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@@ -0,0 +1,762 @@
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+using System.Collections;
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+using System.Collections.Generic;
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+using System.Linq;
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+using System;
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+using System.Reflection;
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+using UnityEngine;
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+
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+namespace DCGO.CardEffects.BT18
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+{
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+ public class Sephirothmon_BT18_066 : CEntity_Effect
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+ {
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+ public override List<ICardEffect> CardEffects(EffectTiming timing, CardSource card)
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+ {
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+ List<ICardEffect> cardEffects = new List<ICardEffect>();
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+
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+ #region Alternate Digivolve Condition
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+ // Any black tamer
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+ if (timing == EffectTiming.None)
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+ {
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+ bool Condition()
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+ {
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+ return card.Owner.HandCards.Contains(card);
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+ }
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+
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+ bool PermanentCondition(Permanent targetPermanent)
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+ {
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+ return targetPermanent.IsTamer && (targetPermanent.TopCard.CardColors.Contains(CardColor.Black));
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+ }
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+
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+ cardEffects.Add(CardEffectFactory.AddSelfDigivolutionRequirementStaticEffect(
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+ permanentCondition: PermanentCondition, digivolutionCost: 3, ignoreDigivolutionRequirement: false,
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+ card: card, condition: Condition));
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+ }
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+
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+ //Mercurymon
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+ if (timing == EffectTiming.None)
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+ {
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+ bool PermanentCondition(Permanent targetPermanent)
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+ {
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+ return targetPermanent.TopCard.EqualsCardName("Mercurymon");
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+ }
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+
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+ cardEffects.Add(CardEffectFactory.AddSelfDigivolutionRequirementStaticEffect(
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+ permanentCondition: PermanentCondition, digivolutionCost: 1, ignoreDigivolutionRequirement: false,
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+ card: card, condition: null));
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+ }
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+ #endregion
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+
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+ #region On Play
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+ if (timing == EffectTiming.OnEnterFieldAnyone)
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+ {
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+ ActivateClass activateClass = new ActivateClass();
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+ activateClass.SetUpICardEffect("Place 1 level 4 or lower as bottom digivolution card.", CanUseCondition, card);
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+ activateClass.SetUpActivateClass(CanActivateCondition, ActivateCoroutine, -1, true, EffectDiscription());
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+ cardEffects.Add(activateClass);
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+
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+ string EffectDiscription()
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+ {
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+ return "[On Play] By placing 1 level 4 or lower card with the [Hybrid] trait other that [Sephirothmon] from your hand or trash as this Digimon's bottom digivolution card, you may activate 1 [On Play] effect on the placed card as an effect of this Digimon.";
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+ }
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+
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+ bool CanSelectCardCondition(CardSource cardSource)
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+ {
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+ if (cardSource.CardTraits.Contains("Hybrid"))
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+ {
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+ if (!cardSource.CardNames.Contains("Sephirothmon"))
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+ {
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+ if (cardSource.HasLevel)
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+ {
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+ if (cardSource.Level <= 4)
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+ {
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+ return true;
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+ }
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+ }
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+ }
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+ }
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+
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+ return false;
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+ }
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+
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+ bool CanUseCondition(Hashtable hashtable)
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+ {
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+ return CardEffectCommons.CanTriggerOnPlay(hashtable,card);
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+ }
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+
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+ bool CanActivateCondition(Hashtable hashtable)
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+ {
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+ if (CardEffectCommons.IsExistOnBattleArea(card))
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+ {
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+ if (CardEffectCommons.HasMatchConditionOwnersCardInTrash(card, CanSelectCardCondition))
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+ {
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+ return true;
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+ }
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+
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+ if(CardEffectCommons.HasMatchConditionOwnersHand(card, CanSelectCardCondition))
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+ {
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+ return true;
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+ }
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+ }
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+
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+ return false;
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+ }
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+
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+ IEnumerator ActivateCoroutine(Hashtable hashtable)
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+ {
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+ if (CardEffectCommons.IsExistOnBattleArea(card))
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+ {
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+ bool canSelectHand = card.Owner.HandCards.Count(CanSelectCardCondition) >= 1;
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+ bool canSelectTrash = card.Owner.TrashCards.Count(CanSelectCardCondition) >= 1;
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+
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+ if (canSelectHand || canSelectTrash)
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+ {
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+ if (canSelectHand && canSelectTrash)
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+ {
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+ List<SelectionElement<bool>> selectionElements = new List<SelectionElement<bool>>()
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+ {
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+ new SelectionElement<bool>(message: $"From hand", value : true, spriteIndex: 0),
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+ new SelectionElement<bool>(message: $"From trash", value : false, spriteIndex: 1),
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+ };
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+
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+ string selectPlayerMessage = "From which area do you choose a card?";
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+ string notSelectPlayerMessage = "The opponent is choosing from which area to choose a card.";
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+
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+ GManager.instance.userSelectionManager.SetBoolSelection(selectionElements: selectionElements, selectPlayer: card.Owner, selectPlayerMessage: selectPlayerMessage, notSelectPlayerMessage: notSelectPlayerMessage);
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+ }
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+
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+ else
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+ {
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+ GManager.instance.userSelectionManager.SetBool(canSelectHand);
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+ }
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+
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+ yield return ContinuousController.instance.StartCoroutine(GManager.instance.userSelectionManager.WaitForEndSelect());
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+
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+ bool fromHand = GManager.instance.userSelectionManager.SelectedBoolValue;
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+
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+ List<CardSource> selectedCards = new List<CardSource>();
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+
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+
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+ if (!fromHand)
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+ {
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+ int maxCount = Math.Min(1, card.Owner.TrashCards.Count((cardSource) => CanSelectCardCondition(cardSource)));
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+
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+ IEnumerator SelectCardCoroutine(CardSource cardSource)
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+ {
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+ selectedCards.Add(cardSource);
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+
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+ yield return null;
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+ }
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+
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+ SelectCardEffect selectCardEffect = GManager.instance.GetComponent<SelectCardEffect>();
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+
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+ selectCardEffect.SetUp(
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+ canTargetCondition: CanSelectCardCondition,
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+ canTargetCondition_ByPreSelecetedList: null,
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+ canEndSelectCondition: null,
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+ canNoSelect: () => true,
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+ selectCardCoroutine: SelectCardCoroutine,
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+ afterSelectCardCoroutine: null,
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+ message: "Select 1 card to place on bottom of digivolution cards.",
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+ maxCount: maxCount,
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+ canEndNotMax: false,
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+ isShowOpponent: true,
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+ mode: SelectCardEffect.Mode.Custom,
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+ root: SelectCardEffect.Root.Trash,
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+ customRootCardList: null,
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+ canLookReverseCard: true,
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+ selectPlayer: card.Owner,
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+ cardEffect: activateClass);
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+
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+ selectCardEffect.SetUpCustomMessage(
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+ "Select 1 card to place on bottom of digivolution cards.",
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+ "The opponent is selecting 1 card to place on bottom of digivolution cards.");
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+ selectCardEffect.SetUpCustomMessage_ShowCard("Digivolution Card");
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+
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+ yield return ContinuousController.instance.StartCoroutine(selectCardEffect.Activate());
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+
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+ CardSource selectedCard = null;
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+
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+ if (selectedCards.Count >= 1)
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+ {
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+ if (CardEffectCommons.IsExistOnBattleArea(card))
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+ {
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+ yield return ContinuousController.instance.StartCoroutine(card.PermanentOfThisCard().AddDigivolutionCardsBottom(
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+ selectedCards,
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+ activateClass));
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+
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+ selectedCard = selectedCards[0];
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+ }
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+ }
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+
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+ if (selectedCard != null)
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+ {
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+ List<ICardEffect> candidateEffects = selectedCard.EffectList_ForCard(EffectTiming.OnEnterFieldAnyone, card)
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+ .Clone()
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+ .Filter(cardEffect => cardEffect != null && cardEffect is ActivateICardEffect && !cardEffect.IsSecurityEffect && cardEffect.IsOnPlay);
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+
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+ if (candidateEffects.Count >= 1)
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+ {
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+ ICardEffect selectedEffect = null;
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+
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+ if (candidateEffects.Count == 1)
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+ {
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+ selectedEffect = candidateEffects[0];
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+ }
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+
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+ else
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+ {
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+ List<SkillInfo> skillInfos = candidateEffects
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+ .Map(cardEffect => new SkillInfo(cardEffect, null, EffectTiming.None));
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+
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+ List<CardSource> cardSources = candidateEffects
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+ .Map(cardEffect => cardEffect.EffectSourceCard);
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+
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+ SelectCardEffect selectSourceCardEffect = GManager.instance.GetComponent<SelectCardEffect>();
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+
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+ selectSourceCardEffect.SetUp(
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+ canTargetCondition: (cardSource) => true,
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+ canTargetCondition_ByPreSelecetedList: null,
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+ canEndSelectCondition: null,
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+ canNoSelect: () => false,
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+ selectCardCoroutine: null,
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+ afterSelectCardCoroutine: null,
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+ message: "Select 1 effect to activate.",
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+ maxCount: 1,
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+ canEndNotMax: false,
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+ isShowOpponent: false,
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+ mode: SelectCardEffect.Mode.Custom,
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+ root: SelectCardEffect.Root.Custom,
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+ customRootCardList: cardSources,
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+ canLookReverseCard: true,
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+ selectPlayer: card.Owner,
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+ cardEffect: activateClass);
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+
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+ selectSourceCardEffect.SetNotShowCard();
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+ selectSourceCardEffect.SetUpSkillInfos(skillInfos);
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+ selectSourceCardEffect.SetUpAfterSelectIndexCoroutine(AfterSelectIndexCoroutine);
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+
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+ yield return ContinuousController.instance.StartCoroutine(selectSourceCardEffect.Activate());
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+
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+ IEnumerator AfterSelectIndexCoroutine(List<int> selectedIndexes)
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+ {
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+ if (selectedIndexes.Count == 1)
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+ {
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+ selectedEffect = candidateEffects[selectedIndexes[0]];
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+ yield return null;
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+ }
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+ }
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+ }
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+
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+ if (selectedEffect != null)
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+ {
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+ Hashtable effectHashtable = CardEffectCommons.OnPlayCheckHashtableOfCard(card);
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+
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+ if (selectedEffect.CanUse(effectHashtable))
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+ {
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+ yield return ContinuousController.instance.StartCoroutine(
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+ ((ActivateICardEffect)selectedEffect).Activate_Optional_Effect_Execute(effectHashtable));
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+ }
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+ }
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+ }
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+ }
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+ }
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+
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+ if (fromHand)
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+ {
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+ int maxCount = Math.Min(1, card.Owner.HandCards.Count((cardSource) => CanSelectCardCondition(cardSource)));
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+
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+ IEnumerator SelectCardCoroutine(CardSource cardSource)
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+ {
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+ selectedCards.Add(cardSource);
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+
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+ yield return null;
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+ }
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+
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+ SelectCardEffect selectCardEffect = GManager.instance.GetComponent<SelectCardEffect>();
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+
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+ selectCardEffect.SetUp(
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+ canTargetCondition: CanSelectCardCondition,
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+ canTargetCondition_ByPreSelecetedList: null,
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+ canEndSelectCondition: null,
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+ canNoSelect: () => true,
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+ selectCardCoroutine: SelectCardCoroutine,
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+ afterSelectCardCoroutine: null,
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+ message: "Select 1 card to place on bottom of digivolution cards.",
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+ maxCount: maxCount,
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+ canEndNotMax: false,
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+ isShowOpponent: true,
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+ mode: SelectCardEffect.Mode.Custom,
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+ root: SelectCardEffect.Root.Hand,
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+ customRootCardList: null,
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+ canLookReverseCard: true,
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+ selectPlayer: card.Owner,
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+ cardEffect: activateClass);
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+
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+ selectCardEffect.SetUpCustomMessage(
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+ "Select 1 card to place on bottom of digivolution cards.",
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+ "The opponent is selecting 1 card to place on bottom of digivolution cards.");
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+ selectCardEffect.SetUpCustomMessage_ShowCard("Digivolution Card");
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+
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+ yield return ContinuousController.instance.StartCoroutine(selectCardEffect.Activate());
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+
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+ CardSource selectedCard = null;
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+
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+ if (selectedCards.Count >= 1)
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+ {
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+ if (CardEffectCommons.IsExistOnBattleArea(card))
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+ {
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+ yield return ContinuousController.instance.StartCoroutine(card.PermanentOfThisCard().AddDigivolutionCardsBottom(
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+ selectedCards,
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+ activateClass));
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+
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+ selectedCard = selectedCards[0];
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+ }
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+ }
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+
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+ if (selectedCard != null)
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+ {
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+ List<ICardEffect> candidateEffects = selectedCard.EffectList_ForCard(EffectTiming.OnEnterFieldAnyone, card)
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+ .Clone()
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+ .Filter(cardEffect => cardEffect != null && cardEffect is ActivateICardEffect && !cardEffect.IsSecurityEffect && cardEffect.IsOnPlay);
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+
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+ if (candidateEffects.Count >= 1)
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+ {
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+ ICardEffect selectedEffect = null;
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+
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+ if (candidateEffects.Count == 1)
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+ {
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+ selectedEffect = candidateEffects[0];
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+ }
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+
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+ else
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+ {
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+ List<SkillInfo> skillInfos = candidateEffects
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+ .Map(cardEffect => new SkillInfo(cardEffect, null, EffectTiming.None));
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+
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+ List<CardSource> cardSources = candidateEffects
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+ .Map(cardEffect => cardEffect.EffectSourceCard);
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+
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+ SelectCardEffect selectSourceCardEffect = GManager.instance.GetComponent<SelectCardEffect>();
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+
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+ selectSourceCardEffect.SetUp(
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+ canTargetCondition: (cardSource) => true,
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+ canTargetCondition_ByPreSelecetedList: null,
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+ canEndSelectCondition: null,
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+ canNoSelect: () => false,
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+ selectCardCoroutine: null,
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+ afterSelectCardCoroutine: null,
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+ message: "Select 1 effect to activate.",
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+ maxCount: 1,
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+ canEndNotMax: false,
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+ isShowOpponent: false,
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+ mode: SelectCardEffect.Mode.Custom,
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+ root: SelectCardEffect.Root.Custom,
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+ customRootCardList: cardSources,
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+ canLookReverseCard: true,
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+ selectPlayer: card.Owner,
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+ cardEffect: activateClass);
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+
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+ selectSourceCardEffect.SetNotShowCard();
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+ selectSourceCardEffect.SetUpSkillInfos(skillInfos);
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+ selectSourceCardEffect.SetUpAfterSelectIndexCoroutine(AfterSelectIndexCoroutine);
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+
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+ yield return ContinuousController.instance.StartCoroutine(selectSourceCardEffect.Activate());
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+
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+ IEnumerator AfterSelectIndexCoroutine(List<int> selectedIndexes)
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+ {
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+ if (selectedIndexes.Count == 1)
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+ {
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+ selectedEffect = candidateEffects[selectedIndexes[0]];
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+ yield return null;
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+ }
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+ }
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+ }
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+
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+ if (selectedEffect != null)
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+ {
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+ Hashtable effectHashtable = CardEffectCommons.OnPlayCheckHashtableOfCard(card);
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+
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+ if (selectedEffect.CanUse(effectHashtable))
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+ {
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+ yield return ContinuousController.instance.StartCoroutine(
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+ ((ActivateICardEffect)selectedEffect).Activate_Optional_Effect_Execute(effectHashtable));
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+ }
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+ }
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+ }
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+ }
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+ }
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+ }
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+ }
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+ }
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+ }
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+ #endregion
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+
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+ #region When Digivolving
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+ if (timing == EffectTiming.OnEnterFieldAnyone)
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+ {
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+ ActivateClass activateClass = new ActivateClass();
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+ activateClass.SetUpICardEffect("Place 1 level 4 or lower as bottom digivolution card.", CanUseCondition, card);
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+ activateClass.SetUpActivateClass(CanActivateCondition, ActivateCoroutine, -1, true, EffectDiscription());
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+ cardEffects.Add(activateClass);
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+
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+ string EffectDiscription()
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+ {
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+ return "[When Digivolving] By placing 1 level 4 or lower card with the [Hybrid] trait other that [Sephirothmon] from your hand or trash as this Digimon's bottom digivolution card, you may activate 1 [On Play] effect on the placed card as an effect of this Digimon.";
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+ }
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+
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+ bool CanSelectCardCondition(CardSource cardSource)
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+ {
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+ if (cardSource.CardTraits.Contains("Hybrid"))
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+ {
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+ if (!cardSource.CardNames.Contains("Sephirothmon"))
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+ {
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+ if (cardSource.HasLevel)
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+ {
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+ if (cardSource.Level <= 4)
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+ {
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+ return true;
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+ }
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|
+ }
|
|
|
+ }
|
|
|
+ }
|
|
|
+
|
|
|
+ return false;
|
|
|
+ }
|
|
|
+
|
|
|
+ bool CanUseCondition(Hashtable hashtable)
|
|
|
+ {
|
|
|
+ return CardEffectCommons.CanTriggerWhenDigivolving(hashtable, card);
|
|
|
+ }
|
|
|
+
|
|
|
+ bool CanActivateCondition(Hashtable hashtable)
|
|
|
+ {
|
|
|
+ if (CardEffectCommons.IsExistOnBattleArea(card))
|
|
|
+ {
|
|
|
+ if (CardEffectCommons.HasMatchConditionOwnersCardInTrash(card, CanSelectCardCondition))
|
|
|
+ {
|
|
|
+ return true;
|
|
|
+ }
|
|
|
+
|
|
|
+ if (CardEffectCommons.HasMatchConditionOwnersHand(card, CanSelectCardCondition))
|
|
|
+ {
|
|
|
+ return true;
|
|
|
+ }
|
|
|
+ }
|
|
|
+
|
|
|
+ return false;
|
|
|
+ }
|
|
|
+
|
|
|
+ IEnumerator ActivateCoroutine(Hashtable hashtable)
|
|
|
+ {
|
|
|
+ if (CardEffectCommons.IsExistOnBattleArea(card))
|
|
|
+ {
|
|
|
+ bool canSelectHand = card.Owner.HandCards.Count(CanSelectCardCondition) >= 1;
|
|
|
+ bool canSelectTrash = card.Owner.TrashCards.Count(CanSelectCardCondition) >= 1;
|
|
|
+
|
|
|
+ if (canSelectHand || canSelectTrash)
|
|
|
+ {
|
|
|
+ if (canSelectHand && canSelectTrash)
|
|
|
+ {
|
|
|
+ List<SelectionElement<bool>> selectionElements = new List<SelectionElement<bool>>()
|
|
|
+ {
|
|
|
+ new SelectionElement<bool>(message: $"From hand", value : true, spriteIndex: 0),
|
|
|
+ new SelectionElement<bool>(message: $"From trash", value : false, spriteIndex: 1),
|
|
|
+ };
|
|
|
+
|
|
|
+ string selectPlayerMessage = "From which area do you choose a card?";
|
|
|
+ string notSelectPlayerMessage = "The opponent is choosing from which area to choose a card.";
|
|
|
+
|
|
|
+ GManager.instance.userSelectionManager.SetBoolSelection(selectionElements: selectionElements, selectPlayer: card.Owner, selectPlayerMessage: selectPlayerMessage, notSelectPlayerMessage: notSelectPlayerMessage);
|
|
|
+ }
|
|
|
+
|
|
|
+ else
|
|
|
+ {
|
|
|
+ GManager.instance.userSelectionManager.SetBool(canSelectHand);
|
|
|
+ }
|
|
|
+
|
|
|
+ yield return ContinuousController.instance.StartCoroutine(GManager.instance.userSelectionManager.WaitForEndSelect());
|
|
|
+
|
|
|
+ bool fromHand = GManager.instance.userSelectionManager.SelectedBoolValue;
|
|
|
+
|
|
|
+ List<CardSource> selectedCards = new List<CardSource>();
|
|
|
+
|
|
|
+
|
|
|
+ if (!fromHand)
|
|
|
+ {
|
|
|
+ int maxCount = Math.Min(1, card.Owner.TrashCards.Count((cardSource) => CanSelectCardCondition(cardSource)));
|
|
|
+
|
|
|
+ IEnumerator SelectCardCoroutine(CardSource cardSource)
|
|
|
+ {
|
|
|
+ selectedCards.Add(cardSource);
|
|
|
+
|
|
|
+ yield return null;
|
|
|
+ }
|
|
|
+
|
|
|
+ SelectCardEffect selectCardEffect = GManager.instance.GetComponent<SelectCardEffect>();
|
|
|
+
|
|
|
+ selectCardEffect.SetUp(
|
|
|
+ canTargetCondition: CanSelectCardCondition,
|
|
|
+ canTargetCondition_ByPreSelecetedList: null,
|
|
|
+ canEndSelectCondition: null,
|
|
|
+ canNoSelect: () => true,
|
|
|
+ selectCardCoroutine: SelectCardCoroutine,
|
|
|
+ afterSelectCardCoroutine: null,
|
|
|
+ message: "Select 1 card to place on bottom of digivolution cards.",
|
|
|
+ maxCount: maxCount,
|
|
|
+ canEndNotMax: false,
|
|
|
+ isShowOpponent: true,
|
|
|
+ mode: SelectCardEffect.Mode.Custom,
|
|
|
+ root: SelectCardEffect.Root.Trash,
|
|
|
+ customRootCardList: null,
|
|
|
+ canLookReverseCard: true,
|
|
|
+ selectPlayer: card.Owner,
|
|
|
+ cardEffect: activateClass);
|
|
|
+
|
|
|
+ selectCardEffect.SetUpCustomMessage(
|
|
|
+ "Select 1 card to place on bottom of digivolution cards.",
|
|
|
+ "The opponent is selecting 1 card to place on bottom of digivolution cards.");
|
|
|
+ selectCardEffect.SetUpCustomMessage_ShowCard("Digivolution Card");
|
|
|
+
|
|
|
+ yield return ContinuousController.instance.StartCoroutine(selectCardEffect.Activate());
|
|
|
+
|
|
|
+ CardSource selectedCard = null;
|
|
|
+
|
|
|
+ if (selectedCards.Count >= 1)
|
|
|
+ {
|
|
|
+ if (CardEffectCommons.IsExistOnBattleArea(card))
|
|
|
+ {
|
|
|
+ yield return ContinuousController.instance.StartCoroutine(card.PermanentOfThisCard().AddDigivolutionCardsBottom(
|
|
|
+ selectedCards,
|
|
|
+ activateClass));
|
|
|
+
|
|
|
+ selectedCard = selectedCards[0];
|
|
|
+ }
|
|
|
+ }
|
|
|
+
|
|
|
+ if (selectedCard != null)
|
|
|
+ {
|
|
|
+ List<ICardEffect> candidateEffects = selectedCard.EffectList_ForCard(EffectTiming.OnEnterFieldAnyone, card)
|
|
|
+ .Clone()
|
|
|
+ .Filter(cardEffect => cardEffect != null && cardEffect is ActivateICardEffect && !cardEffect.IsSecurityEffect && cardEffect.IsOnPlay);
|
|
|
+
|
|
|
+ if (candidateEffects.Count >= 1)
|
|
|
+ {
|
|
|
+ ICardEffect selectedEffect = null;
|
|
|
+
|
|
|
+ if (candidateEffects.Count == 1)
|
|
|
+ {
|
|
|
+ selectedEffect = candidateEffects[0];
|
|
|
+ }
|
|
|
+
|
|
|
+ else
|
|
|
+ {
|
|
|
+ List<SkillInfo> skillInfos = candidateEffects
|
|
|
+ .Map(cardEffect => new SkillInfo(cardEffect, null, EffectTiming.None));
|
|
|
+
|
|
|
+ List<CardSource> cardSources = candidateEffects
|
|
|
+ .Map(cardEffect => cardEffect.EffectSourceCard);
|
|
|
+
|
|
|
+ SelectCardEffect selectSourceCardEffect = GManager.instance.GetComponent<SelectCardEffect>();
|
|
|
+
|
|
|
+ selectSourceCardEffect.SetUp(
|
|
|
+ canTargetCondition: (cardSource) => true,
|
|
|
+ canTargetCondition_ByPreSelecetedList: null,
|
|
|
+ canEndSelectCondition: null,
|
|
|
+ canNoSelect: () => false,
|
|
|
+ selectCardCoroutine: null,
|
|
|
+ afterSelectCardCoroutine: null,
|
|
|
+ message: "Select 1 effect to activate.",
|
|
|
+ maxCount: 1,
|
|
|
+ canEndNotMax: false,
|
|
|
+ isShowOpponent: false,
|
|
|
+ mode: SelectCardEffect.Mode.Custom,
|
|
|
+ root: SelectCardEffect.Root.Custom,
|
|
|
+ customRootCardList: cardSources,
|
|
|
+ canLookReverseCard: true,
|
|
|
+ selectPlayer: card.Owner,
|
|
|
+ cardEffect: activateClass);
|
|
|
+
|
|
|
+ selectSourceCardEffect.SetNotShowCard();
|
|
|
+ selectSourceCardEffect.SetUpSkillInfos(skillInfos);
|
|
|
+ selectSourceCardEffect.SetUpAfterSelectIndexCoroutine(AfterSelectIndexCoroutine);
|
|
|
+
|
|
|
+ yield return ContinuousController.instance.StartCoroutine(selectSourceCardEffect.Activate());
|
|
|
+
|
|
|
+ IEnumerator AfterSelectIndexCoroutine(List<int> selectedIndexes)
|
|
|
+ {
|
|
|
+ if (selectedIndexes.Count == 1)
|
|
|
+ {
|
|
|
+ selectedEffect = candidateEffects[selectedIndexes[0]];
|
|
|
+ yield return null;
|
|
|
+ }
|
|
|
+ }
|
|
|
+ }
|
|
|
+
|
|
|
+ if (selectedEffect != null)
|
|
|
+ {
|
|
|
+ Hashtable effectHashtable = CardEffectCommons.OnPlayCheckHashtableOfCard(card);
|
|
|
+
|
|
|
+ if (selectedEffect.CanUse(effectHashtable))
|
|
|
+ {
|
|
|
+ yield return ContinuousController.instance.StartCoroutine(
|
|
|
+ ((ActivateICardEffect)selectedEffect).Activate_Optional_Effect_Execute(effectHashtable));
|
|
|
+ }
|
|
|
+ }
|
|
|
+ }
|
|
|
+ }
|
|
|
+ }
|
|
|
+
|
|
|
+ if (fromHand)
|
|
|
+ {
|
|
|
+ int maxCount = Math.Min(1, card.Owner.HandCards.Count((cardSource) => CanSelectCardCondition(cardSource)));
|
|
|
+
|
|
|
+ IEnumerator SelectCardCoroutine(CardSource cardSource)
|
|
|
+ {
|
|
|
+ selectedCards.Add(cardSource);
|
|
|
+
|
|
|
+ yield return null;
|
|
|
+ }
|
|
|
+
|
|
|
+ SelectCardEffect selectCardEffect = GManager.instance.GetComponent<SelectCardEffect>();
|
|
|
+
|
|
|
+ selectCardEffect.SetUp(
|
|
|
+ canTargetCondition: CanSelectCardCondition,
|
|
|
+ canTargetCondition_ByPreSelecetedList: null,
|
|
|
+ canEndSelectCondition: null,
|
|
|
+ canNoSelect: () => true,
|
|
|
+ selectCardCoroutine: SelectCardCoroutine,
|
|
|
+ afterSelectCardCoroutine: null,
|
|
|
+ message: "Select 1 card to place on bottom of digivolution cards.",
|
|
|
+ maxCount: maxCount,
|
|
|
+ canEndNotMax: false,
|
|
|
+ isShowOpponent: true,
|
|
|
+ mode: SelectCardEffect.Mode.Custom,
|
|
|
+ root: SelectCardEffect.Root.Hand,
|
|
|
+ customRootCardList: null,
|
|
|
+ canLookReverseCard: true,
|
|
|
+ selectPlayer: card.Owner,
|
|
|
+ cardEffect: activateClass);
|
|
|
+
|
|
|
+ selectCardEffect.SetUpCustomMessage(
|
|
|
+ "Select 1 card to place on bottom of digivolution cards.",
|
|
|
+ "The opponent is selecting 1 card to place on bottom of digivolution cards.");
|
|
|
+ selectCardEffect.SetUpCustomMessage_ShowCard("Digivolution Card");
|
|
|
+
|
|
|
+ yield return ContinuousController.instance.StartCoroutine(selectCardEffect.Activate());
|
|
|
+
|
|
|
+ CardSource selectedCard = null;
|
|
|
+
|
|
|
+ if (selectedCards.Count >= 1)
|
|
|
+ {
|
|
|
+ if (CardEffectCommons.IsExistOnBattleArea(card))
|
|
|
+ {
|
|
|
+ yield return ContinuousController.instance.StartCoroutine(card.PermanentOfThisCard().AddDigivolutionCardsBottom(
|
|
|
+ selectedCards,
|
|
|
+ activateClass));
|
|
|
+
|
|
|
+ selectedCard = selectedCards[0];
|
|
|
+ }
|
|
|
+ }
|
|
|
+
|
|
|
+ if (selectedCard != null)
|
|
|
+ {
|
|
|
+ List<ICardEffect> candidateEffects = selectedCard.EffectList_ForCard(EffectTiming.OnEnterFieldAnyone, card)
|
|
|
+ .Clone()
|
|
|
+ .Filter(cardEffect => cardEffect != null && cardEffect is ActivateICardEffect && !cardEffect.IsSecurityEffect && cardEffect.IsOnPlay);
|
|
|
+
|
|
|
+ if (candidateEffects.Count >= 1)
|
|
|
+ {
|
|
|
+ ICardEffect selectedEffect = null;
|
|
|
+
|
|
|
+ if (candidateEffects.Count == 1)
|
|
|
+ {
|
|
|
+ selectedEffect = candidateEffects[0];
|
|
|
+ }
|
|
|
+
|
|
|
+ else
|
|
|
+ {
|
|
|
+ List<SkillInfo> skillInfos = candidateEffects
|
|
|
+ .Map(cardEffect => new SkillInfo(cardEffect, null, EffectTiming.None));
|
|
|
+
|
|
|
+ List<CardSource> cardSources = candidateEffects
|
|
|
+ .Map(cardEffect => cardEffect.EffectSourceCard);
|
|
|
+
|
|
|
+ SelectCardEffect selectSourceCardEffect = GManager.instance.GetComponent<SelectCardEffect>();
|
|
|
+
|
|
|
+ selectSourceCardEffect.SetUp(
|
|
|
+ canTargetCondition: (cardSource) => true,
|
|
|
+ canTargetCondition_ByPreSelecetedList: null,
|
|
|
+ canEndSelectCondition: null,
|
|
|
+ canNoSelect: () => false,
|
|
|
+ selectCardCoroutine: null,
|
|
|
+ afterSelectCardCoroutine: null,
|
|
|
+ message: "Select 1 effect to activate.",
|
|
|
+ maxCount: 1,
|
|
|
+ canEndNotMax: false,
|
|
|
+ isShowOpponent: false,
|
|
|
+ mode: SelectCardEffect.Mode.Custom,
|
|
|
+ root: SelectCardEffect.Root.Custom,
|
|
|
+ customRootCardList: cardSources,
|
|
|
+ canLookReverseCard: true,
|
|
|
+ selectPlayer: card.Owner,
|
|
|
+ cardEffect: activateClass);
|
|
|
+
|
|
|
+ selectSourceCardEffect.SetNotShowCard();
|
|
|
+ selectSourceCardEffect.SetUpSkillInfos(skillInfos);
|
|
|
+ selectSourceCardEffect.SetUpAfterSelectIndexCoroutine(AfterSelectIndexCoroutine);
|
|
|
+
|
|
|
+ yield return ContinuousController.instance.StartCoroutine(selectSourceCardEffect.Activate());
|
|
|
+
|
|
|
+ IEnumerator AfterSelectIndexCoroutine(List<int> selectedIndexes)
|
|
|
+ {
|
|
|
+ if (selectedIndexes.Count == 1)
|
|
|
+ {
|
|
|
+ selectedEffect = candidateEffects[selectedIndexes[0]];
|
|
|
+ yield return null;
|
|
|
+ }
|
|
|
+ }
|
|
|
+ }
|
|
|
+
|
|
|
+ if (selectedEffect != null)
|
|
|
+ {
|
|
|
+ Hashtable effectHashtable = CardEffectCommons.OnPlayCheckHashtableOfCard(card);
|
|
|
+
|
|
|
+ if (selectedEffect.CanUse(effectHashtable))
|
|
|
+ {
|
|
|
+ yield return ContinuousController.instance.StartCoroutine(
|
|
|
+ ((ActivateICardEffect)selectedEffect).Activate_Optional_Effect_Execute(effectHashtable));
|
|
|
+ }
|
|
|
+ }
|
|
|
+ }
|
|
|
+ }
|
|
|
+ }
|
|
|
+ }
|
|
|
+ }
|
|
|
+ }
|
|
|
+ }
|
|
|
+ #endregion
|
|
|
+
|
|
|
+ #region ESS - Opponent's Turn
|
|
|
+ if (timing == EffectTiming.None)
|
|
|
+ {
|
|
|
+ bool Condition()
|
|
|
+ {
|
|
|
+ if (CardEffectCommons.IsExistOnBattleArea(card))
|
|
|
+ {
|
|
|
+ if (CardEffectCommons.IsOpponentTurn(card))
|
|
|
+ {
|
|
|
+ return true;
|
|
|
+ }
|
|
|
+ }
|
|
|
+
|
|
|
+ return false;
|
|
|
+ }
|
|
|
+
|
|
|
+ cardEffects.Add(CardEffectFactory.ChangeSelfDPStaticEffect(changeValue: 2000, isInheritedEffect: true, card: card, condition: Condition));
|
|
|
+ }
|
|
|
+ #endregion
|
|
|
+
|
|
|
+ return cardEffects;
|
|
|
+ }
|
|
|
+ }
|
|
|
+}
|