mbunch_kascope 1 год назад
Родитель
Сommit
d13f5531c3
100 измененных файлов с 57 добавлено и 50 удалено
  1. 7 0
      Assets/AddOn/GlitchFx-master/GlitchFx.unitypackage.meta
  2. 1 1
      Assets/CardEffect/EX6/Black/EX6_005.cs
  3. 0 0
      Assets/CardEffect/EX6/Black/EX6_005.cs.meta
  4. 1 1
      Assets/CardEffect/EX6/Black/EX6_036.cs
  5. 0 0
      Assets/CardEffect/EX6/Black/EX6_036.cs.meta
  6. 1 1
      Assets/CardEffect/EX6/Black/EX6_037.cs
  7. 0 0
      Assets/CardEffect/EX6/Black/EX6_037.cs.meta
  8. 1 1
      Assets/CardEffect/EX6/Black/EX6_038.cs
  9. 0 0
      Assets/CardEffect/EX6/Black/EX6_038.cs.meta
  10. 1 1
      Assets/CardEffect/EX6/Black/EX6_039.cs
  11. 0 0
      Assets/CardEffect/EX6/Black/EX6_039.cs.meta
  12. 1 1
      Assets/CardEffect/EX6/Black/EX6_040.cs
  13. 0 0
      Assets/CardEffect/EX6/Black/EX6_040.cs.meta
  14. 1 1
      Assets/CardEffect/EX6/Black/EX6_041.cs
  15. 0 0
      Assets/CardEffect/EX6/Black/EX6_041.cs.meta
  16. 1 1
      Assets/CardEffect/EX6/Black/EX6_042.cs
  17. 0 0
      Assets/CardEffect/EX6/Black/EX6_042.cs.meta
  18. 1 1
      Assets/CardEffect/EX6/Black/EX6_043.cs
  19. 0 0
      Assets/CardEffect/EX6/Black/EX6_043.cs.meta
  20. 1 1
      Assets/CardEffect/EX6/Black/EX6_044.cs
  21. 0 0
      Assets/CardEffect/EX6/Black/EX6_044.cs.meta
  22. 1 1
      Assets/CardEffect/EX6/Blue/EX6_002.cs
  23. 0 0
      Assets/CardEffect/EX6/Blue/EX6_002.cs.meta
  24. 1 1
      Assets/CardEffect/EX6/Blue/EX6_012.cs
  25. 0 0
      Assets/CardEffect/EX6/Blue/EX6_012.cs.meta
  26. 1 1
      Assets/CardEffect/EX6/Blue/EX6_013.cs
  27. 0 0
      Assets/CardEffect/EX6/Blue/EX6_013.cs.meta
  28. 1 1
      Assets/CardEffect/EX6/Blue/EX6_014.cs
  29. 0 0
      Assets/CardEffect/EX6/Blue/EX6_014.cs.meta
  30. 1 1
      Assets/CardEffect/EX6/Blue/EX6_015.cs
  31. 0 0
      Assets/CardEffect/EX6/Blue/EX6_015.cs.meta
  32. 1 1
      Assets/CardEffect/EX6/Blue/EX6_066.cs
  33. 0 0
      Assets/CardEffect/EX6/Blue/EX6_066.cs.meta
  34. 1 1
      Assets/CardEffect/EX6/Green/EX6_004.cs
  35. 0 0
      Assets/CardEffect/EX6/Green/EX6_004.cs.meta
  36. 1 1
      Assets/CardEffect/EX6/Green/EX6_032.cs
  37. 0 0
      Assets/CardEffect/EX6/Green/EX6_032.cs.meta
  38. 1 1
      Assets/CardEffect/EX6/Green/EX6_033.cs
  39. 0 0
      Assets/CardEffect/EX6/Green/EX6_033.cs.meta
  40. 1 1
      Assets/CardEffect/EX6/Green/EX6_034.cs
  41. 0 0
      Assets/CardEffect/EX6/Green/EX6_034.cs.meta
  42. 1 1
      Assets/CardEffect/EX6/Green/EX6_035.cs
  43. 0 0
      Assets/CardEffect/EX6/Green/EX6_035.cs.meta
  44. 1 1
      Assets/CardEffect/EX6/Purple/EX6_006.cs
  45. 0 0
      Assets/CardEffect/EX6/Purple/EX6_006.cs.meta
  46. 1 1
      Assets/CardEffect/EX6/Purple/EX6_045.cs
  47. 0 0
      Assets/CardEffect/EX6/Purple/EX6_045.cs.meta
  48. 1 1
      Assets/CardEffect/EX6/Purple/EX6_046.cs
  49. 0 0
      Assets/CardEffect/EX6/Purple/EX6_046.cs.meta
  50. 1 1
      Assets/CardEffect/EX6/Purple/EX6_047.cs
  51. 0 0
      Assets/CardEffect/EX6/Purple/EX6_047.cs.meta
  52. 1 1
      Assets/CardEffect/EX6/Purple/EX6_048.cs
  53. 0 0
      Assets/CardEffect/EX6/Purple/EX6_048.cs.meta
  54. 1 1
      Assets/CardEffect/EX6/Purple/EX6_049.cs
  55. 0 0
      Assets/CardEffect/EX6/Purple/EX6_049.cs.meta
  56. 1 1
      Assets/CardEffect/EX6/Purple/EX6_050.cs
  57. 0 0
      Assets/CardEffect/EX6/Purple/EX6_050.cs.meta
  58. 1 1
      Assets/CardEffect/EX6/Purple/EX6_051.cs
  59. 0 0
      Assets/CardEffect/EX6/Purple/EX6_051.cs.meta
  60. 1 1
      Assets/CardEffect/EX6/Purple/EX6_052.cs
  61. 0 0
      Assets/CardEffect/EX6/Purple/EX6_052.cs.meta
  62. 1 1
      Assets/CardEffect/EX6/Purple/EX6_053.cs
  63. 0 0
      Assets/CardEffect/EX6/Purple/EX6_053.cs.meta
  64. 1 1
      Assets/CardEffect/EX6/Purple/EX6_054.cs
  65. 0 0
      Assets/CardEffect/EX6/Purple/EX6_054.cs.meta
  66. 1 1
      Assets/CardEffect/EX6/Purple/EX6_055.cs
  67. 0 0
      Assets/CardEffect/EX6/Purple/EX6_055.cs.meta
  68. 1 1
      Assets/CardEffect/EX6/Purple/EX6_056.cs
  69. 0 0
      Assets/CardEffect/EX6/Purple/EX6_056.cs.meta
  70. 1 1
      Assets/CardEffect/EX6/Purple/EX6_057.cs
  71. 0 0
      Assets/CardEffect/EX6/Purple/EX6_057.cs.meta
  72. 1 1
      Assets/CardEffect/EX6/Purple/EX6_058.cs
  73. 0 0
      Assets/CardEffect/EX6/Purple/EX6_058.cs.meta
  74. 1 1
      Assets/CardEffect/EX6/Purple/EX6_059.cs
  75. 0 0
      Assets/CardEffect/EX6/Purple/EX6_059.cs.meta
  76. 1 1
      Assets/CardEffect/EX6/Purple/EX6_060.cs
  77. 0 0
      Assets/CardEffect/EX6/Purple/EX6_060.cs.meta
  78. 1 1
      Assets/CardEffect/EX6/Purple/EX6_061.cs
  79. 0 0
      Assets/CardEffect/EX6/Purple/EX6_061.cs.meta
  80. 1 1
      Assets/CardEffect/EX6/Purple/EX6_069.cs
  81. 0 0
      Assets/CardEffect/EX6/Purple/EX6_069.cs.meta
  82. 1 1
      Assets/CardEffect/EX6/Purple/EX6_070.cs
  83. 0 0
      Assets/CardEffect/EX6/Purple/EX6_070.cs.meta
  84. 1 1
      Assets/CardEffect/EX6/Purple/EX6_071.cs
  85. 0 0
      Assets/CardEffect/EX6/Purple/EX6_071.cs.meta
  86. 1 1
      Assets/CardEffect/EX6/Purple/EX6_073.cs
  87. 0 0
      Assets/CardEffect/EX6/Purple/EX6_073.cs.meta
  88. 1 1
      Assets/CardEffect/EX6/Purple/EX6_074.cs
  89. 0 0
      Assets/CardEffect/EX6/Purple/EX6_074.cs.meta
  90. 1 1
      Assets/CardEffect/EX6/Red/EX6_001.cs
  91. 0 0
      Assets/CardEffect/EX6/Red/EX6_001.cs.meta
  92. 1 1
      Assets/CardEffect/EX6/Red/EX6_007.cs
  93. 0 0
      Assets/CardEffect/EX6/Red/EX6_007.cs.meta
  94. 1 1
      Assets/CardEffect/EX6/Red/EX6_008.cs
  95. 0 0
      Assets/CardEffect/EX6/Red/EX6_008.cs.meta
  96. 1 1
      Assets/CardEffect/EX6/Red/EX6_009.cs
  97. 0 0
      Assets/CardEffect/EX6/Red/EX6_009.cs.meta
  98. 1 1
      Assets/CardEffect/EX6/Red/EX6_010.cs
  99. 0 0
      Assets/CardEffect/EX6/Red/EX6_010.cs.meta
  100. 1 1
      Assets/CardEffect/EX6/Red/EX6_011.cs

+ 7 - 0
Assets/AddOn/GlitchFx-master/GlitchFx.unitypackage.meta

@@ -0,0 +1,7 @@
+fileFormatVersion: 2
+guid: d80f995af690a474e841364c1e88ee1b
+DefaultImporter:
+  externalObjects: {}
+  userData: 
+  assetBundleName: 
+  assetBundleVariant: 

+ 1 - 1
Assets/CardEffect/EX6/Black/Kakkinmon_EX6_005.cs → Assets/CardEffect/EX6/Black/EX6_005.cs

@@ -5,7 +5,7 @@ using System.Linq;
 
 namespace DCGO.CardEffects.EX6
 {
-    public class Kakkinmon_EX6_005 : CEntity_Effect
+    public class EX6_005 : CEntity_Effect
     {
         public override List<ICardEffect> CardEffects(EffectTiming timing, CardSource card)
         {

+ 0 - 0
Assets/CardEffect/EX6/Black/Kakkinmon_EX6_005.cs.meta → Assets/CardEffect/EX6/Black/EX6_005.cs.meta


+ 1 - 1
Assets/CardEffect/EX6/Black/Keramon_EX6_036.cs → Assets/CardEffect/EX6/Black/EX6_036.cs

@@ -5,7 +5,7 @@ using System.Linq;
 
 namespace DCGO.CardEffects.EX6
 {
-    public class Keramon_EX6_036 : CEntity_Effect
+    public class EX6_036 : CEntity_Effect
     {
         public override List<ICardEffect> CardEffects(EffectTiming timing, CardSource card)
         {

+ 0 - 0
Assets/CardEffect/EX6/Black/Keramon_EX6_036.cs.meta → Assets/CardEffect/EX6/Black/EX6_036.cs.meta


+ 1 - 1
Assets/CardEffect/EX6/Black/Spadamon_EX6_037.cs → Assets/CardEffect/EX6/Black/EX6_037.cs

@@ -6,7 +6,7 @@ using System.Linq;
 
 namespace DCGO.CardEffects.EX6
 {
-    public class Spadamon_EX6_037 : CEntity_Effect
+    public class EX6_037 : CEntity_Effect
     {
         public override List<ICardEffect> CardEffects(EffectTiming timing, CardSource card)
         {

+ 0 - 0
Assets/CardEffect/EX6/Black/Spadamon_EX6_037.cs.meta → Assets/CardEffect/EX6/Black/EX6_037.cs.meta


+ 1 - 1
Assets/CardEffect/EX6/Black/Ludomon_EX6_038.cs → Assets/CardEffect/EX6/Black/EX6_038.cs

@@ -4,7 +4,7 @@ using System;
 
 namespace DCGO.CardEffects.EX6
 {
-    public class Ludomon_EX6_038 : CEntity_Effect
+    public class EX6_038 : CEntity_Effect
     {
         public override List<ICardEffect> CardEffects(EffectTiming timing, CardSource card)
         {

+ 0 - 0
Assets/CardEffect/EX6/Black/Ludomon_EX6_038.cs.meta → Assets/CardEffect/EX6/Black/EX6_038.cs.meta


+ 1 - 1
Assets/CardEffect/EX6/Black/Kurisarimon_EX6_039.cs → Assets/CardEffect/EX6/Black/EX6_039.cs

@@ -4,7 +4,7 @@ using System.Linq;
 
 namespace DCGO.CardEffects.EX6
 {
-    public class Kurisarimon_EX6_039 : CEntity_Effect
+    public class EX6_039 : CEntity_Effect
     {
         public override List<ICardEffect> CardEffects(EffectTiming timing, CardSource card)
         {

+ 0 - 0
Assets/CardEffect/EX6/Black/Kurisarimon_EX6_039.cs.meta → Assets/CardEffect/EX6/Black/EX6_039.cs.meta


+ 1 - 1
Assets/CardEffect/EX6/Black/TiaLudomon_EX6_040.cs → Assets/CardEffect/EX6/Black/EX6_040.cs

@@ -4,7 +4,7 @@ using System;
 
 namespace DCGO.CardEffects.EX6
 {
-    public class TiaLudomon_EX6_040 : CEntity_Effect
+    public class EX6_040 : CEntity_Effect
     {
         public override List<ICardEffect> CardEffects(EffectTiming timing, CardSource card)
         {

+ 0 - 0
Assets/CardEffect/EX6/Black/TiaLudomon_EX6_040.cs.meta → Assets/CardEffect/EX6/Black/EX6_040.cs.meta


+ 1 - 1
Assets/CardEffect/EX6/Black/Infermon_EX6_041.cs → Assets/CardEffect/EX6/Black/EX6_041.cs

@@ -4,7 +4,7 @@ using System.Collections.Generic;
 
 namespace DCGO.CardEffects.EX6
 {
-    public class Infermon_EX6_041 : CEntity_Effect
+    public class EX6_041 : CEntity_Effect
     {
         public override List<ICardEffect> CardEffects(EffectTiming timing, CardSource card)
         {

+ 0 - 0
Assets/CardEffect/EX6/Black/Infermon_EX6_041.cs.meta → Assets/CardEffect/EX6/Black/EX6_041.cs.meta


+ 1 - 1
Assets/CardEffect/EX6/Black/RaijiLudomon_EX6_042.cs → Assets/CardEffect/EX6/Black/EX6_042.cs

@@ -5,7 +5,7 @@ using System.Linq;
 
 namespace DCGO.CardEffects.EX6
 {
-    public class RaijiLudomon_EX6_042 : CEntity_Effect
+    public class EX6_042 : CEntity_Effect
     {
         public override List<ICardEffect> CardEffects(EffectTiming timing, CardSource card)
         {

+ 0 - 0
Assets/CardEffect/EX6/Black/RaijiLudomon_EX6_042.cs.meta → Assets/CardEffect/EX6/Black/EX6_042.cs.meta


+ 1 - 1
Assets/CardEffect/EX6/Black/Diaboromon_EX6_043.cs → Assets/CardEffect/EX6/Black/EX6_043.cs

@@ -4,7 +4,7 @@ using System.Linq;
 
 namespace DCGO.CardEffects.EX6
 {
-    public class Diaboromon_EX6_043 : CEntity_Effect
+    public class EX6_043 : CEntity_Effect
     {
         public override List<ICardEffect> CardEffects(EffectTiming timing, CardSource card)
         {

+ 0 - 0
Assets/CardEffect/EX6/Black/Diaboromon_EX6_043.cs.meta → Assets/CardEffect/EX6/Black/EX6_043.cs.meta


+ 1 - 1
Assets/CardEffect/EX6/Black/BryweLudramon_EX6_044.cs → Assets/CardEffect/EX6/Black/EX6_044.cs

@@ -6,7 +6,7 @@ using UnityEngine;
 
 namespace DCGO.CardEffects.EX6
 {
-    public class BryweLudramon_EX6_044 : CEntity_Effect
+    public class EX6_044 : CEntity_Effect
     {
         public override List<ICardEffect> CardEffects(EffectTiming timing, CardSource card)
         {

+ 0 - 0
Assets/CardEffect/EX6/Black/BryweLudramon_EX6_044.cs.meta → Assets/CardEffect/EX6/Black/EX6_044.cs.meta


+ 1 - 1
Assets/CardEffect/EX6/Blue/Yokomon_EX6_002.cs → Assets/CardEffect/EX6/Blue/EX6_002.cs

@@ -4,7 +4,7 @@ using System.Linq;
 
 namespace DCGO.CardEffects.EX6
 {
-    public class Yokomon_EX6_002 : CEntity_Effect
+    public class EX6_002 : CEntity_Effect
     {
         public override List<ICardEffect> CardEffects(EffectTiming timing, CardSource card)
         {

+ 0 - 0
Assets/CardEffect/EX6/Blue/Yokomon_EX6_002.cs.meta → Assets/CardEffect/EX6/Blue/EX6_002.cs.meta


+ 1 - 1
Assets/CardEffect/EX6/Blue/Biyomon_EX6_012.cs → Assets/CardEffect/EX6/Blue/EX6_012.cs

@@ -3,7 +3,7 @@ using System.Collections.Generic;
 
 namespace DCGO.CardEffects.EX6
 {
-    public class Biyomon_EX6_012 : CEntity_Effect
+    public class EX6_012 : CEntity_Effect
     {
         public override List<ICardEffect> CardEffects(EffectTiming timing, CardSource card)
         {

+ 0 - 0
Assets/CardEffect/EX6/Blue/Biyomon_EX6_012.cs.meta → Assets/CardEffect/EX6/Blue/EX6_012.cs.meta


+ 1 - 1
Assets/CardEffect/EX6/Blue/Xiquemon_EX6_013.cs → Assets/CardEffect/EX6/Blue/EX6_013.cs

@@ -3,7 +3,7 @@ using System.Collections.Generic;
 
 namespace DCGO.CardEffects.EX6
 {
-    public class Xiquemon_EX6_013 : CEntity_Effect
+    public class EX6_013 : CEntity_Effect
     {
         public override List<ICardEffect> CardEffects(EffectTiming timing, CardSource card)
         {

+ 0 - 0
Assets/CardEffect/EX6/Blue/Xiquemon_EX6_013.cs.meta → Assets/CardEffect/EX6/Blue/EX6_013.cs.meta


+ 1 - 1
Assets/CardEffect/EX6/Blue/Huankunmon_EX6_014.cs → Assets/CardEffect/EX6/Blue/EX6_014.cs

@@ -5,7 +5,7 @@ using System;
 
 namespace DCGO.CardEffects.EX6
 {
-    public class Huankunmon_EX6_014 : CEntity_Effect
+    public class EX6_014 : CEntity_Effect
     {
         public override List<ICardEffect> CardEffects(EffectTiming timing, CardSource card)
         {

+ 0 - 0
Assets/CardEffect/EX6/Blue/Huankunmon_EX6_014.cs.meta → Assets/CardEffect/EX6/Blue/EX6_014.cs.meta


+ 1 - 1
Assets/CardEffect/EX6/Blue/Xiangpengmon_EX6_015.cs → Assets/CardEffect/EX6/Blue/EX6_015.cs

@@ -5,7 +5,7 @@ using System;
 
 namespace DCGO.CardEffects.EX6
 {
-    public class Xiangpengmon_EX6_015 : CEntity_Effect
+    public class EX6_015 : CEntity_Effect
     {
         public override List<ICardEffect> CardEffects(EffectTiming timing, CardSource card)
         {

+ 0 - 0
Assets/CardEffect/EX6/Blue/Xiangpengmon_EX6_015.cs.meta → Assets/CardEffect/EX6/Blue/EX6_015.cs.meta


+ 1 - 1
Assets/CardEffect/EX6/Blue/Sea_of_Destruction_EX6_066.cs → Assets/CardEffect/EX6/Blue/EX6_066.cs

@@ -5,7 +5,7 @@ using System;
 
 namespace DCGO.CardEffects.EX6
 {
-    public class Sea_of_Destruction_EX6_066 : CEntity_Effect
+    public class EX6_066 : CEntity_Effect
     {
         public override List<ICardEffect> CardEffects(EffectTiming timing, CardSource card)
         {

+ 0 - 0
Assets/CardEffect/EX6/Blue/Sea_of_Destruction_EX6_066.cs.meta → Assets/CardEffect/EX6/Blue/EX6_066.cs.meta


+ 1 - 1
Assets/CardEffect/EX6/Green/Kokomon_EX6_004.cs → Assets/CardEffect/EX6/Green/EX6_004.cs

@@ -4,7 +4,7 @@ using System.Collections.Generic;
 
 namespace DCGO.CardEffects.EX6
 {
-    public class Kokomon_EX6_004 : CEntity_Effect
+    public class EX6_004 : CEntity_Effect
     {
         public override List<ICardEffect> CardEffects(EffectTiming timing, CardSource card)
         {

+ 0 - 0
Assets/CardEffect/EX6/Green/Kokomon_EX6_004.cs.meta → Assets/CardEffect/EX6/Green/EX6_004.cs.meta


+ 1 - 1
Assets/CardEffect/EX6/Green/Lopmon_EX6_032.cs → Assets/CardEffect/EX6/Green/EX6_032.cs

@@ -4,7 +4,7 @@ using System.Collections.Generic;
 
 namespace DCGO.CardEffects.EX6
 {
-    public class Lopmon_EX6_032 : CEntity_Effect
+    public class EX6_032 : CEntity_Effect
     {
         public override List<ICardEffect> CardEffects(EffectTiming timing, CardSource card)
         {

+ 0 - 0
Assets/CardEffect/EX6/Green/Lopmon_EX6_032.cs.meta → Assets/CardEffect/EX6/Green/EX6_032.cs.meta


+ 1 - 1
Assets/CardEffect/EX6/Green/Turuiemon_EX6_033.cs → Assets/CardEffect/EX6/Green/EX6_033.cs

@@ -4,7 +4,7 @@ using System.Collections.Generic;
 
 namespace DCGO.CardEffects.EX6
 {
-    public class Turuiemon_EX6_033 : CEntity_Effect
+    public class EX6_033 : CEntity_Effect
     {
         public override List<ICardEffect> CardEffects(EffectTiming timing, CardSource card)
         {

+ 0 - 0
Assets/CardEffect/EX6/Green/Turuiemon_EX6_033.cs.meta → Assets/CardEffect/EX6/Green/EX6_033.cs.meta


+ 1 - 1
Assets/CardEffect/EX6/Green/Antylamon_EX6_034.cs → Assets/CardEffect/EX6/Green/EX6_034.cs

@@ -6,7 +6,7 @@ using UnityEngine;
 
 namespace DCGO.CardEffects.EX6
 {
-    public class Antylamon_EX6_034 : CEntity_Effect
+    public class EX6_034 : CEntity_Effect
     {
         public override List<ICardEffect> CardEffects(EffectTiming timing, CardSource card)
         {

+ 0 - 0
Assets/CardEffect/EX6/Green/Antylamon_EX6_034.cs.meta → Assets/CardEffect/EX6/Green/EX6_034.cs.meta


+ 1 - 1
Assets/CardEffect/EX6/Green/Cherubimon_EX6_035.cs → Assets/CardEffect/EX6/Green/EX6_035.cs

@@ -5,7 +5,7 @@ using System.Linq;
 
 namespace DCGO.CardEffects.EX6
 {
-    public class Cherubimon_EX6_035 : CEntity_Effect
+    public class EX6_035 : CEntity_Effect
     {
         public override List<ICardEffect> CardEffects(EffectTiming timing, CardSource card)
         {

+ 0 - 0
Assets/CardEffect/EX6/Green/Cherubimon_EX6_035.cs.meta → Assets/CardEffect/EX6/Green/EX6_035.cs.meta


+ 1 - 1
Assets/CardEffect/EX6/Purple/Gate_of_Deadly_Sins_EX6_006.cs → Assets/CardEffect/EX6/Purple/EX6_006.cs

@@ -7,7 +7,7 @@ using System;
 
 namespace DCGO.CardEffects.EX6
 {
-    public class Gate_of_Deadly_Sins_EX6_006 : CEntity_Effect
+    public class EX6_006 : CEntity_Effect
     {
         public override List<ICardEffect> CardEffects(EffectTiming timing, CardSource card)
         {

+ 0 - 0
Assets/CardEffect/EX6/Purple/Gate_of_Deadly_Sins_EX6_006.cs.meta → Assets/CardEffect/EX6/Purple/EX6_006.cs.meta


+ 1 - 1
Assets/CardEffect/EX6/Purple/Tsukaimon_EX6_045.cs → Assets/CardEffect/EX6/Purple/EX6_045.cs

@@ -3,7 +3,7 @@ using System.Collections.Generic;
 
 namespace DCGO.CardEffects.EX6
 {
-    public class Tsukaimon_EX6_045 : CEntity_Effect
+    public class EX6_045 : CEntity_Effect
     {
         public override List<ICardEffect> CardEffects(EffectTiming timing, CardSource card)
         {

+ 0 - 0
Assets/CardEffect/EX6/Purple/Tsukaimon_EX6_045.cs.meta → Assets/CardEffect/EX6/Purple/EX6_045.cs.meta


+ 1 - 1
Assets/CardEffect/EX6/Purple/DemiDevimon_EX6_046.cs → Assets/CardEffect/EX6/Purple/EX6_046.cs

@@ -3,7 +3,7 @@ using System.Collections.Generic;
 
 namespace DCGO.CardEffects.EX6
 {
-    public class DemiDevimon_EX6_046 : CEntity_Effect
+    public class EX6_046 : CEntity_Effect
     {
         public override List<ICardEffect> CardEffects(EffectTiming timing, CardSource card)
         {

+ 0 - 0
Assets/CardEffect/EX6/Purple/DemiDevimon_EX6_046.cs.meta → Assets/CardEffect/EX6/Purple/EX6_046.cs.meta


+ 1 - 1
Assets/CardEffect/EX6/Purple/Boogiemon_EX6_047.cs → Assets/CardEffect/EX6/Purple/EX6_047.cs

@@ -4,7 +4,7 @@ using System.Linq;
 
 namespace DCGO.CardEffects.EX6
 {
-    public class Boogiemon_EX6_047 : CEntity_Effect
+    public class EX6_047 : CEntity_Effect
     {
         public override List<ICardEffect> CardEffects(EffectTiming timing, CardSource card)
         {

+ 0 - 0
Assets/CardEffect/EX6/Purple/Boogiemon_EX6_047.cs.meta → Assets/CardEffect/EX6/Purple/EX6_047.cs.meta


+ 1 - 1
Assets/CardEffect/EX6/Purple/Witchmon_EX6_048.cs → Assets/CardEffect/EX6/Purple/EX6_048.cs

@@ -8,7 +8,7 @@ using Photon.Pun;
 
 namespace DCGO.CardEffects.EX6
 {
-    public class Witchmon_EX6_048 : CEntity_Effect
+    public class EX6_048 : CEntity_Effect
     {
         public override List<ICardEffect> CardEffects(EffectTiming timing, CardSource card)
         {

+ 0 - 0
Assets/CardEffect/EX6/Purple/Witchmon_EX6_048.cs.meta → Assets/CardEffect/EX6/Purple/EX6_048.cs.meta


+ 1 - 1
Assets/CardEffect/EX6/Purple/Devimon_EX6_049.cs → Assets/CardEffect/EX6/Purple/EX6_049.cs

@@ -9,7 +9,7 @@ using Photon.Pun;
 
 namespace DCGO.CardEffects.EX6
 {
-    public class Devimon_EX6_049 : CEntity_Effect
+    public class EX6_049 : CEntity_Effect
     {
         public override List<ICardEffect> CardEffects(EffectTiming timing, CardSource card)
         {

+ 0 - 0
Assets/CardEffect/EX6/Purple/Devimon_EX6_049.cs.meta → Assets/CardEffect/EX6/Purple/EX6_049.cs.meta


+ 1 - 1
Assets/CardEffect/EX6/Purple/Feresmon_EX6_050.cs → Assets/CardEffect/EX6/Purple/EX6_050.cs

@@ -8,7 +8,7 @@ using Photon.Pun;
 
 namespace DCGO.CardEffects.EX6
 {
-    public class Feresmon_EX6_050 : CEntity_Effect
+    public class EX6_050 : CEntity_Effect
     {
         public override List<ICardEffect> CardEffects(EffectTiming timing, CardSource card)
         {

+ 0 - 0
Assets/CardEffect/EX6/Purple/Feresmon_EX6_050.cs.meta → Assets/CardEffect/EX6/Purple/EX6_050.cs.meta


+ 1 - 1
Assets/CardEffect/EX6/Purple/NeoDevimon_EX6_051.cs → Assets/CardEffect/EX6/Purple/EX6_051.cs

@@ -8,7 +8,7 @@ using Photon.Pun;
 
 namespace DCGO.CardEffects.EX6
 {
-    public class NeoDevimon_EX6_051 : CEntity_Effect
+    public class EX6_051 : CEntity_Effect
     {
         public override List<ICardEffect> CardEffects(EffectTiming timing, CardSource card)
         {

+ 0 - 0
Assets/CardEffect/EX6/Purple/NeoDevimon_EX6_051.cs.meta → Assets/CardEffect/EX6/Purple/EX6_051.cs.meta


+ 1 - 1
Assets/CardEffect/EX6/Purple/Bastemon_EX6_052.cs → Assets/CardEffect/EX6/Purple/EX6_052.cs

@@ -8,7 +8,7 @@ using Photon.Pun;
 
 namespace DCGO.CardEffects.EX6
 {
-    public class Bastemon_EX6_052 : CEntity_Effect
+    public class EX6_052 : CEntity_Effect
     {
         public override List<ICardEffect> CardEffects(EffectTiming timing, CardSource card)
         {

+ 0 - 0
Assets/CardEffect/EX6/Purple/Bastemon_EX6_052.cs.meta → Assets/CardEffect/EX6/Purple/EX6_052.cs.meta


+ 1 - 1
Assets/CardEffect/EX6/Purple/LadyDevimon_EX6_053.cs → Assets/CardEffect/EX6/Purple/EX6_053.cs

@@ -8,7 +8,7 @@ using Photon.Pun;
 
 namespace DCGO.CardEffects.EX6
 {
-    public class LadyDevimon_EX6_053 : CEntity_Effect
+    public class EX6_053 : CEntity_Effect
     {
         public override List<ICardEffect> CardEffects(EffectTiming timing, CardSource card)
         {

+ 0 - 0
Assets/CardEffect/EX6/Purple/LadyDevimon_EX6_053.cs.meta → Assets/CardEffect/EX6/Purple/EX6_053.cs.meta


+ 1 - 1
Assets/CardEffect/EX6/Purple/Lucemon_Chaos_Mode_EX6_054.cs → Assets/CardEffect/EX6/Purple/EX6_054.cs

@@ -8,7 +8,7 @@ using Photon.Pun;
 
 namespace DCGO.CardEffects.EX6
 {
-    public class Lucemon_Chaos_Mode_EX6_054 : CEntity_Effect
+    public class EX6_054 : CEntity_Effect
     {
         public override List<ICardEffect> CardEffects(EffectTiming timing, CardSource card)
         {

+ 0 - 0
Assets/CardEffect/EX6/Purple/Lucemon_Chaos_Mode_EX6_054.cs.meta → Assets/CardEffect/EX6/Purple/EX6_054.cs.meta


+ 1 - 1
Assets/CardEffect/EX6/Purple/DanDevimon_EX6_055.cs → Assets/CardEffect/EX6/Purple/EX6_055.cs

@@ -8,7 +8,7 @@ using Photon.Pun;
 
 namespace DCGO.CardEffects.EX6
 {
-    public class DanDevimon_EX6_055 : CEntity_Effect
+    public class EX6_055 : CEntity_Effect
     {
         public override List<ICardEffect> CardEffects(EffectTiming timing, CardSource card)
         {

+ 0 - 0
Assets/CardEffect/EX6/Purple/DanDevimon_EX6_055.cs.meta → Assets/CardEffect/EX6/Purple/EX6_055.cs.meta


+ 1 - 1
Assets/CardEffect/EX6/Purple/Beelzemon_EX6_056.cs → Assets/CardEffect/EX6/Purple/EX6_056.cs

@@ -8,7 +8,7 @@ using Photon.Pun;
 
 namespace DCGO.CardEffects.EX6
 {
-    public class Beelzemon_EX6_056 : CEntity_Effect
+    public class EX6_056 : CEntity_Effect
     {
         public override List<ICardEffect> CardEffects(EffectTiming timing, CardSource card)
         {

+ 0 - 0
Assets/CardEffect/EX6/Purple/Beelzemon_EX6_056.cs.meta → Assets/CardEffect/EX6/Purple/EX6_056.cs.meta


+ 1 - 1
Assets/CardEffect/EX6/Purple/Lilithmon_EX6_057.cs → Assets/CardEffect/EX6/Purple/EX6_057.cs

@@ -9,7 +9,7 @@ using static UnityEngine.Rendering.DebugUI;
 
 namespace DCGO.CardEffects.EX6
 {
-    public class Lilithmon_EX6_057 : CEntity_Effect
+    public class EX6_057 : CEntity_Effect
     {
         public override List<ICardEffect> CardEffects(EffectTiming timing, CardSource card)
         {

+ 0 - 0
Assets/CardEffect/EX6/Purple/Lilithmon_EX6_057.cs.meta → Assets/CardEffect/EX6/Purple/EX6_057.cs.meta


+ 1 - 1
Assets/CardEffect/EX6/Purple/Creepymon_EX6_058.cs → Assets/CardEffect/EX6/Purple/EX6_058.cs

@@ -8,7 +8,7 @@ using Photon.Pun;
 
 namespace DCGO.CardEffects.EX6
 {
-    public class Creepymon_EX6_058 : CEntity_Effect
+    public class EX6_058 : CEntity_Effect
     {
         public override List<ICardEffect> CardEffects(EffectTiming timing, CardSource card)
         {

+ 0 - 0
Assets/CardEffect/EX6/Purple/Creepymon_EX6_058.cs.meta → Assets/CardEffect/EX6/Purple/EX6_058.cs.meta


+ 1 - 1
Assets/CardEffect/EX6/Purple/Barbamon_EX6_059.cs → Assets/CardEffect/EX6/Purple/EX6_059.cs

@@ -8,7 +8,7 @@ using Photon.Pun;
 
 namespace DCGO.CardEffects.EX6
 {
-    public class Barbamon_EX6_059 : CEntity_Effect
+    public class EX6_059 : CEntity_Effect
     {
         public override List<ICardEffect> CardEffects(EffectTiming timing, CardSource card)
         {

+ 0 - 0
Assets/CardEffect/EX6/Purple/Barbamon_EX6_059.cs.meta → Assets/CardEffect/EX6/Purple/EX6_059.cs.meta


+ 1 - 1
Assets/CardEffect/EX6/Purple/Belphemon_Rage_Mode_EX6_060.cs → Assets/CardEffect/EX6/Purple/EX6_060.cs

@@ -4,7 +4,7 @@ using System;
 
 namespace DCGO.CardEffects.EX6
 {
-    public class Belphemon_Rage_Mode_EX6_060 : CEntity_Effect
+    public class EX6_060 : CEntity_Effect
     {
         public override List<ICardEffect> CardEffects(EffectTiming timing, CardSource card)
         {

+ 0 - 0
Assets/CardEffect/EX6/Purple/Belphemon_Rage_Mode_EX6_060.cs.meta → Assets/CardEffect/EX6/Purple/EX6_060.cs.meta


+ 1 - 1
Assets/CardEffect/EX6/Purple/Leviamon_EX6_061.cs → Assets/CardEffect/EX6/Purple/EX6_061.cs

@@ -6,7 +6,7 @@ using UnityEngine;
 
 namespace DCGO.CardEffects.EX6
 {
-    public class Leviamon_EX6_061 : CEntity_Effect
+    public class EX6_061 : CEntity_Effect
     {
         public override List<ICardEffect> CardEffects(EffectTiming timing, CardSource card)
         {

+ 0 - 0
Assets/CardEffect/EX6/Purple/Leviamon_EX6_061.cs.meta → Assets/CardEffect/EX6/Purple/EX6_061.cs.meta


+ 1 - 1
Assets/CardEffect/EX6/Purple/Rise_of_the_Seven_Great_Demon_Lords_EX6_069.cs → Assets/CardEffect/EX6/Purple/EX6_069.cs

@@ -5,7 +5,7 @@ using System;
 
 namespace DCGO.CardEffects.EX6
 {
-    public class Rise_of_the_Seven_Great_Demon_Lords_EX6_069 : CEntity_Effect
+    public class EX6_069 : CEntity_Effect
     {
         public override List<ICardEffect> CardEffects(EffectTiming timing, CardSource card)
         {

+ 0 - 0
Assets/CardEffect/EX6/Purple/Rise_of_the_Seven_Great_Demon_Lords_EX6_069.cs.meta → Assets/CardEffect/EX6/Purple/EX6_069.cs.meta


+ 1 - 1
Assets/CardEffect/EX6/Purple/Phantom_Pain_EX6_070.cs → Assets/CardEffect/EX6/Purple/EX6_070.cs

@@ -4,7 +4,7 @@ using System;
 
 namespace DCGO.CardEffects.EX6
 {
-    public class Phantom_Pain_EX6_070 : CEntity_Effect
+    public class EX6_070 : CEntity_Effect
     {
         public override List<ICardEffect> CardEffects(EffectTiming timing, CardSource card)
         {

+ 0 - 0
Assets/CardEffect/EX6/Purple/Phantom_Pain_EX6_070.cs.meta → Assets/CardEffect/EX6/Purple/EX6_070.cs.meta


+ 1 - 1
Assets/CardEffect/EX6/Purple/Pandemonium_Lost_EX6_071.cs → Assets/CardEffect/EX6/Purple/EX6_071.cs

@@ -3,7 +3,7 @@ using System.Collections.Generic;
 
 namespace DCGO.CardEffects.EX6
 {
-    public class Pandemonium_Lost_EX6_071 : CEntity_Effect
+    public class EX6_071 : CEntity_Effect
     {
         public override List<ICardEffect> CardEffects(EffectTiming timing, CardSource card)
         {

+ 0 - 0
Assets/CardEffect/EX6/Purple/Pandemonium_Lost_EX6_071.cs.meta → Assets/CardEffect/EX6/Purple/EX6_071.cs.meta


+ 1 - 1
Assets/CardEffect/EX6/Purple/Ogudomon_EX6_073.cs → Assets/CardEffect/EX6/Purple/EX6_073.cs

@@ -6,7 +6,7 @@ using UnityEngine;
 
 namespace DCGO.CardEffects.EX6
 {
-    public class Ogudomon_EX6_073 : CEntity_Effect
+    public class EX6_073 : CEntity_Effect
     {
         public override List<ICardEffect> CardEffects(EffectTiming timing, CardSource card)
         {

+ 0 - 0
Assets/CardEffect/EX6/Purple/Ogudomon_EX6_073.cs.meta → Assets/CardEffect/EX6/Purple/EX6_073.cs.meta


+ 1 - 1
Assets/CardEffect/EX6/Purple/Mirei_Mikagura_EX6_074.cs → Assets/CardEffect/EX6/Purple/EX6_074.cs

@@ -7,7 +7,7 @@ using UnityEngine;
 
 namespace DCGO.CardEffects.EX6
 {
-    public class Mirei_Mikagura_EX6_074 : CEntity_Effect
+    public class EX6_074 : CEntity_Effect
     {
         public override List<ICardEffect> CardEffects(EffectTiming timing, CardSource card)
         {

+ 0 - 0
Assets/CardEffect/EX6/Purple/Mirei_Mikagura_EX6_074.cs.meta → Assets/CardEffect/EX6/Purple/EX6_074.cs.meta


+ 1 - 1
Assets/CardEffect/EX6/Red/Sakuttomon_EX6_001.cs → Assets/CardEffect/EX6/Red/EX6_001.cs

@@ -3,7 +3,7 @@ using System.Collections.Generic;
 
 namespace DCGO.CardEffects.EX6
 {
-    public class Sakuttomon_EX6_001 : CEntity_Effect
+    public class EX6_001 : CEntity_Effect
     {
         public override List<ICardEffect> CardEffects(EffectTiming timing, CardSource card)
         {

+ 0 - 0
Assets/CardEffect/EX6/Red/Sakuttomon_EX6_001.cs.meta → Assets/CardEffect/EX6/Red/EX6_001.cs.meta


+ 1 - 1
Assets/CardEffect/EX6/Red/Zubamon_EX6_007.cs → Assets/CardEffect/EX6/Red/EX6_007.cs

@@ -4,7 +4,7 @@ using System;
 
 namespace DCGO.CardEffects.EX6
 {
-    public class Zubamon_EX6_007 : CEntity_Effect
+    public class EX6_007 : CEntity_Effect
     {
         public override List<ICardEffect> CardEffects(EffectTiming timing, CardSource card)
         {

+ 0 - 0
Assets/CardEffect/EX6/Red/Zubamon_EX6_007.cs.meta → Assets/CardEffect/EX6/Red/EX6_007.cs.meta


+ 1 - 1
Assets/CardEffect/EX6/Red/ZubaEagermon_EX6_008.cs → Assets/CardEffect/EX6/Red/EX6_008.cs

@@ -4,7 +4,7 @@ using System;
 
 namespace DCGO.CardEffects.EX6
 {
-    public class ZubaEagermon_EX6_008 : CEntity_Effect
+    public class EX6_008 : CEntity_Effect
     {
         public override List<ICardEffect> CardEffects(EffectTiming timing, CardSource card)
         {

+ 0 - 0
Assets/CardEffect/EX6/Red/ZubaEagermon_EX6_008.cs.meta → Assets/CardEffect/EX6/Red/EX6_008.cs.meta


+ 1 - 1
Assets/CardEffect/EX6/Red/Duramon_EX6_009.cs → Assets/CardEffect/EX6/Red/EX6_009.cs

@@ -5,7 +5,7 @@ using System;
 
 namespace DCGO.CardEffects.EX6
 {
-    public class Duramon_EX6_009 : CEntity_Effect
+    public class EX6_009 : CEntity_Effect
     {
         public override List<ICardEffect> CardEffects(EffectTiming timing, CardSource card)
         {

+ 0 - 0
Assets/CardEffect/EX6/Red/Duramon_EX6_009.cs.meta → Assets/CardEffect/EX6/Red/EX6_009.cs.meta


+ 1 - 1
Assets/CardEffect/EX6/Red/Durandamon_EX6_010.cs → Assets/CardEffect/EX6/Red/EX6_010.cs

@@ -5,7 +5,7 @@ using System;
 
 namespace DCGO.CardEffects.EX6
 {
-    public class Durandamon_EX6_010 : CEntity_Effect
+    public class EX6_010 : CEntity_Effect
     {
         public override List<ICardEffect> CardEffects(EffectTiming timing, CardSource card)
         {

+ 0 - 0
Assets/CardEffect/EX6/Red/Durandamon_EX6_010.cs.meta → Assets/CardEffect/EX6/Red/EX6_010.cs.meta


+ 1 - 1
Assets/CardEffect/EX6/Red/RagnaLoardmonAce_EX6_011.cs → Assets/CardEffect/EX6/Red/EX6_011.cs

@@ -5,7 +5,7 @@ using System;
 
 namespace DCGO.CardEffects.EX6
 {
-    public class RagnaLoardmonAce_EX6_011 : CEntity_Effect
+    public class EX6_011 : CEntity_Effect
     {
         public override List<ICardEffect> CardEffects(EffectTiming timing, CardSource card)
         {

Некоторые файлы не были показаны из-за большого количества измененных файлов