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@@ -0,0 +1,337 @@
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+using System.Collections;
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+using System.Collections.Generic;
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+using System.Linq;
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+
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+// Ghoulmon
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+namespace DCGO.CardEffects.BT25
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+{
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+ public class BT25_076 : CEntity_Effect
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+ {
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+ public override List<ICardEffect> CardEffects(EffectTiming timing, CardSource card)
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+ {
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+ List<ICardEffect> cardEffects = new List<ICardEffect>();
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+
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+ #region When Would be Played
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+ if (timing == EffectTiming.BeforePayCost)
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+ {
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+ ActivateClass activateClass = new ActivateClass();
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+ activateClass.SetUpICardEffect("Delete 1 of your play cost 11 or lower [Negamon] in text with [Negamon] in sources to reduce by it's play cost", CanUseCondition, card);
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+ activateClass.SetUpActivateClass(CanActivateCondition, ActivateCoroutine, -1, false, EffectDescription());
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+ cardEffects.Add(activateClass);
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+
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+ activateClass.SetIsDigimonEffect(true);
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+
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+ string EffectDescription()
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+ {
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+ return
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+ "When this card would be played, by deleting 1 of your play cost 11 or lower Digimon with [Negamon] in its digivolution cards and [Negamon] in its text, reduce the cost by the deleted Digimon's play cost.";
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+ }
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+
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+ bool CanUseCondition(Hashtable hashtable)
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+ {
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+ return CardEffectCommons.CanTriggerWhenPermanentWouldPlay(hashtable, CardCondition);
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+ }
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+
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+ bool CardCondition(CardSource cardSource)
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+ {
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+ return cardSource == card && CardEffectCommons.IsExistOnHand(cardSource);
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+ }
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+
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+ bool CanSelectPermanentCondition(Permanent permanent)
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+ {
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+ return CardEffectCommons.IsPermanentExistsOnOwnerBattleAreaDigimon(permanent, card)
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+ && permanent != null
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+ && permanent.TopCard.HasPlayCost
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+ && permanent.TopCard.GetCostItself <= 11
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+ && permanent.TopCard.HasText("Negamon")
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+ && permanent.DigivolutionCards.Count((cardSource) => cardSource.EqualsCardName("Negamon")) > 0
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+ && !permanent.TopCard.CanNotBeAffected(activateClass);
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+ }
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+
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+ bool CanActivateCondition(Hashtable hashtable)
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+ {
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+ return CardEffectCommons.MatchConditionPermanentCount(CanSelectPermanentCondition) >= 1;
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+ }
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+
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+ IEnumerator ActivateCoroutine(Hashtable hashtable)
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+ {
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+ bool canNoSelect = true;
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+ CardSource cardFromHashtable = CardEffectCommons.GetCardFromHashtable(hashtable);
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+
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+ if (cardFromHashtable && cardFromHashtable.PayingCost(SelectCardEffect.Root.Hand, null, checkAvailability: false) >
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+ cardFromHashtable.Owner.MaxMemoryCost)
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+ {
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+ canNoSelect = false;
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+ }
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+
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+ SelectPermanentEffect selectPermanentEffect = GManager.instance.GetComponent<SelectPermanentEffect>();
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+
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+ selectPermanentEffect.SetUp(
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+ selectPlayer: card.Owner,
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+ canTargetCondition: CanSelectPermanentCondition,
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+ canTargetCondition_ByPreSelecetedList: null,
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+ canEndSelectCondition: null,
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+ maxCount: 1,
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+ canNoSelect: canNoSelect,
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+ canEndNotMax: false,
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+ selectPermanentCoroutine: null,
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+ afterSelectPermanentCoroutine: AfterSelectPermanentCoroutine,
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+ mode: SelectPermanentEffect.Mode.Custom,
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+ cardEffect: activateClass);
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+
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+ selectPermanentEffect.SetUpCustomMessage("Select 1 Digimon to delete.",
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+ "The opponent is selecting 1 Digimon to delete.");
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+
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+ yield return ContinuousController.instance.StartCoroutine(selectPermanentEffect.Activate());
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+
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+ IEnumerator AfterSelectPermanentCoroutine(List<Permanent> permanents)
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+ {
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+ if (permanents.Count == 1)
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+ {
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+ int reducedCost = permanents[0].TopCard.GetCostItself;
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+ yield return ContinuousController.instance.StartCoroutine(
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+ new DestroyPermanentsClass(permanents,
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+ CardEffectCommons.CardEffectHashtable(activateClass)).Destroy());
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+
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+ if (card.Owner.CanReduceCost(null, card))
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+ {
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+ ContinuousController.instance.PlaySE(GManager.instance.GetComponent<Effects>().BuffSE);
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+ }
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+
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+ ChangeCostClass changeCostClass = new ChangeCostClass();
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+ changeCostClass.SetUpICardEffect($"Play Cost -{reducedCost}", CanUseCondition1, card);
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+ changeCostClass.SetUpChangeCostClass(changeCostFunc: ChangeCost, cardSourceCondition: CardSourceCondition,
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+ rootCondition: RootCondition, isUpDown: IsUpDown, isCheckAvailability: () => false,
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+ isChangePayingCost: () => true);
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+ card.Owner.UntilCalculateFixedCostEffect.Add(_ => changeCostClass);
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+
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+ yield return ContinuousController.instance.StartCoroutine(CardEffectCommons.ShowReducedCost(hashtable));
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+
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+ bool CanUseCondition1(Hashtable hashtable1)
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+ {
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+ return true;
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+ }
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+
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+ int ChangeCost(CardSource cardSource, int cost, SelectCardEffect.Root root,
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+ List<Permanent> targetPermanents)
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+ {
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+ if (CardSourceCondition(cardSource) &&
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+ RootCondition(root) &&
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+ PermanentsCondition(targetPermanents))
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+ {
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+ cost -= reducedCost;
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+ }
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+
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+ return cost;
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+ }
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+
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+ bool PermanentsCondition(List<Permanent> targetPermanents)
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+ {
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+ return targetPermanents == null || targetPermanents.Count(targetPermanent => targetPermanent != null) == 0;
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+ }
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+
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+ bool CardSourceCondition(CardSource cardSource)
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+ {
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+ return cardSource == card;
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+ }
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+
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+ bool RootCondition(SelectCardEffect.Root root)
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+ {
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+ return true;
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+ }
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+
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+ bool IsUpDown()
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+ {
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+ return true;
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+ }
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+ }
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+ }
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+ }
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+ }
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+ #endregion
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+
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+ #region Reduce Play Cost - Not Shown
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+ if (timing == EffectTiming.None)
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+ {
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+ List<Permanent> permanents = card.Owner.GetBattleAreaDigimons().Where(permanent =>
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+ CardEffectCommons.IsPermanentExistsOnOwnerBattleAreaDigimon(permanent, card)
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+ && permanent != null
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+ && permanent.TopCard.HasPlayCost
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+ && permanent.TopCard.GetCostItself <= 11
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+ && permanent.TopCard.HasText("Negamon")
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+ && permanent.DigivolutionCards.Count((cardSource) => cardSource.EqualsCardName("Negamon")) > 0).ToList();
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+
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+ int reducedCost = permanents.Count > 0 ? permanents.Max(p => p.TopCard.GetCostItself): 0;
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+
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+ ChangeCostClass changeCostClass = new ChangeCostClass();
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+ changeCostClass.SetUpICardEffect($"Play Cost -{reducedCost}", CanUseCondition1, card);
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+ changeCostClass.SetUpChangeCostClass(changeCostFunc: ChangeCost, cardSourceCondition: CardSourceCondition,
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+ rootCondition: RootCondition, isUpDown: IsUpDown, isCheckAvailability: () => true,
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+ isChangePayingCost: () => true);
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+
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+ changeCostClass.SetNotShowUI(true);
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+ cardEffects.Add(changeCostClass);
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+
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+ bool CanUseCondition1(Hashtable hashtable1)
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+ {
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+ return CardEffectCommons.MatchConditionPermanentCount(PermanentCondition) >= 1;
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+ }
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+
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+ bool PermanentCondition(Permanent permanent)
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+ {
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+ return CardEffectCommons.IsPermanentExistsOnOwnerBattleAreaDigimon(permanent, card)
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+ && permanent != null
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+ && permanent.TopCard.HasPlayCost
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+ && permanent.TopCard.GetCostItself <= 11
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+ && permanent.TopCard.HasText("Negamon")
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+ && permanent.DigivolutionCards.Count((cardSource) => cardSource.EqualsCardName("Negamon")) > 0;
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+ }
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+
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+ int ChangeCost(CardSource cardSource, int cost, SelectCardEffect.Root root,
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+ List<Permanent> targetPermanents)
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+ {
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+ if (CardSourceCondition(cardSource) &&
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+ RootCondition(root) &&
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+ PermanentsCondition(targetPermanents))
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+ {
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+ cost -= reducedCost;
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+ }
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+
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+ return cost;
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+ }
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+
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+ bool PermanentsCondition(List<Permanent> targetPermanents)
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+ {
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+ return targetPermanents == null
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+ || targetPermanents.Count(targetPermanent =>
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+ CardEffectCommons.IsPermanentExistsOnOwnerBattleAreaDigimon(targetPermanent, card)
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+ && targetPermanent != null
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+ && targetPermanent.TopCard.HasPlayCost
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+ && targetPermanent.TopCard.GetCostItself <= 11
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+ && targetPermanent.TopCard.HasText("Negamon")
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+ && targetPermanent.DigivolutionCards.Count((cardSource) => cardSource.EqualsCardName("Negamon")) > 0
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+ && !targetPermanent.TopCard.CanNotBeAffected(changeCostClass)) == 0;
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+ }
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+
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+ bool CardSourceCondition(CardSource cardSource)
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+ {
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+ return cardSource == card;
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+ }
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+
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+ bool RootCondition(SelectCardEffect.Root root)
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+ {
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+ return true;
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+ }
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+
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+ bool IsUpDown()
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+ {
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+ return true;
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+ }
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+ }
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+ #endregion
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+
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+ #region Rush
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+ if (timing == EffectTiming.None)
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+ {
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+ cardEffects.Add(CardEffectFactory.RushSelfStaticEffect(isInheritedEffect: false, card: card, condition: null));
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+ }
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+ #endregion
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+
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+ #region Reboot
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+ if (timing == EffectTiming.None)
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+ {
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+ cardEffects.Add(CardEffectFactory.RebootSelfStaticEffect(isInheritedEffect: false, card: card, condition: null));
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+ }
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+ #endregion
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+
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+ #region Blocker
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+ if (timing == EffectTiming.None)
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+ {
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+ cardEffects.Add(CardEffectFactory.BlockerSelfStaticEffect(isInheritedEffect: false, card: card, condition: null));
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+ }
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+ #endregion
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+
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+ #region Shared OP/WA/OD
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+ string SharedEffectName = "Delete 1 enemy Digimon with lowest play cost, if didn't delete, trash enemy security";
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+
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+ CardEffectFactory.ActivateClassesForSharedEffects
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+ (ref cardEffects, timing, card,
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+ SharedEffectName,
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+ SharedActivateCoroutine,
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+ SharedEffectDescription,
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+ optional: false,
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+ onPlay: true,
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+ whenAttacking: true,
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+ onDeletion: true);
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+
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+ string SharedEffectDescription(string tag)
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+ {
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+ return $"[{tag}] Delete 1 of your opponent's Digimon with the lowest play cost. If this effect didn't delete, trash your opponent's top security card.";
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+ }
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+
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+ bool CanSelectPermanentCondition(Permanent permanent)
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+ {
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+ return CardEffectCommons.IsMinCost(permanent, card.Owner.Enemy, true);
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+ }
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+
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+ IEnumerator SharedActivateCoroutine(Hashtable hashtable, ActivateClass activateClass)
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+ {
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+ List<Permanent> deleteTargetPermanents = new List<Permanent>();
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+
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+ bool failedToDelete = true;
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+
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+ if (CardEffectCommons.HasMatchConditionPermanent(CanSelectPermanentCondition))
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+ {
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+ SelectPermanentEffect selectPermanentEffect = GManager.instance.GetComponent<SelectPermanentEffect>();
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+
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+ selectPermanentEffect.SetUp(
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+ selectPlayer: card.Owner,
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+ canTargetCondition: CanSelectPermanentCondition,
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+ canTargetCondition_ByPreSelecetedList: null,
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+ canEndSelectCondition: null,
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+ maxCount: 1,
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+ canNoSelect: false,
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+ canEndNotMax: false,
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+ selectPermanentCoroutine: null,
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+ afterSelectPermanentCoroutine: AfterSelectPermanentCoroutine,
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+ mode: SelectPermanentEffect.Mode.Custom,
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+ cardEffect: activateClass);
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+
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+ yield return ContinuousController.instance.StartCoroutine(selectPermanentEffect.Activate());
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+
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+ IEnumerator AfterSelectPermanentCoroutine(List<Permanent> permanents)
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+ {
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+ deleteTargetPermanents = permanents.Clone();
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+
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+ yield return null;
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+ }
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+ }
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+
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+ if (deleteTargetPermanents.Count > 0)
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+ {
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+ yield return ContinuousController.instance.StartCoroutine(CardEffectCommons.DeletePeremanentAndProcessAccordingToResult(targetPermanents: deleteTargetPermanents, activateClass: activateClass, successProcess: SuccessDeleteProcess, failureProcess: null));
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+
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+ IEnumerator SuccessDeleteProcess(List<Permanent> permanents)
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+ {
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+ if (permanents.Count > 0)
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+ failedToDelete = false;
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+
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+ yield return null;
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+ }
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+ }
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+
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+ if (failedToDelete)
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+ {
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+ yield return ContinuousController.instance.StartCoroutine(new IDestroySecurity(
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+ player: card.Owner.Enemy,
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+ destroySecurityCount: 1,
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+ cardEffect: activateClass,
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+ fromTop: true).DestroySecurity());
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+ }
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+ }
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+ #endregion
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+
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+ return cardEffects;
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+ }
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+ }
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+}
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