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Update README.md

Michael8818 vor 6 Monaten
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1 geänderte Dateien mit 40 neuen und 36 gelöschten Zeilen
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      README.md

+ 40 - 36
README.md

@@ -1,4 +1,4 @@
-# DCGO
+# Install Instruction
 
 **Download the following assets:**
 
@@ -7,41 +7,37 @@
 3. Git
 4. DCGO (Specifically the Assets folder to make things easier later)
 
-**Follow the following instructions:**
-
-01. Open GitHub Desktop
-02. Click File > Clone Repository on the top left
-03. Go to the URL tab, place https://github.com/DCGO2/DCGO for the URL and choose a location for the Local path, make note of that location
-04. Click Clone and continue instructions while it downloads
-05. Open Unity Hub
-06. Go to the Installs tab on the left
-07. Click on Install Editor on top right
-08. Go to Archives tab
-09. Click on the download archives link to open it in an internet browser
-10. Click on 2021 then go down till you find version 2021.3.15f1 and install it
-11. If it asks you to open Unity Hub or any similar messages, select the affirmative option
-12. Click on Continue without making any additional selections
-13. Read and agree to terms and Install, continue instructions while it downloads and installs
-14. You may close the internet browser and go back to Unity Hub
-15. If a message has popped up asking you to Initialize Git LFS, click the affirmative option, otherwise wait for one to do so
-16. Navigate to the repository location as noted in step 03
-17. Place the Assets folder next to the DCGO folder of the repository
-18. This is a good opportunity to install Git (default settings work fine)
-19. Go back to the Unity Hub and wait for it to prompt the next step
-20. At some point the Unity Hub Install will prompt you to install Visual Studio Community 2019, do so unless you have already have a preffered IDE (If you do so, there's a possibility you might need the .NET desktop development and the Game development with Unity Workloads so select those as well and Install)
-21. In the Unity Hub, click on the Projects tab on the left
-22. Click on Add > Add project from disk on top right
-23. Navigate to the repository location as noted in step 03
-24. Once you have the DCGO folder selected, click Open
-25. Click on the newly appeared DCGO project to open it
-26. Allow Unity Editor access to your Firewall if it asks for it
-27. If any errors show and it asks you to Enter Safe Mode, click Ignore
-28. Once it finishes, it might have a message about NormalMap settings, click Ignore
-29. Click on Edit > Preferences > External tools
-30. Make sure you have your preferred External Script Editor selected
-31. It might require you to have certain checkmarks in the boxes so select all to be safe
-32. Click on Regenerate project files to help your IDE identify coding issues later
-33. Close preferences
+**Installing unity version:**
+
+01. Open Unity Hub
+02. Go to the Installs tab on the left
+03. Click on Install Editor on top right
+04. Go to Archives tab
+05. Click on the download archives link to open it in an internet browser
+06. Click on 2021 then go down till you find version 2021.3.45f2 and install it
+07. If it asks you to open Unity Hub or any similar messages, select the affirmative option
+08. Click on Continue without making any additional selections
+09. Read and agree to terms and Install, continue instructions while it downloads and installs
+10. You may close the internet browser and go back to Unity Hub
+11. If a message has popped up asking you to Initialize Git LFS, click the affirmative option, otherwise wait for one to do so
+12. Navigate to the repository location
+13. Place the Assets folder next to the DCGO folder of the repository
+14. This is a good opportunity to install Git (default settings work fine)
+15. Go back to the Unity Hub and wait for it to prompt the next step
+16. At some point the Unity Hub Install will prompt you to install Visual Studio Community 2019, do so unless you have already have a preffered IDE (If you do so, there's a possibility you might need the .NET desktop development and the Game development with Unity Workloads so select those as well and Install)
+17. In the Unity Hub, click on the Projects tab on the left
+18. Click on Add > Add project from disk on top right
+19. Navigate to the repository location
+20. Once you have the DCGO folder selected, click Open
+21. Click on the newly appeared DCGO project to open it
+22. Allow Unity Editor access to your Firewall if it asks for it
+23. If any errors show and it asks you to Enter Safe Mode, click Ignore
+24. Once it finishes, it might have a message about NormalMap settings, click Ignore
+25. Click on Edit > Preferences > External tools
+26. Make sure you have your preferred External Script Editor selected
+27. It might require you to have certain checkmarks in the boxes so select all to be safe
+28. Click on Regenerate project files to help your IDE identify coding issues later
+29. Close preferences
 
 **To start the game in the open project, follow the following instructions:**
 
@@ -50,3 +46,11 @@
 03. Navigate to the Scenes Folder
 04. Double click on Opening
 05. Click on the Play button at the top center
+
+# Use Intructions for
+
+**New set process**
+- Before cards are announced, issues will be created with each card ID
+- A branch for the set will be created, all development should occur off that branch
+- Each card will have dummy data created, this will need to be edited when the card is revealed (CardBaseEntity > [Set ID] > [Color] \ [Card Type])
+- When set is ready for testing in beta new card data will be created in bulk before build is generated.