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@@ -0,0 +1,464 @@
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+using System;
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+using System.Collections;
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+using System.Collections.Generic;
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+using System.Linq;
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+
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+namespace DCGO.CardEffects.BT16
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+{
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+ public class Dorugamon_BT16_058 : CEntity_Effect
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+ {
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+ public override List<ICardEffect> CardEffects(EffectTiming timing, CardSource card)
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+ {
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+ List<ICardEffect> cardEffects = new List<ICardEffect>();
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+
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+ #region Alternate Digivolution Requirement
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+ if (timing == EffectTiming.None)
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+ {
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+ bool PermanentCondition(Permanent targetPermanent)
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+ {
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+ if (targetPermanent.TopCard.CardNames.Contains("Dorumon"))
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+ {
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+ return true;
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+ }
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+
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+ if (targetPermanent.TopCard.Level == 3 && targetPermanent.TopCard.ContainsTraits("SoC"))
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+ {
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+ return true;
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+ }
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+
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+ return false;
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+ }
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+
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+ cardEffects.Add(CardEffectFactory.AddSelfDigivolutionRequirementStaticEffect(
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+ permanentCondition: PermanentCondition,
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+ digivolutionCost: 2,
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+ ignoreDigivolutionRequirement: false,
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+ card: card,
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+ condition: null));
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+ }
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+ #endregion
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+
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+ #region Collision
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+ if (timing == EffectTiming.OnAllyAttack)
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+ {
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+ cardEffects.Add(CardEffectFactory.CollisionSelfStaticEffect(false, card, null));
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+ }
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+ #endregion
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+
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+ #region On Play
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+ if (timing == EffectTiming.OnEnterFieldAnyone)
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+ {
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+ ActivateClass activateClass = new ActivateClass();
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+ activateClass.SetUpICardEffect("Draw 1", CanUseCondition, card);
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+ activateClass.SetUpActivateClass(CanActivateCondition, ActivateCoroutine, -1, true, EffectDiscription());
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+ cardEffects.Add(activateClass);
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+
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+ string EffectDiscription()
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+ {
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+ return "[On Play] By trashing 1 card in your hand, <Draw 1>. Then, if this Digimon has a Tamer with the [SoC] trait in its digivolution cards, 1 of your opponent's Digimon gains \"[Start of Your Main Phase] This Digimon attacks.\" until the end of their turn.";
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+ }
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+
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+ bool HasTamerCardCondition(CardSource cardSource)
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+ {
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+ if (cardSource.CardTraits.Contains("SoC"))
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+ {
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+ if (cardSource.IsTamer)
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+ {
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+ return true;
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+ }
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+ }
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+
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+ return false;
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+ }
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+
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+ bool CanSelectPermanentCondition(Permanent permanent)
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+ {
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+ return CardEffectCommons.IsPermanentExistsOnOpponentBattleAreaDigimon(permanent, card);
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+ }
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+
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+ bool CanUseCondition(Hashtable hashtable)
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+ {
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+ return CardEffectCommons.CanTriggerOnPlay(hashtable, card);
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+ }
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+
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+ bool CanActivateCondition(Hashtable hashtable)
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+ {
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+ return CardEffectCommons.IsExistOnBattleArea(card);
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+ }
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+
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+ IEnumerator ActivateCoroutine(Hashtable hashtable)
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+ {
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+ bool trashed = false;
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+
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+ SelectCardEffect selectCardEffect = ContinuousController.instance.GetComponent<SelectCardEffect>();
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+
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+ selectCardEffect.SetUp(
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+ canTargetCondition: null,
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+ canTargetCondition_ByPreSelecetedList: null,
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+ canEndSelectCondition: null,
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+ canNoSelect: null,
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+ selectCardCoroutine: SelectCardCoroutine,
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+ afterSelectCardCoroutine: null,
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+ message: "Select 1 card to trash",
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+ maxCount: 1,
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+ canEndNotMax: false,
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+ isShowOpponent: false,
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+ mode: SelectCardEffect.Mode.Discard,
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+ root: SelectCardEffect.Root.Hand,
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+ customRootCardList: null,
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+ canLookReverseCard: false,
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+ selectPlayer: card.Owner,
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+ cardEffect: activateClass);
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+
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+ yield return ContinuousController.instance.StartCoroutine(selectCardEffect.Activate());
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+
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+ IEnumerator SelectCardCoroutine(CardSource cardSource)
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+ {
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+ if (cardSource != null)
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+ trashed = true;
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+
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+ yield return null;
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+ }
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+
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+ if (trashed)
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+ {
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+ if (card.Owner.LibraryCards.Count > 0)
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+ {
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+ yield return ContinuousController.instance.StartCoroutine(new DrawClass(card.Owner, 1, activateClass).Draw());
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+ }
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+
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+ #region Has Tamer with [SoC] Trait - grant Start of Your Main Phase Effect
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+ if (card.PermanentOfThisCard().DigivolutionCards.Count(HasTamerCardCondition) >= 1)
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+ {
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+ if (CardEffectCommons.HasMatchConditionPermanent(CanSelectPermanentCondition))
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+ {
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+ int maxCount = Math.Min(1, CardEffectCommons.MatchConditionPermanentCount(CanSelectPermanentCondition));
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+
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+ SelectPermanentEffect selectPermanentEffect = GManager.instance.GetComponent<SelectPermanentEffect>();
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+
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+ selectPermanentEffect.SetUp(
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+ selectPlayer: card.Owner,
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+ canTargetCondition: CanSelectPermanentCondition,
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+ canTargetCondition_ByPreSelecetedList: null,
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+ canEndSelectCondition: null,
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+ maxCount: maxCount,
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+ canNoSelect: false,
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+ canEndNotMax: false,
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+ selectPermanentCoroutine: SelectPermanentCoroutine,
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+ afterSelectPermanentCoroutine: null,
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+ mode: SelectPermanentEffect.Mode.Custom,
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+ cardEffect: activateClass);
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+
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+ selectPermanentEffect.SetUpCustomMessage("Selcect 1 Digimon that will get effects.", "The opponent is selecting 1 Digimon that will get effects.");
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+ yield return ContinuousController.instance.StartCoroutine(selectPermanentEffect.Activate());
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+
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+ IEnumerator SelectPermanentCoroutine(Permanent permanent)
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+ {
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+ Permanent selectedPermanent = permanent;
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+
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+ if (selectedPermanent != null)
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+ {
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+ ActivateClass activateClass1 = new ActivateClass();
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+ activateClass1.SetUpICardEffect("Attack with this Digimon", CanUseCondition1, selectedPermanent.TopCard);
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+ activateClass1.SetUpActivateClass(CanActivateCondition1, ActivateCoroutine1, -1, false, EffectDiscription1());
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+ activateClass1.SetEffectSourcePermanent(selectedPermanent);
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+ selectedPermanent.UntilOwnerTurnEndEffects.Add(GetCardEffect);
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+
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+ if (!permanent.TopCard.CanNotBeAffected(activateClass))
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+ {
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+ yield return ContinuousController.instance.StartCoroutine(GManager.instance.GetComponent<Effects>().CreateDebuffEffect(selectedPermanent));
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+ }
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+
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+ string EffectDiscription1()
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+ {
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+ return "[Start of Your Main Phase] Attack with this Digimon.";
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+ }
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+
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+ bool CanUseCondition1(Hashtable hashtable1)
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+ {
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+ if (CardEffectCommons.IsPermanentExistsOnBattleArea(selectedPermanent))
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+ {
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+ if (selectedPermanent.TopCard.Owner.GetBattleAreaDigimons().Contains(selectedPermanent))
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+ {
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+ if (GManager.instance.turnStateMachine.gameContext.TurnPlayer == selectedPermanent.TopCard.Owner)
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+ {
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+ return true;
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+ }
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+ }
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+ }
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+
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+ return false;
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+ }
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+
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+ bool CanActivateCondition1(Hashtable hashtable1)
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+ {
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+ if (CardEffectCommons.IsPermanentExistsOnBattleArea(selectedPermanent))
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+ {
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+ if (!permanent.TopCard.CanNotBeAffected(activateClass))
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+ {
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+ if (permanent.CanAttack(activateClass1))
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+ {
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+ return true;
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+ }
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+ }
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+ }
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+
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+ return false;
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+ }
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+
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+ IEnumerator ActivateCoroutine1(Hashtable _hashtable1)
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+ {
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+ if (CardEffectCommons.IsPermanentExistsOnBattleArea(selectedPermanent))
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+ {
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+ if (permanent.CanAttack(activateClass1))
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+ {
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+ SelectAttackEffect selectAttackEffect = GManager.instance.GetComponent<SelectAttackEffect>();
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+
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+ selectAttackEffect.SetUp(
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+ attacker: selectedPermanent,
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+ canAttackPlayerCondition: () => true,
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+ defenderCondition: (permanent) => true,
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+ cardEffect: activateClass1);
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+
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+ selectAttackEffect.SetCanNotSelectNotAttack();
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+
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+ yield return ContinuousController.instance.StartCoroutine(selectAttackEffect.Activate());
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+ }
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+ }
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+ }
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+
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+ ICardEffect GetCardEffect(EffectTiming _timing)
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+ {
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+ if (_timing == EffectTiming.OnStartMainPhase)
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+ {
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+ return activateClass1;
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+ }
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+
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+ return null;
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+ }
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+ }
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+ }
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+ }
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+ }
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+ #endregion
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+ }
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+ }
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+ }
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+ #endregion
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+
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+ #region When Digivolving
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+ if (timing == EffectTiming.OnEnterFieldAnyone)
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+ {
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+ ActivateClass activateClass = new ActivateClass();
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+ activateClass.SetUpICardEffect("Draw 1", CanUseCondition, card);
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+ activateClass.SetUpActivateClass(CanActivateCondition, ActivateCoroutine, -1, true, EffectDiscription());
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+ cardEffects.Add(activateClass);
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+
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+ string EffectDiscription()
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+ {
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+ return "[When Digivolving] By trashing 1 card in your hand, <Draw 1>. Then, if this Digimon has a Tamer with the [SoC] trait in its digivolution cards, 1 of your opponent's Digimon gains \"[Start of Your Main Phase] This Digimon attacks.\" until the end of their turn.";
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+ }
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+
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+ bool HasTamerCardCondition(CardSource cardSource)
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+ {
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+ if (cardSource.CardTraits.Contains("SoC"))
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+ {
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+ if (cardSource.IsTamer)
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+ {
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+ return true;
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+ }
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+ }
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+
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+ return false;
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+ }
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+
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+ bool CanSelectPermanentCondition(Permanent permanent)
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+ {
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+ return CardEffectCommons.IsPermanentExistsOnOpponentBattleAreaDigimon(permanent, card);
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+ }
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+
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+ bool CanUseCondition(Hashtable hashtable)
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+ {
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+ return CardEffectCommons.CanTriggerWhenDigivolving(hashtable, card);
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+ }
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+
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+ bool CanActivateCondition(Hashtable hashtable)
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+ {
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+ return CardEffectCommons.IsExistOnBattleArea(card);
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+ }
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+
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+ IEnumerator ActivateCoroutine(Hashtable hashtable)
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+ {
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+ bool trashed = false;
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+
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+ SelectCardEffect selectCardEffect = ContinuousController.instance.GetComponent<SelectCardEffect>();
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+
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+ selectCardEffect.SetUp(
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+ canTargetCondition: null,
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+ canTargetCondition_ByPreSelecetedList: null,
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+ canEndSelectCondition: null,
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+ canNoSelect: null,
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+ selectCardCoroutine: SelectCardCoroutine,
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+ afterSelectCardCoroutine: null,
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+ message: "Select 1 card to trash",
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+ maxCount: 1,
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+ canEndNotMax: false,
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+ isShowOpponent: false,
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+ mode: SelectCardEffect.Mode.Discard,
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+ root: SelectCardEffect.Root.Hand,
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+ customRootCardList: null,
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+ canLookReverseCard: false,
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+ selectPlayer: card.Owner,
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+ cardEffect: activateClass);
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+
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+ yield return ContinuousController.instance.StartCoroutine(selectCardEffect.Activate());
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+
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+ IEnumerator SelectCardCoroutine(CardSource cardSource)
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+ {
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+ if (cardSource != null)
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+ trashed = true;
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+
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+ yield return null;
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+ }
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+
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+ if (trashed)
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+ {
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+ if (card.Owner.LibraryCards.Count > 0)
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+ {
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+ yield return ContinuousController.instance.StartCoroutine(new DrawClass(card.Owner, 1, activateClass).Draw());
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+ }
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+
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+ #region Has Tamer with [SoC] Trait - grant Start of Your Main Phase Effect
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+ if (card.PermanentOfThisCard().DigivolutionCards.Count(HasTamerCardCondition) >= 1)
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+ {
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+ if (CardEffectCommons.HasMatchConditionPermanent(CanSelectPermanentCondition))
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+ {
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+ int maxCount = Math.Min(1, CardEffectCommons.MatchConditionPermanentCount(CanSelectPermanentCondition));
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+
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+ SelectPermanentEffect selectPermanentEffect = GManager.instance.GetComponent<SelectPermanentEffect>();
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+
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+ selectPermanentEffect.SetUp(
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+ selectPlayer: card.Owner,
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+ canTargetCondition: CanSelectPermanentCondition,
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+ canTargetCondition_ByPreSelecetedList: null,
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+ canEndSelectCondition: null,
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+ maxCount: maxCount,
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+ canNoSelect: false,
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+ canEndNotMax: false,
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+ selectPermanentCoroutine: SelectPermanentCoroutine,
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+ afterSelectPermanentCoroutine: null,
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+ mode: SelectPermanentEffect.Mode.Custom,
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+ cardEffect: activateClass);
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+
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+ selectPermanentEffect.SetUpCustomMessage("Selcect 1 Digimon that will get effects.", "The opponent is selecting 1 Digimon that will get effects.");
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+ yield return ContinuousController.instance.StartCoroutine(selectPermanentEffect.Activate());
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+
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+ IEnumerator SelectPermanentCoroutine(Permanent permanent)
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+ {
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+ Permanent selectedPermanent = permanent;
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+
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+ if (selectedPermanent != null)
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+ {
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+ ActivateClass activateClass1 = new ActivateClass();
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+ activateClass1.SetUpICardEffect("Attack with this Digimon", CanUseCondition1, selectedPermanent.TopCard);
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+ activateClass1.SetUpActivateClass(CanActivateCondition1, ActivateCoroutine1, -1, false, EffectDiscription1());
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+ activateClass1.SetEffectSourcePermanent(selectedPermanent);
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+ selectedPermanent.UntilOwnerTurnEndEffects.Add(GetCardEffect);
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+
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+ if (!permanent.TopCard.CanNotBeAffected(activateClass))
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+ {
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+ yield return ContinuousController.instance.StartCoroutine(GManager.instance.GetComponent<Effects>().CreateDebuffEffect(selectedPermanent));
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+ }
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+
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+ string EffectDiscription1()
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+ {
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+ return "[Start of Your Main Phase] Attack with this Digimon.";
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+ }
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+
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+ bool CanUseCondition1(Hashtable hashtable1)
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+ {
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+ if (CardEffectCommons.IsPermanentExistsOnBattleArea(selectedPermanent))
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+ {
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+ if (selectedPermanent.TopCard.Owner.GetBattleAreaDigimons().Contains(selectedPermanent))
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+ {
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+ if (GManager.instance.turnStateMachine.gameContext.TurnPlayer == selectedPermanent.TopCard.Owner)
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+ {
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+ return true;
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+ }
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+ }
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+ }
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+
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+ return false;
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+ }
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+
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+ bool CanActivateCondition1(Hashtable hashtable1)
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+ {
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+ if (CardEffectCommons.IsPermanentExistsOnBattleArea(selectedPermanent))
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+ {
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+ if (!permanent.TopCard.CanNotBeAffected(activateClass))
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+ {
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+ if (permanent.CanAttack(activateClass1))
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+ {
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+ return true;
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+ }
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+ }
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+ }
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+
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+ return false;
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+ }
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+
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+ IEnumerator ActivateCoroutine1(Hashtable _hashtable1)
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+ {
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+ if (CardEffectCommons.IsPermanentExistsOnBattleArea(selectedPermanent))
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+ {
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+ if (permanent.CanAttack(activateClass1))
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+ {
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+ SelectAttackEffect selectAttackEffect = GManager.instance.GetComponent<SelectAttackEffect>();
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+
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+ selectAttackEffect.SetUp(
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+ attacker: selectedPermanent,
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+ canAttackPlayerCondition: () => true,
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+ defenderCondition: (permanent) => true,
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|
+ cardEffect: activateClass1);
|
|
|
+
|
|
|
+ selectAttackEffect.SetCanNotSelectNotAttack();
|
|
|
+
|
|
|
+ yield return ContinuousController.instance.StartCoroutine(selectAttackEffect.Activate());
|
|
|
+ }
|
|
|
+ }
|
|
|
+ }
|
|
|
+
|
|
|
+ ICardEffect GetCardEffect(EffectTiming _timing)
|
|
|
+ {
|
|
|
+ if (_timing == EffectTiming.OnStartMainPhase)
|
|
|
+ {
|
|
|
+ return activateClass1;
|
|
|
+ }
|
|
|
+
|
|
|
+ return null;
|
|
|
+ }
|
|
|
+ }
|
|
|
+ }
|
|
|
+ }
|
|
|
+ }
|
|
|
+ #endregion
|
|
|
+ }
|
|
|
+ }
|
|
|
+ }
|
|
|
+ #endregion
|
|
|
+
|
|
|
+ #region Inherited Effect
|
|
|
+ if (timing == EffectTiming.None)
|
|
|
+ {
|
|
|
+ cardEffects.Add(CardEffectFactory.ChangeSelfDPStaticEffect<Func<int>>(
|
|
|
+ changeValue: () => 1000,
|
|
|
+ isInheritedEffect: true,
|
|
|
+ card: card,
|
|
|
+ condition: null));
|
|
|
+ }
|
|
|
+ #endregion
|
|
|
+
|
|
|
+ return cardEffects;
|
|
|
+ }
|
|
|
+ }
|
|
|
+}
|