BT10_011.cs 8.3 KB

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  1. using System.Collections;
  2. using System.Collections.Generic;
  3. using UnityEngine;
  4. using System.Linq;
  5. using Photon;
  6. using System;
  7. using Photon.Pun;
  8. namespace DCGO.CardEffects.BT10
  9. {
  10. public class BT10_011 : CEntity_Effect
  11. {
  12. public override List<ICardEffect> CardEffects(EffectTiming timing, CardSource card)
  13. {
  14. List<ICardEffect> cardEffects = new List<ICardEffect>();
  15. if (timing == EffectTiming.None)
  16. {
  17. bool PermanentCondition(Permanent targetPermanent)
  18. {
  19. return targetPermanent.TopCard.ContainsCardName("Gammamon") && targetPermanent.TopCard.HasLevel && targetPermanent.TopCard.Level == 4;
  20. }
  21. cardEffects.Add(CardEffectFactory.AddSelfDigivolutionRequirementStaticEffect(permanentCondition: PermanentCondition, digivolutionCost: 3, ignoreDigivolutionRequirement: false, card: card, condition: null));
  22. }
  23. if (timing == EffectTiming.OnTappedAnyone)
  24. {
  25. ActivateClass activateClass = new ActivateClass();
  26. activateClass.SetUpICardEffect("DP +2000 and gain Security Attack +1", CanUseCondition, card);
  27. activateClass.SetUpActivateClass(CanActivateCondition, ActivateCoroutine, 1, false, EffectDiscription());
  28. activateClass.SetHashString("DP+2000_BT10_011");
  29. cardEffects.Add(activateClass);
  30. string EffectDiscription()
  31. {
  32. return "[Your Turn][Once Per Turn] When one of your Tamers becomes suspended, this Digimon gets +2000 DP for the turn. Then, if this Digimon has 12000 DP or more, it gains <Security Attack +1> for the turn. (This Digimon checks 1 additional security card.)";
  33. }
  34. bool PermanentCondition(Permanent permanent)
  35. {
  36. if (CardEffectCommons.IsPermanentExistsOnOwnerBattleArea(permanent, card))
  37. {
  38. if (permanent.IsTamer)
  39. {
  40. return true;
  41. }
  42. }
  43. return false;
  44. }
  45. bool CanUseCondition(Hashtable hashtable)
  46. {
  47. if (CardEffectCommons.IsExistOnBattleArea(card))
  48. {
  49. if (CardEffectCommons.IsOwnerTurn(card))
  50. {
  51. if (CardEffectCommons.CanTriggerWhenPermanentSuspends(hashtable, PermanentCondition))
  52. {
  53. return true;
  54. }
  55. }
  56. }
  57. return false;
  58. }
  59. bool CanActivateCondition(Hashtable hashtable)
  60. {
  61. return CardEffectCommons.IsExistOnBattleArea(card);
  62. }
  63. IEnumerator ActivateCoroutine(Hashtable _hashtable)
  64. {
  65. if (CardEffectCommons.IsExistOnBattleArea(card))
  66. {
  67. yield return ContinuousController.instance.StartCoroutine(CardEffectCommons.ChangeDigimonDP(targetPermanent: card.PermanentOfThisCard(), changeValue: 2000, effectDuration: EffectDuration.UntilEachTurnEnd, activateClass: activateClass));
  68. if (card.PermanentOfThisCard().DP >= 12000)
  69. {
  70. yield return ContinuousController.instance.StartCoroutine(CardEffectCommons.ChangeDigimonSAttack(targetPermanent: card.PermanentOfThisCard(), changeValue: 1, effectDuration: EffectDuration.UntilEachTurnEnd, activateClass: activateClass));
  71. }
  72. }
  73. }
  74. }
  75. if (timing == EffectTiming.None)
  76. {
  77. AddSkillClass addSkillClass = new AddSkillClass();
  78. addSkillClass.SetUpICardEffect("This Digimon gains all effects of [Gammamon] in digivolution cards", CanUseCondition, card);
  79. addSkillClass.SetUpAddSkillClass(cardSourceCondition: CardSourceCondition, getEffects: GetEffects);
  80. cardEffects.Add(addSkillClass);
  81. bool CanUseCondition(Hashtable hashtable)
  82. {
  83. return CardEffectCommons.IsExistOnBattleArea(card);
  84. }
  85. bool PermanentCondition(Permanent permanent)
  86. {
  87. return permanent == card.PermanentOfThisCard();
  88. }
  89. bool CardSourceCondition(CardSource cardSource)
  90. {
  91. if (PermanentCondition(cardSource.PermanentOfThisCard()))
  92. {
  93. if (cardSource == cardSource.PermanentOfThisCard().TopCard)
  94. {
  95. return true;
  96. }
  97. }
  98. return false;
  99. }
  100. List<ICardEffect> GetEffects(CardSource cardSource, List<ICardEffect> cardEffects, EffectTiming _timing)
  101. {
  102. if (CardSourceCondition(cardSource))
  103. {
  104. foreach (CardSource cardSource1 in cardSource.PermanentOfThisCard().DigivolutionCards)
  105. {
  106. if (cardSource1.ContainsCardName("Gammamon"))
  107. {
  108. foreach (ICardEffect cardEffect in cardSource1.cEntity_EffectController.GetCardEffects_ExceptAddedEffects(_timing, card))
  109. {
  110. if (!cardEffect.IsSecurityEffect && !cardEffect.IsInheritedEffect)
  111. {
  112. cardEffects.Add(cardEffect);
  113. }
  114. }
  115. }
  116. }
  117. }
  118. return cardEffects;
  119. }
  120. }
  121. if (timing == EffectTiming.None)
  122. {
  123. AddSkillClass addSkillClass = new AddSkillClass();
  124. addSkillClass.SetUpICardEffect("This Digimon gains all effects of [Gammamon] in digivolution cards", CanUseCondition, card);
  125. addSkillClass.SetUpAddSkillClass(cardSourceCondition: CardSourceCondition, getEffects: GetEffects);
  126. addSkillClass.SetIsInheritedEffect(true);
  127. cardEffects.Add(addSkillClass);
  128. bool CanUseCondition(Hashtable hashtable)
  129. {
  130. return CardEffectCommons.IsExistOnBattleArea(card);
  131. }
  132. bool PermanentCondition(Permanent permanent)
  133. {
  134. return permanent == card.PermanentOfThisCard();
  135. }
  136. bool CardSourceCondition(CardSource cardSource)
  137. {
  138. if (PermanentCondition(cardSource.PermanentOfThisCard()))
  139. {
  140. if (cardSource == cardSource.PermanentOfThisCard().TopCard)
  141. {
  142. return true;
  143. }
  144. }
  145. return false;
  146. }
  147. List<ICardEffect> GetEffects(CardSource cardSource, List<ICardEffect> cardEffects, EffectTiming _timing)
  148. {
  149. if (CardSourceCondition(cardSource))
  150. {
  151. foreach (CardSource cardSource1 in cardSource.PermanentOfThisCard().DigivolutionCards)
  152. {
  153. if (cardSource1.ContainsCardName("Gammamon"))
  154. {
  155. foreach (ICardEffect cardEffect in cardSource1.cEntity_EffectController.GetCardEffects_ExceptAddedEffects(_timing, card))
  156. {
  157. if (!cardEffect.IsSecurityEffect && !cardEffect.IsInheritedEffect)
  158. {
  159. cardEffects.Add(cardEffect);
  160. }
  161. }
  162. }
  163. }
  164. }
  165. return cardEffects;
  166. }
  167. }
  168. return cardEffects;
  169. }
  170. }
  171. }