| 123456789101112131415161718192021222324252627282930313233343536373839404142434445464748495051525354555657585960616263646566676869707172737475767778798081828384858687888990919293949596979899100101102103104105106107108109110111112113114115116117118119120121122123124125126127128129130131132133134135136137138139140141142143144145146147148149150151152153154155156157158159160161162163164165166167168169170171172173174175176177178179180181182183184185186187188189190191192193194195196197198199200201202203204205206207208209210211212213214215216217218219220221222223224225226227228229230231232233234235236237238239240241242243244245246247248249250251252253254255256257258259260261262263264265266267268269270271272273274275276277278279280281282283284285286287288289290291292293294295296297298299300301302303304305306307308309310311312313314315316317318319320321322323324325326327328329330331332333334335336337338339340341342343344345346347348349350351352353354355356357358359360361362363364365366367368369370371372373374375376377378379380381382383384385386387388389390391392393394395396397398399400401402403404405406407408409410411412413 |
- using System;
- using System.Collections;
- using System.Collections.Generic;
- using System.Linq;
- namespace DCGO.CardEffects.EX6
- {
- public class EX6_021 : CEntity_Effect
- {
- public override List<ICardEffect> CardEffects(EffectTiming timing, CardSource card)
- {
- List<ICardEffect> cardEffects = new List<ICardEffect>();
-
- #region On Play/ When Digivolving Shared
- bool CanSelectPermanentSharedCondition(Permanent permanent)
- {
- return CardEffectCommons.IsPermanentExistsOnOpponentBattleAreaDigimon(permanent, card);
- }
-
- bool CanSelectCardSharedCondition(CardSource cardSource)
- {
- if (cardSource.IsDigimon)
- {
- if (cardSource.HasAngelTraitRestrictive)
- {
- return true;
- }
- }
-
- return false;
- }
-
- bool CanActivateSharedCondition(Hashtable hashtable)
- {
- if (CardEffectCommons.IsExistOnBattleArea(card))
- {
- if (card.Owner.SecurityCards.Count >= 1)
- {
- return true;
- }
-
- if (card.Owner.HandCards.Count >= 1)
- {
- return true;
- }
- }
-
- return false;
- }
-
- #endregion
-
- #region On Play
-
- if (timing == EffectTiming.OnEnterFieldAnyone)
- {
- ActivateClass activateClass = new ActivateClass();
- activateClass.SetUpICardEffect(
- "Add 1 card from top or bottom security to hand to -4000 DP an opponent's Digimon, then place 1 card from hand at the bottom of security",
- CanUseCondition, card);
- activateClass.SetUpActivateClass(CanActivateSharedCondition, ActivateCoroutine, -1, false,
- EffectDescription());
- cardEffects.Add(activateClass);
- string EffectDescription()
- {
- return
- "[On Play] By adding the top or bottom card of your security stack to the hand, 1 of your opponent's Digimon gets -4000 DP for the turn. Then, you may place 1 Digimon card with the [Angel]/[Archangel]/[Three Great Angels] trait from your hand at the bottom of your security stack.";
- }
- bool CanUseCondition(Hashtable hashtable)
- {
- return CardEffectCommons.CanTriggerOnPlay(hashtable, card);
- }
-
- IEnumerator ActivateCoroutine(Hashtable hashtable)
- {
- if (card.Owner.SecurityCards.Count >= 1)
- {
- List<SelectionElement<int>> selectionElements = new List<SelectionElement<int>>()
- {
- new(message: "Security Top", value: 0, spriteIndex: 0),
- new(message: "Security Bottom", value: 1, spriteIndex: 0),
- new(message: "No Selection", value: 2, spriteIndex: 1),
- };
-
- string selectPlayerMessage = "Add the top or bottom card of the security stack to hand";
- string notSelectPlayerMessage =
- "The opponent is selecting the top or bottom card of security stack.";
-
- GManager.instance.userSelectionManager.SetIntSelection(selectionElements: selectionElements,
- selectPlayer: card.Owner, selectPlayerMessage: selectPlayerMessage,
- notSelectPlayerMessage: notSelectPlayerMessage);
-
- yield return ContinuousController.instance.StartCoroutine(GManager.instance.userSelectionManager
- .WaitForEndSelect());
-
- int selectionValue = GManager.instance.userSelectionManager.SelectedIntValue;
-
- if (selectionValue != 2)
- {
- CardSource chosenSecurityCard = (selectionValue == 0)
- ? card.Owner.SecurityCards[0]
- : card.Owner.SecurityCards[^1];
- string placementValue = (selectionValue == 0)
- ? "From Top Of Security"
- : "From Bottom Of Security";
- #region Log
- if (chosenSecurityCard != null)
- {
- string log = "";
- log += $"\nAdded Card {placementValue} to Hand:";
- log += $"\n{chosenSecurityCard.BaseENGCardNameFromEntity}({chosenSecurityCard.CardID})";
- log += "\n";
- PlayLog.OnAddLog?.Invoke(log);
- }
- #endregion
- yield return ContinuousController.instance.StartCoroutine(GManager.instance.GetComponent<Effects>().ShowCardEffect(new List<CardSource>() { chosenSecurityCard }, $"Added Hand Card {placementValue}", true, true));
- yield return ContinuousController.instance.StartCoroutine(
- CardObjectController.AddHandCards(new List<CardSource>() { chosenSecurityCard }, false,
- activateClass));
-
- yield return ContinuousController.instance.StartCoroutine(new IReduceSecurity(
- player: card.Owner,
- refSkillInfos: ref ContinuousController.instance.nullSkillInfos,
- activateClass).ReduceSecurity());
-
- if (CardEffectCommons.HasMatchConditionPermanent(CanSelectPermanentSharedCondition))
- {
- int maxCount = Math.Min(1,
- CardEffectCommons.MatchConditionPermanentCount(CanSelectPermanentSharedCondition));
-
- SelectPermanentEffect selectPermanentEffect =
- GManager.instance.GetComponent<SelectPermanentEffect>();
-
- selectPermanentEffect.SetUp(
- selectPlayer: card.Owner,
- canTargetCondition: CanSelectPermanentSharedCondition,
- canTargetCondition_ByPreSelecetedList: null,
- canEndSelectCondition: null,
- maxCount: maxCount,
- canNoSelect: false,
- canEndNotMax: false,
- selectPermanentCoroutine: SelectPermanentCoroutine,
- afterSelectPermanentCoroutine: null,
- mode: SelectPermanentEffect.Mode.Custom,
- cardEffect: activateClass);
-
- selectPermanentEffect.SetUpCustomMessage("Select 1 Digimon that will get DP -4000.",
- "The opponent is selecting 1 Digimon that will get DP -4000.");
-
- yield return ContinuousController.instance.StartCoroutine(
- selectPermanentEffect.Activate());
-
- IEnumerator SelectPermanentCoroutine(Permanent permanent)
- {
- yield return ContinuousController.instance.StartCoroutine(
- CardEffectCommons.ChangeDigimonDP(
- targetPermanent: permanent,
- changeValue: -4000,
- effectDuration: EffectDuration.UntilEachTurnEnd,
- activateClass: activateClass));
- }
- }
- if (card.Owner.HandCards.Count(CanSelectCardSharedCondition) >= 1)
- {
- int maxCount = Math.Min(1, card.Owner.HandCards.Count(CanSelectCardSharedCondition));
- SelectHandEffect selectHandEffect = GManager.instance.GetComponent<SelectHandEffect>();
- selectHandEffect.SetUp(
- selectPlayer: card.Owner,
- canTargetCondition: CanSelectCardSharedCondition,
- canTargetCondition_ByPreSelecetedList: null,
- canEndSelectCondition: null,
- maxCount: maxCount,
- canNoSelect: true,
- canEndNotMax: false,
- isShowOpponent: true,
- selectCardCoroutine: SelectCardCoroutine,
- afterSelectCardCoroutine: null,
- mode: SelectHandEffect.Mode.Custom,
- cardEffect: activateClass);
- selectHandEffect.SetUpCustomMessage("Select 1 card to place at the bottom of security.",
- "The opponent is selecting 1 card to place at the bottom of security.");
- selectHandEffect.SetUpCustomMessage_ShowCard("Security Bottom Card");
- yield return StartCoroutine(selectHandEffect.Activate());
- IEnumerator SelectCardCoroutine(CardSource cardSource)
- {
- yield return ContinuousController.instance.StartCoroutine(
- CardObjectController.AddSecurityCard(cardSource, toTop: false));
- }
- }
- }
- }
- }
- }
- #endregion
- #region When Digivolving
- if (timing == EffectTiming.OnEnterFieldAnyone)
- {
- ActivateClass activateClass = new ActivateClass();
- activateClass.SetUpICardEffect(
- "Add 1 card from top or bottom security to hand to -4000 DP an opponent's Digimon, then place 1 card from hand at the bottom of security",
- CanUseCondition, card);
- activateClass.SetUpActivateClass(CanActivateSharedCondition, ActivateCoroutine, -1, false,
- EffectDescription());
- cardEffects.Add(activateClass);
- string EffectDescription()
- {
- return
- "[When Digivolving] By adding the top or bottom card of your security stack to the hand, 1 of your opponent's Digimon gets -4000 DP for the turn. Then, you may place 1 Digimon card with the [Angel]/[Archangel]/[Three Great Angels] trait from your hand at the bottom of your security stack.";
- }
- bool CanUseCondition(Hashtable hashtable)
- {
- return CardEffectCommons.CanTriggerWhenDigivolving(hashtable, card);
- }
- IEnumerator ActivateCoroutine(Hashtable hashtable)
- {
- if (card.Owner.SecurityCards.Count >= 1)
- {
- List<SelectionElement<int>> selectionElements = new List<SelectionElement<int>>()
- {
- new(message: "Security Top", value: 0, spriteIndex: 0),
- new(message: "Security Bottom", value: 1, spriteIndex: 0),
- new(message: "No Selection", value: 2, spriteIndex: 1),
- };
- string selectPlayerMessage = "Add the top or bottom card of the security stack to hand";
- string notSelectPlayerMessage =
- "The opponent is selecting the top or bottom card of security stack.";
- GManager.instance.userSelectionManager.SetIntSelection(selectionElements: selectionElements,
- selectPlayer: card.Owner, selectPlayerMessage: selectPlayerMessage,
- notSelectPlayerMessage: notSelectPlayerMessage);
- yield return ContinuousController.instance.StartCoroutine(GManager.instance.userSelectionManager
- .WaitForEndSelect());
- int selectionValue = GManager.instance.userSelectionManager.SelectedIntValue;
- if (selectionValue != 2)
- {
- CardSource chosenSecurityCard = (selectionValue == 0)
- ? card.Owner.SecurityCards[0]
- : card.Owner.SecurityCards[^1];
- string placementValue = (selectionValue == 0)
- ? "From Top Of Security"
- : "From Bottom Of Security";
- #region Log
- if (chosenSecurityCard != null)
- {
- string log = "";
- log += $"\nAdded Card {placementValue} to Hand:";
- log += $"\n{chosenSecurityCard.BaseENGCardNameFromEntity}({chosenSecurityCard.CardID})";
- log += "\n";
- PlayLog.OnAddLog?.Invoke(log);
- }
- #endregion
- yield return ContinuousController.instance.StartCoroutine(GManager.instance.GetComponent<Effects>().ShowCardEffect(new List<CardSource>() { chosenSecurityCard }, $"Added Hand Card {placementValue}", true, true));
- yield return ContinuousController.instance.StartCoroutine(
- CardObjectController.AddHandCards(new List<CardSource>() { chosenSecurityCard }, false,
- activateClass));
- yield return ContinuousController.instance.StartCoroutine(new IReduceSecurity(
- player: card.Owner,
- refSkillInfos: ref ContinuousController.instance.nullSkillInfos,
- activateClass).ReduceSecurity());
- if (CardEffectCommons.HasMatchConditionPermanent(CanSelectPermanentSharedCondition))
- {
- int maxCount = Math.Min(1,
- CardEffectCommons.MatchConditionPermanentCount(CanSelectPermanentSharedCondition));
- SelectPermanentEffect selectPermanentEffect =
- GManager.instance.GetComponent<SelectPermanentEffect>();
- selectPermanentEffect.SetUp(
- selectPlayer: card.Owner,
- canTargetCondition: CanSelectPermanentSharedCondition,
- canTargetCondition_ByPreSelecetedList: null,
- canEndSelectCondition: null,
- maxCount: maxCount,
- canNoSelect: false,
- canEndNotMax: false,
- selectPermanentCoroutine: SelectPermanentCoroutine,
- afterSelectPermanentCoroutine: null,
- mode: SelectPermanentEffect.Mode.Custom,
- cardEffect: activateClass);
- selectPermanentEffect.SetUpCustomMessage("Select 1 Digimon that will get DP -4000.",
- "The opponent is selecting 1 Digimon that will get DP -4000.");
- yield return ContinuousController.instance.StartCoroutine(
- selectPermanentEffect.Activate());
- IEnumerator SelectPermanentCoroutine(Permanent permanent)
- {
- yield return ContinuousController.instance.StartCoroutine(
- CardEffectCommons.ChangeDigimonDP(
- targetPermanent: permanent,
- changeValue: -4000,
- effectDuration: EffectDuration.UntilEachTurnEnd,
- activateClass: activateClass));
- }
- }
- if (card.Owner.HandCards.Count(CanSelectCardSharedCondition) >= 1)
- {
- int maxCount = Math.Min(1, card.Owner.HandCards.Count(CanSelectCardSharedCondition));
- SelectHandEffect selectHandEffect = GManager.instance.GetComponent<SelectHandEffect>();
- selectHandEffect.SetUp(
- selectPlayer: card.Owner,
- canTargetCondition: CanSelectCardSharedCondition,
- canTargetCondition_ByPreSelecetedList: null,
- canEndSelectCondition: null,
- maxCount: maxCount,
- canNoSelect: true,
- canEndNotMax: false,
- isShowOpponent: true,
- selectCardCoroutine: SelectCardCoroutine,
- afterSelectCardCoroutine: null,
- mode: SelectHandEffect.Mode.Custom,
- cardEffect: activateClass);
- selectHandEffect.SetUpCustomMessage("Select 1 card to place at the bottom of security.",
- "The opponent is selecting 1 card to place at the bottom of security.");
- selectHandEffect.SetUpCustomMessage_ShowCard("Security Bottom Card");
- yield return StartCoroutine(selectHandEffect.Activate());
- IEnumerator SelectCardCoroutine(CardSource cardSource)
- {
- yield return ContinuousController.instance.StartCoroutine(
- CardObjectController.AddSecurityCard(cardSource, toTop: false));
- }
- }
- }
- }
- }
- }
- #endregion
- #region Opponent's Turn - ESS
- if (timing == EffectTiming.None)
- {
- bool CanUseCondition()
- {
- if (CardEffectCommons.IsExistOnBattleArea(card))
- {
- if (CardEffectCommons.IsOpponentTurn(card))
- {
- return true;
- }
- }
-
- return false;
- }
-
- bool PermanentCondition(Permanent permanent)
- {
- if (CardEffectCommons.IsPermanentExistsOnOwnerBattleAreaDigimon(permanent, card))
- {
- if (permanent.TopCard.ContainsTraits("Angel") ||
- permanent.TopCard.ContainsTraits("Archangel") ||
- permanent.TopCard.ContainsTraits("Three Great Angels") ||
- permanent.TopCard.ContainsTraits("ThreeGreatAngels"))
- {
- return true;
- }
- }
-
- return false;
- }
-
- cardEffects.Add(CardEffectFactory.BlockerStaticEffect(
- permanentCondition: PermanentCondition,
- isInheritedEffect: true,
- card: card,
- condition: CanUseCondition));
- }
-
- #endregion
-
- return cardEffects;
- }
- }
- }
|