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- using System.Collections;
- using System.Collections.Generic;
- //ST21 Magnaangemon
- namespace DCGO.CardEffects.ST21
- {
- public class ST21_06 : CEntity_Effect
- {
- public override List<ICardEffect> CardEffects(EffectTiming timing, CardSource card)
- {
- List<ICardEffect> cardEffects = new List<ICardEffect>();
- #region Alternate Digivolution Requirement
- if (timing == EffectTiming.None)
- {
- static bool PermanentCondition(Permanent targetPermanent)
- {
- return targetPermanent.TopCard.EqualsTraits("ADVENTURE") && targetPermanent.TopCard.HasLevel && targetPermanent.TopCard.Level == 4;
- }
- cardEffects.Add(CardEffectFactory.AddSelfDigivolutionRequirementStaticEffect(permanentCondition: PermanentCondition, digivolutionCost: 3, ignoreDigivolutionRequirement: false, card: card, condition: null));
- }
- #endregion
- #region On Play/When Digivolving shared
- int TamerTwoColourCount()
- {
- List<CardSource> tamerCards = new List<CardSource>();
- foreach (Permanent permanent in card.Owner.GetBattleAreaPermanents())
- {
- if (permanent.IsTamer && permanent.TopCard.EqualsTraits("ADVENTURE"))
- {
- tamerCards.Add(permanent.TopCard);
- }
- }
- return Combinations.GetDifferenetColorCardCount(tamerCards) / 2;
- }
- #endregion
- #region On Play
- if(timing == EffectTiming.OnEnterFieldAnyone)
- {
- ActivateClass activateClass = new ActivateClass();
- activateClass.SetUpICardEffect("Place into security", canUseCondition, card);
- activateClass.SetUpActivateClass(canActivateCondition, activateCoroutine, -1, false, effectDescription());
- string effectDescription()
- {
- return "[On Play] Place 1 of your opponent's 6000 DP or lower Digimon as the top security card. For every 2 colors your Tamers have, add 2000 to this effect's DP maximum.";
- }
- bool CanSelectPermanentCondition(Permanent permanent)
- {
- return CardEffectCommons.IsPermanentExistsOnOpponentBattleAreaDigimon(permanent, card)
- && permanent.TopCard.Owner.CanAddSecurity(activateClass)
- && permanent.HasDP && permanent.DP <= 6000 + 2000 * TamerTwoColourCount();
- }
- bool canActivateCondition(Hashtable hashtable)
- {
- return CardEffectCommons.IsExistOnBattleAreaDigimon(card)
- && CardEffectCommons.HasMatchConditionPermanent(CanSelectPermanentCondition);
- }
- bool canUseCondition(Hashtable hashtable)
- {
- return CardEffectCommons.CanTriggerOnPlay(hashtable, card);
- }
- IEnumerator activateCoroutine(Hashtable hashtable)
- {
- SelectPermanentEffect selectPermanentEffect = GManager.instance.GetComponent<SelectPermanentEffect>();
- selectPermanentEffect.SetUp(
- canTargetCondition: CanSelectPermanentCondition,
- canTargetCondition_ByPreSelecetedList: null,
- canEndSelectCondition: null,
- canNoSelect: false,
- selectPermanentCoroutine: SelectPermanentCoroutine,
- afterSelectPermanentCoroutine: null,
- maxCount: 1,
- canEndNotMax: false,
- mode: SelectPermanentEffect.Mode.Custom,
- selectPlayer: card.Owner,
- cardEffect: null);
- selectPermanentEffect.SetUpCustomMessage(
- "Select 1 of the opponent's Digimon to place on top of security",
- "The opponent is selecting 1 of your Digimon to place on top of Security.");
- yield return ContinuousController.instance.StartCoroutine(selectPermanentEffect.Activate());
- IEnumerator SelectPermanentCoroutine(Permanent permanent)
- {
- if (!permanent.IsToken)
- {
- Player selectedOwner = permanent.TopCard.Owner;
- yield return ContinuousController.instance.StartCoroutine(new IPutSecurityPermanent(permanent, CardEffectCommons.CardEffectHashtable(activateClass), toTop: true).PutSecurity());
- }
- yield return null;
- }
- }
- }
- #endregion
- #region When Digivolving
- if (timing == EffectTiming.OnEnterFieldAnyone)
- {
- ActivateClass activateClass = new ActivateClass();
- activateClass.SetUpICardEffect("Place into security", canUseCondition, card);
- activateClass.SetUpActivateClass(canActivateCondition, activateCoroutine, -1, false, effectDescription());
- string effectDescription()
- {
- return "[On Play] Place 1 of your opponent's 6000 DP or lower Digimon as the top security card. For every 2 colors your Tamers have, add 2000 to this effect's DP maximum.";
- }
- bool CanSelectPermanentCondition(Permanent permanent)
- {
- return CardEffectCommons.IsPermanentExistsOnOpponentBattleAreaDigimon(permanent, card)
- && permanent.TopCard.Owner.CanAddSecurity(activateClass)
- && permanent.HasDP && permanent.DP <= 6000 + 2000 * TamerTwoColourCount();
- }
- bool canActivateCondition(Hashtable hashtable)
- {
- return CardEffectCommons.IsExistOnBattleAreaDigimon(card)
- && CardEffectCommons.HasMatchConditionPermanent(CanSelectPermanentCondition);
- }
- bool canUseCondition(Hashtable hashtable)
- {
- return CardEffectCommons.CanTriggerWhenDigivolving(hashtable, card);
- }
- IEnumerator activateCoroutine(Hashtable hashtable)
- {
- SelectPermanentEffect selectPermanentEffect = GManager.instance.GetComponent<SelectPermanentEffect>();
- selectPermanentEffect.SetUp(
- canTargetCondition: CanSelectPermanentCondition,
- canTargetCondition_ByPreSelecetedList: null,
- canEndSelectCondition: null,
- canNoSelect: false,
- selectPermanentCoroutine: SelectPermanentCoroutine,
- afterSelectPermanentCoroutine: null,
- maxCount: 1,
- canEndNotMax: false,
- mode: SelectPermanentEffect.Mode.Custom,
- selectPlayer: card.Owner,
- cardEffect: null);
- selectPermanentEffect.SetUpCustomMessage(
- "Select 1 of the opponent's Digimon to place on top of security",
- "The opponent is selecting 1 of your Digimon to place on top of Security.");
- yield return ContinuousController.instance.StartCoroutine(selectPermanentEffect.Activate());
- IEnumerator SelectPermanentCoroutine(Permanent permanent)
- {
- if (!permanent.IsToken)
- {
- Player selectedOwner = permanent.TopCard.Owner;
- yield return ContinuousController.instance.StartCoroutine(new IPutSecurityPermanent(permanent, CardEffectCommons.CardEffectHashtable(activateClass), toTop: true).PutSecurity());
- }
- yield return null;
- }
- }
- }
- #endregion
- #region Your Turn
- if (timing == EffectTiming.OnEnterFieldAnyone)
- {
- ActivateClass activateClass = new ActivateClass();
- activateClass.SetUpICardEffect("Gain Alliance then attack", CanUseCondition, card);
- activateClass.SetUpActivateClass(CanActivateCondition, ActivateCoroutine, 1, true, EffectDiscription());
- activateClass.SetHashString("alliance-attack-ST21-006");
- cardEffects.Add(activateClass);
- string EffectDiscription()
- {
- return "[Your Turn][Once Per Turn] When your other Digimon are played or digivolve, if any of them have the [ADVENTURE] trait, 1 of your Digimon gains <Alliance> for the turn. Then, 1 of your Digimon may attack.";
- }
- bool MyDigimonPlayedDigid(Permanent permanent)
- {
- if (CardEffectCommons.IsPermanentExistsOnOwnerBattleAreaDigimon(permanent, card) && permanent != card.PermanentOfThisCard())
- {
- return permanent.TopCard.EqualsTraits("ADVENTURE");
- }
- return false;
- }
- bool MyDigimonAlliance(Permanent permanent)
- {
- return CardEffectCommons.IsPermanentExistsOnOwnerBattleAreaDigimon(permanent, card);
- }
- bool MyDigimonAttacking(Permanent permanent)
- {
- return CardEffectCommons.IsPermanentExistsOnOwnerBattleAreaDigimon(permanent, card) &&
- permanent.CanAttack(activateClass);
- }
- bool CanUseCondition(Hashtable hashtable)
- {
- if (CardEffectCommons.IsExistOnBattleAreaDigimon(card))
- {
- if (CardEffectCommons.IsOwnerTurn(card))
- {
- if (CardEffectCommons.CanTriggerOnPermanentPlay(hashtable, MyDigimonPlayedDigid))
- return true;
- if (CardEffectCommons.CanTriggerWhenPermanentDigivolving(hashtable, MyDigimonPlayedDigid))
- return true;
- }
- }
- return false;
- }
- bool CanActivateCondition(Hashtable hashtable)
- {
- if (CardEffectCommons.IsExistOnBattleAreaDigimon(card))
- {
- return true;
- }
- return false;
- }
- IEnumerator ActivateCoroutine(Hashtable hashtable)
- {
- if (CardEffectCommons.HasMatchConditionPermanent(MyDigimonAlliance))
- {
- SelectPermanentEffect selectPermanentEffect = GManager.instance.GetComponent<SelectPermanentEffect>();
- selectPermanentEffect.SetUp(
- selectPlayer: card.Owner,
- canTargetCondition: MyDigimonAlliance,
- canTargetCondition_ByPreSelecetedList: null,
- canEndSelectCondition: null,
- maxCount: 1,
- canNoSelect: false,
- canEndNotMax: false,
- selectPermanentCoroutine: SelectBoostedDigimon,
- afterSelectPermanentCoroutine: null,
- mode: SelectPermanentEffect.Mode.Custom,
- cardEffect: activateClass);
- selectPermanentEffect.SetUpCustomMessage("Select 1 Digimon to gain <Alliance>", "The opponent is selecting 1 Digimon to gain <Alliance>");
- yield return ContinuousController.instance.StartCoroutine(selectPermanentEffect.Activate());
- IEnumerator SelectBoostedDigimon(Permanent target)
- {
- yield return ContinuousController.instance.StartCoroutine(CardEffectCommons.GainAlliance(targetPermanent: target, effectDuration: EffectDuration.UntilEachTurnEnd, activateClass: activateClass)); ;
- }
- }
- if (CardEffectCommons.HasMatchConditionPermanent(MyDigimonAttacking))
- {
- Permanent selectedPermanent = null;
- SelectPermanentEffect selectPermanentEffect = GManager.instance.GetComponent<SelectPermanentEffect>();
- selectPermanentEffect.SetUp(
- selectPlayer: card.Owner,
- canTargetCondition: MyDigimonAttacking,
- canTargetCondition_ByPreSelecetedList: null,
- canEndSelectCondition: null,
- maxCount: 1,
- canNoSelect: false,
- canEndNotMax: false,
- selectPermanentCoroutine: SelectPermanentCoroutine,
- afterSelectPermanentCoroutine: null,
- mode: SelectPermanentEffect.Mode.Custom,
- cardEffect: activateClass);
- selectPermanentEffect.SetUpCustomMessage("Select 1 Digimon to attack.", "The opponent is selecting 1 Digimon to attack.");
- yield return ContinuousController.instance.StartCoroutine(selectPermanentEffect.Activate());
- IEnumerator SelectPermanentCoroutine(Permanent permanent)
- {
- selectedPermanent = permanent;
- yield return null;
- }
- if (selectedPermanent != null)
- {
- SelectAttackEffect selectAttackEffect = GManager.instance.GetComponent<SelectAttackEffect>();
- selectAttackEffect.SetUp(
- attacker: selectedPermanent,
- canAttackPlayerCondition: () => true,
- defenderCondition: _ => true,
- cardEffect: activateClass);
- yield return ContinuousController.instance.StartCoroutine(selectAttackEffect.Activate());
- }
- }
- }
- }
- #endregion
- #region Alliance Inherit
- if (timing == EffectTiming.OnAllyAttack)
- {
- bool Condition()
- {
- return CardEffectCommons.IsExistOnBattleArea(card);
- }
- cardEffects.Add(CardEffectFactory.AllianceSelfEffect(isInheritedEffect: true, card: card, condition: Condition));
- }
- #endregion
- return cardEffects;
- }
- }
- }
|