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@@ -1,4 +1,4 @@
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-# DCGO
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+# Install Instruction
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**Download the following assets:**
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@@ -7,41 +7,37 @@
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3. Git
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4. DCGO (Specifically the Assets folder to make things easier later)
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-**Follow the following instructions:**
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-
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-01. Open GitHub Desktop
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-02. Click File > Clone Repository on the top left
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-03. Go to the URL tab, place https://github.com/DCGO2/DCGO for the URL and choose a location for the Local path, make note of that location
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-04. Click Clone and continue instructions while it downloads
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-05. Open Unity Hub
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-06. Go to the Installs tab on the left
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-07. Click on Install Editor on top right
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-08. Go to Archives tab
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-09. Click on the download archives link to open it in an internet browser
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-10. Click on 2021 then go down till you find version 2021.3.15f1 and install it
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-11. If it asks you to open Unity Hub or any similar messages, select the affirmative option
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-12. Click on Continue without making any additional selections
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-13. Read and agree to terms and Install, continue instructions while it downloads and installs
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-14. You may close the internet browser and go back to Unity Hub
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-15. If a message has popped up asking you to Initialize Git LFS, click the affirmative option, otherwise wait for one to do so
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-16. Navigate to the repository location as noted in step 03
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-17. Place the Assets folder next to the DCGO folder of the repository
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-18. This is a good opportunity to install Git (default settings work fine)
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-19. Go back to the Unity Hub and wait for it to prompt the next step
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-20. At some point the Unity Hub Install will prompt you to install Visual Studio Community 2019, do so unless you have already have a preffered IDE (If you do so, there's a possibility you might need the .NET desktop development and the Game development with Unity Workloads so select those as well and Install)
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-21. In the Unity Hub, click on the Projects tab on the left
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-22. Click on Add > Add project from disk on top right
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-23. Navigate to the repository location as noted in step 03
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-24. Once you have the DCGO folder selected, click Open
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-25. Click on the newly appeared DCGO project to open it
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-26. Allow Unity Editor access to your Firewall if it asks for it
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-27. If any errors show and it asks you to Enter Safe Mode, click Ignore
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-28. Once it finishes, it might have a message about NormalMap settings, click Ignore
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-29. Click on Edit > Preferences > External tools
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-30. Make sure you have your preferred External Script Editor selected
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-31. It might require you to have certain checkmarks in the boxes so select all to be safe
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-32. Click on Regenerate project files to help your IDE identify coding issues later
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-33. Close preferences
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+**Installing unity version:**
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+
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+01. Open Unity Hub
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+02. Go to the Installs tab on the left
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+03. Click on Install Editor on top right
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+04. Go to Archives tab
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+05. Click on the download archives link to open it in an internet browser
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+06. Click on 2021 then go down till you find version 2021.3.45f2 and install it
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+07. If it asks you to open Unity Hub or any similar messages, select the affirmative option
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+08. Click on Continue without making any additional selections
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+09. Read and agree to terms and Install, continue instructions while it downloads and installs
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+10. You may close the internet browser and go back to Unity Hub
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+11. If a message has popped up asking you to Initialize Git LFS, click the affirmative option, otherwise wait for one to do so
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+12. Navigate to the repository location
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+13. Place the Assets folder next to the DCGO folder of the repository
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+14. This is a good opportunity to install Git (default settings work fine)
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+15. Go back to the Unity Hub and wait for it to prompt the next step
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+16. At some point the Unity Hub Install will prompt you to install Visual Studio Community 2019, do so unless you have already have a preffered IDE (If you do so, there's a possibility you might need the .NET desktop development and the Game development with Unity Workloads so select those as well and Install)
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+17. In the Unity Hub, click on the Projects tab on the left
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+18. Click on Add > Add project from disk on top right
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+19. Navigate to the repository location
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+20. Once you have the DCGO folder selected, click Open
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+21. Click on the newly appeared DCGO project to open it
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+22. Allow Unity Editor access to your Firewall if it asks for it
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+23. If any errors show and it asks you to Enter Safe Mode, click Ignore
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+24. Once it finishes, it might have a message about NormalMap settings, click Ignore
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+25. Click on Edit > Preferences > External tools
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+26. Make sure you have your preferred External Script Editor selected
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+27. It might require you to have certain checkmarks in the boxes so select all to be safe
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+28. Click on Regenerate project files to help your IDE identify coding issues later
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+29. Close preferences
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**To start the game in the open project, follow the following instructions:**
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@@ -50,3 +46,11 @@
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03. Navigate to the Scenes Folder
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04. Double click on Opening
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05. Click on the Play button at the top center
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+
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+# Use Intructions for
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+
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+**New set process**
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+- Before cards are announced, issues will be created with each card ID
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+- A branch for the set will be created, all development should occur off that branch
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+- Each card will have dummy data created, this will need to be edited when the card is revealed (CardBaseEntity > [Set ID] > [Color] \ [Card Type])
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+- When set is ready for testing in beta new card data will be created in bulk before build is generated.
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