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Merge pull request #63 from DCGO2/HeavyMetal

Heavy metal
Michael8818 1 năm trước cách đây
mục cha
commit
de82076c63

+ 256 - 0
Assets/CardEffect/BT20/Purple/BlackSabbath_BT20_096.cs

@@ -0,0 +1,256 @@
+using System;
+using System.Collections;
+using System.Collections.Generic;
+
+namespace DCGO.CardEffects.BT20
+{
+    public class BlackSabbath_BT20_096 : CEntity_Effect
+    {
+        public override List<ICardEffect> CardEffects(EffectTiming timing, CardSource card)
+        {
+            List<ICardEffect> cardEffects = new List<ICardEffect>();
+
+            #region Trash Main
+            if (timing == EffectTiming.OnDeclaration)
+            {
+                ActivateClass activateClass = new ActivateClass();
+                activateClass.SetUpICardEffect("Return this card to the bottom of the deck to delete 1 opponent Digimon.", CanUseCondition, card);
+                activateClass.SetUpActivateClass(null, ActivateCoroutine, -1, false, EffectDiscription());
+                cardEffects.Add(activateClass);
+
+                string EffectDiscription()
+                {
+                    return "[Trash] [Main] If you have 4 or fewer cards in your hand, by paying 6 cost, return this card to the bottom of the deck and delete 1 of your opponent's unsuspended Digimon.";
+                }
+
+                bool CanUseCondition(Hashtable hashtable)
+                {
+                    if (CardEffectCommons.IsOwnerTurn(card))
+                    {
+                        if (CardEffectCommons.IsExistOnTrash(card))
+                        {
+                            if (card.Owner.HandCards.Count <= 4)
+                            {
+                                return true;
+                            }
+                        }
+                    }
+
+                    return false;
+                }
+
+                bool CanSelectPermanentCondition(Permanent permanent)
+                {
+                    if (CardEffectCommons.IsPermanentExistsOnOpponentBattleAreaDigimon(permanent, card))
+                    {
+                        if (!permanent.IsSuspended)
+                        {
+                            return true;
+                        }
+                    }
+
+                    return false;
+                }
+
+                IEnumerator ActivateCoroutine(Hashtable _hashtable)
+                {
+                    if (card.Owner.MaxMemoryCost >= 6)
+                    {
+                        yield return ContinuousController.instance.StartCoroutine(card.Owner.AddMemory(-6, activateClass));
+
+                        List<CardSource> cardSources = new List<CardSource>() { card };
+
+                        yield return ContinuousController.instance.StartCoroutine(CardObjectController.AddLibraryBottomCards(cardSources));
+
+                        yield return ContinuousController.instance.StartCoroutine(GManager.instance.GetComponent<Effects>().ShowCardEffect2(cardSources, "Deck Bottom Card", true, true));
+
+                        if (CardEffectCommons.HasMatchConditionPermanent(CanSelectPermanentCondition))
+                        {
+                            int maxCount = Math.Min(1, CardEffectCommons.MatchConditionPermanentCount(CanSelectPermanentCondition));
+
+                            SelectPermanentEffect selectPermanentEffect = GManager.instance.GetComponent<SelectPermanentEffect>();
+
+                            selectPermanentEffect.SetUp(
+                                selectPlayer: card.Owner,
+                                canTargetCondition: CanSelectPermanentCondition,
+                                canTargetCondition_ByPreSelecetedList: null,
+                                canEndSelectCondition: null,
+                                maxCount: maxCount,
+                                canNoSelect: false,
+                                canEndNotMax: false,
+                                selectPermanentCoroutine: null,
+                                afterSelectPermanentCoroutine: null,
+                                mode: SelectPermanentEffect.Mode.Destroy,
+                                cardEffect: activateClass);
+
+                            yield return ContinuousController.instance.StartCoroutine(selectPermanentEffect.Activate());
+                        }
+
+                    }
+                }
+            }
+            #endregion
+
+            #region Main
+            if (timing == EffectTiming.OptionSkill)
+            {
+                ActivateClass activateClass = new ActivateClass();
+                activateClass.SetUpICardEffect("Trash 1, Delete 1 opponent Level 4 Digimon.", CanUseCondition, card);
+                activateClass.SetUpActivateClass(null, ActivateCoroutine, -1, false, EffectDiscription());
+                cardEffects.Add(activateClass);
+
+                string EffectDiscription()
+                {
+                    return "[Main] Trash 1 card in your hand. Then, delete 1 of your opponent's level 4 Digimon.";
+                }
+
+                bool CanSelectPermanentCondition(Permanent permanent)
+                {
+                    if (CardEffectCommons.IsPermanentExistsOnOpponentBattleAreaDigimon(permanent, card))
+                    {
+                        if (permanent.TopCard.HasLevel)
+                        {
+                            if (permanent.Level == 4)
+                            {
+                                return true;
+                            }
+                        }
+                    }
+                    return false;
+                }
+
+                bool CanUseCondition(Hashtable hashtable)
+                {
+                    return CardEffectCommons.CanTriggerOptionMainEffect(hashtable, card);
+                }
+
+                IEnumerator ActivateCoroutine(Hashtable _hashtable)
+                {
+                    if (card.Owner.HandCards.Count >= 1)
+                    {
+                        int discardCount = Math.Min(1, card.Owner.HandCards.Count);
+
+                        SelectHandEffect selectHandEffect = GManager.instance.GetComponent<SelectHandEffect>();
+
+                        selectHandEffect.SetUp(
+                            selectPlayer: card.Owner,
+                            canTargetCondition: (cardSource) => true,
+                            canTargetCondition_ByPreSelecetedList: null,
+                            canEndSelectCondition: null,
+                            maxCount: discardCount,
+                            canNoSelect: false,
+                            canEndNotMax: false,
+                            isShowOpponent: true,
+                            selectCardCoroutine: null,
+                            afterSelectCardCoroutine: null,
+                            mode: SelectHandEffect.Mode.Discard,
+                            cardEffect: activateClass);
+
+                        yield return StartCoroutine(selectHandEffect.Activate());
+                    }
+
+                    List<Permanent> selectedPermanents = new List<Permanent>();
+
+                    if (CardEffectCommons.HasMatchConditionPermanent(CanSelectPermanentCondition))
+                    {
+                        int maxCount = Math.Min(1, CardEffectCommons.MatchConditionPermanentCount(CanSelectPermanentCondition));
+
+                        SelectPermanentEffect selectPermanentEffect = GManager.instance.GetComponent<SelectPermanentEffect>();
+
+                        selectPermanentEffect.SetUp(
+                            selectPlayer: card.Owner,
+                            canTargetCondition: CanSelectPermanentCondition,
+                            canTargetCondition_ByPreSelecetedList: null,
+                            canEndSelectCondition: null,
+                            maxCount: maxCount,
+                            canNoSelect: false,
+                            canEndNotMax: false,
+                            selectPermanentCoroutine: SelectPermanentCoroutine,
+                            afterSelectPermanentCoroutine: null,
+                            mode: SelectPermanentEffect.Mode.Custom,
+                            cardEffect: activateClass);
+
+                        selectPermanentEffect.SetUpCustomMessage("Select 1 level 4 Digimon to delete.", "The opponent is selecting 1 level 4 Digimon to delete.");
+
+                        yield return ContinuousController.instance.StartCoroutine(selectPermanentEffect.Activate());
+                    }
+
+                    IEnumerator SelectPermanentCoroutine(Permanent permanent)
+                    {
+                        selectedPermanents.Add(permanent);
+                        yield return null;
+                    }
+
+                    yield return ContinuousController.instance.StartCoroutine(new DestroyPermanentsClass(
+                        selectedPermanents,
+                        CardEffectCommons.CardEffectHashtable(activateClass)).Destroy());
+                }   
+            }
+            #endregion
+
+            #region Security Skill
+            if (timing == EffectTiming.SecuritySkill)
+            {
+                ActivateClass activateClass = new ActivateClass();
+                activateClass.SetUpICardEffect("Delete 1 of your opponent's level 6 or lower Digimon.", CanUseCondition, card);
+                activateClass.SetUpActivateClass(null, ActivateCoroutine, -1, false, EffectDiscription());
+                cardEffects.Add(activateClass);
+
+                string EffectDiscription()
+                {
+                    return "[Security] Delete 1 of your opponent's level 6 or lower Digimon.";
+                }
+
+                bool CanSelectPermanentCondition(Permanent permanent)
+                {
+                    if (CardEffectCommons.IsPermanentExistsOnOpponentBattleAreaDigimon(permanent, card))
+                    {
+                        if (permanent.Level <= 6)
+                        {
+                            if (permanent.TopCard.HasLevel)
+                            {
+                                return true;
+                            }
+                        }
+                    }
+
+                    return false;
+                }
+
+                bool CanUseCondition(Hashtable hashtable)
+                {
+                    return CardEffectCommons.CanTriggerSecurityEffect(hashtable, card);
+                }
+
+                IEnumerator ActivateCoroutine(Hashtable _hashtable)
+                {
+                    if (CardEffectCommons.HasMatchConditionPermanent(CanSelectPermanentCondition))
+                    {
+                        int maxCount = Math.Min(1, CardEffectCommons.MatchConditionPermanentCount(CanSelectPermanentCondition));
+
+                        SelectPermanentEffect selectPermanentEffect = GManager.instance.GetComponent<SelectPermanentEffect>();
+
+                        selectPermanentEffect.SetUp(
+                            selectPlayer: card.Owner,
+                            canTargetCondition: CanSelectPermanentCondition,
+                            canTargetCondition_ByPreSelecetedList: null,
+                            canEndSelectCondition: null,
+                            maxCount: maxCount,
+                            canNoSelect: false,
+                            canEndNotMax: false,
+                            selectPermanentCoroutine: null,
+                            afterSelectPermanentCoroutine: null,
+                            mode: SelectPermanentEffect.Mode.Destroy,
+                            cardEffect: activateClass);
+
+                        yield return ContinuousController.instance.StartCoroutine(selectPermanentEffect.Activate());
+
+                    }
+                }
+            }
+            #endregion
+
+            return cardEffects;
+        }
+    }
+}

+ 11 - 0
Assets/CardEffect/BT20/Purple/BlackSabbath_BT20_096.cs.meta

@@ -0,0 +1,11 @@
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+guid: 81d817287fa56d9478aa7131490066be
+MonoImporter:
+  externalObjects: {}
+  serializedVersion: 2
+  defaultReferences: []
+  executionOrder: 0
+  icon: {instanceID: 0}
+  userData: 
+  assetBundleName: 
+  assetBundleVariant: 

+ 380 - 0
Assets/CardEffect/BT20/Purple/HeavyMetaldramon_ACE_BT20_077.cs

@@ -0,0 +1,380 @@
+using System;
+using System.Collections;
+using System.Collections.Generic;
+using System.Linq;
+
+
+namespace DCGO.CardEffects.BT20
+{
+    public class HeavyMetaldramon_ACE_BT20_077 : CEntity_Effect
+    {
+        public override List<ICardEffect> CardEffects(EffectTiming timing, CardSource card)
+        {
+            List<ICardEffect> cardEffects = new List<ICardEffect>();
+
+            #region Ace - Blast Digivolve
+
+            if (timing == EffectTiming.OnCounterTiming)
+            {
+                cardEffects.Add(CardEffectFactory.BlastDigivolveEffect(card: card, condition: null));
+            }
+
+            #endregion
+
+            #region Digivolution Condition
+            if (timing == EffectTiming.None)
+            {
+                static bool PermanentCondition(Permanent targetPermanent)
+                {
+                    if (targetPermanent.TopCard.HasLevel && targetPermanent.TopCard.Level == 5)
+                    {
+                        if (targetPermanent.TopCard.EqualsTraits("Dark Dragon") || targetPermanent.TopCard.EqualsTraits("Evil Dragon"))
+                        {
+                            return true;
+                        }
+                    }
+                    return false;
+                }
+
+                cardEffects.Add(CardEffectFactory.AddSelfDigivolutionRequirementStaticEffect(permanentCondition: PermanentCondition, digivolutionCost: 3, ignoreDigivolutionRequirement: false, card: card, condition: null));
+            }
+            #endregion
+
+            #region On Play/When Digivolving Shared
+            bool CardTrashed(CardSource source)
+            {
+                return true;
+            }
+            #endregion
+
+            #region On Play
+            if (timing == EffectTiming.OnEnterFieldAnyone)
+            {
+                ActivateClass activateClass = new ActivateClass();
+                activateClass.SetUpICardEffect("Trash until 4 left and play a Digimon", CanUseCondition, card);
+                activateClass.SetUpActivateClass(CanActivateCondition, ActivateCoroutine, -1, false, EffectDiscription());
+                cardEffects.Add(activateClass);
+
+                string EffectDiscription()
+                {
+                    return "[On Play] Trash cards in your hand until it has 4 left. Then, play 1 8000 DP or lower Digimon card from your trash without paying the cost. For each card this effect trashed, remove 2000 from this effect's DP maximum.";
+                }
+
+                bool CanUseCondition(Hashtable hashtable)
+                {
+                    if (CardEffectCommons.IsExistOnBattleAreaDigimon(card))
+                    {
+                        return CardEffectCommons.CanTriggerOnPlay(hashtable, card);
+                    }
+
+                    return false;
+                }
+
+                bool CanActivateCondition(Hashtable hashtable)
+                {
+                    if (CardEffectCommons.IsExistOnBattleAreaDigimon(card))
+                    {
+                        if (card.Owner.HandCards.Count > 4)
+                        {
+                            return true;
+                        }
+                    }
+
+                    return false;
+                }
+
+
+
+                IEnumerator ActivateCoroutine(Hashtable hashtable)
+                {
+                    List<CardSource> trashed = new List<CardSource>();
+
+                    if (card.Owner.HandCards.Count > 4)
+                    {
+                        int maxCount = card.Owner.Enemy.HandCards.Count - 4;
+
+                        SelectHandEffect selectHandEffect = GManager.instance.GetComponent<SelectHandEffect>();
+
+                        selectHandEffect.SetUp(
+                            selectPlayer: card.Owner,
+                            canTargetCondition: CardTrashed,
+                            canTargetCondition_ByPreSelecetedList: null,
+                            canEndSelectCondition: null,
+                            maxCount: maxCount,
+                            canNoSelect: false,
+                            canEndNotMax: false,
+                            isShowOpponent: true,
+                            selectCardCoroutine: null,
+                            afterSelectCardCoroutine: AllSelectedCards,
+                            mode: SelectHandEffect.Mode.Discard,
+                            cardEffect: activateClass);
+
+                        selectHandEffect.SetUpCustomMessage($"Select {maxCount} card(s) to trash.", $"The opponent is selecting {maxCount} card(s) to trash.");
+
+                        yield return StartCoroutine(selectHandEffect.Activate());
+
+                        IEnumerator AllSelectedCards(List<CardSource> sources)
+                        {
+                            trashed = sources;
+                            yield return null;
+                        }
+                    }
+
+
+                    bool CanSelectCardInTrash(CardSource cardSource)
+                    {
+                        int maxDP = 8000 - (trashed.Count() * 2000);
+
+                        if (cardSource.IsDigimon && cardSource.HasDP)
+                        {
+                            if (cardSource.CardDP <= maxDP)
+                            {
+                                return true;
+                            }
+                        }
+
+                        return false;
+                    }
+
+                    if (CardEffectCommons.HasMatchConditionOwnersCardInTrash(card, CanSelectCardInTrash))
+                    {
+                        int maxCount = Math.Min(1, card.Owner.TrashCards.Count(CanSelectCardInTrash));
+
+                        List<CardSource> selectedCards = new List<CardSource>();
+
+                        SelectCardEffect selectCardEffect = GManager.instance.GetComponent<SelectCardEffect>();
+
+                        selectCardEffect.SetUp(
+                                    canTargetCondition: CanSelectCardInTrash,
+                                    canTargetCondition_ByPreSelecetedList: null,
+                                    canEndSelectCondition: null,
+                                    canNoSelect: () => true,
+                                    selectCardCoroutine: SelectCardCoroutine,
+                                    afterSelectCardCoroutine: null,
+                                    message: "Select 1 card to play.",
+                                    maxCount: maxCount,
+                                    canEndNotMax: false,
+                                    isShowOpponent: true,
+                                    mode: SelectCardEffect.Mode.Custom,
+                                    root: SelectCardEffect.Root.Trash,
+                                    customRootCardList: null,
+                                    canLookReverseCard: true,
+                                    selectPlayer: card.Owner,
+                                    cardEffect: activateClass);
+
+                        selectCardEffect.SetUpCustomMessage("Select 1 card to play.", "The opponent is selecting 1 card to play.");
+                        selectCardEffect.SetUpCustomMessage_ShowCard("Played Card");
+
+                        yield return StartCoroutine(selectCardEffect.Activate());
+
+                        IEnumerator SelectCardCoroutine(CardSource cardSource)
+                        {
+                            selectedCards.Add(cardSource);
+
+                            yield return null;
+                        }
+
+                        yield return ContinuousController.instance.StartCoroutine(CardEffectCommons.PlayPermanentCards(
+                                cardSources: selectedCards,
+                                activateClass: activateClass,
+                                payCost: false,
+                                isTapped: false,
+                                root: SelectCardEffect.Root.Trash,
+                                activateETB: true));
+                    }
+                }
+            }
+            #endregion
+
+            #region When Digivolving
+            if (timing == EffectTiming.OnEnterFieldAnyone)
+            {
+                ActivateClass activateClass = new ActivateClass();
+                activateClass.SetUpICardEffect("Trash until 4 left and play a Digimon", CanUseCondition, card);
+                activateClass.SetUpActivateClass(CanActivateCondition, ActivateCoroutine, -1, false, EffectDiscription());
+                cardEffects.Add(activateClass);
+
+                string EffectDiscription()
+                {
+                    return "[When Digivolving] Trash cards in your hand until it has 4 left. Then, play 1 8000 DP or lower Digimon card from your trash without paying the cost. For each card this effect trashed, remove 2000 from this effect's DP maximum.";
+                }
+
+                bool CanUseCondition(Hashtable hashtable)
+                {
+                    if (CardEffectCommons.IsExistOnBattleAreaDigimon(card))
+                    {
+                        return CardEffectCommons.CanTriggerWhenDigivolving(hashtable, card);
+                    }
+
+                    return false;
+                }
+
+                bool CanActivateCondition(Hashtable hashtable)
+                {
+                    if (CardEffectCommons.IsExistOnBattleAreaDigimon(card))
+                    {
+                        if (card.Owner.HandCards.Count > 4)
+                        {
+                            return true;
+                        }
+                    }
+
+                    return false;
+                }
+
+
+
+                IEnumerator ActivateCoroutine(Hashtable hashtable)
+                {
+                    List<CardSource> trashed = new List<CardSource>();
+
+                    if (card.Owner.HandCards.Count > 4)
+                    {
+                        int maxCount = card.Owner.Enemy.HandCards.Count - 4;
+
+                        SelectHandEffect selectHandEffect = GManager.instance.GetComponent<SelectHandEffect>();
+
+                        selectHandEffect.SetUp(
+                            selectPlayer: card.Owner,
+                            canTargetCondition: CardTrashed,
+                            canTargetCondition_ByPreSelecetedList: null,
+                            canEndSelectCondition: null,
+                            maxCount: maxCount,
+                            canNoSelect: false,
+                            canEndNotMax: false,
+                            isShowOpponent: true,
+                            selectCardCoroutine: null,
+                            afterSelectCardCoroutine: AllSelectedCards,
+                            mode: SelectHandEffect.Mode.Discard,
+                            cardEffect: activateClass);
+
+                        selectHandEffect.SetUpCustomMessage($"Select {maxCount} card(s) to trash.", $"The opponent is selecting {maxCount} card(s) to trash.");
+
+                        yield return StartCoroutine(selectHandEffect.Activate());
+
+                        IEnumerator AllSelectedCards(List<CardSource> sources)
+                        {
+                            trashed = sources;
+                            yield return null;
+                        }
+                    }
+
+
+                    bool CanSelectCardInTrash(CardSource cardSource)
+                    {
+                        int maxDP = 8000 - (trashed.Count() * 2000);
+
+                        if (cardSource.IsDigimon && cardSource.HasDP)
+                        {
+                            if (cardSource.CardDP <= maxDP)
+                            {
+                                return true;
+                            }
+                        }
+
+                        return false;
+                    }
+
+                    if (CardEffectCommons.HasMatchConditionOwnersCardInTrash(card, CanSelectCardInTrash))
+                    {
+                        int maxCount = Math.Min(1, card.Owner.TrashCards.Count(CanSelectCardInTrash));
+
+                        List<CardSource> selectedCards = new List<CardSource>();
+
+                        SelectCardEffect selectCardEffect = GManager.instance.GetComponent<SelectCardEffect>();
+
+                        selectCardEffect.SetUp(
+                                    canTargetCondition: CanSelectCardInTrash,
+                                    canTargetCondition_ByPreSelecetedList: null,
+                                    canEndSelectCondition: null,
+                                    canNoSelect: () => true,
+                                    selectCardCoroutine: SelectCardCoroutine,
+                                    afterSelectCardCoroutine: null,
+                                    message: "Select 1 card to play.",
+                                    maxCount: maxCount,
+                                    canEndNotMax: false,
+                                    isShowOpponent: true,
+                                    mode: SelectCardEffect.Mode.Custom,
+                                    root: SelectCardEffect.Root.Trash,
+                                    customRootCardList: null,
+                                    canLookReverseCard: true,
+                                    selectPlayer: card.Owner,
+                                    cardEffect: activateClass);
+
+                        selectCardEffect.SetUpCustomMessage("Select 1 card to play.", "The opponent is selecting 1 card to play.");
+                        selectCardEffect.SetUpCustomMessage_ShowCard("Played Card");
+
+                        yield return StartCoroutine(selectCardEffect.Activate());
+
+                        IEnumerator SelectCardCoroutine(CardSource cardSource)
+                        {
+                            selectedCards.Add(cardSource);
+
+                            yield return null;
+                        }
+
+                        yield return ContinuousController.instance.StartCoroutine(CardEffectCommons.PlayPermanentCards(
+                                cardSources: selectedCards,
+                                activateClass: activateClass,
+                                payCost: false,
+                                isTapped: false,
+                                root: SelectCardEffect.Root.Trash,
+                                activateETB: true));
+                    }
+                }
+            }
+            #endregion
+
+            #region All Turns
+            if (timing == EffectTiming.None)
+            {
+                bool CanUseCondition()
+                {
+                    if (CardEffectCommons.IsExistOnBattleArea(card))
+                    {
+                        return true;
+                    }
+
+                    return false;
+                }
+
+                bool PermanentCondition(Permanent permanent)
+                {
+                    if (CardEffectCommons.IsPermanentExistsOnOwnerBattleAreaDigimon(permanent, card))
+                    {
+                        if (permanent.TopCard.EqualsTraits("Dark Dragon") || permanent.TopCard.EqualsTraits("Evil Dragon"))
+                        {
+                            return true;
+                        }
+                    }
+
+                    return false;
+                }
+
+                cardEffects.Add(CardEffectFactory.RushStaticEffect(
+                    permanentCondition: PermanentCondition,
+                    isInheritedEffect: false,
+                    card: card,
+                    condition: CanUseCondition));
+
+                cardEffects.Add(CardEffectFactory.BlockerStaticEffect(
+                    permanentCondition: PermanentCondition,
+                    isInheritedEffect: false,
+                    card: card,
+                    condition: CanUseCondition));
+
+                cardEffects.Add(CardEffectFactory.ChangeDPStaticEffect(
+                permanentCondition: PermanentCondition,
+                changeValue: 2000,
+                isInheritedEffect: false,
+                card: card,
+                condition: null,
+                effectName: () => "Your Digimon with [Dark Dragon] or [Evil Dragon] traits gain DP +2000"));
+
+            }
+            #endregion
+
+            return cardEffects;
+        }
+    }
+}

+ 11 - 0
Assets/CardEffect/BT20/Purple/HeavyMetaldramon_ACE_BT20_077.cs.meta

@@ -0,0 +1,11 @@
+fileFormatVersion: 2
+guid: 5176fecb998a1464a9f525f7340c0b6b
+MonoImporter:
+  externalObjects: {}
+  serializedVersion: 2
+  defaultReferences: []
+  executionOrder: 0
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+  assetBundleVariant: 

+ 117 - 0
Assets/CardEffect/BT20/Purple/Impmon_BT20_061.cs

@@ -0,0 +1,117 @@
+using System.Collections;
+using System.Collections.Generic;
+
+namespace DCGO.CardEffects.BT20
+{
+    public class Impmon_BT20_061 : CEntity_Effect
+    {
+        public override List<ICardEffect> CardEffects(EffectTiming timing, CardSource card)
+        {
+            List<ICardEffect> cardEffects = new List<ICardEffect>();
+
+            #region Digivolution Condition
+            if (timing == EffectTiming.None)
+            {
+                bool PermanentCondition(Permanent targetPermanent)
+                {
+                    return targetPermanent.TopCard.EqualsCardName("Yaamon");
+                }
+
+                cardEffects.Add(CardEffectFactory.AddSelfDigivolutionRequirementStaticEffect(permanentCondition: PermanentCondition, digivolutionCost: 0, ignoreDigivolutionRequirement: false, card: card, condition: null));
+            }
+            #endregion
+
+            #region On Play
+
+            if (timing == EffectTiming.OnEnterFieldAnyone)
+            {
+                ActivateClass activateClass = new ActivateClass();
+                activateClass.SetUpICardEffect("Reveal the top 3 cards of deck", CanUseCondition, card);
+                activateClass.SetUpActivateClass(CanActivateCondition, ActivateCoroutine, -1, false,
+                    EffectDescription());
+                cardEffects.Add(activateClass);
+
+                string EffectDescription()
+                {
+                    return
+                        "[On Play] Reveal the top 3 cards of your deck. Add 1 card with the [Evil], [Dark Dragon] or [Evil Dragon] trait and 1 [Yuuki] among them to the hand. Return the rest to the bottom of the deck.";
+                }
+
+                bool CanSelectFirstCardCondition(CardSource cardSource)
+                {
+                    return cardSource.EqualsTraits("Evil") || cardSource.EqualsTraits("Dark Dragon") || cardSource.EqualsTraits("Evil Dragon");
+                }
+
+                bool CanSelectYuukiCardCondition(CardSource cardSource)
+                {
+                    return cardSource.EqualsCardName("Yuuki");
+                }
+
+                bool CanUseCondition(Hashtable hashtable)
+                {
+                    return CardEffectCommons.CanTriggerOnPlay(hashtable, card);
+                }
+
+                bool CanActivateCondition(Hashtable hashtable)
+                {
+                    return CardEffectCommons.IsExistOnBattleAreaDigimon(card) &&
+                           card.Owner.LibraryCards.Count >= 1;
+                }
+
+                IEnumerator ActivateCoroutine(Hashtable hashtable)
+                {
+                    yield return ContinuousController.instance.StartCoroutine(
+                        CardEffectCommons.SimplifiedRevealDeckTopCardsAndSelect(
+                            revealCount: 3,
+                            simplifiedSelectCardConditions:
+                            new SimplifiedSelectCardConditionClass[]
+                            {
+                                new(
+                                    canTargetCondition: CanSelectFirstCardCondition,
+                                    message: "Select 1 Digimon card with the [Evil], [Dark Dragon] or [Evil Dragon] trait.",
+                                    mode: SelectCardEffect.Mode.AddHand,
+                                    maxCount: 1,
+                                    selectCardCoroutine: null),
+                                new(
+                                    canTargetCondition: CanSelectYuukiCardCondition,
+                                    message: "Select 1 [Yuuki].",
+                                    mode: SelectCardEffect.Mode.AddHand,
+                                    maxCount: 1,
+                                    selectCardCoroutine: null),
+                            },
+                            remainingCardsPlace: RemainingCardsPlace.DeckBottom,
+                            activateClass: activateClass
+                        ));
+                }
+            }
+
+            #endregion
+
+            #region Inherit
+            if (timing == EffectTiming.None)
+            {
+                bool Condition()
+                {
+                    if (CardEffectCommons.IsExistOnBattleAreaDigimon(card))
+                    {
+                        if (CardEffectCommons.IsOwnerTurn(card))
+                        {
+                            return true;
+                        }
+                    }
+
+                    return false;
+                }
+
+                cardEffects.Add(CardEffectFactory.ChangeSelfDPStaticEffect(
+                    changeValue: 2000,
+                    isInheritedEffect: true,
+                    card: card,
+                    condition: Condition));
+            }
+            #endregion
+
+            return cardEffects;
+        }
+    }
+}

+ 11 - 0
Assets/CardEffect/BT20/Purple/Impmon_BT20_061.cs.meta

@@ -0,0 +1,11 @@
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+  serializedVersion: 2
+  defaultReferences: []
+  executionOrder: 0
+  icon: {instanceID: 0}
+  userData: 
+  assetBundleName: 
+  assetBundleVariant: 

+ 271 - 0
Assets/CardEffect/BT20/Purple/Loudmon_BT20_075.cs

@@ -0,0 +1,271 @@
+using System.Collections;
+using System.Collections.Generic;
+using UnityEngine;
+using System.Linq;
+using Photon;
+using System;
+using Photon.Pun;
+
+namespace DCGO.CardEffects.BT20
+{
+    public class Loudmon_BT20_075 : CEntity_Effect
+    {
+        public override List<ICardEffect> CardEffects(EffectTiming timing, CardSource card)
+        {
+            List<ICardEffect> cardEffects = new List<ICardEffect>();
+
+            #region Digivolution Condition
+            if (timing == EffectTiming.None)
+            {
+                static bool PermanentCondition(Permanent targetPermanent)
+                {
+                    if (targetPermanent.TopCard.HasLevel && targetPermanent.TopCard.Level == 4)
+                    {
+                        if (targetPermanent.TopCard.EqualsTraits("Dark Dragon") || targetPermanent.TopCard.EqualsTraits("Evil Dragon"))
+                        {
+                            return true;
+                        }
+                    }
+                    return false;
+                }
+
+                cardEffects.Add(CardEffectFactory.AddSelfDigivolutionRequirementStaticEffect(permanentCondition: PermanentCondition, digivolutionCost: 3, ignoreDigivolutionRequirement: false, card: card, condition: null));
+            }
+            #endregion
+
+            #region Inherit
+            if (timing == EffectTiming.None)
+            {
+                bool PermanentCondition(Permanent permanent)
+                {
+                    if (CardEffectCommons.IsPermanentExistsOnOwnerBattleAreaDigimon(permanent, card))
+                    {
+                        if (permanent.TopCard.EqualsTraits("Dark Dragon") || permanent.TopCard.EqualsTraits("Evil Dragon"))
+                        {
+                            return true;
+                        }
+                    }
+
+                    return false;
+                }
+
+                bool CanUseCondition()
+                {
+                    if (CardEffectCommons.IsExistOnBattleAreaDigimon(card))
+                    {
+                        if (CardEffectCommons.IsOwnerTurn(card))
+                        {
+                            if (card.Owner.HandCards.Count <= 4)
+                            {
+                                return true;
+                            }
+                        }
+                    }
+
+                    return false;
+                }
+
+                cardEffects.Add(CardEffectFactory.ChangeSAttackStaticEffect(PermanentCondition, 1, true, card, CanUseCondition));
+            }
+            #endregion
+
+            #region On Play
+            if (timing == EffectTiming.OnEnterFieldAnyone)
+            {
+                ActivateClass activateClass = new ActivateClass();
+                activateClass.SetUpICardEffect("Trash 2 cards then, gain Raid, Piercing, and +4000 DP.", CanUseCondition, card);
+                activateClass.SetUpActivateClass(CanActivateCondition, ActivateCoroutine, -1, false, EffectDiscription());
+                cardEffects.Add(activateClass);
+
+                string EffectDiscription()
+                {
+                    return "[On Play] Trash 2 cards in your hand. Then, for the turn, 1 of your Digimon gains <Raid> and <Piercing> and +4000 DP.";
+                }
+
+                bool CanSelectPermanentCondition(Permanent permanent)
+                {
+                    return CardEffectCommons.IsPermanentExistsOnOwnerBattleAreaDigimon(permanent, card);
+                }
+
+                bool CanUseCondition(Hashtable hashtable)
+                {
+                    return CardEffectCommons.CanTriggerOnPlay(hashtable, card);
+                }
+
+                bool CanActivateCondition(Hashtable hashtable)
+                {
+                    if (CardEffectCommons.IsExistOnBattleArea(card))
+                    {
+                        if (CardEffectCommons.HasMatchConditionPermanent(CanSelectPermanentCondition))
+                        {
+                            return true;
+                        }
+                    }
+
+                    return false;
+                }
+
+                IEnumerator ActivateCoroutine(Hashtable _hashtable)
+                {
+                    if (card.Owner.HandCards.Count >= 1)
+                    {
+                        int discardCount = Math.Min(2, card.Owner.HandCards.Count);
+
+                        SelectHandEffect selectHandEffect = GManager.instance.GetComponent<SelectHandEffect>();
+
+                        selectHandEffect.SetUp(
+                            selectPlayer: card.Owner,
+                            canTargetCondition: (cardSource) => true,
+                            canTargetCondition_ByPreSelecetedList: null,
+                            canEndSelectCondition: null,
+                            maxCount: discardCount,
+                            canNoSelect: false,
+                            canEndNotMax: false,
+                            isShowOpponent: true,
+                            selectCardCoroutine: null,
+                            afterSelectCardCoroutine: null,
+                            mode: SelectHandEffect.Mode.Discard,
+                            cardEffect: activateClass);
+
+                        yield return StartCoroutine(selectHandEffect.Activate());
+                    }
+
+
+                    if (CardEffectCommons.HasMatchConditionPermanent(CanSelectPermanentCondition))
+                    {
+                        int maxCount = Math.Min(1, CardEffectCommons.MatchConditionPermanentCount(CanSelectPermanentCondition));
+
+                        SelectPermanentEffect selectPermanentEffect = GManager.instance.GetComponent<SelectPermanentEffect>();
+
+                        selectPermanentEffect.SetUp(
+                            selectPlayer: card.Owner,
+                            canTargetCondition: CanSelectPermanentCondition,
+                            canTargetCondition_ByPreSelecetedList: null,
+                            canEndSelectCondition: null,
+                            maxCount: maxCount,
+                            canNoSelect: false,
+                            canEndNotMax: false,
+                            selectPermanentCoroutine: SelectPermanentCoroutine,
+                            afterSelectPermanentCoroutine: null,
+                            mode: SelectPermanentEffect.Mode.Custom,
+                            cardEffect: activateClass);
+
+                        selectPermanentEffect.SetUpCustomMessage("Select 1 Digimon that will gain <Raid> and <Piercing> and +4000 DP.", "The opponent is selecting 1 Digimon that will gain <Raid> and <Piercing> and +4000 DP.");
+
+                        yield return ContinuousController.instance.StartCoroutine(selectPermanentEffect.Activate());
+
+                        IEnumerator SelectPermanentCoroutine(Permanent permanent)
+                        {
+                            yield return ContinuousController.instance.StartCoroutine(CardEffectCommons.GainRaid(targetPermanent: permanent, effectDuration: EffectDuration.UntilEachTurnEnd, activateClass: activateClass));
+                            yield return ContinuousController.instance.StartCoroutine(CardEffectCommons.GainPierce(targetPermanent: permanent, effectDuration: EffectDuration.UntilEachTurnEnd, activateClass: activateClass));
+                            yield return ContinuousController.instance.StartCoroutine(CardEffectCommons.ChangeDigimonDP(targetPermanent: permanent, changeValue: 4000, effectDuration: EffectDuration.UntilEachTurnEnd, activateClass: activateClass));
+                        }
+                    }
+
+
+                }
+            }
+            #endregion
+
+            #region When Digivolving
+            if (timing == EffectTiming.OnEnterFieldAnyone)
+            {
+                ActivateClass activateClass = new ActivateClass();
+                activateClass.SetUpICardEffect("Trash 2 cards then, gain Raid, Piercing, and +4000 DP.", CanUseCondition, card);
+                activateClass.SetUpActivateClass(CanActivateCondition, ActivateCoroutine, -1, false, EffectDiscription());
+                cardEffects.Add(activateClass);
+
+                string EffectDiscription()
+                {
+                    return "[On Play] Trash 2 cards in your hand. Then, for the turn, 1 of your Digimon gains <Raid> and <Piercing> and +4000 DP.";
+                }
+
+                bool CanSelectPermanentCondition(Permanent permanent)
+                {
+                    return CardEffectCommons.IsPermanentExistsOnOwnerBattleAreaDigimon(permanent, card);
+                }
+
+                bool CanUseCondition(Hashtable hashtable)
+                {
+                    return CardEffectCommons.CanTriggerWhenDigivolving(hashtable, card);
+                }
+
+                bool CanActivateCondition(Hashtable hashtable)
+                {
+                    if (CardEffectCommons.IsExistOnBattleArea(card))
+                    {
+                        if (CardEffectCommons.HasMatchConditionPermanent(CanSelectPermanentCondition))
+                        {
+                            return true;
+                        }
+                    }
+
+                    return false;
+                }
+
+                IEnumerator ActivateCoroutine(Hashtable _hashtable)
+                {
+                    if (card.Owner.HandCards.Count >= 1)
+                    {
+                        int discardCount = Math.Min(2, card.Owner.HandCards.Count);
+
+                        SelectHandEffect selectHandEffect = GManager.instance.GetComponent<SelectHandEffect>();
+
+                        selectHandEffect.SetUp(
+                            selectPlayer: card.Owner,
+                            canTargetCondition: (cardSource) => true,
+                            canTargetCondition_ByPreSelecetedList: null,
+                            canEndSelectCondition: null,
+                            maxCount: discardCount,
+                            canNoSelect: false,
+                            canEndNotMax: false,
+                            isShowOpponent: true,
+                            selectCardCoroutine: null,
+                            afterSelectCardCoroutine: null,
+                            mode: SelectHandEffect.Mode.Discard,
+                            cardEffect: activateClass);
+
+                        yield return StartCoroutine(selectHandEffect.Activate());
+                    }
+
+
+                    if (CardEffectCommons.HasMatchConditionPermanent(CanSelectPermanentCondition))
+                    {
+                        int maxCount = Math.Min(1, CardEffectCommons.MatchConditionPermanentCount(CanSelectPermanentCondition));
+
+                        SelectPermanentEffect selectPermanentEffect = GManager.instance.GetComponent<SelectPermanentEffect>();
+
+                        selectPermanentEffect.SetUp(
+                            selectPlayer: card.Owner,
+                            canTargetCondition: CanSelectPermanentCondition,
+                            canTargetCondition_ByPreSelecetedList: null,
+                            canEndSelectCondition: null,
+                            maxCount: maxCount,
+                            canNoSelect: false,
+                            canEndNotMax: false,
+                            selectPermanentCoroutine: SelectPermanentCoroutine,
+                            afterSelectPermanentCoroutine: null,
+                            mode: SelectPermanentEffect.Mode.Custom,
+                            cardEffect: activateClass);
+
+                        selectPermanentEffect.SetUpCustomMessage("Select 1 Digimon that will gain <Raid> and <Piercing> and +4000 DP.", "The opponent is selecting 1 Digimon that will gain <Raid> and <Piercing> and +4000 DP.");
+
+                        yield return ContinuousController.instance.StartCoroutine(selectPermanentEffect.Activate());
+
+                        IEnumerator SelectPermanentCoroutine(Permanent permanent)
+                        {
+                            yield return ContinuousController.instance.StartCoroutine(CardEffectCommons.GainRaid(targetPermanent: permanent, effectDuration: EffectDuration.UntilEachTurnEnd, activateClass: activateClass));
+                            yield return ContinuousController.instance.StartCoroutine(CardEffectCommons.GainPierce(targetPermanent: permanent, effectDuration: EffectDuration.UntilEachTurnEnd, activateClass: activateClass));
+                            yield return ContinuousController.instance.StartCoroutine(CardEffectCommons.ChangeDigimonDP(targetPermanent: permanent, changeValue: 4000, effectDuration: EffectDuration.UntilEachTurnEnd, activateClass: activateClass));
+                        }
+                    }
+
+
+                }
+            }
+            #endregion
+
+            return cardEffects;
+        }
+    }
+}

+ 11 - 0
Assets/CardEffect/BT20/Purple/Loudmon_BT20_075.cs.meta

@@ -0,0 +1,11 @@
+fileFormatVersion: 2
+guid: 4bbc4f6620e429a488e11427210a8361
+MonoImporter:
+  externalObjects: {}
+  serializedVersion: 2
+  defaultReferences: []
+  executionOrder: 0
+  icon: {instanceID: 0}
+  userData: 
+  assetBundleName: 
+  assetBundleVariant: 

+ 250 - 0
Assets/CardEffect/BT20/Purple/Punkmon_BT20_069.cs

@@ -0,0 +1,250 @@
+using System.Collections;
+using System.Collections.Generic;
+using UnityEngine;
+using System.Linq;
+using Photon;
+using System;
+using Photon.Pun;
+
+namespace DCGO.CardEffects.BT20
+{
+    public class Punkmon_BT20_069 : CEntity_Effect
+    {
+        public override List<ICardEffect> CardEffects(EffectTiming timing, CardSource card)
+        {
+            List<ICardEffect> cardEffects = new List<ICardEffect>();
+
+            #region Digivolution Condition
+            if (timing == EffectTiming.None)
+            {
+                bool PermanentCondition(Permanent targetPermanent)
+                {
+                    return (targetPermanent.TopCard.EqualsTraits("Evil") && targetPermanent.TopCard.HasLevel && targetPermanent.TopCard.Level == 3);
+                }
+
+                cardEffects.Add(CardEffectFactory.AddSelfDigivolutionRequirementStaticEffect(permanentCondition: PermanentCondition, digivolutionCost: 2, ignoreDigivolutionRequirement: false, card: card, condition: null));
+            }
+            #endregion
+
+            #region On Play
+            if (timing == EffectTiming.OnEnterFieldAnyone)
+            {
+                ActivateClass activateClass = new ActivateClass();
+                activateClass.SetUpICardEffect("Trash 1 card then, activate effects.", CanUseCondition, card);
+                activateClass.SetUpActivateClass(CanActivateCondition, ActivateCoroutine, -1, false, EffectDiscription());
+                cardEffects.Add(activateClass);
+
+                string EffectDiscription()
+                {
+                    return "[On Play] Trash 1 card in your hand. Then, until the end of your opponent's turn, 1 of your Digimon gains <Blocker> and <Retaliation>.";
+                }
+
+                bool CanSelectPermanentCondition(Permanent permanent)
+                {
+                    return CardEffectCommons.IsPermanentExistsOnOwnerBattleAreaDigimon(permanent, card);
+                }
+
+                bool CanUseCondition(Hashtable hashtable)
+                {
+                    return CardEffectCommons.CanTriggerOnPlay(hashtable, card);
+                }
+
+                bool CanActivateCondition(Hashtable hashtable)
+                {
+                    if (CardEffectCommons.IsExistOnBattleArea(card))
+                    {
+                        if (CardEffectCommons.HasMatchConditionPermanent(CanSelectPermanentCondition))
+                        {
+                            return true;
+                        }
+                    }
+
+                    return false;
+                }
+
+                IEnumerator ActivateCoroutine(Hashtable _hashtable)
+                {
+                    if (card.Owner.HandCards.Count >= 1)
+                    {
+                        int discardCount = Math.Min(1, card.Owner.HandCards.Count);
+
+                        SelectHandEffect selectHandEffect = GManager.instance.GetComponent<SelectHandEffect>();
+
+                        selectHandEffect.SetUp(
+                            selectPlayer: card.Owner,
+                            canTargetCondition: (cardSource) => true,
+                            canTargetCondition_ByPreSelecetedList: null,
+                            canEndSelectCondition: null,
+                            maxCount: discardCount,
+                            canNoSelect: false,
+                            canEndNotMax: false,
+                            isShowOpponent: true,
+                            selectCardCoroutine: null,
+                            afterSelectCardCoroutine: null,
+                            mode: SelectHandEffect.Mode.Discard,
+                            cardEffect: activateClass);
+
+                        yield return StartCoroutine(selectHandEffect.Activate());
+                    }
+
+
+                    if (CardEffectCommons.HasMatchConditionPermanent(CanSelectPermanentCondition))
+                    {
+                        int maxCount = Math.Min(1, CardEffectCommons.MatchConditionPermanentCount(CanSelectPermanentCondition));
+
+                        SelectPermanentEffect selectPermanentEffect = GManager.instance.GetComponent<SelectPermanentEffect>();
+
+                        selectPermanentEffect.SetUp(
+                            selectPlayer: card.Owner,
+                            canTargetCondition: CanSelectPermanentCondition,
+                            canTargetCondition_ByPreSelecetedList: null,
+                            canEndSelectCondition: null,
+                            maxCount: maxCount,
+                            canNoSelect: false,
+                            canEndNotMax: false,
+                            selectPermanentCoroutine: SelectPermanentCoroutine,
+                            afterSelectPermanentCoroutine: null,
+                            mode: SelectPermanentEffect.Mode.Custom,
+                            cardEffect: activateClass);
+
+                        selectPermanentEffect.SetUpCustomMessage("Select 1 Digimon that will gain <Blocker> and <Retaliation>.", "The opponent is selecting 1 Digimon that will gain <Blocker> and <Retaliation>.");
+
+                        yield return ContinuousController.instance.StartCoroutine(selectPermanentEffect.Activate());
+
+                        IEnumerator SelectPermanentCoroutine(Permanent permanent)
+                        {
+                            yield return ContinuousController.instance.StartCoroutine(CardEffectCommons.GainBlocker(targetPermanent: permanent, effectDuration: EffectDuration.UntilOpponentTurnEnd, activateClass: activateClass));
+                            yield return ContinuousController.instance.StartCoroutine(CardEffectCommons.GainRetaliation(targetPermanent: permanent, effectDuration: EffectDuration.UntilOpponentTurnEnd, activateClass: activateClass));
+                        }
+                    }
+                        
+                    
+                }
+            }
+            #endregion
+
+            #region When Digivolving
+            if (timing == EffectTiming.OnEnterFieldAnyone)
+            {
+                ActivateClass activateClass = new ActivateClass();
+                activateClass.SetUpICardEffect("Trash 1 card then, activate effects.", CanUseCondition, card);
+                activateClass.SetUpActivateClass(CanActivateCondition, ActivateCoroutine, -1, false, EffectDiscription());
+                cardEffects.Add(activateClass);
+
+                string EffectDiscription()
+                {
+                    return "[When Digivolving] Trash 1 card in your hand. Then, until the end of your opponent's turn, 1 of your Digimon gains <Blocker> and <Retaliation>.";
+                }
+
+                bool CanSelectPermanentCondition(Permanent permanent)
+                {
+                    return CardEffectCommons.IsPermanentExistsOnOwnerBattleAreaDigimon(permanent, card);
+                }
+
+                bool CanUseCondition(Hashtable hashtable)
+                {
+                    return CardEffectCommons.CanTriggerWhenDigivolving(hashtable, card);
+                }
+
+                bool CanActivateCondition(Hashtable hashtable)
+                {
+                    if (CardEffectCommons.IsExistOnBattleArea(card))
+                    {
+                        if (CardEffectCommons.HasMatchConditionPermanent(CanSelectPermanentCondition))
+                        {
+                            return true;
+                        }
+                    }
+
+                    return false;
+                }
+
+                IEnumerator ActivateCoroutine(Hashtable _hashtable)
+                {
+                    if (card.Owner.HandCards.Count >= 1)
+                    {
+                        int discardCount = Math.Min(1, card.Owner.HandCards.Count);
+
+                        SelectHandEffect selectHandEffect = GManager.instance.GetComponent<SelectHandEffect>();
+
+                        selectHandEffect.SetUp(
+                            selectPlayer: card.Owner,
+                            canTargetCondition: (cardSource) => true,
+                            canTargetCondition_ByPreSelecetedList: null,
+                            canEndSelectCondition: null,
+                            maxCount: discardCount,
+                            canNoSelect: false,
+                            canEndNotMax: false,
+                            isShowOpponent: true,
+                            selectCardCoroutine: null,
+                            afterSelectCardCoroutine: null,
+                            mode: SelectHandEffect.Mode.Discard,
+                            cardEffect: activateClass);
+
+                        yield return StartCoroutine(selectHandEffect.Activate());
+                    }
+
+
+                    if (CardEffectCommons.HasMatchConditionPermanent(CanSelectPermanentCondition))
+                    {
+                        int maxCount = Math.Min(1, CardEffectCommons.MatchConditionPermanentCount(CanSelectPermanentCondition));
+
+                        SelectPermanentEffect selectPermanentEffect = GManager.instance.GetComponent<SelectPermanentEffect>();
+
+                        selectPermanentEffect.SetUp(
+                            selectPlayer: card.Owner,
+                            canTargetCondition: CanSelectPermanentCondition,
+                            canTargetCondition_ByPreSelecetedList: null,
+                            canEndSelectCondition: null,
+                            maxCount: maxCount,
+                            canNoSelect: false,
+                            canEndNotMax: false,
+                            selectPermanentCoroutine: SelectPermanentCoroutine,
+                            afterSelectPermanentCoroutine: null,
+                            mode: SelectPermanentEffect.Mode.Custom,
+                            cardEffect: activateClass);
+
+                        selectPermanentEffect.SetUpCustomMessage("Select 1 Digimon that will gain <Blocker> and <Retaliation>.", "The opponent is selecting 1 Digimon that will gain <Blocker> and <Retaliation>.");
+
+                        yield return ContinuousController.instance.StartCoroutine(selectPermanentEffect.Activate());
+
+                        IEnumerator SelectPermanentCoroutine(Permanent permanent)
+                        {
+                            yield return ContinuousController.instance.StartCoroutine(CardEffectCommons.GainBlocker(targetPermanent: permanent, effectDuration: EffectDuration.UntilOpponentTurnEnd, activateClass: activateClass));
+                            yield return ContinuousController.instance.StartCoroutine(CardEffectCommons.GainRetaliation(targetPermanent: permanent, effectDuration: EffectDuration.UntilOpponentTurnEnd, activateClass: activateClass));
+                        }
+                    }
+
+
+                }
+            }
+            #endregion
+
+            #region Inherit
+            if (timing == EffectTiming.None)
+            {
+                bool Condition()
+                {
+                    if (CardEffectCommons.IsExistOnBattleAreaDigimon(card))
+                    {
+                        if (CardEffectCommons.IsOwnerTurn(card))
+                        {
+                            return true;
+                        }
+                    }
+
+                    return false;
+                }
+
+                cardEffects.Add(CardEffectFactory.ChangeSelfDPStaticEffect(
+                    changeValue: 2000,
+                    isInheritedEffect: true,
+                    card: card,
+                    condition: Condition));
+            }
+            #endregion
+
+            return cardEffects;
+        }
+    }
+}

+ 11 - 0
Assets/CardEffect/BT20/Purple/Punkmon_BT20_069.cs.meta

@@ -0,0 +1,11 @@
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+  icon: {instanceID: 0}
+  userData: 
+  assetBundleName: 
+  assetBundleVariant: 

+ 134 - 0
Assets/CardEffect/BT20/Purple/Yuuki_BT20_090.cs

@@ -0,0 +1,134 @@
+using System.Collections;
+using System.Collections.Generic;
+
+namespace DCGO.CardEffects.BT20
+{
+    public class Yuuki_BT20_090 : CEntity_Effect
+    {
+        public override List<ICardEffect> CardEffects(EffectTiming timing, CardSource card)
+        {
+            List<ICardEffect> cardEffects = new List<ICardEffect>();
+
+            #region Start of Your Turn
+
+            if (timing == EffectTiming.OnStartTurn)
+            {
+                cardEffects.Add(CardEffectFactory.SetMemoryTo3TamerEffect(card));
+            }
+
+            #endregion
+
+            #region End of Your Turn
+            if (timing == EffectTiming.OnEndTurn)
+            {
+                ActivateClass activateClass = new ActivateClass();
+                activateClass.SetUpICardEffect("1 of your [Dark Dragon] or [Evil Dragon] Digimon may attack a player.", CanUseCondition, card);
+                activateClass.SetUpActivateClass(CanActivateCondition, ActivateCoroutine, -1, true, EffectDiscription());
+                cardEffects.Add(activateClass);
+
+                string EffectDiscription()
+                {
+                    return "[End of Your Turn] If you have 4 pr fewer cards in your hand, by suspending this Tamer, 1 of your [Dark Dragon] or [Evil Dragon] trait Digimon may attack a player.";
+                }
+
+                bool CanUseCondition(Hashtable hashtable)
+                {
+                    if (CardEffectCommons.IsExistOnBattleArea(card))
+                    {
+                        if (CardEffectCommons.IsOwnerTurn(card))
+                        {
+                            if (card.Owner.HandCards.Count <= 4)
+                            {
+                                return true;
+                            }
+                        }
+                    }
+
+                    return false;
+                }
+
+                bool CanSelectPermanentCondition(Permanent permanent)
+                {
+                    return CardEffectCommons.IsPermanentExistsOnOwnerBattleAreaDigimon(permanent, card) && (permanent.TopCard.EqualsTraits("Evil Dragon")
+                        || permanent.TopCard.EqualsTraits("Dark Dragon"));
+                }
+
+                bool CanActivateCondition(Hashtable hashtable)
+                {
+                    return CardEffectCommons.IsExistOnBattleArea(card) &&
+                           CardEffectCommons.CanActivateSuspendCostEffect(card) &&
+                           CardEffectCommons.HasMatchConditionPermanent(CanSelectPermanentCondition);
+                }
+
+                IEnumerator ActivateCoroutine(Hashtable hashtable)
+                {
+                    yield return ContinuousController.instance.StartCoroutine(
+                        new SuspendPermanentsClass(new List<Permanent>() { card.PermanentOfThisCard() },
+                            CardEffectCommons.CardEffectHashtable(activateClass)).Tap());
+
+                    Permanent selectedPermanent = null;
+
+                    if (CardEffectCommons.HasMatchConditionPermanent(CanSelectPermanentCondition))
+                    {
+                        SelectPermanentEffect selectPermanentEffect = GManager.instance.GetComponent<SelectPermanentEffect>();
+
+                        selectPermanentEffect.SetUp(
+                            selectPlayer: card.Owner,
+                            canTargetCondition: CanSelectPermanentCondition,
+                            canTargetCondition_ByPreSelecetedList: null,
+                            canEndSelectCondition: null,
+                            maxCount: 1,
+                            canNoSelect: true,
+                            canEndNotMax: false,
+                            selectPermanentCoroutine: SelectPermanentCoroutine,
+                            afterSelectPermanentCoroutine: null,
+                            mode: SelectPermanentEffect.Mode.Custom,
+                            cardEffect: activateClass);
+
+                        selectPermanentEffect.SetUpCustomMessage("Select 1 Digimon that will attack a player.",
+                            "The opponent is selecting 1 Digimon that will attack a player.");
+
+                        yield return ContinuousController.instance.StartCoroutine(selectPermanentEffect.Activate());
+
+                        IEnumerator SelectPermanentCoroutine(Permanent permanent)
+                        {
+                            selectedPermanent = permanent;
+
+                            if (selectedPermanent != null)
+                            {
+                                if (selectedPermanent.CanAttack(activateClass))
+                                {
+                                    SelectAttackEffect selectAttackEffect = GManager.instance.GetComponent<SelectAttackEffect>();
+
+                                    selectAttackEffect.SetUp(
+                                        attacker: selectedPermanent,
+                                        canAttackPlayerCondition: () => true,
+                                        defenderCondition: _ => false,
+                                        cardEffect: activateClass);
+
+                                    selectAttackEffect.SetCanNotSelectNotAttack();
+
+                                    yield return ContinuousController.instance.StartCoroutine(selectAttackEffect.Activate());
+                                }
+                            }
+                        }
+
+                        
+                    }
+                }
+            }
+            #endregion
+
+            #region Security Effect
+
+            if (timing == EffectTiming.SecuritySkill)
+            {
+                cardEffects.Add(CardEffectFactory.PlaySelfTamerSecurityEffect(card));
+            }
+
+            #endregion
+
+            return cardEffects;
+        }
+    }
+}

+ 11 - 0
Assets/CardEffect/BT20/Purple/Yuuki_BT20_090.cs.meta

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