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Implement First Card Batch

Lewisaaronwelch пре 11 месеци
родитељ
комит
a3529b1577

+ 51 - 0
Assets/CardEffect/BT23/Blue/BT23_001.cs

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+using System.Collections;
+using System.Collections.Generic;
+
+// Flickmon
+namespace DCGO.CardEffects.BT23
+{
+    public class BT23_001 : CEntity_Effect
+    {
+        public override List<ICardEffect> CardEffects(EffectTiming timing, CardSource card)
+        {
+            List<ICardEffect> cardEffects = new List<ICardEffect>();
+
+            if (timing == EffectTiming.OnAllyAttack)
+            {
+                ActivateClass activateClass = new ActivateClass();
+                activateClass.SetUpICardEffect("Draw 1", CanUseCondition, card);
+                activateClass.SetUpActivateClass(CanActivateCondition, ActivateCoroutine, 1, false, EffectDiscription());
+                activateClass.SetIsInheritedEffect(true);
+                activateClass.SetHashString("BT23_001_Draw");
+                cardEffects.Add(activateClass);
+
+                string EffectDiscription()
+                {
+                    return "[When Attacking] [Once Per Turn] If this Digimon has the [Appmon] trait, <Draw 1>";
+                }
+
+                bool CanUseCondition(Hashtable hashtable)
+                {
+                    return CardEffectCommons.IsExistOnField(card)
+                        && CardEffectCommons.CanTriggerOnAttack(hashtable, card);
+                }
+
+                bool CanActivateCondition(Hashtable hashtable)
+                {
+                    return CardEffectCommons.IsExistOnField(card)
+                        && card.PermanentOfThisCard().TopCard.HasAppmonTraits;
+                }
+
+                IEnumerator ActivateCoroutine(Hashtable hashtable)
+                {
+                    yield return ContinuousController.instance.StartCoroutine(new DrawClass(
+                        player: card.Owner,
+                        drawCount: 1,
+                        cardEffect: activateClass).Draw());
+                }
+            }
+
+            return cardEffects;
+        }
+    }
+}

+ 11 - 0
Assets/CardEffect/BT23/Blue/BT23_001.cs.meta

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+ 187 - 0
Assets/CardEffect/BT23/Blue/BT23_016.cs

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+using System;
+using System.Collections;
+using System.Collections.Generic;
+
+// Dokamon
+namespace DCGO.CardEffects.BT23
+{
+    public class BT23_016 : CEntity_Effect
+    {
+        public override List<ICardEffect> CardEffects(EffectTiming timing, CardSource card)
+        {
+            List<ICardEffect> cardEffects = new List<ICardEffect>();
+
+            #region Static Effects
+
+            #region Alternative Digivolution Condition
+
+            if (timing == EffectTiming.None)
+            {
+                bool PermanentCondition(Permanent targetPermanent)
+                {
+                    return targetPermanent.TopCard.HasAppmonTraits
+                        && targetPermanent.TopCard.HasLevel
+                        && targetPermanent.TopCard.IsLevel2;
+                }
+
+                cardEffects.Add(CardEffectFactory.AddSelfDigivolutionRequirementStaticEffect(
+                    permanentCondition: PermanentCondition,
+                    digivolutionCost: 0,
+                    ignoreDigivolutionRequirement: false,
+                    card: card,
+                    condition: null)
+                );
+            }
+
+            #endregion
+
+            #region Link Condition
+
+            if (timing == EffectTiming.None)
+            {
+                static bool PermanentCondition(Permanent targetPermanent)
+                {
+                    return targetPermanent.TopCard.HasAppmonTraits;
+                }
+                cardEffects.Add(CardEffectFactory.AddSelfLinkConditionStaticEffect(permanentCondition: PermanentCondition, linkCost: 1, card: card));
+            }
+
+            #endregion
+
+            #region Link
+
+            if (timing == EffectTiming.OnDeclaration)
+            {
+                cardEffects.Add(CardEffectFactory.LinkEffect(card));
+            }
+
+            #endregion
+
+            #endregion
+
+            #region Your Turn
+
+            if (timing == EffectTiming.WhenLinked)
+            {
+                ActivateClass activateClass = new ActivateClass();
+                activateClass.SetUpICardEffect("Play [Eri Karan] from hand", CanUseCondition, card);
+                activateClass.SetUpActivateClass(CanActivateCondition, ActivateCoroutine, 1, true, EffectDiscription());
+                activateClass.SetHashString("BT23_016_WL");
+                cardEffects.Add(activateClass);
+
+                string EffectDiscription()
+                {
+                    return "[Your Turn] [Once Per Turn] When this Digimon gets linked, if you have 1 or fewer Tamers, you may play 1 [Eri Karan] from your hand without paying the cost.";
+                }
+
+                bool CanUseCondition(Hashtable hashtable)
+                {
+                    return CardEffectCommons.IsExistOnBattleAreaDigimon(card)
+                        && CardEffectCommons.CanTriggerWhenLinked(hashtable, perm => perm == card.PermanentOfThisCard(), _ => true);
+                }
+
+                bool CanActivateCondition(Hashtable hashtable)
+                {
+                    return CardEffectCommons.IsExistOnBattleAreaDigimon(card)
+                        && CardEffectCommons.IsOwnerTurn(card)
+                        && CardEffectCommons.OwnerHas1OrLessTamers(card)
+                        && CardEffectCommons.HasMatchConditionOwnersHand(card, CanSelectCardCondition);
+                }
+
+                bool CanSelectCardCondition(CardSource cardSource)
+                {
+                    return cardSource.IsTamer
+                        && cardSource.EqualsCardName("Eri Karan")
+                        && CardEffectCommons.CanPlayAsNewPermanent(cardSource, false, activateClass);
+                }
+
+                IEnumerator ActivateCoroutine(Hashtable hashtable)
+                {
+                    if (CardEffectCommons.HasMatchConditionOwnersHand(card, CanSelectCardCondition))
+                    {
+                        CardSource selectedCard = null;
+                        int maxCount = Math.Min(1, CardEffectCommons.MatchConditionOwnersCardCountInHand(card, CanSelectCardCondition));
+
+                        SelectCardEffect selectCardEffect = GManager.instance.GetComponent<SelectCardEffect>();
+
+                        selectCardEffect.SetUp(
+                                    canTargetCondition: CanSelectCardCondition,
+                                    canTargetCondition_ByPreSelecetedList: null,
+                                    canEndSelectCondition: null,
+                                    canNoSelect: () => false,
+                                    selectCardCoroutine: SelectCardCoroutine,
+                                    afterSelectCardCoroutine: null,
+                                    message: "Select 1 [Eri Karan] to play.",
+                                    maxCount: maxCount,
+                                    canEndNotMax: false,
+                                    isShowOpponent: true,
+                                    mode: SelectCardEffect.Mode.Custom,
+                                    root: SelectCardEffect.Root.Hand,
+                                    customRootCardList: null,
+                                    canLookReverseCard: true,
+                                    selectPlayer: card.Owner,
+                                    cardEffect: activateClass);
+
+                        IEnumerator SelectCardCoroutine(CardSource cardSource)
+                        {
+                            selectedCard = cardSource;
+                            yield return null;
+                        }
+
+                        selectCardEffect.SetUpCustomMessage("Select 1 [Eri Karan] to play.", "The opponent is selecting 1 card to play.");
+
+                        yield return ContinuousController.instance.StartCoroutine(selectCardEffect.Activate());
+
+                        if (selectedCard != null) yield return ContinuousController.instance.StartCoroutine(CardEffectCommons.PlayPermanentCards(
+                            cardSources: new List<CardSource>() { selectedCard },
+                            activateClass: activateClass,
+                            payCost: false,
+                            isTapped: false,
+                            root: SelectCardEffect.Root.Hand,
+                            activateETB: true));
+                    }
+                }
+            }
+
+            #endregion
+
+            #region Link Effect - When Linking
+
+            if (timing == EffectTiming.WhenLinked)
+            {
+                ActivateClass activateClass = new ActivateClass();
+                activateClass.SetUpICardEffect("Draw 1", CanUseCondition, card);
+                activateClass.SetUpActivateClass(CanActivateCondition, ActivateCoroutine, -1, false, EffectDiscription());
+                cardEffects.Add(activateClass);
+
+                string EffectDiscription()
+                {
+                    return "[When Linking] <Draw 1>";
+                }
+
+                bool CanUseCondition(Hashtable hashtable)
+                {
+                    return CardEffectCommons.IsExistOnField(card)
+                        && CardEffectCommons.CanTriggerWhenLinking(hashtable, null, card);
+                }
+
+                bool CanActivateCondition(Hashtable hashtable)
+                {
+                    return CardEffectCommons.IsExistOnField(card);
+                }
+
+                IEnumerator ActivateCoroutine(Hashtable hashtable)
+                {
+                    yield return ContinuousController.instance.StartCoroutine(new DrawClass(
+                        player: card.Owner,
+                        drawCount: 1,
+                        cardEffect: activateClass).Draw());
+                }
+            }
+
+            #endregion
+
+            return cardEffects;
+        }
+    }
+}

+ 11 - 0
Assets/CardEffect/BT23/Blue/BT23_016.cs.meta

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+ 85 - 0
Assets/CardEffect/BT23/Red/BT23_007.cs

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+using System.Collections.Generic;
+
+// Musclemon
+namespace DCGO.CardEffects.BT23
+{
+    public class BT23_007 : CEntity_Effect
+    {
+        public override List<ICardEffect> CardEffects(EffectTiming timing, CardSource card)
+        {
+            List<ICardEffect> cardEffects = new List<ICardEffect>();
+
+            #region Static Effects
+
+            #region Alternative Digivolution Condition
+
+            if (timing == EffectTiming.None)
+            {
+                bool PermanentCondition(Permanent targetPermanent)
+                {
+                    return targetPermanent.TopCard.HasAppmonTraits
+                        && targetPermanent.TopCard.HasLevel
+                        && targetPermanent.TopCard.IsLevel2;
+                }
+
+                cardEffects.Add(CardEffectFactory.AddSelfDigivolutionRequirementStaticEffect(
+                    permanentCondition: PermanentCondition,
+                    digivolutionCost: 0,
+                    ignoreDigivolutionRequirement: false,
+                    card: card,
+                    condition: null)
+                );
+            }
+
+            #endregion
+
+            #region Link Condition
+
+            if (timing == EffectTiming.None)
+            {
+                static bool PermanentCondition(Permanent targetPermanent)
+                {
+                    return targetPermanent.TopCard.HasAppmonTraits;
+                }
+                cardEffects.Add(CardEffectFactory.AddSelfLinkConditionStaticEffect(permanentCondition: PermanentCondition, linkCost: 1, card: card));
+            }
+
+            #endregion
+
+            #region Link
+
+            if (timing == EffectTiming.OnDeclaration)
+            {
+                cardEffects.Add(CardEffectFactory.LinkEffect(card));
+            }
+
+            #endregion
+
+            #region Secuity
+
+            if (timing == EffectTiming.SecuritySkill)
+            {
+                cardEffects.Add(CardEffectFactory.PlaySelfDigimonAfterBattleSecurityEffect(card: card));
+            }
+
+            #endregion
+
+            #endregion
+
+            #region Link Effect
+
+            if (timing == EffectTiming.OnDetermineDoSecurityCheck)
+            {
+                cardEffects.Add(CardEffectFactory.PierceSelfEffect(
+                    isInheritedEffect: false,
+                    isLinkedEffect: true,
+                    card: card,
+                    condition: null));
+            }
+
+            #endregion
+
+            return cardEffects;
+        }
+    }
+}

+ 11 - 0
Assets/CardEffect/BT23/Red/BT23_007.cs.meta

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+ 214 - 0
Assets/CardEffect/BT23/Red/BT23_011.cs

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+using System;
+using System.Collections;
+using System.Collections.Generic;
+
+// Birdramon
+namespace DCGO.CardEffects.BT23
+{
+    public class BT23_011 : CEntity_Effect
+    {
+        public override List<ICardEffect> CardEffects(EffectTiming timing, CardSource card)
+        {
+            List<ICardEffect> cardEffects = new List<ICardEffect>();
+
+            #region Alternative Digivolution Condition
+
+            if (timing == EffectTiming.None)
+            {
+                bool PermanentCondition(Permanent targetPermanent)
+                {
+                    return targetPermanent.TopCard.HasCSTraits
+                        && targetPermanent.TopCard.HasLevel
+                        && targetPermanent.TopCard.IsLevel3;
+                }
+
+                cardEffects.Add(CardEffectFactory.AddSelfDigivolutionRequirementStaticEffect(
+                    permanentCondition: PermanentCondition,
+                    digivolutionCost: 2,
+                    ignoreDigivolutionRequirement: false,
+                    card: card,
+                    condition: null)
+                );
+            }
+
+            #endregion
+
+            #region OP/WD Shared
+
+            bool SharedCanSelectPermanentCondition(Permanent permanent)
+            {
+                return CardEffectCommons.IsPermanentExistsOnOpponentBattleAreaDigimon(permanent, card)
+                    && permanent.HasDP && permanent.DP <= 4000;
+            }
+
+            IEnumerator SharedActivateCoroutine(Hashtable hashtable, ActivateClass activateClass)
+            {
+                if (CardEffectCommons.HasMatchConditionPermanent(SharedCanSelectPermanentCondition))
+                {
+                    int maxCount = Math.Min(1, CardEffectCommons.MatchConditionPermanentCount(SharedCanSelectPermanentCondition));
+                    SelectPermanentEffect selectPermanentEffect = GManager.instance.GetComponent<SelectPermanentEffect>();
+
+                    selectPermanentEffect.SetUp(
+                        selectPlayer: card.Owner,
+                        canTargetCondition: SharedCanSelectPermanentCondition,
+                        canTargetCondition_ByPreSelecetedList: null,
+                        canEndSelectCondition: null,
+                        maxCount: maxCount,
+                        canNoSelect: false,
+                        canEndNotMax: false,
+                        selectPermanentCoroutine: null,
+                        afterSelectPermanentCoroutine: null,
+                        mode: SelectPermanentEffect.Mode.Destroy,
+                        cardEffect: activateClass);
+
+                    selectPermanentEffect.SetUpCustomMessage("Select 1 digimon to delete", "Your opponent is selecting 1 digimon to delete");
+                    yield return ContinuousController.instance.StartCoroutine(selectPermanentEffect.Activate());
+                }
+            }
+
+            #endregion
+
+            #region On Play
+
+            if (timing == EffectTiming.OnEnterFieldAnyone)
+            {
+                ActivateClass activateClass = new ActivateClass();
+                activateClass.SetUpICardEffect("Delete a digimon with 4K DP or less", CanUseCondition, card);
+                activateClass.SetUpActivateClass(CanActivateCondition, hashtable => SharedActivateCoroutine(hashtable, activateClass), -1, false, EffectDiscription());
+                cardEffects.Add(activateClass);
+
+                string EffectDiscription()
+                {
+                    return "[On Play] Delete 1 of your opponent's digimon with 4000 DP or less.";
+                }
+
+                bool CanUseCondition(Hashtable hashtable)
+                {
+                    return CardEffectCommons.IsExistOnBattleAreaDigimon(card)
+                        && CardEffectCommons.CanTriggerOnPlay(hashtable, card);
+                }
+
+                bool CanActivateCondition(Hashtable hashtable)
+                {
+                    return CardEffectCommons.IsExistOnBattleAreaDigimon(card)
+                        && CardEffectCommons.HasMatchConditionPermanent(SharedCanSelectPermanentCondition);
+                }
+            }
+
+            #endregion
+
+            #region When Digivolving
+
+            if (timing == EffectTiming.OnEnterFieldAnyone)
+            {
+                ActivateClass activateClass = new ActivateClass();
+                activateClass.SetUpICardEffect("Delete a digimon with 4K DP or less", CanUseCondition, card);
+                activateClass.SetUpActivateClass(CanActivateCondition, hashtable => SharedActivateCoroutine(hashtable, activateClass), -1, false, EffectDiscription());
+                cardEffects.Add(activateClass);
+
+                string EffectDiscription()
+                {
+                    return "[When Digivolving] Delete 1 of your opponent's digimon with 4000 DP or less.";
+                }
+
+                bool CanUseCondition(Hashtable hashtable)
+                {
+                    return CardEffectCommons.IsExistOnBattleAreaDigimon(card)
+                        && CardEffectCommons.CanTriggerWhenDigivolving(hashtable, card);
+                }
+
+                bool CanActivateCondition(Hashtable hashtable)
+                {
+                    return CardEffectCommons.IsExistOnBattleAreaDigimon(card)
+                        && CardEffectCommons.HasMatchConditionPermanent(SharedCanSelectPermanentCondition);
+                }
+            }
+
+            #endregion
+
+            #region ESS - On Deletion
+
+            if (timing == EffectTiming.OnDestroyedAnyone)
+            {
+                ActivateClass activateClass = new ActivateClass();
+                activateClass.SetUpICardEffect("Play 1 Red/[CS] tamer from hand", CanUseCondition, card);
+                activateClass.SetUpActivateClass(CanActivateCondition, ActivateCoroutine, -1, true, EffectDiscription());
+                activateClass.SetIsInheritedEffect(true);
+                cardEffects.Add(activateClass);
+
+                string EffectDiscription()
+                {
+                    return "You may play 1 red or [CS] trait tamer card from your hand without paying the cost.";
+                }
+
+                bool CanUseCondition(Hashtable hashtable)
+                {
+                    return CardEffectCommons.CanTriggerOnDeletion(hashtable, card);
+                }
+
+                bool CanActivateCondition(Hashtable hashtable)
+                {
+                    return CardEffectCommons.CanActivateOnDeletionInherited(hashtable, card)
+                        && CardEffectCommons.HasMatchConditionOwnersHand(card, CanSelectCardCondition);
+                }
+
+                bool CanSelectCardCondition(CardSource cardSource)
+                {
+                    return cardSource.IsDigimon
+                        && CardEffectCommons.CanPlayAsNewPermanent(cardSource, false, activateClass)
+                        && (cardSource.CardColors.Contains(CardColor.Red) || cardSource.HasCSTraits);
+                }
+
+                IEnumerator ActivateCoroutine(Hashtable hashtable)
+                {
+                    if (CardEffectCommons.HasMatchConditionOwnersHand(card, CanSelectCardCondition))
+                    {
+                        CardSource selectedCard = null;
+                        int maxCount = Math.Min(1, CardEffectCommons.MatchConditionOwnersCardCountInTrash(card, CanSelectCardCondition));
+                        SelectCardEffect selectCardEffect = GManager.instance.GetComponent<SelectCardEffect>();
+
+                        selectCardEffect.SetUp(
+                                    canTargetCondition: CanSelectCardCondition,
+                                    canTargetCondition_ByPreSelecetedList: null,
+                                    canEndSelectCondition: null,
+                                    canNoSelect: () => true,
+                                    selectCardCoroutine: SelectCardCoroutine,
+                                    afterSelectCardCoroutine: null,
+                                    message: "Select 1 Red/[CS] tamer to play",
+                                    maxCount: maxCount,
+                                    canEndNotMax: false,
+                                    isShowOpponent: true,
+                                    mode: SelectCardEffect.Mode.Custom,
+                                    root: SelectCardEffect.Root.Hand,
+                                    customRootCardList: null,
+                                    canLookReverseCard: true,
+                                    selectPlayer: card.Owner,
+                                    cardEffect: activateClass);
+
+                        IEnumerator SelectCardCoroutine(CardSource cardSource)
+                        {
+                            selectedCard = cardSource;
+                            yield return null;
+                        }
+
+                        selectCardEffect.SetUpCustomMessage("Select 1 Red/[CS] tamer to play", "Your opponent is select 1 tamer to play");
+                        selectCardEffect.SetUpCustomMessage_ShowCard("Selected card");
+                        yield return ContinuousController.instance.StartCoroutine(selectCardEffect.Activate());
+
+                        if (selectedCard != null) yield return ContinuousController.instance.StartCoroutine(CardEffectCommons.PlayPermanentCards(
+                            cardSources: new List<CardSource>() { selectedCard },
+                            activateClass: activateClass,
+                            payCost: false,
+                            isTapped: false,
+                            root: SelectCardEffect.Root.Hand,
+                            activateETB: true));
+                    }
+                }
+            }
+
+            #endregion
+
+            return cardEffects;
+        }
+    }
+}

+ 11 - 0
Assets/CardEffect/BT23/Red/BT23_011.cs.meta

@@ -0,0 +1,11 @@
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+ 259 - 0
Assets/CardEffect/BT23/Red/BT23_012.cs

@@ -0,0 +1,259 @@
+using System;
+using System.Collections;
+using System.Collections.Generic;
+
+// Garudamon
+namespace DCGO.CardEffects.BT23
+{
+    public class BT23_012 : CEntity_Effect
+    {
+        public override List<ICardEffect> CardEffects(EffectTiming timing, CardSource card)
+        {
+            List<ICardEffect> cardEffects = new List<ICardEffect>();
+
+            #region Alternative Digivolution Condition
+
+            if (timing == EffectTiming.None)
+            {
+                bool PermanentCondition(Permanent targetPermanent)
+                {
+                    return targetPermanent.TopCard.HasCSTraits
+                        && targetPermanent.TopCard.HasLevel
+                        && targetPermanent.TopCard.IsLevel4;
+                }
+
+                cardEffects.Add(CardEffectFactory.AddSelfDigivolutionRequirementStaticEffect(
+                    permanentCondition: PermanentCondition,
+                    digivolutionCost: 3,
+                    ignoreDigivolutionRequirement: false,
+                    card: card,
+                    condition: null)
+                );
+            }
+
+            #endregion
+
+            #region OP/WD Shared
+
+            bool SharedCanSelectPermanentCondition(Permanent permanent)
+            {
+                return CardEffectCommons.IsPermanentExistsOnOwnerBattleAreaDigimon(permanent, card);
+            }
+
+            IEnumerator SharedActivateCoroutine(Hashtable hashtable, ActivateClass activateClass)
+            {
+                if (CardEffectCommons.HasMatchConditionPermanent(SharedCanSelectPermanentCondition))
+                {
+                    Permanent selectedPermament = null;
+                    int maxCount = Math.Min(1, CardEffectCommons.MatchConditionPermanentCount(SharedCanSelectPermanentCondition));
+                    SelectPermanentEffect selectPermanentEffect = GManager.instance.GetComponent<SelectPermanentEffect>();
+
+                    selectPermanentEffect.SetUp(
+                        selectPlayer: card.Owner,
+                        canTargetCondition: SharedCanSelectPermanentCondition,
+                        canTargetCondition_ByPreSelecetedList: null,
+                        canEndSelectCondition: null,
+                        maxCount: maxCount,
+                        canNoSelect: false,
+                        canEndNotMax: false,
+                        selectPermanentCoroutine: SelectPermanentCoroutine,
+                        afterSelectPermanentCoroutine: null,
+                        mode: SelectPermanentEffect.Mode.Custom,
+                        cardEffect: activateClass);
+
+                    IEnumerator SelectPermanentCoroutine(Permanent permanent)
+                    {
+                        selectedPermament = permanent;
+                        yield return null;
+                    }
+
+                    selectPermanentEffect.SetUpCustomMessage("Select 1 digimon to gain Raid", "Your opponent is selecting 1 digimon to gain Raid");
+                    yield return ContinuousController.instance.StartCoroutine(selectPermanentEffect.Activate());
+
+                    if (selectedPermament != null) yield return ContinuousController.instance.StartCoroutine(CardEffectCommons.GainRaid(
+                        targetPermanent: selectedPermament,
+                        effectDuration: EffectDuration.UntilEachTurnEnd,
+                        activateClass: activateClass));
+                }
+            }
+
+            #endregion
+
+            #region On Play
+
+            if (timing == EffectTiming.OnEnterFieldAnyone)
+            {
+                ActivateClass activateClass = new ActivateClass();
+                activateClass.SetUpICardEffect("Give 1 digimon Raid", CanUseCondition, card);
+                activateClass.SetUpActivateClass(CanActivateCondition, hashtable => SharedActivateCoroutine(hashtable, activateClass), -1, false, EffectDiscription());
+                cardEffects.Add(activateClass);
+
+                string EffectDiscription()
+                {
+                    return "[On Play] 1 of your Digimon gains <Raid> for the turn.";
+                }
+
+                bool CanUseCondition(Hashtable hashtable)
+                {
+                    return CardEffectCommons.IsExistOnBattleAreaDigimon(card)
+                        && CardEffectCommons.CanTriggerOnPlay(hashtable, card);
+                }
+
+                bool CanActivateCondition(Hashtable hashtable)
+                {
+                    return CardEffectCommons.IsExistOnBattleAreaDigimon(card)
+                        && CardEffectCommons.HasMatchConditionPermanent(SharedCanSelectPermanentCondition);
+                }
+            }
+
+            #endregion
+
+            #region When Digivolving
+
+            if (timing == EffectTiming.OnEnterFieldAnyone)
+            {
+                ActivateClass activateClass = new ActivateClass();
+                activateClass.SetUpICardEffect("Give 1 digimon Raid", CanUseCondition, card);
+                activateClass.SetUpActivateClass(CanActivateCondition, hashtable => SharedActivateCoroutine(hashtable, activateClass), -1, false, EffectDiscription());
+                cardEffects.Add(activateClass);
+
+                string EffectDiscription()
+                {
+                    return "[When Digivolving] 1 of your Digimon gains <Raid> for the turn.";
+                }
+
+                bool CanUseCondition(Hashtable hashtable)
+                {
+                    return CardEffectCommons.IsExistOnBattleAreaDigimon(card)
+                        && CardEffectCommons.CanTriggerWhenDigivolving(hashtable, card);
+                }
+
+                bool CanActivateCondition(Hashtable hashtable)
+                {
+                    return CardEffectCommons.IsExistOnBattleAreaDigimon(card)
+                        && CardEffectCommons.HasMatchConditionPermanent(SharedCanSelectPermanentCondition);
+                }
+            }
+
+            #endregion
+
+            #region OD/ESS-OD Shared
+
+            bool SharedCanSelectCardCondition(CardSource cardSource, ActivateClass activateClass)
+            {
+                return cardSource.IsDigimon
+                    && cardSource.HasLevel && cardSource.Level <= 4
+                    && cardSource.HasAvianBeastAnimalTraits
+                    && CardEffectCommons.CanPlayAsNewPermanent(cardSource, false, activateClass);
+            }
+
+            IEnumerator SharedActivateCoroutine1(Hashtable hashtable, ActivateClass activateClass)
+            {
+                if (CardEffectCommons.HasMatchConditionOwnersHand(card, cs => SharedCanSelectCardCondition(cs, activateClass)))
+                {
+                    CardSource selectedCard = null;
+                    int maxCount = Math.Min(1, CardEffectCommons.MatchConditionOwnersCardCountInHand(card, cs => SharedCanSelectCardCondition(cs, activateClass)));
+
+                    SelectCardEffect selectCardEffect = GManager.instance.GetComponent<SelectCardEffect>();
+
+                    selectCardEffect.SetUp(
+                                canTargetCondition: cs => SharedCanSelectCardCondition(cs, activateClass),
+                                canTargetCondition_ByPreSelecetedList: null,
+                                canEndSelectCondition: null,
+                                canNoSelect: () => false,
+                                selectCardCoroutine: SelectCardCoroutine,
+                                afterSelectCardCoroutine: null,
+                                message: "Select 1 digimon to play.",
+                                maxCount: maxCount,
+                                canEndNotMax: false,
+                                isShowOpponent: true,
+                                mode: SelectCardEffect.Mode.Custom,
+                                root: SelectCardEffect.Root.Hand,
+                                customRootCardList: null,
+                                canLookReverseCard: true,
+                                selectPlayer: card.Owner,
+                                cardEffect: activateClass);
+
+                    IEnumerator SelectCardCoroutine(CardSource cardSource)
+                    {
+                        selectedCard = cardSource;
+                        yield return null;
+                    }
+
+                    selectCardEffect.SetUpCustomMessage("Select 1 digimon to play.", "The opponent is selecting 1 digimom to play.");
+
+                    yield return ContinuousController.instance.StartCoroutine(selectCardEffect.Activate());
+
+                    if (selectedCard != null) yield return ContinuousController.instance.StartCoroutine(CardEffectCommons.PlayPermanentCards(
+                        cardSources: new List<CardSource>() { selectedCard },
+                        activateClass: activateClass,
+                        payCost: false,
+                        isTapped: false,
+                        root: SelectCardEffect.Root.Hand,
+                        activateETB: true));
+                }
+            }
+
+            #endregion
+
+            #region On Deletion
+
+            if (timing == EffectTiming.OnDestroyedAnyone)
+            {
+                ActivateClass activateClass = new ActivateClass();
+                activateClass.SetUpICardEffect("Play 1 level 4 or lower digimon from hand", CanUseCondition, card);
+                activateClass.SetUpActivateClass(CanActivateCondition, hashtable => SharedActivateCoroutine1(hashtable, activateClass), -1, true, EffectDiscription());
+                cardEffects.Add(activateClass);
+
+                string EffectDiscription()
+                {
+                    return "[On Deletion] You may play 1 level 4 or lower Digimon card with the [CS] trait or [Avian], [Bird], [Beast], [Animal] or [Sovereign] in any of its traits (other than [Sea Animal]) from your hand without paying the cost.";
+                }
+
+                bool CanUseCondition(Hashtable hashtable)
+                {
+                    return CardEffectCommons.CanTriggerOnDeletion(hashtable, card);
+                }
+
+                bool CanActivateCondition(Hashtable hashtable)
+                {
+                    return CardEffectCommons.CanActivateOnDeletion(card)
+                        && CardEffectCommons.HasMatchConditionOwnersHand(card, cs => SharedCanSelectCardCondition(cs, activateClass));
+                }
+            }
+
+            #endregion
+
+            #region ESS - On Deletion
+
+            if (timing == EffectTiming.OnDestroyedAnyone)
+            {
+                ActivateClass activateClass = new ActivateClass();
+                activateClass.SetUpICardEffect("Play 1 level 4 or lower digimon from hand", CanUseCondition, card);
+                activateClass.SetUpActivateClass(CanActivateCondition, hashtable => SharedActivateCoroutine1(hashtable, activateClass), -1, true, EffectDiscription());
+                activateClass.SetIsInheritedEffect(true);
+                cardEffects.Add(activateClass);
+
+                string EffectDiscription()
+                {
+                    return "[On Deletion] You may play 1 level 4 or lower Digimon card with the [CS] trait or [Avian], [Bird], [Beast], [Animal] or [Sovereign] in any of its traits (other than [Sea Animal]) from your hand without paying the cost.";
+                }
+
+                bool CanUseCondition(Hashtable hashtable)
+                {
+                    return CardEffectCommons.CanTriggerOnDeletion(hashtable, card);
+                }
+
+                bool CanActivateCondition(Hashtable hashtable)
+                {
+                    return CardEffectCommons.CanActivateOnDeletionInherited(hashtable, card)
+                        && CardEffectCommons.HasMatchConditionOwnersHand(card, cs => SharedCanSelectCardCondition(cs, activateClass));
+                }
+            }
+
+            #endregion
+
+            return cardEffects;
+        }
+    }
+}

+ 11 - 0
Assets/CardEffect/BT23/Red/BT23_012.cs.meta

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