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@@ -1,5 +1,7 @@
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+using System;
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using System.Collections;
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using System.Collections.Generic;
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+using System.Linq;
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namespace DCGO.CardEffects.BT18
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{
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@@ -9,34 +11,322 @@ namespace DCGO.CardEffects.BT18
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{
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List<ICardEffect> cardEffects = new List<ICardEffect>();
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+ #region Ignore color requirements
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+
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if (timing == EffectTiming.None)
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+ {
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+ IgnoreColorConditionClass ignoreColorConditionClass = new IgnoreColorConditionClass();
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+ ignoreColorConditionClass.SetUpICardEffect("Ignore color requirements", CanUseCondition, card);
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+ ignoreColorConditionClass.SetUpIgnoreColorConditionClass(cardCondition: CardCondition);
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+ cardEffects.Add(ignoreColorConditionClass);
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+
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+ bool CanUseCondition(Hashtable hashtable)
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+ {
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+ return CardEffectCommons.HasMatchConditionOwnersPermanent(card,
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+ permanent =>
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+ permanent.IsDigimon &&
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+ permanent.TopCard.HasText("Knightmon"));
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+ }
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+
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+ bool CardCondition(CardSource cardSource)
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+ {
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+ return cardSource == card;
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+ }
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+ }
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+
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+ #endregion
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+
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+ #region Main Effect
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+
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+ if (timing == EffectTiming.OptionSkill)
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{
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ActivateClass activateClass = new ActivateClass();
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- activateClass.SetUpICardEffect("", CanUseCondition, card);
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- activateClass.SetUpActivateClass(CanActivateCondition, ActivateCoroutine, -1, true, EffectDiscription());
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+ activateClass.SetUpICardEffect("1 opponent's Digimon will attack during their next main phase",
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+ CanUseCondition, card);
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+ activateClass.SetUpActivateClass(null, ActivateCoroutine, -1, false, EffectDescription());
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cardEffects.Add(activateClass);
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- string EffectDiscription()
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+ string EffectDescription()
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{
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- return "";
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+ return
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+ "[Main] 1 of your opponent's Digimon gains \"[Start of Your Main Phase] This Digimon attacks.\" until the end of their turn. Then, place this card in the battle area.";
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}
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bool CanUseCondition(Hashtable hashtable)
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{
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- return true;
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+ return CardEffectCommons.CanTriggerOptionMainEffect(hashtable, card);
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}
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- bool CanActivateCondition(Hashtable hashtable)
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+ bool CanSelectPermanentCondition(Permanent permanent)
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{
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- return true;
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+ return CardEffectCommons.IsPermanentExistsOnOpponentBattleAreaDigimon(permanent, card);
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}
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IEnumerator ActivateCoroutine(Hashtable hashtable)
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{
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- yield return null;
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+ if (CardEffectCommons.HasMatchConditionPermanent(CanSelectPermanentCondition))
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+ {
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+ Permanent selectedPermanent = null;
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+
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+ SelectPermanentEffect selectPermanentEffect = GManager.instance.GetComponent<SelectPermanentEffect>();
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+
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+ selectPermanentEffect.SetUp(
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+ selectPlayer: card.Owner,
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+ canTargetCondition: CanSelectPermanentCondition,
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+ canTargetCondition_ByPreSelecetedList: null,
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+ canEndSelectCondition: null,
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+ maxCount: 1,
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+ canNoSelect: false,
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+ canEndNotMax: false,
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+ selectPermanentCoroutine: SelectPermanentCoroutine,
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+ afterSelectPermanentCoroutine: null,
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+ mode: SelectPermanentEffect.Mode.Custom,
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+ cardEffect: activateClass);
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+
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+ selectPermanentEffect.SetUpCustomMessage("Select 1 Digimon that will get effects.",
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+ "The opponent is selecting 1 Digimon that will get effects.");
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+ yield return ContinuousController.instance.StartCoroutine(selectPermanentEffect.Activate());
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+
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+ IEnumerator SelectPermanentCoroutine(Permanent permanent)
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+ {
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+ selectedPermanent = permanent;
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+
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+ yield return null;
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+ }
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+
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+ if (selectedPermanent != null)
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+ {
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+ ActivateClass activateClassDebuff = new ActivateClass();
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+ activateClassDebuff.SetUpICardEffect("Attack with this Digimon", CanUseConditionDebuff,
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+ selectedPermanent.TopCard);
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+ activateClassDebuff.SetUpActivateClass(CanActivateConditionDebuff, ActivateCoroutineDebuff, -1, false,
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+ EffectDescriptionDebuff());
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+ activateClassDebuff.SetEffectSourcePermanent(selectedPermanent);
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+ selectedPermanent.UntilOwnerTurnEndEffects.Add(GetCardEffect);
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+
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+ if (!selectedPermanent.TopCard.CanNotBeAffected(activateClass))
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+ {
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+ yield return ContinuousController.instance.StartCoroutine(GManager.instance.GetComponent<Effects>()
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+ .CreateDebuffEffect(selectedPermanent));
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+ }
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+
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+ string EffectDescriptionDebuff()
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+ {
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+ return "[Start of Your Main Phase] Attack with this Digimon.";
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+ }
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+
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+ bool CanUseConditionDebuff(Hashtable hashtable1)
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+ {
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+ return CardEffectCommons.IsPermanentExistsOnBattleAreaDigimon(selectedPermanent) &&
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+ selectedPermanent.TopCard.Owner.GetBattleAreaDigimons().Contains(selectedPermanent) &&
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+ GManager.instance.turnStateMachine.gameContext.TurnPlayer == selectedPermanent.TopCard.Owner;
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+ }
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+
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+ bool CanActivateConditionDebuff(Hashtable hashtable1)
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+ {
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+ return CardEffectCommons.IsPermanentExistsOnBattleAreaDigimon(selectedPermanent) &&
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+ !selectedPermanent.TopCard.CanNotBeAffected(activateClass) &&
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+ selectedPermanent.CanAttack(activateClassDebuff);
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+ }
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+
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+ IEnumerator ActivateCoroutineDebuff(Hashtable hashtableDebuff)
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+ {
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+ if (CardEffectCommons.IsPermanentExistsOnBattleArea(selectedPermanent) &&
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+ selectedPermanent.CanAttack(activateClassDebuff))
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+ {
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+ SelectAttackEffect selectAttackEffect =
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+ GManager.instance.GetComponent<SelectAttackEffect>();
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+
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+ selectAttackEffect.SetUp(
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+ attacker: selectedPermanent,
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+ canAttackPlayerCondition: () => true,
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+ defenderCondition: _ => true,
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+ cardEffect: activateClassDebuff);
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+
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+ selectAttackEffect.SetCanNotSelectNotAttack();
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+
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+ yield return ContinuousController.instance.StartCoroutine(selectAttackEffect.Activate());
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+ }
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+ }
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+
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+ ICardEffect GetCardEffect(EffectTiming timingDebuff)
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+ {
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+ return timingDebuff == EffectTiming.OnStartMainPhase ? activateClassDebuff : null;
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+ }
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+ }
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+ }
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+
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+ yield return ContinuousController.instance.StartCoroutine(
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+ CardEffectCommons.PlaceDelayOptionCards(card: card, cardEffect: activateClass));
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}
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}
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+ #endregion
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+
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+ #region Delay Effect
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+
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+ if (timing == EffectTiming.OnAttackTargetChanged)
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+ {
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+ ActivateClass activateClass = new ActivateClass();
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+ activateClass.SetUpICardEffect(
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+ "1 of your Digimon gains <Piercing> and <Security Attack +1> and until the end of your turn",
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+ CanUseCondition, card);
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+ activateClass.SetUpActivateClass(null, ActivateCoroutine, -1, true, EffectDescription());
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+ activateClass.SetHashString("GivePiercingAndSecurityAttack_BT18_099");
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+ cardEffects.Add(activateClass);
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+
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+ string EffectDescription()
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+ {
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+ return
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+ "[All Turns] When an attack target is switched, [Delay] • 1 of your Digimon gains <Piercing> and <Security Attack +1> and until the end of your turn.";
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+ }
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+
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+ bool CanUseCondition(Hashtable hashtable)
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+ {
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+ return CardEffectCommons.CanDeclareOptionDelayEffect(card) &&
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+ CardEffectCommons.CanTriggerOnPermanentAttackTargetSwitch(hashtable, _ => true);
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+ }
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+
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+ bool IsOwnerPermanentCondition(Permanent permanent)
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+ {
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+ return CardEffectCommons.IsPermanentExistsOnOwnerBattleAreaDigimon(permanent, card);
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+ }
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+
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+ IEnumerator ActivateCoroutine(Hashtable hashtable)
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+ {
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+ yield return ContinuousController.instance.StartCoroutine(CardEffectCommons.DeletePeremanentAndProcessAccordingToResult(
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+ targetPermanents: new List<Permanent>() { card.PermanentOfThisCard() },
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+ activateClass: activateClass,
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+ successProcess: permanents => SuccessProcess(),
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+ failureProcess: null));
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+ }
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+
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+ IEnumerator SuccessProcess()
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+ {
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+ if (CardEffectCommons.HasMatchConditionPermanent(IsOwnerPermanentCondition))
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+ {
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+ Permanent selectedPermanent = null;
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+
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+ SelectPermanentEffect selectPermanentEffect = GManager.instance.GetComponent<SelectPermanentEffect>();
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+
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+ selectPermanentEffect.SetUp(
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+ selectPlayer: card.Owner,
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+ canTargetCondition: IsOwnerPermanentCondition,
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+ canTargetCondition_ByPreSelecetedList: null,
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+ canEndSelectCondition: null,
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+ maxCount: 1,
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+ canNoSelect: false,
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+ canEndNotMax: false,
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+ selectPermanentCoroutine: SelectPermanentCoroutine,
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+ afterSelectPermanentCoroutine: null,
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+ mode: SelectPermanentEffect.Mode.Custom,
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+ cardEffect: activateClass);
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+
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+ selectPermanentEffect.SetUpCustomMessage("Select 1 Digimon that will gain <Piercing> and <Security Attack +1>.",
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+ "The opponent is selecting 1 Digimon that will gain <Piercing> and <Security Attack +1>.");
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+
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+ yield return ContinuousController.instance.StartCoroutine(selectPermanentEffect.Activate());
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+
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+ IEnumerator SelectPermanentCoroutine(Permanent permanent)
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+ {
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+ selectedPermanent = permanent;
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+
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+ yield return null;
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+ }
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+
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+ if (selectedPermanent != null)
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+ {
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+ yield return ContinuousController.instance.StartCoroutine(CardEffectCommons.GainPierce(
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+ targetPermanent: selectedPermanent,
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+ effectDuration: EffectDuration.UntilEachTurnEnd,
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+ activateClass: activateClass));
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+
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+ yield return ContinuousController.instance.StartCoroutine(CardEffectCommons.ChangeDigimonSAttack(
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+ targetPermanent: selectedPermanent,
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+ changeValue: 1,
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+ effectDuration: EffectDuration.UntilEachTurnEnd,
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+ activateClass: activateClass));
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+ }
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+ }
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+ }
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+ }
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+
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+ #endregion
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+
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+ #region Security Effect
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+
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+ if (timing == EffectTiming.SecuritySkill)
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+ {
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+ ActivateClass activateClass = new ActivateClass();
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+ activateClass.SetUpICardEffect($"Play a Digimon from trash without paying the cost, then add this card to hand",
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+ CanUseCondition, card);
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+ activateClass.SetUpActivateClass(null, ActivateCoroutine, -1, false, EffectDescription());
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+ activateClass.SetIsSecurityEffect(true);
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+ cardEffects.Add(activateClass);
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+
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+ string EffectDescription()
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+ {
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+ return
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+ "[Security] You may play 1 level 5 or lower Digimon card with [Knightmon] in its text from your trash without paying the cost. Then, place this card in the battle area.";
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+ }
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+
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+ bool CanUseCondition(Hashtable hashtable)
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+ {
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+ return CardEffectCommons.CanTriggerSecurityEffect(hashtable, card);
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+ }
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+
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+ bool CanSelectCardCondition(CardSource cardSource)
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+ {
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+ return cardSource.IsDigimon && cardSource.HasLevel && cardSource.Level <= 5 &&
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+ cardSource.HasText("Knightmon");
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+ }
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+
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+ IEnumerator ActivateCoroutine(Hashtable hashtable)
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+ {
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+ List<CardSource> selectedCards = new List<CardSource>();
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+
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+ SelectCardEffect selectCardEffect = GManager.instance.GetComponent<SelectCardEffect>();
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+
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+ selectCardEffect.SetUp(
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+ canTargetCondition: CanSelectCardCondition,
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+ canTargetCondition_ByPreSelecetedList: null,
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+ canEndSelectCondition: null,
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+ canNoSelect: () => true,
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+ selectCardCoroutine: SelectCardCoroutine,
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+ afterSelectCardCoroutine: null,
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+ message: "Select 1 card to play.",
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+ maxCount: 1,
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+ canEndNotMax: false,
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+ isShowOpponent: true,
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+ mode: SelectCardEffect.Mode.Custom,
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+ root: SelectCardEffect.Root.Trash,
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+ customRootCardList: null,
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+ canLookReverseCard: true,
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+ selectPlayer: card.Owner,
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+ cardEffect: activateClass);
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+
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+ selectCardEffect.SetUpCustomMessage("Select 1 card to play.", "The opponent is selecting 1 card to play.");
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+ selectCardEffect.SetUpCustomMessage_ShowCard("Played Card");
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+
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+ yield return ContinuousController.instance.StartCoroutine(selectCardEffect.Activate());
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+
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+ IEnumerator SelectCardCoroutine(CardSource cardSource)
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+ {
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+ selectedCards.Add(cardSource);
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+
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+ yield return null;
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+ }
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+
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+ yield return ContinuousController.instance.StartCoroutine(CardEffectCommons.PlayPermanentCards(
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+ cardSources: selectedCards, activateClass: activateClass, payCost: false, isTapped: false,
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+ root: SelectCardEffect.Root.Trash, activateETB: true));
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+
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+ yield return ContinuousController.instance.StartCoroutine(CardEffectCommons.AddThisCardToHand(card, activateClass));
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+ }
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+ }
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+
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+ #endregion
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+
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return cardEffects;
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}
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}
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