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- v1.13 - Submitted June 6, 2019
- - Fixes for canvases using ScreenSpaceCamera
- v1.12 - Submitted Nov 25, 2017
- - Polygon and Path shape types have a button to read their points from a PolygonCollider2D
- (points outside the shape's bounding rect will be clamped, though)
- - Polygon shape type now has a button to create a PolygonCollider2D
- - Arrow polygon preset now points to the right
- v1.11 - Submitted June 10, 2017
- - Updated anti-aliasing to avoid using certain shader calls that aren't
- supported on all Android devices (resulting in shaders failing to compile).
- The new method hopefully works across all possible platforms.
- - Numerous fixes for polygon/path editing
- - Fixed some glitchiness with certain ellipse settings
- - Fixed warnings in newer versions of Unity
- - Revamped UI demo to look nicer and have more widget examples
- - Changed the default shape settings and prefabs a bit
- - Minimum supported Unity version is now 5.4.0f3
- v1.10 - Submitted Jan 15, 2017
- - Shapes now support the color property that can be set in Sprite and Image components.
- This allows you to set tints or opacity values across an entire shape, as well as
- use the "Color Tint" transition type on Buttons and other UI elements. It also makes
- Unity's Shadow UI component work properly.
- v1.9 - Submitted Nov 27, 2016
- - New Path shape type for drawing lines and curves
- - Comes with Fill Path Loops option for making arbitrary filled shapes
- - New shape prefabs for Curve, Line Path and Filled Path
- - Help for editing polygons and paths in the inspector
- - Specify shader target 3.0
- - UserProps.vertices is renamed to polyVertices
- - Editor fixes for high DPI screens
- - Updated showcase demo
- - Updated online documentation
- v1.8 - Submitted Oct 19, 2016
- - Added /Shapes2D/Preferences for changing the pixels-per-unit value used during
- sprite conversion
- - Simplified rectangle drawing
- - Fixed a warning in newer Unity versions
- v1.7 - Submitted Sep 29, 2016
- - Ellipses can now be transformed into donuts, arcs, pies and wedges using the new inner
- cutout and start/end angle properties
- - Removed the glitchy "correct scaling" property from the Ellipse inspector (though it is
- still available from code if you really want it)
- - Added some more shape templates to the Shapes2D menu and adjusted a few others
- - Template prefabs now get a random color when instantiated for some nice variety
- - Updated online documentation
- v1.6 - Submitted Sep 20, 2016
- - Fix for shapes disappearing in the scene view when certain events happen in the editor
- - Create shape menu moved out of "Create Other" into its own category
- v1.5 - Submitted Aug 29, 2016
- - Fix for shapes disappearing in the scene view when certain events happen in the editor
- - Create shape menu organized into Sprites and UI folders
- - A few other small bug fixes
- v1.4 - Submitted Aug 1, 2016
- - Fix for UI shapes not updating correctly when you resize them
- v1.3 - Submitted July 27, 2016
- - Make custom polygons with the "Edit Shape" button!
- - New polygon presets Star and Arrow
- - Performance improvements for large numbers of on-screen non-dynamic shapes
- - Performance improvements for ellipses
- - Various editor tweaks and fixes
- - Included Stress Test demo
- - Updated online documentation and readme.txt
- v1.2 - Submitted July 3, 2016
- - Fixed a bug where the "Convert to Sprite" feature would export a PNG but not correctly
- convert the Shape to use its SpriteRenderer or Image Component
- - UI Shapes now work with Mask and RectMask2D, both as maskable objects and as masks
- - Documentation for Shapes2D's public API
- - Updated readme.txt
- v1.1 - Submitted June 7, 2016
- - Fixed problems where some shapes would appear wrong or not appear at all on some platforms
- - Optimized and improved shaders
- - Implemented resolution-independent anti-aliasing for shapes with blur == 0
- - Anti-aliasing for grid, stripe and checkerboard fill types too
- - "Correct scaling" option for ellipses (previously this was always turned on)
- - Included "Flappy Shapes" demo game
- - Updated readme.txt
- v1.0 - May 23, 2016
- - Initial release!
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