|
@@ -0,0 +1,161 @@
|
|
|
|
|
+using System;
|
|
|
|
|
+using System.Collections;
|
|
|
|
|
+using System.Collections.Generic;
|
|
|
|
|
+
|
|
|
|
|
+// Marcus Damon & Thomas H. Norstein
|
|
|
|
|
+namespace DCGO.CardEffects.ST24
|
|
|
|
|
+{
|
|
|
|
|
+ public class ST24_13 : CEntity_Effect
|
|
|
|
|
+ {
|
|
|
|
|
+ public override List<ICardEffect> CardEffects(EffectTiming timing, CardSource card)
|
|
|
|
|
+ {
|
|
|
|
|
+ List<ICardEffect> cardEffects = new List<ICardEffect>();
|
|
|
|
|
+
|
|
|
|
|
+ #region Name Rule
|
|
|
|
|
+ if (timing == EffectTiming.None)
|
|
|
|
|
+ {
|
|
|
|
|
+ ChangeCardNamesClass changeCardNamesClass = new ChangeCardNamesClass();
|
|
|
|
|
+ changeCardNamesClass.SetUpICardEffect("[Rule] Name: Also treated as [Marcus Damon]/[Thomas H. Norstein].", _ => true, card);
|
|
|
|
|
+ changeCardNamesClass.SetUpChangeCardNamesClass(changeCardNames: ChangeCardNames);
|
|
|
|
|
+ cardEffects.Add(changeCardNamesClass);
|
|
|
|
|
+
|
|
|
|
|
+ List<string> ChangeCardNames(CardSource cardSource, List<string> cardNames)
|
|
|
|
|
+ {
|
|
|
|
|
+ if (cardSource == card)
|
|
|
|
|
+ {
|
|
|
|
|
+ cardNames.Add("Marcus Damon");
|
|
|
|
|
+ cardNames.Add("Thomas H. Norstein");
|
|
|
|
|
+ }
|
|
|
|
|
+
|
|
|
|
|
+ return cardNames;
|
|
|
|
|
+ }
|
|
|
|
|
+ }
|
|
|
|
|
+ #endregion
|
|
|
|
|
+
|
|
|
|
|
+ #region Shared OP/SOMP
|
|
|
|
|
+ string SharedEffectName = "Place top card of deck face down under this tamer, then if enemy has Digimon gain 1 memory";
|
|
|
|
|
+
|
|
|
|
|
+ CardEffectFactory.ActivateClassesForSharedEffects
|
|
|
|
|
+ (ref cardEffects, timing, card,
|
|
|
|
|
+ SharedEffectName,
|
|
|
|
|
+ SharedActivateCoroutine,
|
|
|
|
|
+ SharedEffectDescription,
|
|
|
|
|
+ optional: false,
|
|
|
|
|
+ onPlay: true,
|
|
|
|
|
+ startOfYourMainPhase: true);
|
|
|
|
|
+
|
|
|
|
|
+ string SharedEffectDescription(string tag) =>
|
|
|
|
|
+ $"[{tag}] You may place the top card of your deck face down under this tamer. Then, if your opponent has a Digimon, gain 1 memory.";
|
|
|
|
|
+
|
|
|
|
|
+ IEnumerator SharedActivateCoroutine(Hashtable hashtable, ActivateClass activateClass)
|
|
|
|
|
+ {
|
|
|
|
|
+ if (card.Owner.LibraryCards.Count >= 1)
|
|
|
|
|
+ {
|
|
|
|
|
+ List<SelectionElement<int>> selectionElements = new List<SelectionElement<int>>();
|
|
|
|
|
+
|
|
|
|
|
+ selectionElements.Add(new(message: $"Yes", value: 1, spriteIndex: 0));
|
|
|
|
|
+ selectionElements.Add(new(message: $"No", value: 2, spriteIndex: 1));
|
|
|
|
|
+
|
|
|
|
|
+ string selectPlayerMessage = "Will you place the top card from your deck under this Tamer face down?";
|
|
|
|
|
+ string notSelectPlayerMessage = "The opponent is choosing whether to place the top card from their deck under their Tamer face down.";
|
|
|
|
|
+
|
|
|
|
|
+ GManager.instance.userSelectionManager.SetIntSelection(selectionElements: selectionElements, selectPlayer: card.Owner, selectPlayerMessage: selectPlayerMessage, notSelectPlayerMessage: notSelectPlayerMessage);
|
|
|
|
|
+
|
|
|
|
|
+ yield return ContinuousController.instance.StartCoroutine(GManager.instance.userSelectionManager.WaitForEndSelect());
|
|
|
|
|
+
|
|
|
|
|
+ bool Yes = GManager.instance.userSelectionManager.SelectedIntValue == 1;
|
|
|
|
|
+
|
|
|
|
|
+ if (Yes)
|
|
|
|
|
+ {
|
|
|
|
|
+ yield return ContinuousController.instance.StartCoroutine(card.PermanentOfThisCard().AddDigivolutionCardsBottom(
|
|
|
|
|
+ new List<CardSource> { card.Owner.LibraryCards[0] }, activateClass, isFacedown: true));
|
|
|
|
|
+ }
|
|
|
|
|
+ }
|
|
|
|
|
+
|
|
|
|
|
+ if (card.Owner.Enemy.GetBattleAreaDigimons().Count >= 1)
|
|
|
|
|
+ {
|
|
|
|
|
+ yield return ContinuousController.instance.StartCoroutine(card.Owner.AddMemory(1, activateClass));
|
|
|
|
|
+ }
|
|
|
|
|
+ }
|
|
|
|
|
+ #endregion
|
|
|
|
|
+
|
|
|
|
|
+ #region All Turns
|
|
|
|
|
+ if (timing == EffectTiming.OnDigivolutionCardDiscarded)
|
|
|
|
|
+ {
|
|
|
|
|
+ ActivateClass activateClass = new ActivateClass();
|
|
|
|
|
+ activateClass.SetUpICardEffect("Suspend this tamer to give 1 of your [DATA SQUAD] Digimon <Jamming> for the turn", CanUseCondition, card);
|
|
|
|
|
+ activateClass.SetUpActivateClass(CanActivateCondition, ActivateCoroutine, -1, true, EffectDescription());
|
|
|
|
|
+ cardEffects.Add(activateClass);
|
|
|
|
|
+
|
|
|
|
|
+ string EffectDescription()
|
|
|
|
|
+ {
|
|
|
|
|
+ return "[Your Turn] When effects trash cards from under this Tamer, by suspending this Tamer, 1 of your [DATA SQUAD] trait Digimon gains <Jamming> for the turn.";
|
|
|
|
|
+ }
|
|
|
|
|
+
|
|
|
|
|
+ bool CanUseCondition(Hashtable hashtable)
|
|
|
|
|
+ {
|
|
|
|
|
+ return CardEffectCommons.IsExistOnBattleArea(card)
|
|
|
|
|
+ && CardEffectCommons.IsOwnerTurn(card)
|
|
|
|
|
+ && CardEffectCommons.CanTriggerOnTrashDigivolutionCard(hashtable, permanent => permanent == card.PermanentOfThisCard(), effect => effect != null, cardSource => true);
|
|
|
|
|
+ }
|
|
|
|
|
+
|
|
|
|
|
+ bool CanActivateCondition(Hashtable hashtable)
|
|
|
|
|
+ {
|
|
|
|
|
+ return CardEffectCommons.IsExistOnBattleArea(card);
|
|
|
|
|
+ }
|
|
|
|
|
+
|
|
|
|
|
+ bool CanSelectPermanentCondition(Permanent permanent)
|
|
|
|
|
+ {
|
|
|
|
|
+ return CardEffectCommons.IsPermanentExistsOnOwnerBattleAreaDigimon(permanent, card)
|
|
|
|
|
+ && permanent.TopCard.EqualsTraits("DATA SQUAD");
|
|
|
|
|
+ }
|
|
|
|
|
+
|
|
|
|
|
+ IEnumerator ActivateCoroutine(Hashtable hashtable)
|
|
|
|
|
+ {
|
|
|
|
|
+ yield return ContinuousController.instance.StartCoroutine(new SuspendPermanentsClass(
|
|
|
|
|
+ new List<Permanent>() { card.PermanentOfThisCard() },
|
|
|
|
|
+ CardEffectCommons.CardEffectHashtable(activateClass)).Tap());
|
|
|
|
|
+
|
|
|
|
|
+ int maxCount = Math.Min(1, CardEffectCommons.MatchConditionPermanentCount(CanSelectPermanentCondition));
|
|
|
|
|
+
|
|
|
|
|
+ SelectPermanentEffect selectPermanentEffect = GManager.instance.GetComponent<SelectPermanentEffect>();
|
|
|
|
|
+
|
|
|
|
|
+ selectPermanentEffect.SetUp(
|
|
|
|
|
+ selectPlayer: card.Owner,
|
|
|
|
|
+ canTargetCondition: CanSelectPermanentCondition,
|
|
|
|
|
+ canTargetCondition_ByPreSelecetedList: null,
|
|
|
|
|
+ canEndSelectCondition: null,
|
|
|
|
|
+ maxCount: maxCount,
|
|
|
|
|
+ canNoSelect: false,
|
|
|
|
|
+ canEndNotMax: false,
|
|
|
|
|
+ selectPermanentCoroutine: SelectPermanentCoroutine,
|
|
|
|
|
+ afterSelectPermanentCoroutine: null,
|
|
|
|
|
+ mode: SelectPermanentEffect.Mode.Custom,
|
|
|
|
|
+ cardEffect: activateClass);
|
|
|
|
|
+
|
|
|
|
|
+ selectPermanentEffect.SetUpCustomMessage("Select 1 Digimon that will get Jamming.", "The opponent is selecting 1 Digimon that will get Jamming.");
|
|
|
|
|
+
|
|
|
|
|
+ yield return ContinuousController.instance.StartCoroutine(selectPermanentEffect.Activate());
|
|
|
|
|
+
|
|
|
|
|
+ IEnumerator SelectPermanentCoroutine(Permanent permanent)
|
|
|
|
|
+ {
|
|
|
|
|
+ yield return ContinuousController.instance.StartCoroutine(CardEffectCommons.GainJamming(
|
|
|
|
|
+ targetPermanent: permanent,
|
|
|
|
|
+ effectDuration: EffectDuration.UntilEachTurnEnd,
|
|
|
|
|
+ activateClass: activateClass));
|
|
|
|
|
+ }
|
|
|
|
|
+ }
|
|
|
|
|
+ }
|
|
|
|
|
+ #endregion
|
|
|
|
|
+
|
|
|
|
|
+ #region Security Effect
|
|
|
|
|
+ if (timing == EffectTiming.SecuritySkill)
|
|
|
|
|
+ {
|
|
|
|
|
+ cardEffects.Add(CardEffectFactory.PlaySelfTamerSecurityEffect(card));
|
|
|
|
|
+ }
|
|
|
|
|
+ #endregion
|
|
|
|
|
+
|
|
|
|
|
+ return cardEffects;
|
|
|
|
|
+ }
|
|
|
|
|
+ }
|
|
|
|
|
+}
|