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+using System.Collections;
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+using System.Collections.Generic;
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+using UnityEngine;
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+using System.Linq;
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+using Photon;
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+using System;
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+using Photon.Pun;
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+public class Brachiomon_BT15_016 : CEntity_Effect
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+{
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+ public override List<ICardEffect> CardEffects(EffectTiming timing, CardSource card)
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+ {
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+ List<ICardEffect> cardEffects = new List<ICardEffect>();
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+
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+ #region On Play - When Digivolving
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+ if (timing == EffectTiming.OnEnterFieldAnyone)
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+ {
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+ ActivateClass activateClass = new ActivateClass();
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+ activateClass.SetUpICardEffect("Opponent's 1 Digimon with 8000 DP or more can't attak and delete 1 Digimon with 6000 DP or less", CanUseCondition, card);
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+ activateClass.SetUpActivateClass(CanActivateCondition, ActivateCoroutine, -1, false, EffectDiscription());
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+ cardEffects.Add(activateClass);
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+
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+ string EffectDiscription()
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+ {
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+ return "[On Play] [When Digivolving] If your opponent has 4 or less memory, 1 of your opponent's Digimon with 8000 DP or more can't attack until the end of their turn. If they have 4 or more, delete 1 of their Digimon with 6000 DP or less.";
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+ }
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+
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+ bool CanSelectPermanentCondition(Permanent permanent)
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+ {
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+ if (CardEffectCommons.IsPermanentExistsOnOpponentBattleAreaDigimon(permanent, card))
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+ {
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+ if (permanent.DP >= 8000)
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+ {
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+ return true;
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+ }
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+ }
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+
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+ return false;
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+ }
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+
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+ bool CanSelectPermanentCondition1(Permanent permanent)
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+ {
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+ if (CardEffectCommons.IsPermanentExistsOnOpponentBattleAreaDigimon(permanent, card))
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+ {
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+ if (permanent.DP <= card.Owner.MaxDP_DeleteEffect(6000, activateClass))
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+ {
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+ return true;
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+ }
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+ }
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+
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+ return false;
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+ }
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+
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+ bool CanUseCondition(Hashtable hashtable)
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+ {
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+ return CardEffectCommons.CanTriggerOnPlay(hashtable, card) || CardEffectCommons.CanTriggerWhenDigivolving(hashtable, card);
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+ }
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+
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+ bool CanActivateCondition(Hashtable hashtable)
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+ {
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+ if (CardEffectCommons.IsExistOnBattleArea(card))
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+ {
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+ if (card.Owner.Enemy.MemoryForPlayer <= 4)
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+ {
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+ if (CardEffectCommons.HasMatchConditionPermanent(CanSelectPermanentCondition))
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+ {
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+ return true;
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+ }
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+ }
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+
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+ if (card.Owner.Enemy.MemoryForPlayer >= 4)
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+ {
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+ if (CardEffectCommons.HasMatchConditionPermanent(CanSelectPermanentCondition1))
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+ {
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+ return true;
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+ }
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+ }
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+ }
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+
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+ return false;
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+ }
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+
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+ IEnumerator ActivateCoroutine(Hashtable _hashtable)
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+ {
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+ if (card.Owner.Enemy.MemoryForPlayer <= 4)
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+ {
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+ if (CardEffectCommons.HasMatchConditionPermanent(CanSelectPermanentCondition))
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+ {
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+ int maxCount = Math.Min(1, CardEffectCommons.MatchConditionPermanentCount(CanSelectPermanentCondition));
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+
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+ SelectPermanentEffect selectPermanentEffect = GManager.instance.GetComponent<SelectPermanentEffect>();
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+
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+ selectPermanentEffect.SetUp(
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+ selectPlayer: card.Owner,
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+ canTargetCondition: CanSelectPermanentCondition,
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+ canTargetCondition_ByPreSelecetedList: null,
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+ canEndSelectCondition: null,
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+ maxCount: maxCount,
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+ canNoSelect: false,
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+ canEndNotMax: false,
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+ selectPermanentCoroutine: SelectPermanentCoroutine,
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+ afterSelectPermanentCoroutine: null,
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+ mode: SelectPermanentEffect.Mode.Custom,
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+ cardEffect: activateClass);
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+
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+ selectPermanentEffect.SetUpCustomMessage("Select 1 Digimon that can't attack", "The opponent is selecting 1 Digimon that can't attack.");
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+
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+ yield return ContinuousController.instance.StartCoroutine(selectPermanentEffect.Activate());
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+
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+ IEnumerator SelectPermanentCoroutine(Permanent permanent)
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+ {
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+ yield return ContinuousController.instance.StartCoroutine(CardEffectCommons.GainCanNotAttack(targetPermanent: permanent, defenderCondition: null, effectDuration: EffectDuration.UntilOpponentTurnEnd, activateClass: activateClass, effectName: "Can't Attack"));
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+ }
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+ }
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+ }
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+
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+ if (card.Owner.Enemy.MemoryForPlayer >= 4)
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+ {
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+ if (CardEffectCommons.HasMatchConditionPermanent(CanSelectPermanentCondition1))
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+ {
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+ int maxCount = Math.Min(1, CardEffectCommons.MatchConditionPermanentCount(CanSelectPermanentCondition1));
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+
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+ SelectPermanentEffect selectPermanentEffect = GManager.instance.GetComponent<SelectPermanentEffect>();
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+
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+ selectPermanentEffect.SetUp(
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+ selectPlayer: card.Owner,
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+ canTargetCondition: CanSelectPermanentCondition1,
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+ canTargetCondition_ByPreSelecetedList: null,
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+ canEndSelectCondition: null,
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+ maxCount: maxCount,
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+ canNoSelect: false,
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+ canEndNotMax: false,
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+ selectPermanentCoroutine: null,
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+ afterSelectPermanentCoroutine: null,
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+ mode: SelectPermanentEffect.Mode.Destroy,
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+ cardEffect: activateClass);
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+
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+ yield return ContinuousController.instance.StartCoroutine(selectPermanentEffect.Activate());
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+ }
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+ }
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+ }
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+ }
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+ #endregion
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+
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+ #region On Deletion - Inherited Effect
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+ if (timing == EffectTiming.OnDestroyedAnyone)
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+ {
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+ ActivateClass activateClass = new ActivateClass();
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+ activateClass.SetUpICardEffect("Return 1 Digimon to hand", CanUseCondition, card);
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+ activateClass.SetUpActivateClass(CanActivateCondition, ActivateCoroutine, -1, false, EffectDiscription());
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+ activateClass.SetIsInheritedEffect(true);
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+ cardEffects.Add(activateClass);
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+
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+ string EffectDiscription()
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+ {
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+ return "[On Deletion] Return 1 of your opponent's Digimon with 7000 DP or less to the hand.";
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+ }
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+
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+ bool CanSelectPermanentCondition(Permanent permanent)
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+ {
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+ if (CardEffectCommons.IsPermanentExistsOnOpponentBattleAreaDigimon(permanent, card))
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+ {
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+ if (permanent.DP <= 7000)
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+ {
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+ return true;
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+ }
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+ }
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+
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+ return false;
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+ }
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+
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+ bool CanUseCondition(Hashtable hashtable)
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+ {
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+ return CardEffectCommons.CanTriggerOnDeletion(hashtable, card);
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+ }
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+
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+ bool CanActivateCondition(Hashtable hashtable)
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+ {
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+ if (CardEffectCommons.CanActivateOnDeletionInherited(hashtable, card))
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+ {
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+ if (CardEffectCommons.HasMatchConditionPermanent(CanSelectPermanentCondition))
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+ {
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+ return true;
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+ }
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+ }
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+
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+ return false;
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+ }
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+
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+ IEnumerator ActivateCoroutine(Hashtable _hashtable)
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+ {
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+ if (CardEffectCommons.HasMatchConditionPermanent(CanSelectPermanentCondition))
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+ {
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+ int maxCount = Math.Min(1, CardEffectCommons.MatchConditionPermanentCount(CanSelectPermanentCondition));
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+
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+ SelectPermanentEffect selectPermanentEffect = GManager.instance.GetComponent<SelectPermanentEffect>();
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+
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+ selectPermanentEffect.SetUp(
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+ selectPlayer: card.Owner,
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+ canTargetCondition: CanSelectPermanentCondition,
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+ canTargetCondition_ByPreSelecetedList: null,
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+ canEndSelectCondition: null,
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+ maxCount: maxCount,
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+ canNoSelect: false,
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+ canEndNotMax: false,
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+ selectPermanentCoroutine: null,
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+ afterSelectPermanentCoroutine: null,
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+ mode: SelectPermanentEffect.Mode.Bounce,
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+ cardEffect: activateClass);
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+
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+ yield return ContinuousController.instance.StartCoroutine(selectPermanentEffect.Activate());
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+ }
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+ }
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+ }
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+ #endregion
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+
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+ return cardEffects;
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+ }
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+}
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