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@@ -0,0 +1,415 @@
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+using System;
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+using System.Collections;
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+using System.Collections.Generic;
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+using System.Linq;
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+
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+//BT21_071 Scopemon
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+namespace DCGO.CardEffects.BT21
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+{
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+ public class BT21_071 : CEntity_Effect
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+ {
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+ public override List<ICardEffect> CardEffects(EffectTiming timing, CardSource card)
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+ {
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+ List<ICardEffect> cardEffects = new List<ICardEffect>();
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+
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+ #region Digivolution Condition
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+ if(timing == EffectTiming.None)
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+ {
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+ bool Condition(Permanent permanent)
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+ {
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+ return permanent.TopCard.HasThreeMusketeersTraits && permanent.Level == 3;
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+ }
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+
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+ cardEffects.Add(CardEffectFactory.AddSelfDigivolutionRequirementStaticEffect(Condition, 2, false, card, null));
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+ }
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+ #endregion
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+
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+ #region On Play/When Digivolving shared
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+ bool CanTuckCondition(CardSource card)
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+ {
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+ return card.EqualsTraits("Appmon") || card.HasThreeMusketeersTraits;
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+ }
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+
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+ bool CanActivateConditionShared(Hashtable hashtable)
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+ {
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+ return isExistOnField(card) &&
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+ (card.Owner.HandCards.Count >= 1 || card.Owner.TrashCards.Count >= 1) &&
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+ CardEffectCommons.HasMatchConditionOwnersPermanent(card, CanTuckUnderCondition);
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+ }
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+
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+ bool CanTuckUnderCondition(Permanent permanent)
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+ {
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+ return CardEffectCommons.IsPermanentExistsOnOwnerBattleAreaDigimon(permanent, card) && !permanent.IsToken;
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+ }
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+ #endregion
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+
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+ #region On Play
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+ if(timing == EffectTiming.OnEnterFieldAnyone)
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+ {
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+ ActivateClass activateClass = new ActivateClass();
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+ activateClass.SetUpICardEffect("Tuck appmon/muskets for memory", CanUseCondition, card);
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+ activateClass.SetUpActivateClass(CanActivateConditionShared, ActivateCoroutine, -1, true, EffectDescription());
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+ cardEffects.Add(activateClass);
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+
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+ string EffectDescription()
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+ {
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+ return "[On Play] By placing 1 card with the [Appmon] or [Three Musketeers] trait from your hand or trash as 1 of your Digimon's bottom digivolution card, gain 1 memory.";
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+ }
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+
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+ bool CanUseCondition(Hashtable hashtable)
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+ {
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+ return CardEffectCommons.CanTriggerOnPlay(hashtable, card);
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+ }
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+
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+ IEnumerator ActivateCoroutine(Hashtable _hashtable)
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+ {
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+ bool canSelectHand = card.Owner.HandCards.Count(CanTuckCondition) >= 1;
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+ bool canSelectTrash = CardEffectCommons.HasMatchConditionOwnersCardInTrash(card, CanTuckCondition);
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+
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+ if (canSelectHand || canSelectTrash)
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+ {
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+ if (canSelectHand && canSelectTrash)
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+ {
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+ List<SelectionElement<bool>> selectionElements = new List<SelectionElement<bool>>
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+ {
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+ new(message: "From hand", value: true, spriteIndex: 0),
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+ new(message: "From trash", value: false, spriteIndex: 1),
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+ };
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+
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+ string selectPlayerMessage = "From which area do you select a card?";
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+ string notSelectPlayerMessage = "The opponent is choosing from which area to select a card.";
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+
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+ GManager.instance.userSelectionManager.SetBoolSelection(selectionElements: selectionElements, selectPlayer: card.Owner, selectPlayerMessage: selectPlayerMessage, notSelectPlayerMessage: notSelectPlayerMessage);
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+ }
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+
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+ else
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+ {
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+ GManager.instance.userSelectionManager.SetBool(canSelectHand);
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+ }
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+
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+ yield return ContinuousController.instance.StartCoroutine(GManager.instance.userSelectionManager.WaitForEndSelect());
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+
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+ bool fromHand = GManager.instance.userSelectionManager.SelectedBoolValue;
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+
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+ List<CardSource> selectedCards = new List<CardSource>();
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+
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+ IEnumerator SelectCardCoroutine(CardSource cardSource)
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+ {
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+ selectedCards.Add(cardSource);
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+
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+ yield return null;
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+ }
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+
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+ if (fromHand)
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+ {
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+ int maxCount = 1;
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+
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+ SelectHandEffect selectHandEffect = GManager.instance.GetComponent<SelectHandEffect>();
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+
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+ selectHandEffect.SetUp(
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+ selectPlayer: card.Owner,
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+ canTargetCondition: CanTuckCondition,
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+ canTargetCondition_ByPreSelecetedList: null,
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+ canEndSelectCondition: null,
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+ maxCount: maxCount,
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+ canNoSelect: true,
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+ canEndNotMax: false,
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+ isShowOpponent: true,
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+ selectCardCoroutine: SelectCardCoroutine,
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+ afterSelectCardCoroutine: null,
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+ mode: SelectHandEffect.Mode.Custom,
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+ cardEffect: activateClass);
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+
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+ selectHandEffect.SetUpCustomMessage("Select 1 card to place on bottom of digivolution cards.", "The opponent is selecting 1 card to place on bottom of digivolution cards.");
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+ selectHandEffect.SetUpCustomMessage_ShowCard("Digivolution Card");
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+
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+ yield return StartCoroutine(selectHandEffect.Activate());
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+ }
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+
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+ else
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+ {
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+ int maxCount = 1;
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+
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+ SelectCardEffect selectCardEffect = GManager.instance.GetComponent<SelectCardEffect>();
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+
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+ selectCardEffect.SetUp(
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+ canTargetCondition: CanTuckCondition,
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+ canTargetCondition_ByPreSelecetedList: null,
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+ canEndSelectCondition: null,
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+ canNoSelect: () => true,
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+ selectCardCoroutine: SelectCardCoroutine,
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+ afterSelectCardCoroutine: null,
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+ message: "Select 1 card to place on bottom of digivolution cards.",
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+ maxCount: maxCount,
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+ canEndNotMax: false,
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+ isShowOpponent: true,
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+ mode: SelectCardEffect.Mode.Custom,
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+ root: SelectCardEffect.Root.Trash,
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+ customRootCardList: null,
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+ canLookReverseCard: true,
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+ selectPlayer: card.Owner,
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+ cardEffect: activateClass);
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+
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+ selectCardEffect.SetUpCustomMessage_ShowCard("Digivolution Card");
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+ selectCardEffect.SetUpCustomMessage("Select 1 card to place on bottom of digivolution cards.", "The opponent is selecting 1 card to place on bottom of digivolution cards.");
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+
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+ yield return ContinuousController.instance.StartCoroutine(selectCardEffect.Activate());
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+ }
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+
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+ if (selectedCards.Count >= 1)
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+ {
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+ int maxCount = Math.Min(1, CardEffectCommons.MatchConditionOwnersPermanentCount(card, CanTuckUnderCondition));
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+
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+ SelectPermanentEffect selectPermanentEffect = GManager.instance.GetComponent<SelectPermanentEffect>();
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+
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+ selectPermanentEffect.SetUp(
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+ selectPlayer: card.Owner,
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+ canTargetCondition: CanTuckUnderCondition,
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+ canTargetCondition_ByPreSelecetedList: null,
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+ canEndSelectCondition: null,
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+ maxCount: maxCount,
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+ canNoSelect: true,
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+ canEndNotMax: false,
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+ selectPermanentCoroutine: SelectPermanentCoroutine,
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+ afterSelectPermanentCoroutine: null,
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+ mode: SelectPermanentEffect.Mode.Custom,
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+ cardEffect: activateClass);
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+
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+ selectPermanentEffect.SetUpCustomMessage("Select 1 Digimon that will get a digivolution card.", "The opponent is selecting 1 Digimon that will get a digivolution card.");
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+
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+ yield return ContinuousController.instance.StartCoroutine(selectPermanentEffect.Activate());
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+
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+ IEnumerator SelectPermanentCoroutine(Permanent permanent)
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+ {
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+ Permanent selectedPermanent = permanent;
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+
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+ if (selectedPermanent != null)
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+ {
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+ yield return ContinuousController.instance.StartCoroutine(selectedPermanent.AddDigivolutionCardsBottom(new List<CardSource>() { selectedCards[0] }, activateClass));
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+
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+ yield return ContinuousController.instance.StartCoroutine(new DrawClass(card.Owner, 1, activateClass).Draw());
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+ }
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+ }
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+ }
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+ }
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+ }
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+ }
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+ #endregion
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+
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+ #region When Digivolving
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+ if (timing == EffectTiming.OnEnterFieldAnyone)
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+ {
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+ ActivateClass activateClass = new ActivateClass();
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+ activateClass.SetUpICardEffect("Tuck appmon/muskets for memory", CanUseCondition, card);
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+ activateClass.SetUpActivateClass(CanActivateConditionShared, ActivateCoroutine, -1, true, EffectDescription());
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+ cardEffects.Add(activateClass);
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+
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+ string EffectDescription()
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+ {
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+ return "[When Digivolving] By placing 1 card with the [Appmon] or [Three Musketeers] trait from your hand or trash as 1 of your Digimon's bottom digivolution card, gain 1 memory.";
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+ }
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+
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+ bool CanUseCondition(Hashtable hashtable)
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+ {
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+ return CardEffectCommons.CanTriggerWhenDigivolving(hashtable, card);
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+ }
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+
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+ IEnumerator ActivateCoroutine(Hashtable _hashtable)
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+ {
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+ bool canSelectHand = card.Owner.HandCards.Count(CanTuckCondition) >= 1;
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+ bool canSelectTrash = CardEffectCommons.HasMatchConditionOwnersCardInTrash(card, CanTuckCondition);
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+
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+ if (canSelectHand || canSelectTrash)
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+ {
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+ if (canSelectHand && canSelectTrash)
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+ {
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+ List<SelectionElement<bool>> selectionElements = new List<SelectionElement<bool>>
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+ {
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+ new(message: "From hand", value: true, spriteIndex: 0),
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+ new(message: "From trash", value: false, spriteIndex: 1),
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+ };
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+
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+ string selectPlayerMessage = "From which area do you select a card?";
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+ string notSelectPlayerMessage = "The opponent is choosing from which area to select a card.";
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+
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+ GManager.instance.userSelectionManager.SetBoolSelection(selectionElements: selectionElements, selectPlayer: card.Owner, selectPlayerMessage: selectPlayerMessage, notSelectPlayerMessage: notSelectPlayerMessage);
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+ }
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+
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+ else
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+ {
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+ GManager.instance.userSelectionManager.SetBool(canSelectHand);
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+ }
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+
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+ yield return ContinuousController.instance.StartCoroutine(GManager.instance.userSelectionManager.WaitForEndSelect());
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+
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+ bool fromHand = GManager.instance.userSelectionManager.SelectedBoolValue;
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+
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+ List<CardSource> selectedCards = new List<CardSource>();
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+
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+ IEnumerator SelectCardCoroutine(CardSource cardSource)
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+ {
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+ selectedCards.Add(cardSource);
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+
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+ yield return null;
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+ }
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+
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+ if (fromHand)
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+ {
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+ int maxCount = 1;
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+
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+ SelectHandEffect selectHandEffect = GManager.instance.GetComponent<SelectHandEffect>();
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+
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+ selectHandEffect.SetUp(
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+ selectPlayer: card.Owner,
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+ canTargetCondition: CanTuckCondition,
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+ canTargetCondition_ByPreSelecetedList: null,
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+ canEndSelectCondition: null,
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+ maxCount: maxCount,
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+ canNoSelect: true,
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+ canEndNotMax: false,
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+ isShowOpponent: true,
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+ selectCardCoroutine: SelectCardCoroutine,
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+ afterSelectCardCoroutine: null,
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+ mode: SelectHandEffect.Mode.Custom,
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+ cardEffect: activateClass);
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+
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+ selectHandEffect.SetUpCustomMessage("Select 1 card to place on bottom of digivolution cards.", "The opponent is selecting 1 card to place on bottom of digivolution cards.");
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+ selectHandEffect.SetUpCustomMessage_ShowCard("Digivolution Card");
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+
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+ yield return StartCoroutine(selectHandEffect.Activate());
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+ }
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+
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+ else
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+ {
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+ int maxCount = 1;
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+
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+ SelectCardEffect selectCardEffect = GManager.instance.GetComponent<SelectCardEffect>();
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+
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+ selectCardEffect.SetUp(
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+ canTargetCondition: CanTuckCondition,
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+ canTargetCondition_ByPreSelecetedList: null,
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+ canEndSelectCondition: null,
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+ canNoSelect: () => true,
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+ selectCardCoroutine: SelectCardCoroutine,
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+ afterSelectCardCoroutine: null,
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+ message: "Select 1 card to place on bottom of digivolution cards.",
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+ maxCount: maxCount,
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+ canEndNotMax: false,
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+ isShowOpponent: true,
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+ mode: SelectCardEffect.Mode.Custom,
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+ root: SelectCardEffect.Root.Trash,
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+ customRootCardList: null,
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+ canLookReverseCard: true,
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+ selectPlayer: card.Owner,
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+ cardEffect: activateClass);
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+
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+ selectCardEffect.SetUpCustomMessage_ShowCard("Digivolution Card");
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+ selectCardEffect.SetUpCustomMessage("Select 1 card to place on bottom of digivolution cards.", "The opponent is selecting 1 card to place on bottom of digivolution cards.");
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+
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+ yield return ContinuousController.instance.StartCoroutine(selectCardEffect.Activate());
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+ }
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+
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+ if (selectedCards.Count >= 1)
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+ {
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+ int maxCount = Math.Min(1, CardEffectCommons.MatchConditionOwnersPermanentCount(card, CanTuckUnderCondition));
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+
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+ SelectPermanentEffect selectPermanentEffect = GManager.instance.GetComponent<SelectPermanentEffect>();
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+
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+ selectPermanentEffect.SetUp(
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+ selectPlayer: card.Owner,
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+ canTargetCondition: CanTuckUnderCondition,
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+ canTargetCondition_ByPreSelecetedList: null,
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+ canEndSelectCondition: null,
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+ maxCount: maxCount,
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+ canNoSelect: true,
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+ canEndNotMax: false,
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+ selectPermanentCoroutine: SelectPermanentCoroutine,
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+ afterSelectPermanentCoroutine: null,
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+ mode: SelectPermanentEffect.Mode.Custom,
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+ cardEffect: activateClass);
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+
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+ selectPermanentEffect.SetUpCustomMessage("Select 1 Digimon that will get a digivolution card.", "The opponent is selecting 1 Digimon that will get a digivolution card.");
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+
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+ yield return ContinuousController.instance.StartCoroutine(selectPermanentEffect.Activate());
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+
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+ IEnumerator SelectPermanentCoroutine(Permanent permanent)
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+ {
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+ Permanent selectedPermanent = permanent;
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+
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+ if (selectedPermanent != null)
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+ {
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+ yield return ContinuousController.instance.StartCoroutine(selectedPermanent.AddDigivolutionCardsBottom(new List<CardSource>() { selectedCards[0] }, activateClass));
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+
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+ yield return ContinuousController.instance.StartCoroutine(new DrawClass(card.Owner, 1, activateClass).Draw());
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+ }
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+ }
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+ }
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+ }
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+ }
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+ }
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+ #endregion
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+
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+ #region Generic link DP/capacity
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+ if (timing == EffectTiming.OnDeclaration)
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+ {
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+ cardEffects.Add(CardEffectFactory.LinkEffect(card, 2, 3000));
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+ }
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+ #endregion
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+
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+ #region When Linking
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+ if (timing == EffectTiming.WhenLinked)
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+ {
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+ ActivateClass activateClass = new ActivateClass();
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+ activateClass.SetUpICardEffect("Trash 2 draw 2", CanUseCondition, card);
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+ activateClass.SetUpActivateClass(CanActivateCondition, ActivateCoroutine, -1, false, EffectDiscription());
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+ activateClass.SetIsLinkedEffect(true);
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+ cardEffects.Add(activateClass);
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+
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+ string EffectDiscription()
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+ {
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+ return "[When Linking] <Draw 2> and trash 2 cards in your hand.";
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+ }
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+
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+ bool CanUseCondition(Hashtable hashtable)
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+ {
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+ return CardEffectCommons.CanTriggerWhenLinking(hashtable, null, card);
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+ }
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+
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+ bool CanActivateCondition(Hashtable hashtable)
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+ {
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+ return isExistOnField(card) && (card.Owner.HandCards.Count >= 1 || card.Owner.LibraryCards.Count >= 1);
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+ }
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+
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+ IEnumerator ActivateCoroutine(Hashtable hashtable)
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+ {
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+ yield return ContinuousController.instance.StartCoroutine(new DrawClass(card.Owner, 2, activateClass).Draw());
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+
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+ if (card.Owner.HandCards.Count >= 1)
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+ {
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+ int discardCount = Math.Min(2, card.Owner.HandCards.Count);
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+
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+ SelectHandEffect selectHandEffect = GManager.instance.GetComponent<SelectHandEffect>();
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+
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+ selectHandEffect.SetUp(
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+ selectPlayer: card.Owner,
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+ canTargetCondition: (cardSource) => true,
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+ canTargetCondition_ByPreSelecetedList: null,
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+ canEndSelectCondition: null,
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+ maxCount: discardCount,
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+ canNoSelect: false,
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+ canEndNotMax: false,
|
|
|
+ isShowOpponent: true,
|
|
|
+ selectCardCoroutine: null,
|
|
|
+ afterSelectCardCoroutine: null,
|
|
|
+ mode: SelectHandEffect.Mode.Discard,
|
|
|
+ cardEffect: activateClass);
|
|
|
+
|
|
|
+ yield return StartCoroutine(selectHandEffect.Activate());
|
|
|
+ }
|
|
|
+ }
|
|
|
+ }
|
|
|
+ #endregion
|
|
|
+ return cardEffects;
|
|
|
+ }
|
|
|
+ }
|
|
|
+}
|