-
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- if (card.Owner.Enemy.MemoryForPlayer >= 4)
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- {
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- if (CardEffectCommons.HasMatchConditionPermanent(CanSelectPermanentCondition1))
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- {
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- int maxCount = Math.Min(1, CardEffectCommons.MatchConditionPermanentCount(CanSelectPermanentCondition1));
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-
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- SelectPermanentEffect selectPermanentEffect = GManager.instance.GetComponent<SelectPermanentEffect>();
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-
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- selectPermanentEffect.SetUp(
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- selectPlayer: card.Owner,
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- canTargetCondition: CanSelectPermanentCondition1,
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- canTargetCondition_ByPreSelecetedList: null,
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- canEndSelectCondition: null,
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- maxCount: maxCount,
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- canNoSelect: false,
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- canEndNotMax: false,
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- selectPermanentCoroutine: null,
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- afterSelectPermanentCoroutine: null,
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- mode: SelectPermanentEffect.Mode.Destroy,
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- cardEffect: activateClass);
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-
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- yield return ContinuousController.instance.StartCoroutine(selectPermanentEffect.Activate());
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- }
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- }
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- }
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- }
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-
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- if (timing == EffectTiming.OnDestroyedAnyone)
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- {
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- ActivateClass activateClass = new ActivateClass();
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- activateClass.SetUpICardEffect("Return 1 Digimon to hand", CanUseCondition, card);
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- activateClass.SetUpActivateClass(CanActivateCondition, ActivateCoroutine, -1, false, EffectDiscription());
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- activateClass.SetIsInheritedEffect(true);
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- cardEffects.Add(activateClass);
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-
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- string EffectDiscription()
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- {
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- return "[On Deletion] Gain 1 memory.";
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- }
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-
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- bool CanSelectPermanentCondition(Permanent permanent)
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- {
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- if (CardEffectCommons.IsPermanentExistsOnOpponentBattleAreaDigimon(permanent, card))
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- {
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- if (permanent.DP <= 7000)
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- {
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- return true;
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- }
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- }
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-
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- return false;
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- }
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-
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- bool CanUseCondition(Hashtable hashtable)
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- {
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- return CardEffectCommons.CanTriggerOnDeletion(hashtable, card);
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- }
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-
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- bool CanActivateCondition(Hashtable hashtable)
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- {
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- if (CardEffectCommons.CanActivateOnDeletionInherited(hashtable, card))
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- {
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- if (CardEffectCommons.HasMatchConditionPermanent(CanSelectPermanentCondition))
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- {
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- return true;
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- }
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- }
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-
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- return false;
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- }
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-
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- IEnumerator ActivateCoroutine(Hashtable _hashtable)
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- {
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- if (CardEffectCommons.HasMatchConditionPermanent(CanSelectPermanentCondition))
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- {
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- int maxCount = Math.Min(1, CardEffectCommons.MatchConditionPermanentCount(CanSelectPermanentCondition));
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-
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- SelectPermanentEffect selectPermanentEffect = GManager.instance.GetComponent<SelectPermanentEffect>();
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-
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- selectPermanentEffect.SetUp(
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- selectPlayer: card.Owner,
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- canTargetCondition: CanSelectPermanentCondition,
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- canTargetCondition_ByPreSelecetedList: null,
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- canEndSelectCondition: null,
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- maxCount: maxCount,
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- canNoSelect: false,
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- canEndNotMax: false,
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- selectPermanentCoroutine: null,
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- afterSelectPermanentCoroutine: null,
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- mode: SelectPermanentEffect.Mode.Bounce,
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- cardEffect: activateClass);
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-
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- yield return ContinuousController.instance.StartCoroutine(selectPermanentEffect.Activate());
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- }
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- }
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- }
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-
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- return cardEffects;
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- }
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-}
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