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dp101428 1 tahun lalu
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97c30d5865

+ 1 - 1
Assets/CardEffect/ST20/Black/ST20_10.cs

@@ -61,7 +61,7 @@ namespace DCGO.CardEffects.ST20
                 {
                     if (cardSource != null)
                     {
-                        //compared to the code I was copying from, removed a check that owner matched between cardsource and card, as that should be handled by whose hand the card is in. If this breaks, try putting it back.
+                        //compared to the code I was copying from (ST8-04), removed a check that owner matched between cardsource and card, as that should be handled by whose hand the card is in. If this breaks, try putting it back.
                         if (card.Owner.HandCards.Contains(cardSource))
                         {
                             return cardSource.EqualsCardName("WarGreymon");

+ 1 - 1
Assets/CardEffect/ST20/Green/ST20_07.cs

@@ -18,7 +18,7 @@ namespace DCGO.CardEffects.ST20
                     return permanent.Level == 2 && permanent.TopCard.EqualsTraits("ADVENTURE");
                 }
 
-                cardEffects.Add(CardEffectFactory.AddSelfDigivolutionRequirementStaticEffect(PermanentCondition, 2, false, card, null));
+                cardEffects.Add(CardEffectFactory.AddSelfDigivolutionRequirementStaticEffect(PermanentCondition, 0, false, card, null));
             }
             #endregion
 

+ 1 - 1
Assets/CardEffect/ST20/Green/ST20_08.cs

@@ -28,7 +28,7 @@ namespace DCGO.CardEffects.ST20
             {
                 ActivateClass activateClass = new ActivateClass();
                 activateClass.SetUpICardEffect("Play 1 Tamer with the [ADVENTURE] trait name from hand", CanUseCondition, card);
-                activateClass.SetUpActivateClass(CanActivateCondition, ActivateCoroutine, -1, true, EffectDescription());
+                activateClass.SetUpActivateClass(CanActivateCondition, ActivateCoroutine, -1, false, EffectDescription());
                 cardEffects.Add(activateClass);
 
                 string EffectDescription()