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- using System;
- using System.Collections;
- using System.Collections.Generic;
- using System.Linq;
- namespace DCGO.CardEffects.BT11
- {
- public class BT11_087 : CEntity_Effect
- {
- public override List<ICardEffect> CardEffects(EffectTiming timing, CardSource card)
- {
- List<ICardEffect> cardEffects = new List<ICardEffect>();
- if (timing == EffectTiming.OnEnterFieldAnyone)
- {
- ActivateClass activateClass = new ActivateClass();
- activateClass.SetUpICardEffect("Trash 4 cards from deck top and return cards from trash to hand and under Tamer", CanUseCondition, card);
- activateClass.SetUpActivateClass(CanActivateCondition, ActivateCoroutine, -1, false, EffectDiscription());
- cardEffects.Add(activateClass);
- string EffectDiscription()
- {
- return "[On Play] Trash the top 4 cards of your deck. Then, add up to 2 cards with [Bagra Army] in one of their traits from your trash to your hand, and place up to 2 Digimon cards with [Bagra Army] in their traits from your trash under 1 of your Tamers.";
- }
- bool CanSelectCardCondition(CardSource cardSource)
- {
- if (cardSource.CardTraits.Contains("Bagra Army"))
- {
- return true;
- }
- if (cardSource.CardTraits.Contains("BagraArmy"))
- {
- return true;
- }
- return false;
- }
- bool CanSelectPermanentCondition(Permanent permanent)
- {
- if (CardEffectCommons.IsPermanentExistsOnOwnerBattleArea(permanent, card))
- {
- if (permanent.IsTamer)
- {
- if (!permanent.IsToken)
- {
- return true;
- }
- }
- }
- return false;
- }
- bool CanSelectCardCondition1(CardSource cardSource)
- {
- if (cardSource.IsDigimon)
- {
- if (cardSource.CardTraits.Contains("Bagra Army"))
- {
- return true;
- }
- if (cardSource.CardTraits.Contains("BagraArmy"))
- {
- return true;
- }
- }
- return false;
- }
- bool CanUseCondition(Hashtable hashtable)
- {
- return CardEffectCommons.CanTriggerOnPlay(hashtable, card);
- }
- bool CanActivateCondition(Hashtable hashtable)
- {
- return CardEffectCommons.IsExistOnBattleArea(card);
- }
- IEnumerator ActivateCoroutine(Hashtable _hashtable)
- {
- yield return ContinuousController.instance.StartCoroutine(new IAddTrashCardsFromLibraryTop(4, card.Owner, activateClass).AddTrashCardsFromLibraryTop());
- if (CardEffectCommons.HasMatchConditionOwnersCardInTrash(card, CanSelectCardCondition))
- {
- int maxCount = Math.Min(2, card.Owner.TrashCards.Count(CanSelectCardCondition));
- SelectCardEffect selectCardEffect = GManager.instance.GetComponent<SelectCardEffect>();
- selectCardEffect.SetUp(
- canTargetCondition: CanSelectCardCondition,
- canTargetCondition_ByPreSelecetedList: null,
- canEndSelectCondition: CanEndSelectCondition,
- canNoSelect: () => false,
- selectCardCoroutine: null,
- afterSelectCardCoroutine: null,
- message: "Select up to 2 cards with [Bagra Army] in its traits to add to your hand.",
- maxCount: maxCount,
- canEndNotMax: true,
- isShowOpponent: true,
- mode: SelectCardEffect.Mode.AddHand,
- root: SelectCardEffect.Root.Trash,
- customRootCardList: null,
- canLookReverseCard: true,
- selectPlayer: card.Owner,
- cardEffect: activateClass);
- yield return ContinuousController.instance.StartCoroutine(selectCardEffect.Activate());
- bool CanEndSelectCondition(List<CardSource> cardSources)
- {
- if (CardEffectCommons.HasNoElement(cardSources))
- {
- return false;
- }
- return true;
- }
- }
- if (card.Owner.GetBattleAreaPermanents().Count(CanSelectPermanentCondition) >= 1)
- {
- if (CardEffectCommons.HasMatchConditionOwnersCardInTrash(card, CanSelectCardCondition1))
- {
- List<CardSource> selectedCards = new List<CardSource>();
- List<CardSource> digivolutionCards = new List<CardSource>();
- int maxCount = Math.Min(2, card.Owner.TrashCards.Count(CanSelectCardCondition1));
- if (maxCount == 1)
- {
- SelectCardEffect selectCardEffect = GManager.instance.GetComponent<SelectCardEffect>();
- selectCardEffect.SetUp(
- canTargetCondition: CanSelectCardCondition1,
- canTargetCondition_ByPreSelecetedList: null,
- canEndSelectCondition: null,
- canNoSelect: () => false,
- selectCardCoroutine: SelectCardCoroutine,
- afterSelectCardCoroutine: null,
- message: "Select 1 Digimon card with [Bagra Army] in its traits from trash.",
- maxCount: maxCount,
- canEndNotMax: false,
- isShowOpponent: true,
- mode: SelectCardEffect.Mode.Custom,
- root: SelectCardEffect.Root.Trash,
- customRootCardList: null,
- canLookReverseCard: true,
- selectPlayer: card.Owner,
- cardEffect: activateClass);
- selectCardEffect.SetUpCustomMessage("Select 1 Digimon card with [Bagra Army] in its traits from trash.", "The opponent is selecting 1 Digimon card with [Bagra Army] in its traits from trash.");
- yield return StartCoroutine(selectCardEffect.Activate());
- IEnumerator SelectCardCoroutine(CardSource cardSource)
- {
- selectedCards.Add(cardSource);
- yield return null;
- }
- }
- else if (maxCount == 2)
- {
- SelectCardEffect selectCardEffect = GManager.instance.GetComponent<SelectCardEffect>();
- selectCardEffect.SetUp(
- canTargetCondition: CanSelectCardCondition1,
- canTargetCondition_ByPreSelecetedList: null,
- canEndSelectCondition: CanEndSelectCondition,
- canNoSelect: () => false,
- selectCardCoroutine: SelectCardCoroutine,
- afterSelectCardCoroutine: null,
- message: "Select up to 2 Digimon cards with [Bagra Army] in its traits from trash\n(cards will be placed so that cards with lower numbers are on top).",
- maxCount: maxCount,
- canEndNotMax: true,
- isShowOpponent: true,
- mode: SelectCardEffect.Mode.Custom,
- root: SelectCardEffect.Root.Trash,
- customRootCardList: null,
- canLookReverseCard: true,
- selectPlayer: card.Owner,
- cardEffect: activateClass);
- selectCardEffect.SetUpCustomMessage("Select up to 2 Digimon cards with [Bagra Army] in its traits from trash.", "The opponent is selecting up to 2 Digimon cards with [Bagra Army] in its traits from trash.");
- yield return StartCoroutine(selectCardEffect.Activate());
- bool CanEndSelectCondition(List<CardSource> cardSources)
- {
- if (CardEffectCommons.HasNoElement(cardSources))
- {
- return false;
- }
- return true;
- }
- IEnumerator SelectCardCoroutine(CardSource cardSource)
- {
- selectedCards.Add(cardSource);
- yield return null;
- }
- }
- if (selectedCards.Count >= 1)
- {
- foreach (CardSource cardSource in selectedCards)
- {
- digivolutionCards.Add(cardSource);
- }
- if (digivolutionCards.Count >= 1)
- {
- maxCount = 1;
- SelectPermanentEffect selectPermanentEffect = GManager.instance.GetComponent<SelectPermanentEffect>();
- selectPermanentEffect.SetUp(
- selectPlayer: card.Owner,
- canTargetCondition: CanSelectPermanentCondition,
- canTargetCondition_ByPreSelecetedList: null,
- canEndSelectCondition: null,
- maxCount: maxCount,
- canNoSelect: false,
- canEndNotMax: false,
- selectPermanentCoroutine: SelectPermanentCoroutine,
- afterSelectPermanentCoroutine: null,
- mode: SelectPermanentEffect.Mode.Custom,
- cardEffect: activateClass);
- selectPermanentEffect.SetUpCustomMessage($"Select 1 Tamer that will get digivolution cards from trash.", $"The opponent is selecting 1 Tamer that will get a digivolution cards from trash.");
- yield return ContinuousController.instance.StartCoroutine(selectPermanentEffect.Activate());
- IEnumerator SelectPermanentCoroutine(Permanent permanent)
- {
- Permanent selectedPermanent = permanent;
- if (selectedPermanent != null)
- {
- yield return ContinuousController.instance.StartCoroutine(selectedPermanent.AddDigivolutionCardsBottom(digivolutionCards, activateClass));
- }
- }
- }
- }
- }
- }
- }
- }
- if (timing == EffectTiming.OnMove)
- {
- ActivateClass activateClass = new ActivateClass();
- activateClass.SetUpICardEffect("The moved Digimon gets \"[When Attacking] Lose 3 memory.\"", CanUseCondition, card);
- activateClass.SetUpActivateClass(CanActivateCondition, ActivateCoroutine, -1, true, EffectDiscription());
- cardEffects.Add(activateClass);
- string EffectDiscription()
- {
- return "[Opponent's Turn] When your opponent moves a Digimon from their breeding area, by trashing 1 of this Digimon's digivolution cards, that Digimon gains \"[When Attacking] Lose 3 memory\" for the turn.";
- }
- bool CanSelectCardCondition(CardSource cardSource)
- {
- return !cardSource.CanNotTrashFromDigivolutionCards(activateClass);
- }
- bool PermanentCondition(Permanent permanent)
- {
- return CardEffectCommons.IsPermanentExistsOnOpponentBattleAreaDigimon(permanent, card);
- }
- bool CanUseCondition(Hashtable hashtable)
- {
- if (CardEffectCommons.IsExistOnBattleArea(card))
- {
- if (CardEffectCommons.IsOpponentTurn(card))
- {
- if (CardEffectCommons.CanTriggerOnMove(hashtable, PermanentCondition))
- {
- return true;
- }
- }
- }
- return false;
- }
- bool CanActivateCondition(Hashtable hashtable)
- {
- if (CardEffectCommons.IsExistOnBattleArea(card))
- {
- if (card.PermanentOfThisCard().DigivolutionCards.Count(CanSelectCardCondition) >= 1)
- {
- return true;
- }
- }
- return false;
- }
- IEnumerator ActivateCoroutine(Hashtable _hashtable)
- {
- bool trashed = false;
- List<CardSource> selectedCards = new List<CardSource>();
- SelectCardEffect selectCardEffect = GManager.instance.GetComponent<SelectCardEffect>();
- selectCardEffect.SetUp(
- canTargetCondition: CanSelectCardCondition,
- canTargetCondition_ByPreSelecetedList: null,
- canEndSelectCondition: null,
- canNoSelect: () => true,
- selectCardCoroutine: SelectCardCoroutine,
- afterSelectCardCoroutine: null,
- message: "Select 1 digivolution card to discard.",
- maxCount: 1,
- canEndNotMax: false,
- isShowOpponent: true,
- mode: SelectCardEffect.Mode.Custom,
- root: SelectCardEffect.Root.Custom,
- customRootCardList: card.PermanentOfThisCard().DigivolutionCards,
- canLookReverseCard: true,
- selectPlayer: card.Owner,
- cardEffect: null);
- selectCardEffect.SetUpCustomMessage("Select 1 digivolution card to discard.", "The opponent is selecting 1 digivolution card to discard.");
- yield return ContinuousController.instance.StartCoroutine(selectCardEffect.Activate());
- IEnumerator SelectCardCoroutine(CardSource cardSource)
- {
- selectedCards.Add(cardSource);
- yield return null;
- }
- if (selectedCards.Count >= 1)
- {
- yield return ContinuousController.instance.StartCoroutine(new ITrashDigivolutionCards(card.PermanentOfThisCard(), selectedCards, activateClass).TrashDigivolutionCards());
- trashed = true;
- }
- if (trashed)
- {
- Permanent selectedPermanent = CardEffectCommons.GetMovedPermanentFromHashtable(_hashtable);
- if (selectedPermanent != null)
- {
- ActivateClass activateClass1 = new ActivateClass();
- activateClass1.SetUpICardEffect("Memory -3", CanUseCondition1, selectedPermanent.TopCard);
- activateClass1.SetUpActivateClass(CanActivateCondition1, ActivateCoroutine1, -1, false, EffectDiscription1());
- activateClass1.SetEffectSourcePermanent(selectedPermanent);
- selectedPermanent.UntilEachTurnEndEffects.Add(GetCardEffect);
- selectedPermanent.UntilEachTurnEndEffects.Add(GetDetailEffect);
- yield return ContinuousController.instance.StartCoroutine(GManager.instance.GetComponent<Effects>().CreateDebuffEffect(selectedPermanent));
- string EffectDiscription1()
- {
- return "[When Attacking] Lose 3 memory.";
- }
- bool CanUseCondition1(Hashtable hashtable1)
- {
- if (selectedPermanent.TopCard != null)
- {
- if (selectedPermanent.TopCard.Owner.GetBattleAreaDigimons().Contains(selectedPermanent))
- {
- if (GManager.instance.attackProcess.AttackingPermanent == selectedPermanent)
- {
- return true;
- }
- }
- }
- return false;
- }
- bool CanActivateCondition1(Hashtable hashtable1)
- {
- if (selectedPermanent.TopCard != null)
- {
- if (selectedPermanent.TopCard.Owner.GetBattleAreaDigimons().Contains(selectedPermanent))
- {
- if (!selectedPermanent.TopCard.CanNotBeAffected(activateClass))
- {
- return true;
- }
- }
- }
- return false;
- }
- IEnumerator ActivateCoroutine1(Hashtable _hashtable1)
- {
- if (selectedPermanent.TopCard != null)
- {
- if (selectedPermanent.TopCard.Owner.GetBattleAreaDigimons().Contains(selectedPermanent))
- {
- yield return ContinuousController.instance.StartCoroutine(selectedPermanent.TopCard.Owner.AddMemory(-3, activateClass1));
- }
- }
- }
- ICardEffect GetCardEffect(EffectTiming _timing)
- {
- if (_timing == EffectTiming.OnAllyAttack)
- {
- return activateClass1;
- }
- return null;
- }
- ICardEffect GetDetailEffect(EffectTiming timing)
- {
- if (timing == EffectTiming.None)
- {
- return PermanentEffectFactory.AddDetailClass(selectedPermanent, "[When Attacking] Lose 3 Memory", true, activateClass);
- }
- return null;
- }
- }
- }
- }
- }
- return cardEffects;
- }
- }
- }
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